Ghost (type)
Template:ElementalTypes Template:TypeNotice Notable specialists in the Ghost-type include Agatha of the Kanto Elite Four, Morty of Ecruteak City, Phoebe of the Hoenn Elite Four, and Fantina of Hearthome City.
Statistical averages
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 41
|
101 - 148 | 192 - 286 | |
68
|
65 - 132 | 126 - 258 | |
64
|
62 - 127 | 119 - 249 | |
76
|
72 - 140 | 141 - 276 | |
66
|
63 - 129 | 123 - 254 | |
62
|
60 - 125 | 116 - 245 | |
Total: 377
|
Other Pokémon with this total | ||
Battle properties
Generation I
Ghost-type moves:
- Are super effective against: Ghost
- Are not very effective against: None (Dark and Steel weren't introduced until Generation II)
- Have no effect against: Normal, Psychic
Ghost-type Pokémon:
Generation II-onward
Ghost-type moves:
- Are super effective against: Ghost, Psychic
- Are not very effective against: Dark, Steel
- Have no effect against: Normal
Ghost-type Pokémon:
Characteristics
The Ghost-type is one of the smallest elemental types in the game, with few additions in each new Pokémon game. They are also unique in the fact that they have a type-specific attack called Curse, which, other than being the only Template:Type2 move, works differently for Ghost-types than it does for other Pokémon.
Ghost Pokémon are used mainly to inflict status effects, like confusion or paralysis. Most Ghost-type moves cause some sort of effect or a status ailment. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as Hypnosis and Shadow Ball.
It is interesting to note that the weaknesses of the Ghost-type are covered by the resistances of the Template:Type2, and vice-versa, so their combination, seen in the Pokémon Sableye and Spiritomb, has no weaknesses at all. What is to be remembered is that this does not make for a perfect Pokémon. There is also always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as Odor Sleuth, as well, making for a weakness.
Pokémon
Pure Ghost-type Pokémon
# | Name | |
---|---|---|
200 | File:200MS.gif | Misdreavus |
353 | File:353MS.gif | Shuppet |
354 | File:354MS.gif | Banette |
355 | File:355MS.gif | Duskull |
356 | File:356MS.gif | Dusclops |
429 | Mismagius | |
477 | Dusknoir |
Half Ghost-type Pokémon
Primary Ghost-type Pokémon
Secondary Ghost-type Pokémon
# | Name | Type 1 | Type 2 | |
---|---|---|---|---|
292 | File:292MS.gif | Shedinja | File:BugIC.gif | File:GhostIC.gif |
302 | File:302MS.gif | Sableye | File:DarkIC.gif | File:GhostIC.gif |
478 | Froslass | File:IceIC.gif | File:GhostIC.gif | |
479 | Rotom | File:ElectricIC.gif | File:GhostIC.gif |
Moves
Damage-dealing moves
Name | Category | Contest | Power | Accuracy | PP | Target | Notes |
---|---|---|---|---|---|---|---|
Astonish | File:PhysicalIC.gif | File:SmartIC.gif | 30 | 100% | 15 | One foe | May also make the target flinch |
Lick | File:PhysicalIC.gif | File:ToughIC.gif | 20 | 100% | 30 | One foe | Has a 30% chance of paralyzing the opponent. |
Night Shade | File:SpecialIC.gif | File:SmartIC.gif | Varies | 100% | 15 | One foe | Inflicts damage matching the user's level. |
Ominous Wind | File:SpecialIC.gif | File:SmartIC.gif | 60 | 100% | 5 | One foe | May also raise all the user's stats at once. |
Shadow Ball | File:SpecialIC.gif | File:SmartIC.gif | 80 | 100% | 15 | One foe | Has a 10% chance of lowering the target's Special Defense. |
Shadow Claw | File:PhysicalIC.gif | File:CuteIC.gif | 70 | 100% | 15 | One foe | Has a high critical-hit ratio |
Shadow Force | File:PhysicalIC.gif | File:SmartIC.gif | 120 | 100% | 5 | One foe | The user disappears on the first turn, strikes on the second turn. Hits through Protect. |
Shadow Punch | File:PhysicalIC.gif | File:SmartIC.gif | 60 | —% | 20 | One foe | Won't miss. |
Shadow Sneak | File:PhysicalIC.gif | File:SmartIC.gif | 40 | 100% | 30 | One foe | This move always goes first. |
Non-damaging moves
Name | Category | Contest | Power | Accuracy | PP | Target | Notes |
---|---|---|---|---|---|---|---|
Confuse Ray | File:StatusIC.gif | File:SmartIC.gif | — | 100% | 10 | One foe | Confuses the foe. |
Destiny Bond | File:StatusIC.gif | File:SmartIC.gif | — | — | 5 | User | If the user faints, the foe that landed the knockout hit also faints. |
Grudge | File:StatusIC.gif | File:ToughIC.gif | — | — | 5 | User | Fully depletes the PP of the foe's move that knocked the user out. |
Nightmare | File:StatusIC.gif | File:SmartIC.gif | — | 100% | 15 | One foe | Reduces sleeping foe's health by 1/4 every turn until it awakens. |
Spite | File:StatusIC.gif | File:SmartIC.gif | — | 100% | 10 | One foe | Reduces up to 4PP the move last used by the foe. |
Trivia
In Generation I, Ghost-type moves didn't have any effect on Psychic-type Pokémon. This didn't make any sense in the anime where it was said that Ghost-types are the best type to fight Psychic-type Pokémon. This may mean that by the time that the episode in which Ash fought Sabrina was written, the Generation II weaknesses and resistances had already been determined. It is the only elemental type to go from 0 effectiveness to 2x effectiveness on another type.
In other languages
- French: Spectre
- German: Geist
- Italian: Spettro
- Spanish: Fantasma
- Korean: 고스트 ghost