Module:Sandbox/Lakelimbo/TypeEffectiveness/Types
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Documentation for this module may be created at Module:Sandbox/Lakelimbo/TypeEffectiveness/Types/doc
Script error: Lua error: Internal error: The interpreter exited with status 127.
-- (c) 2024 Lakelimbo <lakelimbo@proton.me> -- This code is licensed under Creative Commons BY-NC-SA 2.5 local type = {} type.types = { "normal", "fighting", "flying", "poison", "ground", "rock", "bug", "ghost", "steel", "fire", "water", "grass", "electric", "psychic", "ice", "dragon", "dark", "fairy", } type.effectiveness = { normal = { normal = 1, fighting = 1, flying = 1, poison = 1, ground = 1, rock = 0.5, bug = 1, ghost = 0, steel = 0.5, fire = 1, water = 1, grass = 1, electric = 1, psychic = 1, ice = 1, dragon = 1, dark = 1, fairy = 1, }, fighting = { normal = 2, fighting = 1, flying = 0.5, poison = 0.5, ground = 1, rock = 2, bug = 0.5, ghost = 0, steel = 2, fire = 1, water = 1, grass = 1, electric = 1, psychic = 0.5, ice = 2, dragon = 1, dark = 2, fairy = 0.5, }, flying = { normal = 1, fighting = 2, flying = 1, poison = 1, ground = 1, rock = 0.5, bug = 2, ghost = 1, steel = 0.5, fire = 1, water = 1, grass = 2, electric = 0.5, psychic = 1, ice = 1, dragon = 1, dark = 1, fairy = 1, }, poison = { normal = 1, fighting = 1, flying = 1, poison = 0.5, ground = 0.5, rock = 0.5, bug = 1, ghost = 0.5, steel = 0, fire = 1, water = 1, grass = 2, electric = 1, psychic = 1, ice = 1, dragon = 1, dark = 1, fairy = 2, }, ground = { normal = 1, fighting = 1, flying = 0, poison = 2, ground = 1, rock = 2, bug = 0.5, ghost = 1, steel = 2, fire = 2, water = 1, grass = 0.5, electric = 2, psychic = 1, ice = 1, dragon = 1, dark = 1, fairy = 1, }, rock = { normal = 1, fighting = 0.5, flying = 2, poison = 1, ground = 0.5, rock = 1, bug = 2, ghost = 1, steel = 0.5, fire = 2, water = 1, grass = 1, electric = 1, psychic = 1, ice = 2, dragon = 1, dark = 1, fairy = 1, }, bug = { normal = 1, fighting = 0.5, flying = 0.5, poison = 0.5, ground = 1, rock = 1, bug = 1, ghost = 0.5, steel = 0.5, fire = 0.5, water = 1, grass = 2, electric = 1, psychic = 2, ice = 1, dragon = 1, dark = 2, fairy = 0.5, }, ghost = { normal = 0, fighting = 1, flying = 1, poison = 1, ground = 1, rock = 1, bug = 1, ghost = 2, steel = 1, fire = 1, water = 1, grass = 1, electric = 1, psychic = 2, ice = 1, dragon = 1, dark = 0.5, fairy = 1, }, steel = { normal = 1, fighting = 1, flying = 1, poison = 1, ground = 1, rock = 2, bug = 1, ghost = 1, steel = 0.5, fire = 0.5, water = 0.5, grass = 1, electric = 0.5, psychic = 1, ice = 2, dragon = 1, dark = 1, fairy = 2, }, fire = { normal = 1, fighting = 1, flying = 1, poison = 1, ground = 1, rock = 0.5, bug = 2, ghost = 1, steel = 2, fire = 0.5, water = 0.5, grass = 2, electric = 1, psychic = 1, ice = 2, dragon = 0.5, dark = 1, fairy = 1, }, water = { normal = 1, fighting = 1, flying = 1, poison = 1, ground = 2, rock = 2, bug = 1, ghost = 1, steel = 1, fire = 2, water = 0.5, grass = 0.5, electric = 1, psychic = 1, ice = 1, dragon = 0.5, dark = 1, fairy = 1, }, grass = { normal = 1, fighting = 1, flying = 0.5, poison = 0.5, ground = 2, rock = 2, bug = 0.5, ghost = 1, steel = 0.5, fire = 0.5, water = 2, grass = 0.5, electric = 1, psychic = 1, ice = 1, dragon = 0.5, dark = 1, fairy = 1, }, electric = { normal = 1, fighting = 1, flying = 2, poison = 1, ground = 0, rock = 1, bug = 1, ghost = 1, steel = 1, fire = 1, water = 2, grass = 0.5, electric = 0.5, psychic = 1, ice = 1, dragon = 0.5, dark = 1, fairy = 1, }, psychic = { normal = 1, fighting = 2, flying = 1, poison = 2, ground = 1, rock = 1, bug = 1, ghost = 1, steel = 0.5, fire = 1, water = 1, grass = 1, electric = 1, psychic = 0.5, ice = 1, dragon = 1, dark = 0, fairy = 1, }, ice = { normal = 1, fighting = 1, flying = 2, poison = 1, ground = 2, rock = 1, bug = 1, ghost = 1, steel = 0.5, fire = 0.5, water = 0.5, grass = 2, electric = 1, psychic = 1, ice = 0.5, dragon = 2, dark = 1, fairy = 1, }, dragon = { normal = 1, fighting = 1, flying = 1, poison = 1, ground = 1, rock = 1, bug = 1, ghost = 1, steel = 0.5, fire = 1, water = 1, grass = 1, electric = 1, psychic = 1, ice = 1, dragon = 2, dark = 1, fairy = 0, }, dark = { normal = 1, fighting = 0.5, flying = 1, poison = 1, ground = 1, rock = 1, bug = 1, ghost = 2, steel = 1, fire = 1, water = 1, grass = 1, electric = 1, psychic = 2, ice = 1, dragon = 1, dark = 0.5, fairy = 0.5, }, fairy = { normal = 1, fighting = 2, flying = 1, poison = 0.5, ground = 1, rock = 1, bug = 1, ghost = 1, steel = 0.5, fire = 0.5, water = 1, grass = 1, electric = 1, psychic = 1, ice = 1, dragon = 2, dark = 2, fairy = 1, }, } return t