- (glitch Pokémon): Difference between revisions
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{{merge|- (glitch Pokémon)}} | |||
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{{wrongtitle|óË {e Ái}} | |||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
| name= | | name=óË {e Ái | ||
| image= | | image=BoEANSprite.png | ||
| size= | | size=80px | ||
| caption= | | caption=óË {e Ái | ||
| typen=1 | |||
| typen= | | type1=Unknown | ||
| type1= | | disptype1=unknown | ||
| | | games={{game|FireRed and LeafGreen|s}} | ||
| games= | |||
| generation=3 | | generation=3 | ||
| hex=019C | | hex=019C | ||
}} | }} | ||
'' | '''óË {e Ái''' is a nicknamed version of the [[glitch Pokémon]] {{gp|-}} in {{v2|FireRed and LeafGreen|s}}. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN". | ||
==The forced switch [[Pomeg glitch|Pomeg]] sub-glitch== | |||
[[File:OE e Ai.png|thumb|left|"B óË ÁN" appearing in battle]] | |||
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the [[Pomeg glitch]]) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not [[white out]] because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind. | |||
By using the method above, entering a battle with all fainted Pokémon and using a [[Revive]] on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will loop its entry animation without end. It shouldn't be considered a "freeze" as the game still runs. This simply causes no further action to occur. | |||
==Game data== | ==Game data== | ||
=== | |||
===Location=== | |||
{{Availability| | {{Availability| | ||
type= | type=unknown | | ||
gen=3 | | gen=3 | | ||
rsarea=None | | |||
rsarea | earea=None | | ||
frlgrarity=[[Glitch]] | | |||
earea= | frlgarea=[[Pomeg glitch]] | | ||
frlgrarity= | coloarea=None | | ||
frlgarea= | xdarea=None | | ||
dparea=None | | |||
dparea= | ptarea=None | | ||
hgssarea=None | | |||
bwarea=None | | |||
b2w2area=None| | |||
}} | }} | ||
===Base stats=== | ===Base stats=== | ||
Unknown | |||
== | ===Learnset=== | ||
Unknown | |||
====By [[Level|leveling up]]==== | |||
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon. | |||
| | |||
{{GlitchPkmn}} <br> | {{-}} | ||
{{GlitchPkmn}}<br> | |||
{{Project Glitchdex notice}} | {{Project Glitchdex notice}} | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Glitch Pokémon]] | |||
[[fr:B óË ÁN]] |
Revision as of 23:44, 15 December 2013
The contents of this article have been suggested to be merged into the page - (glitch Pokémon). Please discuss it on the talk page for this article. |
This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions. |
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
- The title of this article is incorrect because of technical limitations. The correct title is óË {e Ái.
óË {e Ái | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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óË {e Ái is a nicknamed version of the glitch Pokémon - in FireRed and LeafGreen. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".
The forced switch Pomeg sub-glitch
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the Pomeg glitch) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not white out because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.
By using the method above, entering a battle with all fainted Pokémon and using a Revive on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will loop its entry animation without end. It shouldn't be considered a "freeze" as the game still runs. This simply causes no further action to occur.
Game data
Location
This Pokémon was unavailable prior to Generation III. | |||||||||||||||||||||||||||||
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Base stats
Unknown
Learnset
Unknown
By leveling up
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |