Pages that link to "Item data structure (Generation III)"
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The following pages link to Item data structure (Generation III):
Displayed 45 items.
- Pokémon data structure (Generation III) (← links)
- Pokémon data substructures (Generation III) (← links)
- Pokémon species data structure (Generation III) (← links)
- Move data structure (Generation III) (← links)
- Pokédex data structure (Generation III) (← links)
- Pokémon data structure (Generation II) (← links)
- Pokémon data structure (Generation I) (← links)
- Trainer data structure (Generation II) (← links)
- Pokémon data structure (Generation IV) (← links)
- Save data structure (Generation IV) (← links)
- Item data structure in the GBA (redirect page) (← links)
- Contest move data structure (Generation III) (← links)
- Contest data structure (Generation III) (← links)
- Pokémon species data structure (Generation I) (← links)
- Pokémon species data structure (Generation II) (← links)
- Battle Frontier data structures (Generation III) (← links)
- Pokémon Evolution data structure (Generation III) (← links)
- Trainer Tower data structures (Generation III) (← links)
- Type chart data structure (Generation III) (← links)
- Save data structure (Generation I) (← links)
- Save data structure (Generation II) (← links)
- Save data structure (Generation III) (← links)
- Character encoding (Generation III) (← links)
- Korean character encoding (Generation II) (← links)
- Character encoding (Generation I) (← links)
- Character encoding (Generation II) (← links)
- Character encoding (TCG GB) (← links)
- Item data structure in Generation III (redirect page) (← links)
- Poké Mart data structure (Generation I) (← links)
- Character encoding (Generation IV) (← links)
- Character encoding (Generation V–present) (← links)
- Save data structure (Generation VIII) (← links)
- Pokémon Evolution data structure (Generation IV) (← links)
- Pokémon species data structure (Generation IV) (← links)
- Pokémon level up learnset data structure (Generation IV) (← links)
- Character encoding (← links)
- GameCube character encoding (Generation III) (← links)
- Wii character encoding (Generation IV) (← links)
- User:Lagnic/Contestant data structure (Generation III) (← links)
- User:Lagnic/Contestant data structure (Generation IV) (← links)
- User:Lagnic/Contestant data structure (Generation VI) (← links)
- User:Lagnic/Contest move data structure (Generation VI) (← links)
- User:Lagnic/Contest move effect data structure (Generation VI) (← links)
- User:Lagnic/Contest combination data structure (Generation VI) (← links)
- Template:Data structure (← links)