Pokémon Storage System

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Revision as of 13:06, 16 May 2009 by Ktsune (talk | contribs) (added the term "platinum" to a section, next to the terms Diamond & Pearl)
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A Pokémon storage system allows Pokémon to be stored and transmitted as computer data, and allows Trainers to keep more than the six Pokémon allowed in the party. The first such system was originally developed by Bill. There have been at least five versions of the storage system seen in various games.

Versions

There have been at least five versions of the storage system seen in various games:

  • Bill's storage system (Generations I and II) is a storage system used in both regions of Kanto and Johto. In both generations, Bill's system can store 20 Pokémon per box, while there are twelve boxes in Generation I and fourteen in Generation II. Generation II also adds the ability to rename the boxes for easier organization.
  • Lanette's storage system (as seen in Pokémon Ruby and Sapphire) is an entirely new storage system, with a graphical user interface and the capacity to store up to 420 Pokémon in fourteen boxes, each of which can hold thirty Pokémon. An added feature is usage of the start and select button, which respectively move the cursor to go to the box title and highlight the cursor, giving strict movement of Pokémon.
  • Brigette's storage system (as seen in Pokémon Box Ruby & Sapphire) is based on Lanette's storage system, but with greatly expanded capacity and an improved interface; it can hold up to 1500 Pokémon, and allows the user to move many Pokémon at once.
  • Lanette's storage system (upgraded by Bill, as seen in Pokémon FireRed and LeafGreen and Pokémon Emerald) adds the ability to manage held items directly from the PC and can move mass amounts of Pokémon at once like Brigette's system.
  • Bebe's storage system (seen in Pokémon Diamond and Pearl and Pokémon Platinum): it is the same as Lanette's system, but the number of boxes has been increased from fourteen to eighteen, for a maximum capacity of 540. It was created with help from Bill. It is possibly an upgraded version of Bill's modification of Lanette's system. In Pokémon Platinum, six more wallpaper designs were added.

Wallpaper

File:Wallpaper.PNG
Team Galactic Wallpaper

Wallpaper is a background to the Pokémon storage system. Beginning with the interface of Generation III, the background of each box can be decorated with one of sixteen different default wallpapers. It can be changed, making it easier to distinguish between boxes. Changing wallpaper doesn't affect the Pokémon in the storage system.

In Pokémon Emerald, certain unique phrases will result in Walda in Rustboro giving the player a special, customizable wallpaper design by cheering her up and making her laugh. In Pokémon Diamond and Pearl and Pokémon Platinum, different wallpaper can be unlocked by getting one number correct in the Lotto. In addition, eight special wallpapers can be unlocked by using unique phrases by a man in Jubilife TV located in Jubilife City in a manner similar to Emerald. Online generators have been created to supply players with these phrases, using player's ID numbers and game language.

Others involved

  • Celio operates a system in the Sevii Islands which initially was separate from all others. With the help of Bill, he was able to link his system to mainland Kanto, allowing travelers from the nearby region, such as the player, to access their Pokémon. Eventually, with more help from the player, as well as the Ruby and Sapphire to boost the power, Celio was able to connect to the far-off Hoenn region.
  • Hayley owns a Pokémon ranch where she collects information and data from Pokémon. She is good friends with Bebe and they still keep in contact with each other.

In the anime

A system for transferring Pokémon electronically exists, and is utilized in all Pokémon Centers as well as the labs of all Pokémon professors. However, unlike in the games, Pokémon are not stored electronically, and in this continuity, the developer of the system was Dr. Akihabara. On one occasion, Jessie, James, and Meowth were able to invade this system in an attempt to steal Pokémon, but failed thanks to Ash and his friends.

It also seems that the Pokédex automatically connects to this system when a capture is made while there are 6 Pokémon in a user's party, as seen when Ash captures his Krabby.

External links


Pokémon Storage System developers
Bill (Adventures) • LanetteBrigetteCelioBebeHayleyAmanitaCassiusMolayne (Masters) • Grand Oak