Powerglass (Shrouded Fable 63)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 10:27, 31 May 2024 by Archaic (talk | contribs) (Created page with "{{TCG Unreleased}} {{TCGTrainerCardInfobox |cardname=Power Hourglass |jname=力の砂時計 |jtrans=Power Hourglass |image=PowerHourglassNightWanderer58.jpg |caption=Illus. Studio Bora Inc. |class=Trainer |subclass=Pokémon Tool }} {{TCGTrainerCardInfobox/Expansion|class=Pokémon Tool|jpexpansion={{TCG|Night Wanderer}}|jprarity={{rar|U}}|jpcardno=058/064}} {{TCGTrainerCardInfobox/Footer|class=Pokémon Tool}} '''Power Hourglass''' (Japanese: '''力の砂時計''' ''P...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
TCG Card Back Japanese.jpg This article is about a Pokémon Trading Card Game card which has not yet been officially released in English. As such, this article may contain translated Japanese terms instead of English terms.

Trainer Pokémon Tool
Power Hourglass
力の砂時計 Power Hourglass
File:PowerHourglassNightWanderer58.jpg
Illus. Studio Bora Inc.
Japanese expansion Night Wanderer
Japanese Rarity U
Japanese card no. 058/064

Power Hourglass (Japanese: 力の砂時計 Power Hourglass) is a Pokémon Tool card. It is part of the Night Wanderer subset.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
If the Pokémon this card is attached to is in the Active Spot at the end of your turn, attach a Basic Energy card from your discard pile to this Pokémon..
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.



Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.