Cave tile: Difference between revisions
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{| class="roundy" style="background: #{{locationcolor/med|cave}}; border: #{{locationcolor/med|cave}};" | {| class="roundy" style="background: #{{locationcolor/med|cave}}; border: #{{locationcolor/med|cave}};" | ||
|- | |- | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | {| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | ||
|- | |- | ||
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| class="roundy" style="background: #eee;" | [[File:RBY Cave Tile 2.png]] | | class="roundy" style="background: #eee;" | [[File:RBY Cave Tile 2.png]] | ||
|} | |} | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};" | {| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};" | ||
|- | |- | ||
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|- | |- | ||
|} | |} | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};" | {| class="roundy" style="background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};" | ||
|- | |- | ||
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| class="roundy" style="background: #eee;" | [[File:RSE Cave Tile.png]] | | class="roundy" style="background: #eee;" | [[File:RSE Cave Tile.png]] | ||
|} | |} | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | {| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | ||
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| class="roundy" style="background: #eee;" |[[File:FRLG Cave Tile.png]] | | class="roundy" style="background: #eee;" |[[File:FRLG Cave Tile.png]] | ||
|} | |} | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};" | {| class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};" | ||
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| class="roundy" style="background: #eee;" |[[File:DPPt Turnback Cave Tile.png]] | | class="roundy" style="background: #eee;" |[[File:DPPt Turnback Cave Tile.png]] | ||
|} | |} | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};" | {| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};" | ||
|- | |- | ||
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| class="roundy" style="background: #eee;" | [[File:HGSS Ice Cave Tile.png]] | | class="roundy" style="background: #eee;" | [[File:HGSS Ice Cave Tile.png]] | ||
|} | |} | ||
| | | style="vertical-align:top;" | | ||
{| class="roundy" style="background: #{{unova color light}}; border: 1px solid #{{unova color}};" | {| class="roundy" style="background: #{{unova color light}}; border: 1px solid #{{unova color}};" | ||
|- | |- | ||
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Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is. | Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is. | ||
{| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};" | {| class="roundy" style="text-align:center; background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};" | ||
|- | |- | ||
! colspan="2" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Encounter-rate table | ! colspan="2" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Encounter-rate table | ||
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{| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};" | {| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};" | ||
|- | |- | ||
! colspan="4" style=" | ! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters | ||
|- style="background: #fff;" | |- style="background: #fff;" | ||
| [[File:Bag Fire Gem Sprite.png]] | | [[File:Bag Fire Gem Sprite.png]] | ||
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====Pokémon Black and White 2==== | ====Pokémon Black and White 2==== | ||
{| class="roundy" style=" | {| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};" | ||
|- | |- | ||
! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters | ! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters | ||
|- style="background: #fff;" | |- style="background: #fff;" | ||
| [[File:Bag | | [[File:Bag Fire Gem Sprite.png]] | ||
| {{color2|000|Shard# | | {{color2|000|Gem#Fire Gem|Fire Gem}} | ||
| [[File:Bag Red Shard Sprite.png]] | |||
| {{color2|000|Shard#Red Shard|Red Shard}} | |||
|- style="background: #{{locationcolor/light|cave}};" | |||
| [[File:Bag Water Gem Sprite.png]] | |||
| {{color2|000|Gem#Water Gem|Water Gem}} | |||
| [[File:Bag Blue Shard Sprite.png]] | | [[File:Bag Blue Shard Sprite.png]] | ||
| {{color2|000|Shard#Blue Shard|Blue Shard}} | | {{color2|000|Shard#Blue Shard|Blue Shard}} | ||
|- style="background: # | |- style="background: #fff;" | ||
| [[File:Bag | | [[File:Bag Electric Gem Sprite.png]] | ||
| {{color2|000| | | {{color2|000|Gem#Electric Gem|Electric Gem}} | ||
| [[File:Bag Yellow Shard Sprite.png]] | | [[File:Bag Yellow Shard Sprite.png]] | ||
| {{color2|000|Shard#Yellow Shard|Yellow Shard}} | | {{color2|000|Shard#Yellow Shard|Yellow Shard}} | ||
|- style="background: #{{locationcolor/light|cave}};" | |||
| [[File:Bag Grass Gem Sprite.png]] | |||
| {{color2|000|Gem#Grass Gem|Grass Gem}} | |||
| [[File:Bag Green Shard Sprite.png]] | |||
| {{color2|000|Shard#Green Shard|Green Shard}} | |||
|- style="background: #fff;" | |- style="background: #fff;" | ||
| [[File:Bag | | [[File:Bag Ice Gem Sprite.png]] | ||
| {{color2|000|Gem# | | {{color2|000|Gem#Ice Gem|Ice Gem}} | ||
| [[File:Bag | | [[File:Bag Fire Stone Sprite.png]] | ||
| {{color2|000| | | {{color2|000|Evolutionary stone#Fire Stone|Fire Stone}} | ||
|- style="background: #{{locationcolor/light|cave}};" | |- style="background: #{{locationcolor/light|cave}};" | ||
| [[File:Bag Fighting Gem Sprite.png]] | |||
| {{color2|000|Gem#Fighting Gem|Fighting Gem}} | |||
| [[File:Bag Thunderstone Sprite.png]] | |||
| {{color2|000|Evolutionary stone#Thunderstone|Thunderstone}} | |||
|- style="background: #fff;" | |||
| [[File:Bag Poison Gem Sprite.png]] | | [[File:Bag Poison Gem Sprite.png]] | ||
| {{color2|000|Gem#Poison Gem|Poison Gem}} | | {{color2|000|Gem#Poison Gem|Poison Gem}} | ||
| [[File:Bag | | [[File:Bag Leaf Stone Sprite.png]] | ||
| {{color2|000|Gem# | | {{color2|000|Evolutionary stone#Leaf Stone|Leaf Stone}} | ||
|- style="background: #{{locationcolor/light|cave}};" | |||
| [[File:Bag Ground Gem Sprite.png]] | |||
| {{color2|000|Gem#Ground Gem|Ground Gem}} | |||
| [[File:Bag Moon Stone Sprite.png]] | |||
| {{color2|000|Evolutionary stone#Moon Stone|Moon Stone}} | |||
|- style="background: #fff;" | |- style="background: #fff;" | ||
| [[File:Bag Flying Gem Sprite.png]] | | [[File:Bag Flying Gem Sprite.png]] | ||
| {{color2|000|Gem#Flying Gem|Flying Gem}} | | {{color2|000|Gem#Flying Gem|Flying Gem}} | ||
| [[File:Bag Sun Stone Sprite.png]] | |||
| [[File:Bag | | {{color2|000|Evolutionary stone#Sun Stone|Sun Stone}} | ||
| {{color2|000| | |- style="background: #{{locationcolor/light|cave}};" | ||
| [[File:Bag Psychic Gem Sprite.png]] | | [[File:Bag Psychic Gem Sprite.png]] | ||
| {{color2|000|Gem#Psychic Gem|Psychic Gem}} | | {{color2|000|Gem#Psychic Gem|Psychic Gem}} | ||
| [[File:Bag Shiny Stone Sprite.png]] | |||
| {{color2|000|Evolutionary stone#Shiny Stone|Shiny Stone}} | |||
| [[File:Bag | |||
| {{color2|000|Evolutionary stone# | |||
|- style="background: #fff;" | |- style="background: #fff;" | ||
| [[File:Bag Bug Gem Sprite.png]] | |||
| {{color2|000|Gem#Bug Gem|Bug Gem}} | |||
| [[File:Bag Dusk Stone Sprite.png]] | | [[File:Bag Dusk Stone Sprite.png]] | ||
| {{color2|000|Evolutionary stone#Dusk Stone|Dusk Stone}} | | {{color2|000|Evolutionary stone#Dusk Stone|Dusk Stone}} | ||
|- style="background: #{{locationcolor/light|cave}};" | |- style="background: #{{locationcolor/light|cave}};" | ||
| [[File:Bag | | [[File:Bag Rock Gem Sprite.png]] | ||
| {{color2|000| | | {{color2|000|Gem#Rock Gem|Rock Gem}} | ||
| [[File:Bag Dawn Stone Sprite.png]] | | [[File:Bag Dawn Stone Sprite.png]] | ||
| {{color2|000|Evolutionary stone#Dawn Stone|Dawn Stone}} | | {{color2|000|Evolutionary stone#Dawn Stone|Dawn Stone}} | ||
| [[File:Bag | |- style="background: #fff;" | ||
| {{color2|000|Evolutionary stone# | | [[File:Bag Ghost Gem Sprite.png]] | ||
| {{color2|000|Gem#Ghost Gem|Ghost Gem}} | |||
| [[File:Bag Everstone Sprite.png]] | |||
| {{color2|000|Evolutionary stone#Everstone|Everstone}} | |||
|- style="background: #{{locationcolor/light|cave}};" | |- style="background: #{{locationcolor/light|cave}};" | ||
| [[File:Bag Dragon Gem Sprite.png]] | |||
| {{color2|000|Gem#Dragon Gem|Dragon Gem}} | |||
| [[File:Bag Oval Stone Sprite.png]] | | [[File:Bag Oval Stone Sprite.png]] | ||
| {{color2|000|Evolution-inducing held item#Oval Stone|Oval Stone}} | | {{color2|000|Evolution-inducing held item#Oval Stone|Oval Stone}} | ||
|- style="background: #fff;" | |||
| [[File:Bag Dark Gem Sprite.png]] | |||
| {{color2|000|Gem#Dark Gem|Dark Gem}} | |||
| {{MSP|095|Onix}} | | {{MSP|095|Onix}} | ||
| {{pcolor|Onix|000}} | | {{pcolor|Onix|000}} | ||
|- style="background: # | |- style="background: #{{locationcolor/light|cave}};" | ||
| [[File:Bag Steel Gem Sprite.png]] | |||
| {{color2|000|Gem#Steel Gem|Steel Gem}} | |||
| {{MSP|208|Steelix}} | | {{MSP|208|Steelix}} | ||
| {{pcolor|Steelix|000}} | | {{pcolor|Steelix|000}} | ||
|- style="background: #fff;" | |||
| [[File:Bag Normal Gem Sprite.png]] | |||
| {{color2|000|Gem#Normal Gem|Normal Gem}} | |||
| {{MSP|529|Drilbur}} | | {{MSP|529|Drilbur}} | ||
| {{pcolor|Drilbur|000}} | | {{pcolor|Drilbur|000}} | ||
|- style="background: #{{locationcolor/light|cave}}; {{roundybl|5px}}" | |- | ||
| {{MSP|530|Excadrill}} | | style="background: #{{locationcolor/light|cave}}; {{roundybl|5px}}" | | ||
| {{pcolor|Excadrill|000}} | | style="background: #{{locationcolor/light|cave}};" | | ||
| style="background: #{{locationcolor/light|cave}};" | {{MSP|530|Excadrill}} | |||
| style="background: #{{locationcolor/light|cave}}; {{roundybr|5px}}" | {{pcolor|Excadrill|000}} | |||
|} | |} | ||
Revision as of 21:09, 20 April 2013
Cave tile is a type of tile in the Pokémon main series that is the habitat for many species of wild Pokémon. Upon entering a cave, the player is immediately at risk of encountering a wild Pokémon. It shares many common qualities with tall grass.
Like the name states, cave tiles are found in caves and some dungeons of the Pokémon world. It is always possible to run into a Pokémon while in a cave, whether it is lit or not.
Changes between generations
|
Technical mechanics
Determining the rate of encounter
The rate of Pokémon encounter is determined from a simple mathematical formula:
1 in (187.5 / ( x )) per step
Let x equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.
Encounter-rate table | |
---|---|
Encounter type | Encounter rate |
Very common | 10 |
Common | 8.5 |
Semi-rare | 6.75 |
Rare | 3.33 |
Very rare | 1.25 |
Alternative areas
Dust cloud
- Main article: Dust cloud
Dust clouds were introduced in Generation V, a phenomenon likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, evolutionary stones, or wild Drilbur and Excadrill.
Pokémon Black and White
Pokémon Black and White 2
In battle
In Generation III, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Bite; it causes Nature Power to become Shadow Ball.
In Generation IV onwards, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Rock Throw; it causes Nature Power to become Rock Slide.
Camouflage makes the user Rock-type when used in a cave.
Special tiles in the Pokémon games |
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Cave tile • Hole • Ice tile • Ledge • Marsh tile • Puddle • Sand tile • Snow tile Spin tile • Soft soil • Tall grass • Trap • Warp tile • Water tile Dungeon tile |
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |