List of glitches in the Pokémon Mystery Dungeon series
This is a list of glitches in the Pokémon Mystery Dungeon series.
List of glitches
Red Rescue Team and Blue Rescue Team
Boss health duplication glitch
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the player places a Reviver Seed on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.
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Dungeon shop glitch
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, by placing an item on the carpet and quickly saving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.
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Powder Snow map glitch
When an enemy Pokémon is knocked out with Powder Snow, its red map indicator may linger on the map for a few seconds before disappearing.
Relearnable move glitch
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, some Pokémon will lose access to relearnable moves at the Gulpin Link Shop if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully evolved Pokémon must achieve the level required to learn these moves as all of its previous forms. For example, if a Lotad evolves into Lombre at level 31 and then into Ludicolo at level 49, it will be unable to relearn Hydro Pump because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through evolution stone, as well as Alakazam and Slaking. It does not affect Pokémon that were already evolved when recruited.
Explorers of Time and Explorers of Darkness
False thief oversight
In Explorers of Time and Darkness, if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won't do anything, as it wasn't set as a Kecleon shop item.
Member join glitch
If the player completes a job with a reward listed as ???, it means that the player will either receive an Egg, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 Poké. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: "Thank you for rescuing <Pokémon>!" However, the background music will stay an infinite loop.
Explorers of Sky
Luminous Spring softlock glitch
In North American releases of the game, the game will softlock if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.
Red and Blue Rescue Team and Explorers of Time and Darkness
Aggressive Kecleon glitch
In Red and Blue Rescue Team, if a team member attacks Kecleon before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.
The glitch is still present in Explorers of Sky but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.
Faint animation glitch
When a Pokémon is locked into a move such as Whirlpool or inflicted with poison and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.
Growl range glitch
AI-controlled Pokémon will only use Growl when a target is two tiles away. While this is intended behavior, due to the discrepancy between the AI range and actual range, a Pokémon standing on the entrance tile of a room may attempt to use Growl on a Pokémon inside a corridor, which will cause the move to fail.
Kecleon team member glitch
A glitch in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team and Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in Pokémon Mystery Dungeon: Explorers of Sky. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.
Gates to Infinity
Defiant text oversight
A text glitch occurs when a Pokémon with the Ability Defiant has its stats lowered at the same time as a team member placed after it (such as from Growl). The message log will use the team member's name, instead of the name of the Pokémon with Defiant, when displaying "<Pokémon>'s Defiant Ability was activated!"
False thief glitch variant
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn't pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.
Mienfoo dialogue oversight
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the Pokémon world, the Mienfoo acquainted with the team will salute the partner Pokémon with a "Morning, <player's name>!" instead of "Morning, <partner's name>!", when spoken to in Post Town.
Serperior walk animation oversight
If the player chose Snivy as their partner and evolved them into a Serperior, the partner's walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.
Super Mystery Dungeon
Strong winds weather effect text oversight
When strong winds come into effect, the message log produces "Flying-type moves have no weaknesses!" instead of "Flying-type Pokémon have no weaknesses!"
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |