Fisherman (Skyridge 125)

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Trainer Supporter
Fisherman
釣り人 Fisherman
FishermanBREAKthrough136.jpg
BREAKthrough print
Illus. Hitoshi Ariga
English expansion Skyridge
Rarity Uncommon
English card no. 125/144
Japanese expansion Mysterious Mountains
Japanese Rarity Uncommon
Japanese card no. 079/088
English expansion HeartGold & SoulSilver
Rarity Uncommon
English card no. 92/123
Japanese expansion SoulSilver Collection
Japanese Rarity Uncommon
Japanese card no. 067/070
English expansion BREAKthrough
Rarity Uncommon
English card no. 136/162
Japanese expansion Raichu BREAK Evolution Pack
Japanese card no. 009/010
English expansion Celestial Storm
Rarity Uncommon
English card no. 130/168
Japanese expansion Sky-Splitting Charisma
Japanese Rarity U
Japanese card no. 089/096
English expansion Hidden Fates
Rarity Rare Ultra
English card no. SV83/SV94
Japanese expansion GX Ultra Shiny
Japanese Rarity SR
Japanese card no. 154/150
English expansion Pokémon Trading Card Game Classic
English Deck Blastoise & Suicune ex Deck
English card no. 022/034
Japanese expansion Pokémon Card Game Classic
Japanese Deck Blastoise & Suicune ex Deck
Japanese card no. 027/032

Fisherman (Japanese: 釣り人 Fisherman) is a Supporter card. It was first released as part of the Skyridge expansion.

Card text

Skyridge print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
VSTAR Power
Choose 4 basic Energy cards from your discard pile (if there are fewer basic Energy cards than choose, take all of them), show them to your opponent, and put them into your hand.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
HeartGold & SoulSilver print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
VSTAR Power
Search your discard pile for 4 basic Energy cards, show them to your opponent, and put them into your hand.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
BREAKthrough print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Put 4 basic Energy cards from your discard pile into your hand.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play only 1 Supporter card during your turn (before your attack).
Pokémon Trading Card Game Classic print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Put up to 4 Basic Energy cards from your discard pile into your hand.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play only 1 Supporter card during your turn.


e-Reader data

The Skyridge print includes a Dot Code strip for use with the e-Reader, and has the card ID F-47-#. The short strip contains a brief card summary, and information on the content of the long strip.

Construction: Action

The long strip contains player data for the Construction: Action application.

Release information

This card was included in the Skyridge expansion with artwork by Kagemaru Himeno, first released in the Japanese Mysterious Mountains expansion. It was reprinted in the HeartGold & SoulSilver expansion with new artwork by Kanako Eo, first released in the Japanese SoulSilver Collection. It was reprinted again in the BREAKthrough expansion with artwork by Hitoshi Ariga, first released in the Japanese Raichu BREAK Evolution Pack. It was reprinted once again in the Celestial Storm expansion with artwork by Masakazu Fukuda, first released in the Japanese Sky-Splitting Charisma expansion. A Full Art print with artwork also by Masakazu Fukuda was included in the Hidden Fates expansion, first released in the Japanese GX Ultra Shiny subset.

In the Scarlet & Violet Series, the BREAKthrough print of Fisherman was reprinted in Holofoil for the Blastoise & Suicune ex deck of the Pokémon Trading Card Game Classic. This reprint lacks a regulation mark and is thus not legal for tournament play.

Gallery

FishermanSkyridge125.jpg
Skyridge print
Illus. Kagemaru Himeno
FishermanHeartGoldSoulSilver92.jpg
HeartGold & SoulSilver print
Illus. Kanako Eo
FishermanBREAKthrough136.jpg
BREAKthrough print
Illus. Hitoshi Ariga
FishermanCelestialStorm130.jpg
Celestial Storm print
Illus. Masakazu Fukuda
FishermanHiddenFatesSV83.jpg
Hidden Fates print
Illus. Masakazu Fukuda
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori


Trivia

The intended message of the card on the Skyridge print was "If there are fewer basic Energy cards than that, choose all of them."

Origin

The Fisherman Trainer class is a type of Pokémon Trainer in the Pokémon games. The HeartGold & SoulSilver print features a Fisherman as they appear in the Generation IV games, the BREAKthrough print features a Fisherman as they appear in Pokémon X and Y, and the Celestial Storm and Hidden Fates prints feature a Fisherman as they appear in Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.