From Bulbapedia, the community-driven Pokémon encyclopedia.
- Fairy redirects here. For the Egg Group, see Fairy (Egg Group).
The Fairy type (Japanese: フェアリータイプ Fairy type) is one of the eighteen types. It was introduced in Generation VI. As well as introducing new Pokémon and moves with the Fairy type, 22 Pokémon and 3 moves were changed to have the Fairy type. Fairy-type moves are super-effective against Dark-, Dragon-, and Fighting-type Pokémon, while Fairy-type Pokémon are weak to Poison- and Steel-type moves.
Battle properties
Note: Type effectiveness multipliers may vary in other games outside the core series.
Pokémon
As of Generation IX, there are 69 Fairy-type Pokémon or 6.73% of all Pokémon (counting those that are Fairy-type in at least one of their forms, including Mega Evolutions and regional forms), making it the second rarest type after Ice and before Ghost.
The Pokémon below are listed by their current types. Some Pokémon have had their types changed, usually when a new type was introduced.
Pure Fairy-type Pokémon
Half Fairy-type Pokémon
Primary Fairy-type Pokémon
Secondary Fairy-type Pokémon
Other opponents
Changed types
These Fairy-type Pokémon have had their types changed.
Moves
As of Generation IX, there are 34 Fairy-type moves, which makes up 3.64% of all moves (excluding those that are Fairy-type only under certain circumstances), causing it to tie with Bug and Ghost as the 4th rarest type among moves, after Ice and before Poison.
Some moves have had their types changed.
Gen
|
Move
|
Category
|
Contest
|
Power
|
Accuracy
|
PP
|
Range
|
Description
|
IX
|
Alluring Voice
|
Special
|
|
08080
|
100100%
|
1010 (max 16)
|
|
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
|
VI
|
Aromatic Mist
|
Status
|
Beautiful
|
000—
|
000—%
|
2020 (max 32)
|
|
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
|
VI
|
Baby-Doll Eyes
|
Status
|
Cute
|
000—
|
100100%
|
3030 (max 48)
|
|
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
|
II
|
Charm
|
Status
|
Cute
|
000—
|
100100%
|
2020 (max 32)
|
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
|
VI
|
Crafty Shield
|
Status
|
Clever
|
000—
|
000—%
|
1010 (max 16)
|
|
The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
|
VI
|
Dazzling Gleam
|
Special
|
Beautiful
|
08080
|
100100%
|
1010 (max 16)
|
|
The user damages opposing Pokémon by emitting a powerful flash.
|
VIII
|
Decorate
|
Status
|
|
000—
|
000—%
|
1515 (max 24)
|
|
The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target.
|
VI
|
Disarming Voice
|
Special
|
Cute
|
04040
|
000—%
|
1515 (max 24)
|
|
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
|
VI
|
Draining Kiss
|
Special
|
Cute
|
05050
|
100100%
|
1010 (max 16)
|
|
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
|
VI
|
Fairy Lock
|
Status
|
Clever
|
000—
|
000—%
|
1010 (max 16)
|
|
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
|
VI
|
Fairy Wind
|
Special
|
Beautiful
|
04040
|
100100%
|
3030 (max 48)
|
|
The user attacks by stirring up a fairy wind to strike the target.
|
VII
|
Fleur Cannon
|
Special
|
|
130130
|
09090%
|
055 (max 8)
|
|
The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat.
|
VII
|
Floral Healing
|
Status
|
|
000—
|
000—%
|
1010 (max 16)
|
|
The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain.
|
VI
|
Flower Shield
|
Status
|
Beautiful
|
000—
|
000—%
|
1010 (max 16)
|
|
The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.
|
VI
|
Geomancy
|
Status
|
Beautiful
|
000—
|
000—%
|
1010 (max 16)
|
|
The user absorbs energy on the first turn, then sharply boosts its Sp. Atk, Sp. Def, and Speed stats on the next turn.
|
VIII
|
G-Max Finale
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.
|
VIII
|
G-Max Finale
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.
|
VIII
|
G-Max Smite
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents.
|
VIII
|
G-Max Smite
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents.
|
VII
|
Guardian of Alola
|
Special
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.
|
VII
|
Let's Snuggle Forever
|
Physical
|
|
190190
|
000—%
|
011 (max 1)
|
|
After obtaining Z-Power, the user, Mimikyu, punches the target with full force.
|
VI
|
Light of Ruin
|
Special
|
Beautiful
|
140140
|
09090%
|
055 (max 8)
|
|
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user terribly.
|
IX
|
Magical Torque
|
Physical
|
|
100100
|
100100%
|
1010 (max 16)
|
|
This move is only used by a Starmobile. It may confuse the opponent.*
|
VIII
|
Max Starfall
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
|
VIII
|
Max Starfall
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
|
VIII
|
Misty Explosion
|
Special
|
|
100100
|
100100%
|
055 (max 8)
|
|
The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
|
VI
|
Misty Terrain
|
Status
|
Beautiful
|
000—
|
000—%
|
1010 (max 16)
|
|
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
|
VI
|
Moonblast
|
Special
|
Beautiful
|
09595
|
100100%
|
1515 (max 24)
|
|
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
|
II
|
Moonlight
|
Status
|
Beautiful
|
000—
|
000—%
|
055 (max 8)
|
|
The user restores its own HP. The amount of HP regained varies with the weather.
|
VII
|
Nature's Madness
|
Special
|
|
000—
|
09090%
|
1010 (max 16)
|
|
The user hits the target with the full wrath of nature. This cuts the target's HP in half.
|
VI
|
Play Rough
|
Physical
|
Cute
|
09090
|
09090%
|
1010 (max 16)
|
|
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
|
VII
|
Sparkly Swirl
|
Special
|
|
120120
|
08585%
|
055 (max 8)
|
|
The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party.
|
VIII
|
Spirit Break
|
Physical
|
|
07575
|
100100%
|
1515 (max 24)
|
|
The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.
|
VIII
|
Springtide Storm
|
Special
|
|
100100
|
08080%
|
055 (max 8)
|
|
The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.
|
VIII
|
Strange Steam
|
Special
|
|
09090
|
09595%
|
1010 (max 16)
|
|
The user attacks the target by emitting steam. This may also confuse the target.
|
II
|
Sweet Kiss
|
Status
|
Cute
|
000—
|
07575%
|
1010 (max 16)
|
|
The user kisses the target with a sweet, angelic cuteness that causes confusion.
|
VII
|
Twinkle Tackle
|
Physical
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
|
VII
|
Twinkle Tackle
|
Special
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
|
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
|
Changed types
The following moves have had their types changed into Fairy.
Abilities
Interacting with the Fairy type
A Pokémon with Protean or Libero will become a Fairy-type Pokémon if it uses a Fairy-type move. A Pokémon with Color Change, Imposter, Mimicry, RKS System, or Multitype will become a Fairy-type Pokémon if (respectively) it is hit with a Fairy-type move, is sent out against a Fairy-type opponent, if the terrain is misty, if it is holding a Fairy Memory, or if it is holding a Pixie Plate or Fairium Z.
Gen
|
Ability
|
Description
|
VI
|
Fairy Aura
|
Powers up the Fairy-type moves of all Pokémon on the field.
|
VI
|
Pixilate
|
Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
|
Exclusive Abilities
Only Fairy-type Pokémon have these Abilities. This does not include signature Abilities.
Gen
|
Ability
|
Description
|
VI
|
Flower Veil
|
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
|
VII
|
Misty Surge
|
Turns the ground into Misty Terrain when the Pokémon enters a battle.
|
VI
|
Pixilate
|
Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
|
Items
|
Name
|
Description
|
|
Fairy Gem
|
A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time.
|
|
Fairy Feather
|
An item to be held by a Pokémon. This feather, which gleams faintly when hit by light, boosts the power of the holder's Fairy-type moves.
|
|
Fairy Memory
|
A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon.
|
|
Fairy Tera Shard
|
On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
|
|
Fairium Z
|
This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves.
|
|
Pixie Plate
|
An item to be held by a Pokémon. This stone tablet is imbued with the essence of fairies and boosts the power of the holder’s Fairy-type moves.
|
|
Roseli Berry
|
If a Pokémon holding this Berry is hit with a supereffective Fairy-type move, the power of that move will be weakened.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.
|
Notable Fairy-type Trainers
- Main article: Category:Fairy-type Trainers
Icons
|
|
|
|
|
|
|
|
|
|
|
|
Icon from Generation VI
|
Icon from Pokémon Sun, Moon, Ultra Sun and Ultra Moon
|
Icon from Let's Go, Pikachu!; Let's Go, Eevee!
|
Icon from Pokémon Sword and Shield
|
Symbol icon from Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII)
|
Icon from Pokémon Brilliant Diamond and Shining Pearl
|
Symbol icon from Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX)
|
Icon from Pokémon Legends: Arceus
|
Symbol icon from Pokémon Legends: Arceus
|
Icon from Pokémon Scarlet and Violet
|
Tera icon from Pokémon Scarlet and Violet
|
Tera symbol icon from Pokémon Scarlet and Violet
|
In the TCG
- Main article: Fairy (TCG)
Fairy has its own energy type, which was introduced in the Kalos Starter Set set. Fairy-type Pokémon in the TCG are generally weak to Metal with a resistance to Darkness. Fairy-type Pokémon are strong against Dragon-type cards printed during the XY, XY BREAK and Sun & Moon series, while no Pokémon resists this type.
Starting with Sword & Shield, the Fairy type was discontinued in the TCG, and new cards of Pokémon that are Fairy-type in the games are instead Psychic-type.
Statistical averages
Overall
Fully evolved
Trivia
- The Fairy type has been paired up with every other type except for Fire and Ground, and is the only type to not have been paired with either of these two types.
- On average, Fairy-type Pokémon have the highest base Special Defense of all types.
- Generation VI introduced the most Fairy-type Pokémon of any generation, with 37 (including Pokémon changed to Fairy-type and those that gain the type upon Mega Evolving). Generation IX introduced the fewest Fairy-type Pokémon since the type was created, with 9.
- If Fairy-type Pokémon were retroactively considered to be from the generation they were introduced in, Generation VI would still have introduced the most, with 15. Generations IV and V would have introduced the fewest, with two each.
- Generation VI introduced the most Fairy-type moves of any generation, with 14. Generation IX introduced the fewest Fairy-type moves since the type was created, with only two.
- More Pokémon were changed to Fairy than either of the other types added since Generation I (the other two being Dark and Steel in Generation II), with 22. Also, more moves were changed to Fairy, with three. All three of them were status moves introduced in Generation II and were previously Normal-type.
- It is also the only one out of the three types to completely replace the types of Pokémon from previous generations rather than simply adding an additional type, changing several previously pure Normal-type Pokémon, such as Snubbull, to pure Fairy.
- The Fairy type is the only type without any Pokémon with gender differences.
- In addition, the Fairy type has the most gender-exclusive species of Pokémon, with many of them being female-only species.
- Every type that resists Fairy also resists Grass and Bug and is weak to Ground.
- The types that resist Fairy are the three types with the most resistances.
- The Fairy type is one of the two types that Hidden Power cannot be outside of Pokémon Legends: Arceus, the other being the Normal-type.
- The Fairy type has the fewest physical moves of all types, with three. Out of three, only one of them can be learned by different species of Pokémon, as one cannot be known by the player's Pokémon and the other is exclusive to just two Pokémon.
- The Fairy type is the only type to have a gem that has not been legitimately obtainable, namely the Fairy Gem.
- Prior to The Teal Mask DLC for Pokémon Scarlet and Violet, Fairy-type moves have the fewest held items that boost their power, with the Pixie Plate being the only one to have ever been legitimately obtainable. The Teal Mask introduced the Fairy Feather, which functions as a non-consumable type-enhancing held item in the same vein as Charcoal or Metal Coat.
- The Fairy type is one of the only two types — the other being Poison — to not have any moves that cause flinching without the King's Rock or Razor Fang.
- Fairy is the only type to not have any Pokémon caught by Ash in the anime. Instead, his previously caught Mr. Mime has been retroactively made part Fairy type, as revealed in the Poké Problem extra scene of SM024.
- Every generation since the Fairy type debuted has introduced at least one Fairy-type specialist.
- Clefairy, Clefable, Snubbull, and Granbull share the "Fairy Pokémon" category, which predates the introduction of the Fairy Egg Group and the Fairy type.
- In English, those four Pokémon have the same name for their type (from Generation VI onwards), Egg Group, and category.
- In Japanese, those four Pokémon have the same name for their category (ようせいポケモン Yōsei Pokémon) and Egg Group (ようせいグループ Yōsei Group), but their type has a different name (フェアリータイプ Fairy type).
- Lore-wise, Fairy types being weak to the Poison and Steel types and resisted by the Fire type may be in reference to the adverse effects that, in real life, these three types have been known to have on nature, with which fairies are said to have a close connection. Its Steel weakness specifically may also be in reference to folklore that states that fairies and other mythical creatures like sprites and nymphs have an adverse reaction to metal and iron.
In other languages