Moves not in the Pokémon games/In the TCG/Platinum Series
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- Main article: Moves not in the Pokémon games
Platinum | ||||
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Name | First appearance | Cost | Damage | Effect |
Aqua Press | Blastoise | 20+ | Does 20 damage plus 10 more damage for each Energy attached to all Pokémon (both yours and your opponent's). | |
Double Launcher | Discard 2 Energy attached to Blastoise. Choose 2 of your opponent's Benched Pokémon. This attack does 60 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Blastoise can't use Double Launcher during your next turn. | |||
Time-Space Traveling | Dialga | 50 | Draw cards until you have 7 cards in your hand. | |
Psychic Protection | Gardevoir | 60 | Gardevoir has no Weakness during your opponent's next turn. | |
Over Slash | Giratina | 60 | This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon). | |
Wrack Down | 60 | |||
Power Wave | Manectric | This attack does 30 damage to each Pokémon that has any Poké-Powers (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Pearl Breath | Palkia G | 50 | Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Flower Aroma | Shaymin | 10 | Remove 2 damage counters from Shaymin. The Defending Pokémon is now Asleep. | |
Damage Aid | 30+ | If the Defending Pokémon is affected by a Special Condition, this attack does 30 damage plus 50 more damage. Then, remove all Special Conditions from the Defending Pokémon. | ||
Best Dash | Slaking | 150 | During your opponent's next turn, any damage done to Slaking by attacks is increased by 50 (after applying Weakness and Resistance). | |
Team Attack | Weavile G | 10+ | Does 10 damage plus 10 more damage for each Pokémon SP you have in play. | |
Midnight Eyes | Altaria | 20 | The Defending Pokémon is now Asleep. | |
Healing Song | 40 | Remove 1 damage counter from each of your Pokémon. | ||
Loneliness | Banette | 30+ | You may show your hand to your opponent. If you do and if you don't have any Pokémon in your hand, this attack does 30 damage plus 30 more damage. | |
Colorful Powder | Beautifly | 20+ | If Beautifly has 2 or less Energy attached to it, the Defending Pokémon is now Poisoned. If Beautifly has 3 Energy attached to it, the Defending Pokémon is now Burned and Poisoned. If Beautifly has 4 or more Energy attached to it, this attack does 20 damage plus 40 more damage and the Defending Pokémon is now Asleep, Burned, and Poisoned. | |
Silver Scale | 30 | If the Defending Pokémon has any Resistance, this attack's base damage is 60 damage instead of 30. | ||
Diamond Blow | Dialga | 100 | Dialga can't attack during your next turn. | |
Chemical Scale | Dustox | 60 | If the Defending Pokémon has any Poké-Powers or Poké-Bodies, the Defending Pokémon is now Burned and Confused. | |
Jet Smash | Empoleon | Choose 1 of your opponent's Pokémon. This attack does 70 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Empoleon can't use Jet Smash during your next turn. | ||
Strafe | Giratina | 20 | You may switch Giratina with 1 of your Benched Pokémon. | |
Broken-space Blow | 50 | If the Defending Pokémon is Knocked Out by this attack, put the Defending Pokémon and all cards attached to in the Lost Zone instead of the discard pile. | ||
Swim | Golduck | -- | 30 | If your opponent has any Energy attached to any of his or her Pokémon, you may do 30 damage to any 1 Benched Pokémon instead. (Don't apply Weakness and Resistance for Benched Pokémon.)' |
Water Stride | 40+ | You may move all Energy cards attached to Golduck to 1 of your Benched Pokémon. If you do, this attack does 40 damage plus 20 more damage. | ||
Wriggle | Gyarados G | Flip a coin for each of your opponent's Pokémon. If that coin flip is heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Revenge Melody | Kricketune | 20x | Does 20 damage times the number of Kricketot and Kricketune in your discard pile. | |
Harrumph | Lickilicky | 20x | Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Before doing damage, discard all Trainer cards attached to that Pokémon. | |
Body Press | 60 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed and discard an Energy card attached to the Defending Pokémon. | ||
Mad Dance | Ludicolo | 20 | The Defending Pokémon is now Confused. | |
Best Dance | 60 | After doing damage, remove from Ludicolo the number of damage counters equal to the damage you did to the Defending Pokémon. Ludicolo can't use Best Dance during your next turn. | ||
Love Call | Luvdisc | -- | Choose 1 of your opponent's Pokémon. Search your deck for a Pokémon that is the same type as the Pokémon you chose, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | |
Flame Bash | Ninetales | -- | Flip a coin until you get tails. Search your deck for a number of basic Energy cards up to the number of heads and attach them to any of your Pokémon in any way you like. Shuffle your deck afterward. | |
Mysterious Flames | 40 | If you have more Energy in play than your opponent, the Defending Pokémon is now Burned and Confused. | ||
Energy Blow | Shaymin | -- | 10+ | Does 10 damage plus 10 more damage for each Energy attached to Shaymin. |
Spike Wound | Cacturne | Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 50 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Poison Experiment | 20 | You may discard a or Energy attached to Cacturne. If you discard a Energy, the Defending Pokémon is now Poisoned. If you discard a Energy, the Defending Pokémon is now Paralyzed. | ||
Vine Extract | Carnivine | 30 | If the Defending Pokémon already has any damage counters on it, the Defending Pokémon is now Burned and Poisoned. | |
Tail Code | Flaaffy | 30 | Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. | |
Interrupt | Lombre | 20 | Flip a coin. If heads, look at your opponent's hand and choose 1 card, then have your opponent shuffle that card into his or her deck. | |
Collude | Mightyena | 20+ | If you played any Supporter card from your hand during this turn, this attack does 20 damage plus 20 more damage. | |
Desperate Attack | 50+ | If Mightyena has less Energy attached to it than the Defending Pokémon, this attack does 50 damage plus 30 more damage. | ||
Strange Poison | Muk | 30 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, Muk is now Poisoned. | |
Strange Sludge | 50+ | If Muk is Poisoned, this attack does 50 damage plus 20 more damage and the Defending Pokémon is now Confused. | ||
Water Vein | Octillery | -- | 50x | Reveal the top 5 cards of your deck. Flip a coin for each Energy card you find there. This attack does 50 damage times the number of heads. Shuffle the revealed cards back into your deck. |
Bite and Escape | Seviper | 20 | You may switch Seviper with 1 of your Benched Pokémon. | |
Sticky String | Silcoon | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Fight Back | Vigoroth | 50+ | If Vigoroth has any damage counters on it, this attack does 50 damage plus 20 more damage. | |
Invite and Strike | Zangoose | Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. This attack does 20 damage to the new Defending Pokémon. | ||
Shoot Needle | Cacnea | Flip 2 coins. For each heads, choose 1 of your opponent's Pokémon and this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can choose the same Pokémon more than once, but you can't do more than 10 damage to that Pokémon in this way.) | ||
Sweet Saliva | Carnivine | 20 | Remove 1 damage counter from each of your Benched Pokémon. | |
Healing Trial | Chansey | Flip a coin. If heads, remove 3 damage counters from Chansey. If tails, remove 3 damage counters from the Defending Pokémon. | ||
Spring Out | Dunsparce | Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Hospitality | Happiny | -- | Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. Remove 2 damage counters from the new Defending Pokémon. | |
Hospitality | Honchkrow G | -- | Search your deck for up to 2 in any combination of Stadium cards or Trainer cards that has Team Galactic's Invention in its name, show them to your opponent, and put them into your hand. Shuffle your deck afterward. | |
Take Back | Misdreavus | -- | Flip a coin. If heads, search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. | |
Pull | Nosepass | Switch the Defending Pokémon with one of your opponent's Benched Pokémon. | ||
Latent Power | Psyduck | 30 | Flip a coin. If tails, this attack does no damage to the Defending Pokémon. Instead, Psyduck is now Confused. | |
Poor Sleep | Purugly G | 50+ | Flip a coin. If heads, this attack does 50 damage plus 30 more damage and Purugly is now Asleep. | |
Fire Shard | Torchic | 20 | Flip a coin. If tails, this attack does nothing. | |
Reheat | Vulpix | -- | Discard up to 2 Energy cards from your hand. For each card you discarded, draw 2 cards. | |
Remove Lost | Dialga G LV.X | 80 | Flip a coin until you get tails. For each heads, remove an Energy card attached to the Defending Pokémon and put it in the Lost Zone. | |
Sniping Tail | Drapion LV.X | 40 | Does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) The Defending Pokémon can't retreat during your opponent's next turn. | |
Darkness Lost | Giratina LV.X | This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If any of your opponent's Pokémon would be Knocked Out by damage from this attack, put that Pokémon and all cards attached to it in the Lost Zone instead of discarding it. | ||
Energy Flare | Shaymin LV.X | 50 | You may move any number of Energy cards attached to your Pokémon to your other Pokémon in any way you like. | |
Find Wildfire | Vulpix | -- | Search your deck for up to 2 Energy cards, show them to your opponent, and put them in your hand. Shuffle your deck afterward. | |
Brushfire | 10 | Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Inflame | 30 | Discard a Energy card from your hand. (If you can't discard a card from your hand, this attack does nothing.) |
Rising Rivals | |||||
---|---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect | |
Burn Out | Arcanine | 30+ | You may do 30 damage plus 30 more damage. If you do, Arcanine is now Burned. | ||
Bounce Back | Bastiodon GL | 30 | Your opponent switches the Defending Pokémon with one of his or her Benched Pokémon. | ||
Smack Attack | 60 | Remove 1 damage counter from Bastiodon . | |||
Darkness Sleep | Darkrai G | 50 | If the Defending Pokémon already has any damage counters on it, that Pokémon is now Asleep. | ||
Incite | Floatzel GL | -- | Search your discard pile for up to 2 Supporter cards, show them to your opponent, and put them into your hand. | ||
Sand Wall | Flygon | 30 | Discard a Stadium card your opponent has in play. If you do, prevent all effects of an attack, including damage, done to Flygon during your opponent’s next turn. | ||
Power Swing | 60+ | Does 60 damage plus 10 more damage for each Evolved Pokémon on your Bench. | |||
Combo Throw | Lucario GL | 30+ | Does 30 damage plus 10 more damage for each Energy attached to the Defending Pokémon. | ||
Trash Bolt | Luxray GL | 70 | Discard an Energy card from your hand. (If you can't discard a card from your hand, this attack does nothing.) | ||
Long Whip | Roserade GL | 30 | If the Defending Pokémon is affected by any Special Conditions, you may do 30 damage to any 1 Benched Pokémon instead. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Conform | Shiftry | 40 | If you have the same number of cards in your hand as your opponent, the Defending Pokémon is now Confused. | ||
Seal Off | 60 | The Defending Pokémon can't use any Poké-Powers or Poké-Bodies during your opponent's next turn. | |||
Return Blow | Aggron | If Aggron was damaged by an attack during your opponent’s last turn, this attack does the same amount of damage done to Aggron to the Defending Pokémon. | |||
Metal Fang | 40 | You may discard the top card of your deck. If you do, remove 2 damage counters and all Special Conditions from Aggron. | |||
Needle Shock | Beedrill | 30 | The Defending Pokémon is now Paralyzed and Poisoned. Ignore this effect if any of your Pokémon used Needle Shock during your last turn. | ||
Hand Refresh | Bronzong 4 | -- | Each player shuffles his or her hand into his or her deck and draws up to 4 cards. (You draw your cards first.) | ||
Evolving Fire | Flareon | 40+ | If Flareon evolved from Eevee during this turn, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Burned. | ||
Calling Wave | Gastrodon | Search your deck for up to 2 Gastrodon and put them onto your Bench as Basic Pokémon. Put 2 damage counters on each of them. Shuffle your deck afterward. | |||
Muddy Bomb | Gastrodon | Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon and 10 damage to each of your opponent's other Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |||
Raging Sea | 60+ | Does 60 damage plus 10 more damage for each of your Benched Pokémon that has any damage counters on it. | |||
Save Sand | Hippowdon | 20+ | Does 20 damage plus 10 more damage for each Energy attached to Hippowdon. Before doing damage, you may search your discard pile for a Energy card and attach it to Hippowdon. | ||
Groundquake | 80 | Does 10 damage to each Benched Pokémon that isn't an Evolved Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon). | |||
Evolving Thunder | Jolteon | 50 | If Jolteon evolved from Eevee during this turn, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon). | ||
Magic Heal | Mr. Mime 4 | -- | Flip 3 coins. Remove a number of damage counters equal to the number of heads from your Pokémon in any way you like. | ||
Giga Horn | Nidoking | 100 | Flip 2 coins. If both of them are tails, this attack does nothing. | ||
Ruthless Tail | Nidoqueen | 50+ | Does 50 damage plus 10 more damage for each of your opponent's Benched Pokémon. | ||
Thunder Throw | Raichu GL | Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) | |||
Repeat Lightning | 30+ | Does 30 damage plus 10 more damage for each of your opponent's Benched Pokémon that has any damage counters on it. | |||
Pick and Collect | Snorlax | -- | Search your discard pile for up to 4 basic Energy cards, show them to your opponent, and put them into your hand. | ||
Evolving Aqua | Vaporeon | Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If Vaporeon evolved from Eevee during this turn, this attack does 60 damage instead. | |||
Leaf Needle | Vespiquen 4 | 30+ | Flip a coin for each Energy attached to Vespiquen . This attack does 30 damage plus 20 more damage for each heads. | ||
Reckless Bomb | Electrode G | This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Electrode does 100 damage to itself. | |||
Attack and Hide | Gengar GL | Put 3 damage counters on 1 of your opponent's Pokémon. You may shuffle Gengar and all cards attached to it back into your deck. | |||
Bite and Crush | Hippowdon 4 | 30+ | Flip 2 coins. This attack does 30 damage plus 10 more damage for each heads. | ||
Brush Off | Machamp GL | Put the Defending Pokémon and all cards attached to it on top of your opponent's deck. Your opponent shuffles his or her deck afterward. (If your opponent doesn't have any Benched Pokémon, this attack does nothing.) | |||
Synchro Gain | Starmie | 20 | If Starmie and the Defending Pokémon have the same amount of Energy attached to them, remove 4 damage counters from Starmie. | ||
Powerful Spin | 40 | Starmie can't attack during your next turn. | |||
Blessed Fruit | Tropius | Remove all damage counters from 1 of your Benched Pokémon. | |||
Energy Typhoon | Vibrava | 20x | Does 20 damage times the number of Energy cards in your opponent's discard pile. Then, put those Energy cards on top of your opponent's deck. Your opponent shuffles his or her deck afterward. | ||
Sleep Pulse | Whiscash 4 | 10 | The Defending Pokémon is now Asleep. | ||
Primal Breath | Aerodactyl GL | 30 | Your opponent can't play any Pokémon from his or her hand to Evolve or to Level Up the Defending Pokémon during his or her next turn. | ||
Snap Attack | Ambipom G | 60 | If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 20 instead of 60. | ||
Shell Scatter | Forretress G | This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Forretress can't use Shell Scatter during your next turn. | |||
Bomb Risk | 80 | Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) Flip a coin. If tails, Forretress does 80 damage to itself. | |||
Loaded Needle | Gliscor 4 | 10+ | Flip a coin. If heads, this attack does 10 damage plus 30 more damage. If tails, the Defending Pokémon is now Poisoned. | ||
Dangerous Evolution | Kakuna | -- | The Defending Pokémon is now Poisoned. Flip a coin. If heads, search your deck for an Evolution card that evolves from Kakuna and put it onto Kakuna. (This counts as evolving Kakuna.) Shuffle your deck afterward. | ||
Gas Bomb | Koffing | 30 | Koffing does 30 damage to itself, and don't apply Weakness and Resistance to this damage. | ||
Get Help | Nidoran♀ | Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | |||
Jump Tackle | Nidorina | 30 | Nidorina does 10 damage to itself, and don't apply Weakness and Resistance to this damage. | ||
Stress Poison | 40+ | If Nidorina has any damage counters on it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Poisoned. | |||
Get Help | Nuzleaf | 10 | If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | ||
Find Ice | Sealeo | -- | Search your deck for up to 2 Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. | ||
Ripple | Shellos | Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon. | |||
Healing Sea | Shellos | -- | Flip 2 coins. Choose 1 of your Pokémon. For each heads, remove 1 damage counter from that Pokémon. | ||
Heavy Press | Snorlax | 40+ | Flip a coin. If heads, this attack does 40 damage plus 40 more damage. If tails, Snorlax is now Asleep. | ||
Rescue String | Weedle | -- | Search your discard pile for up to 5 Pokémon, show them to your opponent, and shuffle them into your deck. | ||
Damage Breakdown | Weezing | Count the number of damage counters on Weezing. Put that many damage counters on the Defending Pokémon and Weezing is now Confused. | |||
Extreme Attack | Flygon LV.X | Choose 1 of your opponent's Pokémon LV.X. This attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon). | |||
Aimed Cut | Gallade 4 LV.X | 40+ | Does 40 damage plus 10 more damage for each damage counter on the Defending Pokémon. | ||
Double Shoot | Hippowdon LV.X | 40+ | Discard 2 Energy attached to Hippowdon and choose 2 of your opponent's Benched Pokémon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Flash Impact | Luxray GL LV.X | 60 | Does 30 damage to 1 of your Pokémon, and don't apply Weakness and Resistance to this damage. | ||
Darkness Magic | Mismagius GL LV.X | Count the number of cards in your hand. Put that many damage counters on the Defending Pokémon. You can't put more than 8 damage counters in this way. | |||
Exercise | Snorlax LV.X | 80 | You may discard as many Energy cards as you like from your hand. If you do, remove that many damage counters from Snorlax. | ||
Spin Storm | Fan Rotom | Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand. | |||
Heat Burn | Heat Rotom | 40 | The Defending Pokémon is now Burned. | ||
Mow Down | Mow Rotom | 50 | Flip a coin. If heads, discard an Energy card attached to each of your opponent's Pokémon. | ||
Drain Wash | Wash Rotom | 30 | Flip a coin until you get tails. For each heads, choose 1 card from your opponent's hand without looking and discard it. |
Supreme Victors | |||||
---|---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect | |
Doom News | Absol G | Return all Energy cards attached to Absol to your hand. The Defending Pokémon is Knocked Out at the end of your opponent's next turn. | |||
Vapor Kick | Blaziken FB | 30+ | If your opponent has any Pokémon in play, this attack does 30 damage plus 30 more damage. | ||
Speed Impact | Garchomp | 120- | Does 120 damage minus 20 damage for each Energy attached to the Defending Pokémon. |