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The following is a list of playable Pokémon found in Pokémon UNITE.
List of Pokémon in Pokémon UNITE
Venusaur
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Venusaur
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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Attacker / Ranged Damage type: Special
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Offense: 4.5 Endurance: 2 Mobility: 2 Scoring: 2.5 Support: 1
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Bulbasaur Evolves at Lv. 5 File:UNITE002.png Ivysaur Evolves at Lv. 9
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Abilities
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Passive / Basic
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File:UNITE Overgrow.png Overgrow Passive Ability When HP is low, increases all damage dealt.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.
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Move 1
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File:UNITE Seed Bomb.png Seed Bomb Cooldown: 6s Range: Ranged Venusaur hurls a large seed to the designated location, damaging all enemies in the radius.
Seed Bomb Upgrade Choices
File:UNITE Sludge Bomb.png Sludge Bomb
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File:UNITE Giga Drain.png Giga Drain
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Cooldown: 9s Range: Ranged Level 5 Venusaur hurls toxic sludge to the designated location, damaging and poisoning all enemies in the radius when it lands. The sludge lingers, damaging enemies over time in the radius, slowing them, and reducing their Sp. Def for a short time. Level 11 Increases the radius.
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Cooldown: 7s Affect: Recovery Level 5 Venusaur emits a cone-shaped blast in the designated direction, damaging enemies and restoring health when it hits. Venusaur also takes reduced damage for a short time. This move's healing is not increased by Venusaur's passive. Level 11 Increased amount of HP restored.
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Move 2
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File:UNITE Razor Leaf.png Razor Leaf Cooldown: 9s Range: Area Venusaur launches a barrage of sharp-edged leaves in the designated direction, damaging enemies over time.
Razor Leaf Upgrade Choices
File:UNITE Solar Beam.png Solar Beam
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File:UNITE Petal Dance.png Petal Dance
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Cooldown: 10s Range: Area Level 7 Venusaur fires a beam of light in the designated direction, damaging enemies over time. It is divided into four distinct hits, with ten damaging ticks randomly divided among these four hits. Level 13 Reduces cast time and cooldown.
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Cooldown: 11s Range: Area Level 7 Venusaur scatters petals around themself for a short time, increasing movement speed and damaging enemies over time in the radius. Level 13 Increases the radius.
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Unite Move
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File:UNITE Verdant Anger.png Verdant Anger Range: Area Unlocks at level 9 Launches a giant seed toward the designated area. The seed then splits apart, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time.
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Charizard
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Charizard
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Novice
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6,000 Aeos Coins 345 Aeos Gems
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All-Rounder / Melee Damage type: Physical
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Offense: 3.5 Endurance: 3 Mobility: 2.5 Scoring: 3 Support: 0.5
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Charmander Evolves at Lv. 5 File:UNITE005.png Charmeleon Evolves at Lv. 9
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Abilities
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Passive / Basic
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File:UNITE Blaze.png Blaze Passive Ability While at half HP or less, critical-hit rate is increased.
Attack Basic Ability Deals continual damage. Deals increased damage to enemies that are burned and increases range when the user evolves.
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Move 1
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File:UNITE Flame Burst.png Flame Burst Cooldown: 6s Range: Ranged Charizard attacks with a bursting flame forward, exploding on the first enemy hit, dealing damage and burning enemies in a small radius. Charizard gets a small movement speed bonus if they hit.
Flame Burst Upgrade Choices
File:UNITE Flamethrower.png Flamethrower
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File:UNITE Fire Punch.png Fire Punch
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Cooldown: 5.5s Range: Ranged Level 5 Attacks with a blast of fire, damaging and burning enemies in a line. Charizard gets a small movement speed bonus if they hit. Level 11 Deals increased damage.
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Cooldown: 6s Affect: Dash Level 5 Charizard punches forward, damaging and shoving enemies in the path of the punch. The first enemy hit is burned. Level 11 Cooldown reduces every time Charizard hits with a basic attack.
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Move 2
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File:UNITE Fire Spin.png Fire Spin Cooldown: 10s Range: Area Encircles enemies in the area of effect in a vortex of fire. After this move hits, it deals damage over time and decreases the movement speed of enemies for a short time.
Fire Spin Upgrade Choices
File:UNITE Fire Blast.png Fire Blast
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File:UNITE Flare Blitz.png Flare Blitz
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Cooldown: 8s Range: Area Level 7 Charizard shoots a blast of fire forward, exploding on the first enemy hit or after a short distance, dealing damage over time and slowing enemies while within the radius. Level 13 Increased damage.
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Cooldown: 10s Affect: Dash Level 7 Charizard charges forward, shielding itself; damaging and knocking back the targeted enemy. Level 13 Also slows enemies for a short time after thrown.
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Unite Move
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File:UNITE Seismic Slam.png Seismic Slam Range: Sure Hit Unlocks at level 9 Fly up into the air, allowing the user to move freely over obstacles. While this move is being used, basic attacks deal increased damage and leave enemies burned. In addition, when dealing damage to an enemy, recover HP. Using this move again on an enemy will grab it and slam it onto the ground.
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Blastoise
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Blastoise
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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Defender / Ranged Damage type: Special
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Offense: 4 Endurance: 7 Mobility: 4 Scoring: 4 Support: 6
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File:UNITE007.png Squirtle Evolves at lv. 5 File:UNITE008.png Wartortle Evolves at lv. 9
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Abilities
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Passive / Basic
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File:UNITE Torrent 2.png Torrent Passive Ability When the Pokémon is at half HP or less, its Attack and Sp. Attack are increased.
Attack Basic Ability Blastoise’s third auto attack is empowered - dealing 3 instances of damage, slowing enemies hit and reducing Blastoise’s move cooldowns by 1 second each.
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Move 1
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File:UNITE Water Gun 2.png Water Gun Cooldown: 9s Range: Ranged Blastoise shoots a jet of water in a straight line, damaging, stunning, and knocking back enemies hit. Enemies hit are also slowed for 1 second.
Water Gun Upgrade Choices
File:UNITE Hydro Pump.png Hydro Pump
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File:UNITE Water Spout.png Water Spout
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Cooldown: 8.5s Range: Ranged Level 5 Blastoise shoots a large amount of water; damaging, stunning, and knocking back enemies hit. Level 11 Hydro Pump deals increased damage.
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Cooldown: 9s Range: Area Level 5 Blastoise calls down a barrage of water in a targeted radius. Enemies within the radius are struck 6 times over its duration, damaging and slowing them. Level 11 Water Spout deals increased damage.
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Move 2
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File:UNITE Skull Bash.png Skull Bash Cooldown: 10s Affect: Dash Blastoise dashes forward damaging and stunning all enemies hit.
Skull Bash Upgrade Choices
File:UNITE Surf 4.png Surf
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File:UNITE Rapid Spin.png Rapid Spin
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Cooldown: 12s Affect: Dash Level 7 Blastoise rides a large wave in the designated direction, damaging, stunning, and knocking back enemies hit. Blastoise is unstoppable while surfing, and once it ends, Blastoise can jump in a designated direction. The wave continues for a short duration after Blastoise has leapt off and continues to knock back enemies hit but inflicts no damage. Level 13 Blastoise gains a small shield when hitting an enemy with Surf.
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Cooldown: 11s Affect: Buff Level 7 Blastoise withdraws into its shell and begins rapidly spinning, resetting the cooldown of its other move. Blastoise is unstoppable for the duration of Rapid Spin and can freely move about the battlefield. While spinning, Blastoise will damage and slow nearby enemies. Blastoise’s next basic attack after Rapid Spin ends is empowered. For the duration of Rapid Spin, the mechanics of Blastoise’s Basic attacks as well as Hydro Pump and Water Spout are changed.
Level 13 Blastoise gains a massive amount of Def and SpDef for the duration of Rapid Spin.
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Unite Move
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File:UNITE Hydro Typhoon.png Hydro Typhoon Affect: Hindrance Unlocks at level 9 Has the user spout water to attack while spinning, throwing enemies in a large area. This also grants the user a shield.
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Pikachu
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Pikachu
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Novice
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6,000 Aeos Coins 345 Aeos Gems
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Attacker / Ranged Damage type: Special
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Offense: 4.5 Endurance: 1.5 Mobility: 2.5 Scoring: 2 Support: 1.5
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Does Not Evolve
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Abilities
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Passive / Basic
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File:UNITE Static.png Static Passive Ability Paralyzes all enemies nearby for a short time when receiving damage. This ability goes on cooldown after it's triggered.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.
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Move 1
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File:UNITE Thunder Shock.png Thunder Shock Cooldown: 5s Range: Sure Hit Pikachu releases electricity to a designated area, damaging enemies in the radius. Also paralyzes enemies for a short time.
Thunder Shock Upgrade Choices
File:UNITE Electro Ball.png Electro Ball
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File:UNITE Thunder.png Thunder
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Cooldown: 5s Range: Sure Hit Level 4 Pikachu hurls an electric orb at an enemy, paralyzing and damaging them and nearby enemies. Damage increases as the enemies' remaining HP decreases. Level 11 Increased damage.
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Cooldown: 8s Range: Area Level 4 Pikachu drops wicked thunderbolts at a designated area, damaging enemies in the radius. Level 11 Increases the number of times this move attacks.
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Move 2
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File:UNITE Electro Web.png Electro Web Cooldown: 9s Affect: Hindrance Pikachu attacks and captures enemies using an electric net, rooting them.
Electro Web Upgrade Choices
File:UNITE Volt Tackle.png Volt Tackle
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File:UNITE Thunderbolt.png Thunderbolt
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Cooldown: 10s Affect: Hindrance Level 6 Pikachu electrifies themself and charges ahead, throwing and damaging enemies hit. Level 13 Reduced cooldown.
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Cooldown: 8s Affect: Hindrance Level 6 Pikachu attacks with a strong electric blast at a designated area, stunning and damaging enemies in the area. Level 13 Increased damage.
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Unite Move
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File:UNITE Thunderstorm.png Thunderstorm Range: Area Unlocks at level 9 Attacks enemies near the user with tremendous bolts of lightning.
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Alolan Ninetales
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Alolan Ninetales
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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Attacker / Ranged Damage type: Special
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Offense: 4 Endurance: 1.5 Mobility: 1.5 Scoring: 2.5 Support: 3
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File:UNITE037A.png Alolan Vulpix Evolves at Lv. 4
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Abilities
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Passive / Basic
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File:UNITE Snow Warning.png Snow Warning Passive Ability Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for a short time.
Attack Basic Ability Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
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Move 1
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File:UNITE Powder Snow.png Powder Snow Cooldown: 5s Range: Area Ninetales attacks with a chilly gust of powdery snow, slowing and damaging enemies hit.
Powder Snow Upgrade Choices
File:UNITE Avalanche.png Avalanche
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File:UNITE Dazzling Gleam.png Dazzling Gleam
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Cooldown: 7s Range: Area Level 4 Ninetales attacks with a gust of chilly ice toward in designated direction. The ice damages enemies and forms a wall that can't be walked through. After a short time this wall melts and collapses, further damaging enemies in a radius around the wall. Level 11 Also decreases the movement speed of enemies for a short time when this move hits.
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Cooldown: 7s Affect: Hindrance Level 4 Ninetales attacks with a powerful cone of blinding light, stunning and damaging enemies hit. Level 11 Increased damage dealt and stun duration.
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Move 2
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File:UNITE Icy Wind.png Icy Wind Cooldown: 8s Range: Ranged Ninetales attacks with a gust of freezing air, damaging and slowing enemies hit.
Icy Wind Upgrade Choices
File:UNITE Blizzard.png Blizzard
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File:UNITE Aurora Veil.png Aurora Veil
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Cooldown: 11s Range: Ranged Level 6 Ninetales summons a howling blizzard in two blasts in front of them. The first blast damages and slows enemies. The second blast damages and shoves enemies. If the second blast hits an obstacle, it also damages enemies near the point of impact. Level 13 Increased damage.
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Cooldown: 13s Affect: Buff Level 6 Ninetales creates an aurora around them, reducing damage received by them and nearby allies in the aurora radius. While Ninetales is inside the aurora, their movement speed is increased and their basic attacks are empowered. Level 13 Further reduces damage allies receive.
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Unite Move
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File:UNITE Snow Globe.png Snow Globe Range: Area Unlocks at level 9 Attacks with a chilly blast of snow and ice, dealing damage to enemies in the area of effect when it hits. Deals increased damage to enemies that are frozen.
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Wigglytuff
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Wigglytuff
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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Supporter / Ranged Damage type: Special
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Offense: 1 Endurance: 2.5 Mobility: 2.5 Scoring: 2 Support: 4.5
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Jigglypuff Evolves at lv. 4
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Abilities
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Passive / Basic
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File:UNITE Cute Charm.png Cute Charm Passive Ability When hit by an enemies attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. The effects of this ability have a cooldown and cannot trigger on the same enemy in quick succession.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing damage to enemies and spinning them around when it hits.
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Move 1
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File:UNITE Pound.png Pound Cooldown: 5s Range: Melee Wigglytuff slaps the area in front of them twice, damaging and slowing enemies in a cone.
Pound Upgrade Choices
File:UNITE Double Slap.png Double Slap
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File:UNITE Dazzling Gleam 2.png Dazzling Gleam
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Cooldown: 5s Range: Melee Level 6 Wigglytuff unleashes a barrage of slaps, damaging and slowing enemies in a cone 3-5 times. Level 10 Slaps 4-6 times instead.
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Cooldown: 4.5s Range: Area Level 6 Wigglytuff emits a flash of fairy energy, dealing a small amount of damage in a cone followed by a large amount of damage. Level 10 Slows enemies hit by the first flash.
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Move 2
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File:UNITE Defense Curl.png Defense Curl Cooldown: 8s Affect: Hindrance Wigglytuff gains a shield and rolls forward a short distance, throwing enemies hit. Hitting an obstacle while rolling will change the direction Wigglytuff is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.
Defense Curl Upgrade Choices
File:UNITE Rollout.png Rollout
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File:UNITE Sing.png Sing
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Cooldown: 10s Affect: Hindrance Level 4 Wigglytuff gains a shield and rolls forward, damaging and throwing enemies hit. Hitting an obstacle while rolling will change the direction Wigglytuff is moving up to 5 times and reset the cooldown of Pound, Double Slap, or Dazzling Gleam. Level 12 Increases the amount of time enemies are thrown.
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Cooldown: 10s Range: Area Level 4 Wigglytuff begins singing, slowing enemies around them. Enemies that stay inside the song's effect for too long will be put to sleep, and have their defense and special defense reduced. Level 12 Increases the amount of time enemies are asleep.
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Unite Move
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File:UNITE Starlight Recital.png Starlight Recital Affect: Buff Unlocks at level 8 Begin performing a recital, granting the user and nearby allies a shield as well as removing all status conditions from the affected allies and make them immune to hindrances for a short time.
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Machamp
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Machamp
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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All-rounder / Melee Damage type: Physical
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Offense: 4 Endurance: 2.5 Mobility: 2.5 Scoring: 2.5 Support: 1
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File:UNITE066.png Machop Evolves at lv. 5 File:UNITE067.png Machoke Evolves at lv. 9
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Abilities
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Passive / Basic
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File:UNITE Guts.png Guts Passive Ability Increases Attack when afflicted by a status condition.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.
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Move 1
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File:UNITE Karate Chop.png Karate Chop Cooldown: 6s Range: Melee Machamp attacks in a straight line dealing damage to enemies hit.
Karate Chop Upgrade Choices
File:UNITE Close Combat.png Close Combat
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File:UNITE Cross Chop.png Cross Chop
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Cooldown: 9s Range: Melee Level 7 Machamp unleashes a barrage of blows in a targeted direction, hitting multiple times and finishing with a single large strike. Machamp is unstoppable for the duration and can move while using close combat. Level 13 Deals additional damage if the target is affected by a status condition.
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Cooldown: 6s Affect: Dash Level 7 Machamp dashes forward dealing damage to enemies hit. Cross chop has an increased critical hit rate and can critically strike. Level 13 Machamp’s basic attacks increases their Atk by 2 stacking 40 times.
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Move 2
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File:UNITE Bulk Up.png Bulk Up Cooldown: 9s Affect: Buff Machamp buffs themselves for 3 seconds increasing their attack by 15%. Machamp is unstoppable for the duration and gains a small amount of attack speed and movement speed. Machamp’s next basic attack is empowered.
Bulk Up Upgrade Choices
File:UNITE Dynamic Punch.png Dynamic Punch
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File:UNITE Submission.png Submission
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Cooldown: 8s Affect: Dash Level 5 Machamp jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. Machamp’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch. Level 11 Further increases Atk and movement speed bonuses.
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Cooldown: 11s Affect: Hindrance Level 5 Machamp becomes unstoppable and gains significant movement speed for 5 seconds or until the next basic attack. Machamp’s next basic attack during submission is enhanced hitting twice and slamming the target down behind Machamp. If this attack hits Machamp also gains increased critical hit rate and attack speed for 3 seconds. Level 11 Further increases critical hit rate and attack speed bonuses.
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Unite Move
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File:UNITE Barrage Blow.png Barrage Blow Affect: Buff Unlocks at level 9 Increases the user's movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.
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Slowbro
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Slowbro
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Intermediate
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6,000 Aeos Coins 460 Aeos Gems
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Defender / Ranged Damage type: Special
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Offense: 1.5 Endurance: 4 Mobility: 1.5 Scoring: 1.5 Support: 4
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File:UNITE079.png Slowpoke Evolves at lv. 4
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Abilities
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Passive / Basic
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File:UNITE Oblivious.png Oblivious Passive Ability When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.
Attack Basic Ability Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.
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Move 1
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File:UNITE Water Gun.png Water Gun Cooldown: 5s Range: Melee Slowbro fires a stream of water, damaging and slowing enemies hit. This move can be channeled to increase its range and damage.
Water Gun Upgrade Choices
File:UNITE Scald.png Scald
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File:UNITE Surf.png Surf
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Cooldown: 5s Range: Melee Level 4 Slowbro fires a stream of boiling water, damaging enemies hit; creating a cloud of stream at the location of the first enemy hit, which slows and applies burn to all enemies inside. Level 11 Increases the size of the steam cloud.
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Cooldown: 9s Affect: Dash Level 4 Slowbro rides on a wave, damaging, knocking enemies back, and throwing them in the air briefly. Two more waves follow after the first, damaging and slowing enemies. Level 11 The second and third waves will now also throw enemies in the air, and the second wave will knock them back.
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Move 2
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File:UNITE Slack Off.png Slack Off Cooldown: 11s Affect: Recovery Slowbro takes a nap, healing over the duration. Taking damage during the channel will reduce the amount healed.
Slack Off Upgrade Choices
File:UNITE Amnesia.png Amnesia
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File:UNITE Telekinesis.png Telekinesis
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Cooldown: 13s Affect: Recovery Level 6 Slowbro becomes briefly unstoppable, gains increased defenses, restores a portion of their Oblivious health, and gains bonus damage on the next Surf or Scald used. Level 13 Also increases Slowbro's Special Attack.
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Cooldown: 11s Affect: Hindrance Level 6 Slowbro shoots a beam, causing the first enemy hit to float in the air restoring some of Slowbro's Oblivious health. Slowbro can reactivate the ability to pull the enemy to them, but otherwise cannot act for the duration. Level 13 Increases the range and speed of the beam.
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Unite Move
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File:UNITE Slowbeam.png Slowbeam Affect: Hindrance Unlocks at level 9 Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.
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Gengar
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Gengar
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Expert
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10,000 Aeos Coins 575 Aeos Gems
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Speedster / Melee Damage type: Special
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Offense: 3.5 Endurance: 2 Mobility: 4 Scoring: 3 Support: 0.5
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File:UNITE092.png Gastly Evolves at lv. 5 File:UNITE093.png Haunter Evolves at lv. 9
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Abilities
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Passive / Basic
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File:UNITE Levitate.png Levitate Passive Ability Increases movement speed when out of combat. (8s after leaving combat)
Attack Basic Ability Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.
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Move 1
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File:UNITE Will-o-Wisp.png Will-o-Wisp Cooldown: 5s Range: Ranged Gengar shoots three flames in a cone, damaging and burning enemies hit.
Will-o-Wisp Upgrade Choices
File:UNITE Shadow Ball.png Shadow Ball
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File:UNITE Sludge Bomb 2.png Sludge Bomb
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Cooldown: 4.5s Range: Ranged Level 5 Gengar hurls a shadowy ball forward in a line – damaging, slowing, and reducing the SpD of enemies hit. This ball pierces through wild Pokémon. Level 11 Increased damage.
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Cooldown: 8s Range: Area Level 5 Gengar hurls unsanitary sludge to the designated area, poisoning and damaging enemies over time in the radius. Level 11 Increased poison duration.
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Move 2
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File:UNITE Lick.png Lick Cooldown: 7s Range: Area Gengar attacks forward in a line with their tongue, damaging enemies hit, and pulling them to Gengar.
Lick Upgrade Choices
File:UNITE Dream Eater.png Dream Eater
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File:UNITE Hex.png Hex
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Cooldown: 8s Range: Ranged Level 7 Gengar shoots forward a mysterious orb, sleeping enemies when it hits. If used again when a nearby enemy is asleep, Gengar teleports behind them and attacks: dealing damage to the enemy, healing Gengar, and reducing the cooldown of Shadow Ball or Sludge Bomb. Level 13 Increased damage and healing.
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Cooldown: 7.5s Affect: Dash Level 7 Gengar vanishes and teleports to a designated location, damaging enemies in a radius where Gengar appears. If this hits an enemy afflicted with a status condition, its damage is increased and its cooldown is reduced. Level 13 Increased damage.
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Unite Move
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File:UNITE Phantom Ambush.png Phantom Ambush Affect: Dash Unlocks at level 9 Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
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Mr. Mime
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Mr. Mime
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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Supporter / Melee Damage type: Special
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Offense: 2.5 Endurance: 4 Mobility: 1 Scoring: 1.5 Support: 4
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Does Not Evolve
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Abilities
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Passive / Basic
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File:UNITE Filter.png Filter Passive Ability Reduced damage received for a short time after using a move.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing increased damage and throwing enemies when it hits.
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Move 1
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File:UNITE Fake Out.png Fake Out Cooldown: 7s Range: Melee Mr. Mime claps, damaging and knocking enemies back in a cone.
Fake Out Upgrade Choices
File:UNITE Confusion.png Confusion
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File:UNITE Psychic.png Psychic
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Cooldown: 6s Range: Ranged Level 4 Mr. Mime fires a wave of psychic energy, damaging and knocking enemies back. Enemies hit into a wall take bonus damage and are stunned. Enemies debuffed by Guard Swap take bonus damage and are stunned, but are not knocked back. Level 11 Increased damage.
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Cooldown: 6s Affect: Debuff Level 4 After a short channel, Mr. Mime creates a pulse of energy that damages enemies around themself and any target affected by Guard Swap, with a smaller pulse around any created Barriers or Light Screens. Enemies hit by more than 1 pulse are stunned. Level 11 Also briefly slows.
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Move 2
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File:UNITE Light Screen.png Light Screen Cooldown: 8s Affect: Hindrance Mr. Mime creates a wall that prevents enemies from passing.
Light Screen Upgrade Choices
File:UNITE Barrier.png Barrier
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File:UNITE Guard Swap.png Guard Swap
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Cooldown: 2s Affect: Hindrance Level 6 Mr. Mime creates a wall that prevents enemies from passing. Holds 2 uses in reserve and cannot be used more than once every 2s. Level 13 Stores 3 charges in reserve instead.
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Cooldown: 4.5s Affect: Debuff Level 6 Mr. Mime fires a beam, swapping Defense with another Pokémon for a short time when it hits. Swapping with an enemy slows and damages them over time while increasing Mr. Mime's movement speed. Swapping with an ally increases the movement speed of that ally and Mr. Mime. Level 13 Heals Mr. Mime, plus an ally if tethered to them.
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Unite Move
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File:UNITE Showtime.png Showtime Range: Area Unlocks at level 9 Jump to the designated location and start a pantomime performance, dealing damage over time to enemies in the area of effect and leaving them unable to act for a short time.
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Snorlax
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Snorlax
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Novice
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6,000 Aeos Coins 345 Aeos Gems
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Defender / Melee Damage type: Physical
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Offense: 2.5 Endurance: 5 Mobility: 2 Scoring: 1.5 Support: 2.5
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Does Not Evolve
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Abilities
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Passive / Basic
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File:UNITE Gluttony.png Gluttony Passive Ability Increases the effects gained from eating Berries.
Attack Basic Ability Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
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Move 1
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File:UNITE Tackle.png Tackle Cooldown: 6s Affect: Dash Snorlax dashes a short distance forward, dealing damage and stunning the first target hit. Snorlax’s next basic attack is empowered.
Tackle Upgrade Choices
File:UNITE Heavy Slam.png Heavy Slam
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File:UNITE Flail.png Flail
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Cooldown: 7s Affect: Dash Level 6 Snorlax jumps to target location, dealing damage and throwing enemies within the landing radius into the air briefly. Level 12 Deals increased damage.
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Cooldown: 6.5s Affect: Hindrance Level 6 Snorlax buffs themselves for 4 seconds causing their basic attacks to deal increased damage. Damage increase is strengthened for every 20% HP Snorlax is missing. Snorlax also gains a short burst of increased movement speed when Flail is activated. Level 12 Deals increased damage and causes Snorlax’s basic attacks to also heal them while they are below 40% MaxHP.
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Move 2
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File:UNITE Rest.png Rest Cooldown: 10s Affect: Hindrance Snorlax falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through Snorlax’s hitbox.
Rest Upgrade Choices
File:UNITE Block.png Block
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File:UNITE Yawn.png Yawn
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Cooldown: 11s Affect: Hindrance Level 8 Snorlax creates and holds a wall in a targeted direction for 4 seconds. Enemies that contact the wall are knocked back and stunned. Snorlax cannot attack or use abilities while Blocking but can move slowly. While Blocking Snorlax’s Def and SpDef are increased by 25%. Level 14 Reduces the damage the user receives while this move is in effect.
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Cooldown: 12s Affect: Hindrance Level 8 Snorlax sends out a slow short-range projectile that puts all targets hit to Sleep for 2 seconds. Level 14 Targets are also slowed for 3s upon waking up.
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Unite Move
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File:UNITE Power Nap.png Power Nap Affect: Buff Unlocks at level 10 Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.
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Blissey
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Blissey
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Novice
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8,000 Aeos Coins 460 Aeos Gems
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Supporter / Melee Damage type: Special
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Offense: 1 Endurance: 3.5 Mobility: 1.5 Scoring: 1.5 Support: 4.5
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File:UNITE113.png Chansey Evolves at lv. 4
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Abilities
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Passive / Basic
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File:UNITE Natural Cure.png Natural Cure Passive Ability Removes all status conditions from the Pokémon. This Ability goes on cooldown after it's triggered.
Attack Basic Ability Becomes a boosted attack after a set amount of time passes, dealing increased damage.
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Move 1
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File:UNITE Pound 2.png Pound Cooldown: 6s Range: Ranged Blissey pounds in a designated direction, damaging and slowing enemies hit.
Pound Upgrade Choices
File:UNITE Egg Bomb.png Egg Bomb
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File:UNITE Helping Hand.png Helping Hand
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Cooldown: 7.5s Range: Ranged Level 6 Blissey hurls an egg at a location which explodes, damaging and throwing enemies in the radius. Level 10 Also briefly slows enemies after they're thrown.
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Cooldown: 6s Affect: Buff Level 6 Blissey greatly improves speed and basic attack speed for self and allies. During this duration, all of Blissey's basic attacks are empowered. Level 10 Also increases basic attack damage for all those affected.
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Move 2
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File:UNITE Heal Pulse.png Heal Pulse Cooldown: 10s Affect: Recovery Blissey continually resores their and a designated ally's HP for a short time.
Heal Pulse Upgrade Choices
File:UNITE Soft-Boiled.png Soft-Boiled
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File:UNITE Safeguard.png Safeguard
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Cooldown: 2s Affect: Recovery Level 4 Blissey throws an egg to an ally, healing Blissey and the designated ally. Holds 3 uses in reserve and cannot be used more than once every 2s. Level 12 Holds 4 uses in reserve instead. Cooldown is reduced by 3s.
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Cooldown: 8s Affect: Buff Level 4 Blissey grants both the targeted ally and themself a shield, purging hindrances and making both immune to hindrances as long as the shield lasts. Level 12 Shield value increased.
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Unite Move
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File:UNITE Bliss Assistance.png Bliss Assistance Affect: Buff Unlocks at level 8 Has the user dash to the designated ally to give it an egg, granting that Pokémon a shield and increasing its Attack and Sp. Atk for a short time. The user also intercepts a portion of the damage received by that Pokémon for a short time. While dashing, the user throws nearby opposing Pokémon and those it comes in contact with.
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Gardevoir
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Gardevoir
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Intermediate
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8,000 Aeos Coins 460 Aeos Gems
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Attacker / Ranged Damage type: Special
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Offense: 4.5 Endurance: 1.5 Mobility: 1.5 Scoring: 3 Support: 1.5
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File:UNITE280.png Ralts Evolves at lv. 6 File:UNITE281.png Kirlia Evolves at lv. 10
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Abilities
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Passive / Basic
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File:UNITE Synchronize.png Synchronize Passive Ability When an enemy inflicts decreased movement speed or a damge-over-time condition on the Pokémon, the same is inflicted on that opponent. This ability goes on cooldown after it's triggered.
Attack Basic Ability Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.
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Move 1
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File:UNITE Confusion 2.png Confusion Cooldown: 4.5s Range: Ranged Gardevoir fires a piercing bolt, damaging enemies.
Confusion Upgrade Choices
File:UNITE Psychic 2.png Psychic
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File:UNITE Moonblast.png Moonblast
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Cooldown: 7s Range: Ranged Level 8 Gardevoir fires a blast, damaging enemies in an area on impact. The blast creates a lingering field that damages, slows, and reduces special defense. Level 14 Cooldown is reduced.
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Cooldown: 6s Range: Ranged Level 8 Gardevoir moves back while firing a blast, stunning the first enemy hit and damaging all enemies in a cone behind it. Level 14 Grants Gardevoir a shield.
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Move 2
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File:UNITE Teleport.png Teleport Cooldown: 11s Affect: Dash Gardevoir teleports to the targeted area.
Teleport Upgrade Choices
File:UNITE Psyshock.png Psyshock
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File:UNITE Future Sight.png Future Sight
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Cooldown: 10s Range: Area Level 6 Gardevoir channels three attacks at the targeted area, damaging enemies. Psyshock's cooldown is reduced each time it hits an enemy. Level 12 Each hit of Psyshock also increases the damage of the next hit.
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Cooldown: 9s Range: Area Level 6 Gardevoir creates a delayed explosion at the targeted area, damaging enemies. If Future Sight hits an enemy, its cooldown is reduced. Level 12 Cooldown is reset on successful hits.
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Unite Move
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File:UNITE Fairy Singularity.png Fairy Singularity Affect: Hindrance Unlocks at level 10 Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.
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Absol
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Absol
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Expert
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10,000 Aeos Coins 575 Aeos Gems
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Speedster / Melee Damage type: Physical
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Offense: 3.5 Endurance: 2 Mobility: 4 Scoring: 2.5 Support: 0.5
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Does Not Evolve
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Abilities
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Passive / Basic
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File:UNITE Super Luck.png Super Luck Passive Ability Increased critical-hit rate.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.
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Move 1
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File:UNITE Feint.png Feint Cooldown: 8s Affect: Dash Absol dashes in an arc, damaging any Pokémon hit. Absol deals damage as if all hit Pokémon have 0 defense, and bypasses shields.
Feint Upgrade Choices
File:UNITE Night Slash.png Night Slash
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File:UNITE Pursuit.png Pursuit
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Cooldown: 5s Affect: Dash Level 5 Absol dashes in an arc, damaging and slowing the first Pokémon hit. If Absol hits, it can be activated again for a brief period of time – allowing Absol to dash, dealing damage to all Pokémon hit. Level 11 Absol heals on hit, and if the damage is a critical hit, the Heal doubles.
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Cooldown: 5s Affect: Dash Level 5 Absol dashes to a location, and dashes to an opposing Pokémon with its next basic attack. If Absol hits the back of the targeted Pokémon, its cooldown is reduced. If it fails to hit the back, its damage is halved. Level 11 Absol gains movement speed upgrade after the initial dash.
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Move 2
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File:UNITE Slash.png Slash Cooldown: 6s Range: Melee Absol quickly slashes in front of them, damaging any Pokémon in the slash.
Slash Upgrade Choices
File:UNITE Psycho Cut.png Psycho Cut
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File:UNITE Sucker Punch.png Sucker Punch
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Cooldown: 7s Range: Melee Level 7 Absol throws a wide slash in front, damaging, debuffing, and slowing the Pokémon hit. This debuff applies extra damage for the next 3 times Absol hits the debuffed Pokémon with an auto attack or a Psycho Cut. Level 13 Increases Absol's movespeed when near a debuffed enemy.
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Cooldown: 7s Affect: Hindrance Level 7 Absol attacks a target Pokémon, slowing both it and Absol. If Absol is attacked, or the target attacks anything, hit does 1.5x RSB. Level 13 Increases base attack speed after a successful counter.
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Unite Move
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File:UNITE Midnight Slash.png Midnight Slash Range: Area Unlocks at level 9 Unleashes a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to enemies and shoves them.
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Garchomp
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Garchomp
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Intermediate
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10,000 Aeos Coins 575 Aeos Gems
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All-rounder / Melee Damage type: Physical
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Offense: 3.5 Endurance: 3.5 Mobility: 2.5 Scoring: 2.5 Support: 0.5
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File:UNITE443.png Gible Evolves at lv. 6 File:UNITE444.png Gabite Evolves at lv. 10
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Abilities
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Passive / Basic
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File:UNITE Rough Skin.png Rough Skin Passive Ability When struck by a melee attack, a portion of the damage received is reflected back at the attacker.
Attack Basic Ability Becomes a boosted attack with every fifth attack, dealing increased damage and restoring the user's HP. Every time a basic attack or move hits an enemy, basic attack speed is increased.
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Move 1
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File:UNITE Sand Attack.png Sand Attack Cooldown: 6s Affect: Debuff Garchomp hurls sand, narrowing the field of vision of enemies and slowing them for a short time. Also increases movement speed and basic attack speed.
Sand Attack Upgrade Choices
File:UNITE Dig.png Dig
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File:UNITE Dragon Rush.png Dragon Rush
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Cooldown: 6s Affect: Dash Level 6 Garchomp burrows underground and moves quickly in the designated direction, jumping out when coming in contact with an enemy or when traveling the maximum distance. This jump damages and throws enemies in a radius. Level 12 Damage received is reduced for a short time after jumping out of the ground.
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Cooldown: 8s Affect: Dash Level 6 Garchomp backs up before diving to attack in the designated direction, damaging and shoving enemies. They can use Dragon Claw while backing up at the start of this move to create a combo attack. Level 12 Slows enemies for a short time when they are shoved the maximum distance.
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Move 2
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File:UNITE Bulldoze.png Bulldoze Cooldown: 5s Range: Area Garchomp stomps down on the ground, damaging enemies in a radius.
Bulldoze Upgrade Choices
File:UNITE Earthquake.png Earthquake
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File:UNITE Dragon Claw.png Dragon Claw
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Cooldown: 7s Range: Area Level 8 Garchomp jumps high into the air and crashes forcefully to the ground, damaging enemies in a radius. Level 14 Slows enemies for a short time if they are in the radius.
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Cooldown: 5s Range: Melee Level 8 Garchomp attacks twice in front of themself using their claws. The first attack damages and throws enemies. The second attack deals increased damage. After the move ends, basic attack speed is increased for a short time. Level 14 Increases damage dealt.
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Unite Move
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File:UNITE Livid Outrage.png Livid Outrage Range: Melee Unlocks at level 10 Has the user unleash a powerful chain attack while dashing forward. The final attack throws enemies but also leaves the user unable to act for a short time.
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Lucario
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Lucario
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Expert
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10,000 Aeos Coins 575 Aeos Gems
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All-rounder / Melee Damage type: Physical
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Offense: 3 Endurance: 2.5 Mobility: 3.5 Scoring: 3 Support: 0.5
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Does Not Evolve
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Abilities
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Passive / Basic
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File:UNITE Steadfast.png Steadfast Passive Ability While at low HP, gain a shield and increased movement speed.
Attack Basic Ability Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.
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Move 1
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File:UNITE Quick Attack.png Quick Attack Cooldown: 6s Affect: Dash Lucario dashes forward, damaging all enemies hit.
Quick Attack Upgrade Choices
File:UNITE Extreme Speed.png Extreme Speed
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File:UNITE Power-Up Punch.png Power-Up Punch
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Cooldown: 9s Affect: Dash Level 5 Lucario dashes forward, damaging all enemies hit and healing Lucario for each enemy hit. The first enemy hit will reset the cooldown of Extreme Speed. This effect cannot occur on the same target more than once every 10 seconds. Attacking immediately after the dash will perform a unique attack in an area. Level 11 Increases Lucario's Attack for a short period of time after use.
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Cooldown: 7s Affect: Dash Level 5 Lucario begins charging power, slowing themself, reducing damage taken while preparing to unleash a devastating punch. Upon release, Lucario lunges – damaging the first enemy hit. Power-Up Punch does bonus damage based on the enemy's missing health, and will cause Lucario's next attack to be boosted. The cooldown for Power-Up Punch is reduced whenever Lucario lands a move. Level 11 Lucario is unstoppable while charging the punch.
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Move 2
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File:UNITE Meteor Mash.png Meteor Mash Cooldown: 7s Range: Melee Lucario punches with the force of a meteor, damaging and knocking enemies back.
Meteor Mash Upgrade Choices
File:UNITE Bone Rush.png Bone Rush
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File:UNITE Close Combat 2.png Close Combat
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Cooldown: 10s Range: Melee Level 7 Lucario rapidly strikes with a bone, damaging enemies hit. Lucario then throws the bone after the final strike, shoving enemies and causing the bone to land a short distance away. Lucario can activate Bone Rush again to teleport to the bone, damaging enemies in a small area around it. Landing one of Bone Rush's initial strikes will reset the cooldown timer for extreme speed on that target. Level 13 Teleporting to the bone will reset the cooldown of Extreme Speed or Power-Up Punch.
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Cooldown: 9s Range: Melee Level 7 Lucario rapidly punches, damaging enemies in the area in front of them 9 times over the duration. Level 13 Increased damage.
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Unite Move
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File:UNITE Aura Cannon.png Aura Cannon Range: Ranged Unlocks at level 9 Deals damage to enemies in the area of effect. Increases the damage dealt by the user's next Power-Up Punch after using this move.
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Crustle
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Crustle
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Novice
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8,000 Aeos Coins 460 Aeos Gems
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Defender / Melee Damage type: Physical
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Offense: 2.5 Endurance: 4 Mobility: 1.5 Scoring: 2 Support: 3
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File:UNITE557.png Dwebble Evolves at lv. 4
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Abilities
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Passive / Basic
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File:UNITE Sturdy.png Sturdy Passive Ability Gains a stacking Def/SpDef buff for every 7% HP missing. Stacks up to 10 times.
Attack Basic Ability Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
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Move 1
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File:UNITE Rock Slide.png Rock Slide Cooldown: 6s Range: Area Crustle drops rocks in a small radius, stunning enemies hit for 1s. Rock Slide can critically hit, however, Crustle's base critical hit chance is 0%.
Rock Slide Upgrade Choices
File:UNITE Rock Tomb.png Rock Tomb
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File:UNITE Shell Smash.png Shell Smash
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Cooldown: 5s Range: Area Level 4 Crustle emits a beam that deals 100% ability damage. Upon reaching its maximum distance, or hitting an enemy, a curved wall rises from the ground, dealing 50% ability damage to anyone on top of it. When the barrier de-spawns, 50% ability damage is dealt again to all enemies near it. Rock Tomb can critically hit, however, Crustle's base critical hit chance is 0%. Level 11 Each hit additionally inflicts 2s of slow.
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Cooldown: 7s Affect: Buff Level 4 Crustle smashes his shell, setting his Def and SpD to 0, gaining a boost to his Atk and SpA equal to 40% of the Def and SpD lost, respectively. Def and SpD not from base stats, i.e. from items and buffs (including Crustle's passive) are exempt. Crustle also gains a significant speed boost. Level 11 Def and SpD conversion is increased from 40% to 50%.
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Move 2
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File:UNITE Fury Cutter.png Fury Cutter Cooldown: 3.5s Range: Melee Crustle attacks once with his claws. Enemies hit by Fury Cutter receive a debuff that causes subsequent Fury Cutter attacks to deal 20% additional damage. Maximum 2 debuff stacks. Additional damage from this debuff is always rounded up. Fury Cutter can critically hit, however, Crustle's base critical hit chance is 0%.
Fury Cutter Upgrade Choices
File:UNITE Stealth Rock.png Stealth Rock
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File:UNITE X-Scissor.png X-Scissor
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Cooldown: 6s Range: Area Level 6 Crustle aims and creates a radius in which rocks hit enemies 8 times. Each hit applies a stack of a debuff which causes subsequent hits to deal 15% more damage. Additional damage from this debuff is always rounded up. Stealth Rock can critically hit, however, Crustle's base critical hit chance is 0%. Level 13 Number of hits increased from 8 to 10.
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Cooldown: 9s Range: Melee Level 6 Crustle attacks three times with his claws, dealing increased damage with each hit and knocking back enemies with each hit. Stuns for 2s if the enemy is against a wall when the third hit lands. X-Scissor can critically hit, however, Crustle's base critical hit chance is 0%. Level 13 Cooldown reduced.
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Unite Move
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File:UNITE Rubble Rouser.png Rubble Rouser Affect: Buff Unlocks at level 9 Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.
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Greninja
Pokémon
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Difficulty
|
Shop Price
|
Battle Style
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Stats
|
Evolves
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Greninja
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Expert
|
10,000 Aeos Coins 575 Aeos Gems
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Attacker / Ranged Damage type: Physical
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Offense: 4 Endurance: 2 Mobility: 3 Scoring: 3 Support: 0.5
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File:UNITE656.png Froakie Evolves at lv. 5 File:UNITE657.png Frogadier Evolves at lv. 7
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Abilities
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Passive / Basic
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File:UNITE Torrent.png Torrent Passive Ability While HP is at 50% or less, Attack and movement speed are increased.
Attack Basic Ability Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.
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Move 1
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File:UNITE Bubble.png Bubble Cooldown: 9s Range: Ranged Greninja launches 2 bubbles which pop when they hit an enemy, damaging and slowing them.
Bubble Upgrade Choices
File:UNITE Water Shuriken.png Water Shuriken
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File:UNITE Surf 2.png Surf
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Cooldown: 5s Range: Ranged Level 7 Greninja throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing Greninja. Level 11 Throws 4-6 shurikens instead.
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Cooldown: 9s Range: Melee Level 7 Greninja dashes on a wave, damaging enemies and healing themself for each enemy hit. Enemies below half health are dealt bonus damage, and if this move KOs an enemy the cooldown is reset. Level 11 Increases healing.
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Move 2
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File:UNITE Substitute.png Substitute Cooldown: 8s Affect: Dash Greninja dashes while leaving behind a targetable decoy. Greninja is unstoppable while dashing.
Substitute Upgrade Choices
File:UNITE Double Team.png Double Team
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File:UNITE Smokescreen.png Smokescreen
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Cooldown: 9s Affect: Dash Level 5 Greninja briefly vanishes before dashing and sending clones in different directions. The clones can attack nearby targets. Greninja is unstoppable while dashing. Level 13 Reduces cooldown.
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Cooldown: 13s Affect: Dash Level 5 Greninja becomes invisible, leaving behind a cloud of smoke while dashing and gaining bonus movement speed. Greninja's next attack is (enhanced/boosted) and additionally deals bonus damage. Greninja is unstoppable while dashing. Level 13 Also increases Greninja's attack by 20% for a short amount of time on cast.
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Unite Move
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File:UNITE Waterburst Shuriken.png Waterburst Shuriken Range: Area Unlocks at level 9 Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.
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Talonflame
Pokémon
|
Difficulty
|
Shop Price
|
Battle Style
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Stats
|
Evolves
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Talonflame
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Novice
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6,000 Aeos Coins 345 Aeos Gems
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Speedster / Melee Damage type: Physical
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Offense: 2.5 Endurance: 1.5 Mobility: 5 Scoring: 3.5 Support: 0.5
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File:UNITE661.png Fletchling Evolves at lv. 5 File:UNITE662.png Fletchinder Evolves at lv. 7
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Abilities
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Passive / Basic
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File:UNITE Gale Wings.png Gale Wings Passive Ability While at high HP, movement speed is increased.
Attack Basic Ability Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat for a prolonged period of time.
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Move 1
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File:UNITE Peck.png Peck Cooldown: 5s Range: Melee Talonflame flies toward a target Pokémon and attacks it three times.
Peck Upgrade Choices
File:UNITE Flame Charge.png Flame Charge
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File:UNITE Aerial Ace.png Aerial Ace
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Cooldown: 6.5s Affect: Dash Level 5 Talonflame dashes forward, damaging enemies it its path. Talonflame gains a speed boost after the dash. Level 11 For a short time after this move hits, Talonflame's abilities and basic attacks partially ignore the enemies defense.
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Cooldown: 6s Affect: Dash Level 5 Talonflame dashes through a targeted enemy, damaging it. Talonflame's next basic attack is empowered. Level 11 Increased damage.
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Move 2
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File:UNITE Acrobatics.png Acrobatics Cooldown: 8s Affect: Dash Talonflame flies toward a targeted area, attacking all Pokémon in the area up to three times. Talonflame can choose a direction to dash after the move ends.
Acrobatics Upgrade Choices
File:UNITE Fly.png Fly
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File:UNITE Brave Bird.png Brave Bird
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Cooldown: 11s Affect: Dash Level 7 Talonflame flies up into the sky, becoming untargetable. After 3 seconds, Talonflame dives at the targeted area, damaging all enemies in the area. Fly can be recast to dive early. Level 13 Enemies hit are also knocked up.
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Cooldown: 10s Affect: Dash Level 7 Talonflame dives at the targeted area, taking recoil damage and damaging all enemies in the area. If Talonflame uses a boosted basic attack on an enemy hit by Brave Bird within 4 seconds, the cooldown of Flame Charge or Aerial Ace is reset. The cooldown of Flame Charge and Aerial Ace can only be reset once per target hit by Brave bird. Level 13 Deals less recoil damage when this move hits.
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Unite Move
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File:UNITE Flame Sweep.png Flame Sweep Affect: Dash Unlocks at level 9 Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to two times.
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Zeraora
Pokémon
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Difficulty
|
Shop Price
|
Battle Style
|
Stats
|
Evolves
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Zeraora
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Expert
|
Not Available for Purchase
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Speedster / Melee Damage type: Physical
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Offense: 3.5 Endurance: 1.5 Mobility: 4 Scoring: 3 Support: 0.5
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Does Not Evolve
|
Abilities
|
Passive / Basic
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File:UNITE Volt Absorb.png Volt Absorb Passive Ability Gain an electric charge when receiving damage, converting a portion of that damage into additional Attack.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring some of Zeraora's HP.
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Move 1
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File:UNITE Agility.png Agility Cooldown: 6s Affect: Dash Zeraora quickly dashes forward, increasing their basic attack speed for a short duration.
Agility Upgrade Choices
File:UNITE Volt Switch.png Volt Switch
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File:UNITE Spark.png Spark
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Cooldown: 8s Affect: Dash Level 6 Zeraora charges forward, damaging enemies in their path and increasing their basic attack speed for a short time. Activating this ability again before it expires will teleport Zeraora to their original location. Level 12 Increased damage and longer duration of increased basic attack speed.
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Cooldown: 10s Affect: Dash Level 6 Zeraora leaps in a selected direction, damaging enemies in their path. If a basic attack is used before the leap ends, Zeraora will jump to the closest enemy, dealing damage. Holds 3 uses in reserve. Level 12 HP is restored if the user performs a basic attack before reaching the enemy.
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Move 2
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File:UNITE Slash 2.png Slash Cooldown: 8.5s Range: Melee Zeraora charges toward an enemy and attacks them with four swipes, ending with an interrupt that knocks the enemy into the air.
Slash Upgrade Choices
File:UNITE Discharge.png Discharge
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File:UNITE Wild Charge.png Wild Charge
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Cooldown: 12s Range: Melee Level 8 Release an electrical discharge, dealing damage to nearby enemies and grant the user a shield when it hits. If this move hits enemies that are paralyzed, it pulls them in toward the user once the move ends, dealing damage to them once again and leaving them unable to act. Level 14 Decreases movement speed of enemies for a short time when this move hits.
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Cooldown: 11s Range: Melee Level 8 Zeraora charges towards an enemy, damaging them and switching to the nearest enemy if the initial target's HP drops to zero. Hitting enemies with abilities or empowered attacks provide up to 3 stacks, each stack adding an additional hit to Wild Charge. Zeraora takes damage upon use. Level 14 Deals damage to nearby enemies when it hits.
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Unite Move
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File:UNITE Plasma Gale.png Plasma Gale Range: Sure Hit Unlocks at level 10 Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that increases Zeraora's basic attack range and damage while inside the area.
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Cinderace
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Cinderace
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Novice
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8,000 Aeos Coins 460 Aeos Gems
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Attacker / Ranged Damage type: Physical
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Offense: 4 Endurance: 1.5 Mobility: 3 Scoring: 2.5 Support: 0.5
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File:UNITE813.png Scorbunny Evolves at lv. 5 File:UNITE814.png Raboot Evolves at lv. 7
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Abilities
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Passive / Basic
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File:UNITE Blaze 2.png Blaze Passive Ability When using a move, the next basic attack becomes a boosted attack. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy. Attacking a cindered enemy a certain number of times will cause the cinder to flare, dealing damage to the enemy. When at half HP or less, critical-hit rate and basic attack speed are increased for a short time.
Attack Basic Ability Becomes a boosted attack with every third attack, dealing increased damage when it hits.
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Move 1
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File:UNITE Ember.png Ember Cooldown: 6s Range: Sure Hit Cinderace shoots out a small flame, damaging and applying burn to hit enemies.
Ember Upgrade Choices
File:UNITE Pyro Ball.png Pyro Ball
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File:UNITE Blaze Kick.png Blaze Kick
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Cooldown: 7s Range: Ranged Level 7 Cinderace kicks a ball of flame in a designated direction, burning and damaging enemies hit. Level 11 Reduces the cooldown of Flame Charge or Feint when this move hits.
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Cooldown: 8s Range: Sure Hit Level 7 Cinderace performs a fiery flying kick; shoving, burning, and critting enemies hit. In addition, Cinderace is immune to hindrances while using this move. Level 11 Increases Cinderace's basic attack speed for a short time after this move hits.
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Move 2
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File:UNITE Low Sweep.png Low Sweep Cooldown: 7.5s Affect: Dash Cinderace makes a swift low sweep in the designated direction, damaging any enemy it hits.
Low Sweep Upgrade Choices
File:UNITE Flame Charge 2.png Flame Charge
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File:UNITE Feint 2.png Feint
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Cooldown: 6s Affect: Dash Level 8 Cinderace charges forward, damaging all enemies hit. Level 13 The next boosted attack after this move ends also slows enemies hit for a short time.
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Cooldown: 13s Affect: Buff Level 8 Cinderace dodges, increasing their movement speed and becoming briefly invincible. Level 13 After dodging, the next 3 basic attacks that hit restore HP.
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Unite Move
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File:UNITE Blazing Bicycle Kick.png Blazing Bicycle Kick Range: Sure Hit Unlocks at level 9 Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.
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Eldegoss
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Eldegoss
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Novice
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6,000 Aeos Coins 345 Aeos Gems
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Supporter / Ranged Damage type: Special
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Offense: 1.5 Endurance: 2 Mobility: 2.5 Scoring: 2.5 Support: 4
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File:UNITE829.png Gossifleur Evolves at lv. 4
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Abilities
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Passive / Basic
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File:UNITE Cotton Down.png Cotton Down Passive Ability Damages an enemy and decreases its movement speed for a short time after receiving a certain amount of damage. When that happens, also recover HP and gain increased movement speed for a short time.
Attack Basic Ability Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user's basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.
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Move 1
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File:UNITE Leafage.png Leafage Cooldown: 4.5s Range: Ranged Eldegoss shoots a bundle of leaves that explode on the first enemy hit, damaging and slowing in an area
Leafage Upgrade Choices
File:UNITE Pollen Puff.png Pollen Puff
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File:UNITE Leaf Tornado.png Leaf Tornado
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Cooldown: 6s Range: Ranged Level 4 Eldegoss throws a puff of pollen, which attaches to any Pokémon that touches it. After a delay the puff will explode, damaging enemies and healing allies around it. Level 11 If attached to an enemy, the puff will deal damage over time. If attached to an ally, it will increase their defense and special defense.
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Cooldown: 9s Range: Ranged Level 4 Eldegoss conjures a tornado full of leaves, which damages enemies and creates a gust of wind that increases the movement speed of allies that touch it. Level 11 Enemies hit by the tornado will miss all of their basic attacks for a small amount of time.
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Move 2
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File:UNITE Synthesis.png Synthesis Cooldown: 8s Affect: Recovery Eldegoss uses sunlight to heal itself and nearby allies.
Synthesis Upgrade Choices
File:UNITE Cotton Guard.png Cotton Guard
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File:UNITE Cotton Spore.png Cotton Spore
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Cooldown: 9s Affect: Buff Level 6 Eldegoss creates barriers out of cotton, granting itself and all nearby allies a shield. When the shield expires it restores HP based on how much of the shield was left. Level 13 Also briefly increases Eldegoss's movement speed
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Cooldown: 7.5s Range: Area Level 6 Eldegoss channels, gathering spores while increasing their movement speed. At the end of the channel the spores are released, damaging and throwing nearby enemies into the air, then slowing them when they land. Level 13 Eldegoss gains increased defense and special defense while channeling.
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Unite Move
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File:UNITE Cotton Cloud Crash.png Cotton Cloud Crash Range: Area Unlocks at level 9 Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies and restoring HP to allies in the area of effect.
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Cramorant
Pokémon
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Difficulty
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Shop Price
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Battle Style
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Stats
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Evolves
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Cramorant
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Expert
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8,000 Aeos Coins 345 Aeos Gems
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Attacker / Ranged Damage type: Special
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Offense: 4 Endurance: 3 Mobility: 3 Scoring: 1.5 Support: 1
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Does Not Evolve
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Abilities
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Passive / Basic
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File:UNITE Gulp Missle.png Gulp Missle Passive Ability When Cramorant uses a move, it catches some form of prey in its mouth. Afterward, when Cramorant receives damage, it spits the prey out as a counterattack at an enemy. The type of prey and effect differ based on the user's HP.
Attack Basic Ability Becomes a boosted attack with every fourth attack. This boosted attack spits Arrokuda or other Pokémon at the enemy and deals area damage near the target when it hits.
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Move 1
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File:UNITE Whirlpool.png Whirlpool Cooldown: 5s Range: Area Cramorant creates a whirlpool at a designated location, damaging all enemies in the radius. It also slows enemies in the area at the end of its duration. Cramorant can enter the whirlpool to catch prey for their passive.
Whirlpool Upgrade Choices
File:UNITE Surf 3.png Surf
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File:UNITE Dive.png Dive
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Cooldown: 8s Affect: Hindrance Level 6 Cramorant sends a wave in a designated direction, damaging enemies that make contact with the wave. Once it reaches its full distance, the wave bounces back – further damaging and pulling back affected enemies. Cramorant can enter the wave to catch prey for their passive. Level 13 The wave also slows.
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Cooldown: 1.5s Affect: Dash Level 6 Cramorant turns the designated area into a puddle, then dives to that area, throwing and damaging enemies in the area. Cramorant catches prey for their passive as they emerge from the puddle. Holds 3 uses in reserve. Level 13 Increased damage.
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Move 2
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File:UNITE Feather Dance.png Feather Dance Cooldown: 8s Affect: Hindrance Cramorant throws a radius of feathers at a designated area, debuffing attack and slowing enemies in the radius.
Feather Dance Upgrade Choices
File:UNITE Hurricane.png Hurricane
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File:UNITE Air Slash.png Air Slash
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Cooldown: 9s Range: Ranged Level 4 Cramorant creates a fierce wind, damaging and throwing enemies caught in the radius. Level 11 Increases Cramorant's speed briefly.
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Cooldown: 5s Range: Ranged Level 4 Cramorant shoots many blades of air while moving backwards, dealing damage to enemies within the cone. This move's cooldown is reduced for every blade that hits. Level 11 Heals Cramorant every time a blade of air hits an enemy.
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Unite Move
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File:UNITE Gatling Gulp Missile.png Gatling Gulp Missile Range: Ranged Unlocks at level 9 Creates a puddle at the user's current location. The user continuously uses its mouth to grab Arrokuda from the puddle and spits them out to attack the nearest enemy. The user cannot move or use other moves while this move is in effect.
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