Students (Super Mystery Dungeon): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(→‎History: Needs more clean up)
Line 51: Line 51:


==History==
==History==
{{incomplete|needs=other significant events}}
{{spoilers}}
{{spoilers}}
After multiple staff members of the school had fainted or gone missing, Pancham told the others to meet up at the school to find the rumored ghosts. That night, everyone showed up. Pancham summoned the "ghosts" and {{p|Giratina|a huge shadow}} appeared. Everyone fainted except for Espurr, who pretended to be unconscious. Pancham and Shelmet were kidnapped and Espurr followed. Later, she came back when everyone woke up and told them that Pancham and Shelmet were in the Ancient Barrow. The player, their partner, Deerling, Goomy, and Espurr went into the Ancient Barrow. At its end, the "Dark Land Emissary" appeared.
The player first meet Deerling and Shelmet at the Serene Village plaza arguing about a dare that Pancham and Shelment had made. The player finds out that they had dared Goomy into writing its name on a piece of paper the pair had left behind at [[Foreboding Forest]] when running away after becoming scared. The player then decides to head in to save Goomy.
 
The students become formally introduced to the player at school the next morning. Over the next several days, the students and the player continue to attend school until the Summer holidays approach.
 
During the Summer break, the player and the students find out that multiple staff members of the school had fainted or gone missing during night at the school. Pancham dares the others to meet up at the school to find these rumored ghosts. That night, everyone shows up and the "ghosts" appear. At the sight of {{p|Giratina|a huge shadow}}, everyone faints except for Espurr, who pretends to be unconscious. Pancham and Shelmet are kidnapped and Espurr follows. Later, Espurr returns and tells the others who have now awaken that Pancham and Shelmet had been taken to the Ancient Barrow. They all head there, where at its end they meet the "Dark Land Emissary".
 
The next day after defeating the "Dark Land Emissary", the students meet the player without the player's partner (who is being lectured by his [[Carracosta (Pokémon)|father]]). In place of the player's partner, the player chooses one of the five students for the day's missions. After completion of the mission, the player becomes [[Connection Orb|connected]] to all five.
 
Soon after these events, the player and their partner decide to leave Serene Village for [[Lively Town]]. The students meet the pair to say farewell, as well as handing over farewell letters written to them by the other villagers.
{{endspoilers}}


==Personalities and characteristics==
==Personalities and characteristics==

Revision as of 05:04, 4 July 2016

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

Students
Serene Village School.png
The students, Farfetch'd, and Watchog
Debuts in Pokémon Super Mystery Dungeon
Gender Male (Pancham, Shelmet, Goomy)
Female (Deerling, Espurr)
Current location Serene Village
Pancham Shelmet Deerling Goomy Espurr

The students at the Serene Village School are the player's classmates. The class consists of the player, their partner, Pancham, Shelmet, a Spring Form Deerling, Goomy, and Espurr.

History

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: other significant events

201
Spoiler warning: this article may contain major plot or ending details.
201

The player first meet Deerling and Shelmet at the Serene Village plaza arguing about a dare that Pancham and Shelment had made. The player finds out that they had dared Goomy into writing its name on a piece of paper the pair had left behind at Foreboding Forest when running away after becoming scared. The player then decides to head in to save Goomy.

The students become formally introduced to the player at school the next morning. Over the next several days, the students and the player continue to attend school until the Summer holidays approach.

During the Summer break, the player and the students find out that multiple staff members of the school had fainted or gone missing during night at the school. Pancham dares the others to meet up at the school to find these rumored ghosts. That night, everyone shows up and the "ghosts" appear. At the sight of a huge shadow, everyone faints except for Espurr, who pretends to be unconscious. Pancham and Shelmet are kidnapped and Espurr follows. Later, Espurr returns and tells the others who have now awaken that Pancham and Shelmet had been taken to the Ancient Barrow. They all head there, where at its end they meet the "Dark Land Emissary".

The next day after defeating the "Dark Land Emissary", the students meet the player without the player's partner (who is being lectured by his father). In place of the player's partner, the player chooses one of the five students for the day's missions. After completion of the mission, the player becomes connected to all five.

Soon after these events, the player and their partner decide to leave Serene Village for Lively Town. The students meet the pair to say farewell, as well as handing over farewell letters written to them by the other villagers.

201 Spoilers end here. 201

Personalities and characteristics

  • Pancham teases the other students and sometimes deliberately puts them in dangerous situations or tries to scare them. The only exception to this is Shelmet. He finds the player's partner very annoying. At one point, the player's partner believes that Pancham secretly wants to be their friend. He also cares for Deerling.
  • Shelmet mostly simply follows Pancham and finds Pancham's teasing, etc. of the others amusing. He also has a crush on Audino. Like Pancham, he cares for Deerling.
  • Deerling is a friend of Goomy and Espurr. She often speaks what is on her mind and has a short temper.
  • Goomy is the youngest student and Deerling's friend. He is afraid of ghosts.
  • Espurr is Deerling's friend. She is a kind Pokémon. When she is in danger, she is brave and caring, but also calculating.

Connections

  • Pancham is connected with Shelmet.
  • Shelmet is connected with Pancham and Goomy.
  • Deerling is connected with Goomy and Espurr.
  • Espurr is connected with Deerling and Goomy.
  • Goomy is connected with Shelmet, Deerling, Espurr, and a Wooper.

Moves used

Pancham

Shelmet

Deerling

Ancient Barrow
585Deerling-Spring.png
Types:
Normal Grass
Ability:
Chlorophyll
Held item:
None.png None None.png
Deerling Lv.18
Feint Attack
Dark Physical
Double Kick
Fighting Physical
Sand Attack
Ground Status
Synthesis
Grass Status

Goomy

Ancient Barrow
704Goomy.png
Type:
Dragon Unknown
Ability:
Sap Sipper
Held item:
None.png None None.png
Goomy Lv.12
Tackle
Normal Physical
Bubble
Water Special
Absorb
Grass Special
Dragon Breath
Dragon Special

Espurr

Ancient Barrow Road to Primeval Forest
677Espurr.png
Type:
Psychic Unknown
Ability:
Keen Eye
Held item:
None.png None None.png
Espurr Lv.20
Fake Out
Normal Physical
Covet
Normal Physical
Charge Beam
Electric Special
Psybeam
Psychic Special
677Espurr.png
Type:
Psychic Unknown
Ability:
Keen Eye
Held item:
None.png None None.png
Espurr Lv.30
Disarming Voice
Fairy Special
Covet
Normal Physical
Charge Beam
Electric Special
Psybeam
Psychic Special

Quotes

Pancham

Shelmet

Deerling

Goomy

Espurr

Gallery

Trivia

Related articles

Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.