From Bulbapedia, the community-driven Pokémon encyclopedia.
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This article is intended to be moved into one of Bulbapedia's main content spaces. Be mindful that it is still part of a personal userspace. Any content changes should be brought up on the talk page for this article.
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This is not exactly meant for mainspacing, but rather as a list of colors for a future template once Bulbapedia gets the Scribunto extension. This would all mean merging all the current color templates to a single Lua module.
After that module is created, this page can be used as a list of valid color arguments. My idea is also to support multiple color variations for the same value, such as with Normal RSE and Normal LA.
Determining the "light" and "dark" variations
This is the easiest with paint.net. The steps are as follows:
- Create two layers.
- Color the first layer the intended "normal" color.
- Color the left side of the second layer white (#FFFFFF), the right side black (#000000), and leave the center transparent.
- Set the opacity of the second layer to 89 and place it above the main layer. Do not change the blending mode.
- Select the Color Picker tool, and change sampling to
Image
.
- The color picked on the left will be the "light" variation, and the one on the right will be the "dark" variation.
List of colors
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Please help me (Bfdifan2006) add the missing entries! Currently, add only the existing color templates.
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Name
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Category
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Version
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Variations
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Light
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Normal
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Dark
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Text
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red
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game
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white
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green
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game
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white
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normal
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type
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LA
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|
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white
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fire
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type
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LA
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white
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water
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type
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LA
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white
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electric
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type
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LA
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white
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grass
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type
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LA
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white
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ice
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type
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LA
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white
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fighting
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type
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LA
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white
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poison
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type
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LA
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white
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ground
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type
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LA
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|
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white
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flying
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type
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LA
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white
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psychic
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type
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LA
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white
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bug
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type
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LA
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white
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rock
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type
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LA
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white
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ghost
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type
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LA
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white
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dragon
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type
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LA
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white
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dark
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type
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LA
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white
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steel
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type
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LA
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white
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fairy
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type
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LA
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white
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physical
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damage
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special
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damage
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status
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damage
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