Appendix:Emerald walkthrough/Section 17: Difference between revisions

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==Catching the Eon Duo==
==Routes 132, 133, and 134==
Once you start your save file again you should be in your room at your house in [[Littleroot Town]]. Go downstairs and your father will be there. He gives you a present from your old friend [[Mr. Briney]], the {{key|III|S.S. Ticket}} for the [[S.S. Tidal]]. A TV show will play and your {{ho|Mom}} will ask the color of the Pokémon that appeared on TV. Selecting "Red" will cause {{p|Latias}} to [[Roaming Pokémon#Hoenn|roam Hoenn]], while selecting "Blue" will cause {{p|Latios}} to roam Hoenn instead. When in possession of the [[Eon Ticket]] event item, the other part of the duo will be accessible at [[Southern Island]]. Latias has better defensive stats than Latios, but the blue Eon's attacking stats are better. Catching these Pokémon is not an easy task; they can be found in any random grass patch and will attempt to [[escape]] in every turn of the battle. These Pokémon are probably the best one to use your [[Master Ball]] on but if you already used yours or you don't want to, there are some strategies you can utilize. One strategy is to use {{m|Mean Look}} so the Pokémon can't escape. However, the Eon duo are fast and your Pokémon needs to be faster in order to use the move before it escapes so speedy Pokémon like {{p|Gengar}} and {{p|Crobat}} are recommended. Also give your leading Pokémon the [[Quick Claw]], because this will increase the chances that you will have the first attack.
[[File:Hoenn Route 132 RSE.png|thumb|Route 132]]
[[File:Hoenn Route 133 RSE.png|thumb|Route 133]]
[[File:Hoenn Route 134 RS.png|thumb|Route 134]]


{|-
The waters of Routes {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, and {{rtn|134|Hoenn}} hold strong ocean currents that make travel difficult. While moving primarily westbound, these currents can send you sailing in almost any direction. This makes it necessary to revisit the area in order to explore every island.
| style="verticle-align:top" |
{{Pokémon/3
|game=Emerald
|ndex=380
|pokemon=Latias
|type1=Dragon
|type2=Psychic
|level=40
|gender=female
|ability=Levitate
|move1=Water Sport|move1type=Water
|move2=Refresh|move2type=Normal
|move3=Mist Ball|move3type=Psychic
|move4=Psychic|move4type=Psychic}}
| style="verticle-align:top" |
{{Pokémon/3
|game=Emerald
|ndex=381
|pokemon=Latios
|type1=Dragon
|type2=Psychic
|level=40
|gender=male
|ability=Levitate
|move1=Protect|move1type=Normal
|move2=Refresh|move2type=Normal
|move3=Luster Purge|move3type=Psychic
|move4=Psychic|move4type=Psychic}}
|}


Walk around in any grass patch in Hoenn and if you are lucky, you might encounter Latias/Latios! Alternatively, you can use the techniques described in [[Roaming Pokémon#Tracking|Roaming Pokémon]].
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
 
|- align="center"
After leave your house, [[Professor Birch]] will ambush you, and take you to his lab. Next, he will take your Pokédex and upgrade it to [[National Pokédex|National Mode]]. Now you can trade directly with {{game|FireRed and LeafGreen|s}}!
! Trainers
 
|-
Shortly after leaving the lab, you'll get a call from [[Scott]].
 
==Steven's gift==
Go to [[Steven]]'s house on the far west side of [[Mossdeep City]]. Enter it to find a note left for you on the table. It says that he has gone on a journey and is leaving a {{p|Beldum}}, his favorite Pokémon, as a gift for you. A [[Poké Ball]] next to the note contains a Level 5 Beldum.
 
==Gym Leaders and Wally rematches==
You can also [[PokéNav#Match Call|rematch]] the [[Gym Leader]]s and [[Wally]].
 
* The Gym Leaders can be rematched to a [[Double Battle]], and the only way to rematch with them is to wait until they are ready. Here the [[Match Call]] will alert you.
* Wally can be repeatedly rematched once per day (without regard the [[PokéNav#Match Call|hidden game mechanic]]) and they will take place near the exit of the [[Victory Road]]. Also he belongs to group of unique trainers and is the only opponent which the Match Call doesn't alert you about a rematch.
 
==Safari Zone==
[[File:Hoenn Safari Zone numbered E.png|250px|thumb|The six areas of the Safari Zone]]
Head back to the {{safari|Hoenn}} to gain access to Areas 5 and 6 and get new items and catch new [[Generation II Pokémon]] for your [[National Pokédex]] quest.
 
===Area 5===
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
|-  
|
|
{{Catch/header|land|no}}
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
{{Catch/entry3|179|Mareep|no|no|yes|Grass|34, 36|30%|type1=Electric}}
|- align="center"
{{Catch/entry3|191|Sunkern|no|no|yes|Grass|33, 35|30%|type1=Grass}}
! Route 132
{{Catch/entry3|167|Spinarak|no|no|yes|Grass|33|10%|type1=Bug|type2=Poison}}
|-
{{Catch/entry3|190|Aipom|no|no|yes|Grass|34|10%|type1=Normal}}
{{Catch/entry3|163|Hoothoot|no|no|yes|Grass|35|5%|type1=Normal|type2=Flying}}
{{Catch/entry3|207|Gligar|no|no|yes|Grass|37, 40|5%|type1=Ground|type2=Flying}}
{{Catch/entry3|209|Snubbull|no|no|yes|Grass|34|5%|type1=Normal}}
{{Catch/entry3|234|Stantler|no|no|yes|Grass|36, 39|5%|type1=Normal}}
{{Catch/div|water|Surfing}}
{{Catch/entry3|194|Wooper|no|no|yes|Surf|25-30|60%|type1=Water|type2=Ground}}
{{Catch/entry3|183|Marill|no|no|yes|Surf|25-35|39%|type1=Water}}
{{Catch/entry3|195|Quagsire|no|no|yes|Surf|35-40|1%|type1=Water|type2=Ground}}
{{Catch/div|water|Fishing}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Old|25-30|70%|type1=Water}}
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Old|25-30|30%|type1=Water}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Good|25-30|60%|type1=Water}}
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Good|25-30|20%|type1=Water}}
{{Catch/entry3|223|Remoraid|no|no|yes|Fish Good|30-35|20%|type1=Water}}
{{Catch/entry3|223|Remoraid|no|no|yes|Fish Super|25-35|59%|type1=Water}}
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Super|25-30|40%|type1=Water}}
{{Catch/entry3|224|Octillery|no|no|yes|Fish Super|35-40|1%|type1=Water}}
{{Catch/footer|land}}
|}
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Items
|-  
|
|
{{Itlisth}}
{{trainerheader|ocean}}
{{itemlist|PP Up|Three squares south of the southernmost Pokéblock stand ''(hidden)''|E=yes|display={{DL|Vitamin|PP Up}}}}
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Gilbert|272|1|319|Sharpedo|♂|34|}}
{{itemlist|Full Restore|In the furthest southeast patch of grass ''(hidden)''|E=yes|display={{DL|Potion|Full Restore}}}}
{{trainerdiv|ocean}}
{{itemlist|Big Pearl|East in a patch of grass beyond the top of the waterfall|E=yes|display={{DL|Valuable item|Big Pearl}}}}
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Dana|272|1|184|Azumarill|♀|34|}}
{{Itlistfoot}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Fisherman.png|Fisherman|Ronald|1400|6|129|Magikarp|♂|19||130|Gyarados|♂|21||130|Gyarados|♂|23||130|Gyarados|♂|26||130|Gyarados|♂|30||130|Gyarados|♂|35|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Black Belt.png|Black Belt|Kiyo|1088|1|297|Hariyama|♂|34|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Expert M.png|Expert|Paxton|1320<br><small>Potential [[Double Battle]] with Darcy</small>|2|277|Swellow|♂|33||286|Breloom|♂|33|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Darcy|1584<br><small>Potential [[Double Battle]] with Paxton</small>|2|279|Pelipper|♀|33||323|Camerupt|♀|33|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Expert F.png|Expert|Makayla|1320<br><small>Potential [[Double Battle]] with Jonathan</small>|2|315|Roselia|♀|33||308|Medicham|♀|33|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Cooltrainer M.png|Cooltrainer|Jonathan|1584<br><small>Potential [[Double Battle]] with Makayla</small>|2|352|Kecleon|♂|33||294|Loudred|♂|33|}}
{{trainerfooter|ocean|3}}
|}
|}
 
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
===Area 6===
|- align="center"
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
! Route 133
|- style="text-align:center"
|-
! Available Pokémon
|-  
|
|
{{Catch/header|land|no}}
{{trainerheader|ocean}}
{{Catch/entry3|190|Aipom|no|no|yes|Grass|33, 35|30%|type1=Normal}}
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Linda|264|2|116|Horsea||33||117|Seadra|♀|33|}}
{{Catch/entry3|216|Teddiursa|no|no|yes|Grass|34, 36|30%|type1=Normal}}
{{trainerdiv|ocean}}
{{Catch/entry3|165|Ledyba|no|no|yes|Grass|33|10%|type1=Bug|type2=Flying}}
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Beck|1088|1|357|Tropius||34|}}
{{Catch/entry3|191|Sunkern|no|no|yes|Grass|34|10%|type1=Grass}}
{{trainerdiv|ocean}}
{{Catch/entry3|163|Hoothoot|no|no|yes|Grass|35|5%|type1=Normal|type2=Flying}}
{{trainerentry|Spr RS Expert M.png|Expert|Conor|1320<br><small>Potential [[Double Battle]] with Mollie</small>|2|170|Chinchou||33||297|Hariyama||33|}}
{{Catch/entry3|204|Pineco|no|no|yes|Grass|34|5%|type1=Bug}}
{{trainerdiv|ocean}}
{{Catch/entry3|228|Houndour|no|no|yes|Grass|36, 39|5%|type1=Dark|type2=Fire}}
{{trainerentry|Spr RS Expert F.png|Expert|Mollie|1320<br><small>Potential [[Double Battle]] with Conor</small>|2|340|Whiscash||33||307|Meditite|♀|33|}}
{{Catch/entry3|241|Miltank|no|no|yes|Grass|37, 40|5%|type1=Normal}}
{{trainerdiv|ocean}}
{{Catch/div|land|Rock Smash}}
{{trainerentry|Spr RS Cooltrainer M.png|Cool Trainer|Warren|1584|2|075|Graveler||33||272|Ludicolo||33|}}
{{Catch/entry3|213|Shuckle|no|no|yes|Rock Smash|20-40|100%|type1=Bug|type2=Rock}}
{{trainerdiv|ocean}}
{{Catch/footer|land}}
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Debra|272<br><small>Potential [[Double Battle]] with Franklin</small>|1|119|Seaking||34|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Franklin|272<br><small>Potential [[Double Battle]] with Debra</small>|1|364|Sealeo||34|}}
{{trainerfooter|ocean|3}}
|}
|}
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- style="text-align:center"
|- align="center"
! Items
! Route 134
|-  
|-
|
|
{{Itlisth}}
{{trainerheader|ocean}}
{{itemlist|Rare Candy|In the southeast portion of the area there is a 2×3 patch of light green grass in the lower right portion of it ''(hidden)''|E=yes|display={{DL|Vitamin|Rare Candy}}}}
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Laurel|264|2|370|Luvdisc|♀|33||370|Luvdisc|♀|33|}}
{{itemlist|Zinc|In a small nook among the wall in the rocky path to the north ''(hidden)''|E=yes|display={{DL|Vitamin|Zinc}}}}
{{trainerdiv|ocean}}
{{itemlist|Nugget|Between two ledges at the end of the rocky path to the west|E=yes|display={{DL|Valuable item|Nugget}}}}
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Jack|272|1|130|Gyarados|♂|34|}}
{{Itlistfoot}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Black Belt.png|Black Belt|Hitoshi|1024<br><small>Potential [[Double Battle]] with Reyna</small>|2|066|Machop|♂|32||067|Machoke|♂|32|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Battle Girl.png|Battle Girl|Reyna|792<br><small>Potential [[Double Battle]] with Hitoshi</small>|2|307|Meditite|♀|33||297|Hariyama|♂|33|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Sailor.png|Sailor|Hudson|1088|1|320|Wailmer||34|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Dragon Tamer.png|Dragon Tamer|Aaron|1632<br><small>[[Double Battle]] with Marley</small>|1|371|Bagon|♂|34|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Marley|1632<br><small>[[Double Battle]] with Aaron</small>|1|310|Manectric|♀|34|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Alex|1056<br><small>Potential [[Double Battle]] with Kelvin</small>|2|177|Natu|♂|33||277|Swellow|♂|33|}}
{{trainerdiv|ocean}}
{{trainerentry|Spr RS Sailor.png|Sailor|Kelvin|1056<br><small>Potential [[Double Battle]] with Alex</small>|2|067|Machoke|♂|33||363|Spheal|♂|33|}}
{{trainerfooter|ocean|3}}
|}
|}
You can find {{p|Miltank}} here. Miltank has already learned the rare [[Milk Drink]] move, which to take away some HP from her and restore another party Pokémon's HP. This would be the thirteenth and at the same time the last [[field move]] (are 14 in total) that you can get in the game without [[trade]]s.
==Altering Cave==
[[File:Altering Cave E.png|170px|thumb|Altering Cave]]
[[Altering Cave]] is found on {{rt|103|Hoenn}}, in the eastern side. Only {{p|Zubat}} can be found in it.
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
|-
|
{{catch/header|cave|no}}
{{catch/entry3a|041|Zubat|no|no|yes|Cave|6, 8, 10, 12, 14, 16|100%|type1=poison|type2=flying}}
{{catch/footer|cave}}
|}
|}
 
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
 
|- align="center"
==Desert Underpass==
[[File:Desert Underpass E.png|thumb|280px|left|Desert Underpass]]
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
! Available Pokémon
|-  
|-
|
|
{{catch/header|cave|no}}
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
{{catch/entry3|132|Ditto|no|no|yes|Cave|38, 40-43, 45|50%|type1=Normal}}
|- align="center"
{{catch/entry3|293|Whismur|no|no|yes|Cave|35-36, 38|34%|type1=Normal}}
! Route 132
{{catch/entry3|294|Loudred|no|no|yes|Cave|38, 40, 44|16%|type1=Normal}}
|-
{{catch/footer|cave}}
|}
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Items
|-  
|
|
{{Itlisth|cave}}
{{Catch/header|ocean|no}}
{{Itemlist|Claw Fossil|At the far end of the cave (appears if the Root Fossil is chosen at the Mirage Tower)|E=yes|display=[[Root and Claw Fossils|Claw Fossil]]}}
{{Catch/div|ocean|Surfing}}
{{Itemlist|Root Fossil|At the far end of the cave (appears if the Claw Fossil is chosen at the Mirage Tower)|E=yes|display=[[Root and Claw Fossils|Root Fossil]]}}
{{Catch/entry3|072|Tentacool|no|no|yes|Surf|5-35|60%|type1=Water|type2=Poison}}
{{Itlistfoot|cave}}
{{Catch/entry3|278|Wingull|no|no|yes|Surf|10-30|35%|type1=Water|type2=Flying}}
{{Catch/entry3|279|Pelipper|no|no|yes|Surf|25-30|5%|type1=Water|type2=Flying}}
{{Catch/div|ocean|Fishing}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Old|5-10|70%|type1=Water}}
{{Catch/entry3|072|Tentacool|no|no|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Good|10-30|60%|type1=Water}}
{{Catch/entry3|072|Tentacool|no|no|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}
{{Catch/entry3|320|Wailmer|no|no|yes|Fish Good|10-30|20%|type1=Water}}
{{Catch/entry3|320|Wailmer|no|no|yes|Fish Super|30-45|45%|type1=Water}}
{{Catch/entry3|319|Sharpedo|no|no|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}
{{Catch/entry3|116|Horsea|no|no|yes|Fish Super|25-30|15%|type1=Water}}
{{Catch/footer|ocean}}
|}
|}
 
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
Remember the Fossil guy on [[Route 114]] that gave you [[TM28]] ({{m|Dig}})? Well, revisit his house and go back to that long tunnel. You will find that there is a new cave. Enter it and you're now in the [[Desert Underpass]]!
|- align="center"
 
! Route 133
The Desert Underpass is the only place where wild {{p|Ditto}} can be found. They can only learn one move, {{m|Transform}}. Also wild Ditto, have a 5% chance of holding {{DL|Stat-enhancing item|Metal Powder}} which enhances the Defense of Ditto by 50%, but does not work when Transformed. Finally, Ditto is extremely useful if you want to [[Pokémon breeding|breed Pokémon]].
|-
 
Also, remember the Fossil that crumbled along with the [[Mirage Tower]]? It's there at the very end of the cave!
 
==Trick House==
{{main|Trick House}}
 
If you followed to the letter the Trick House article, then you will lack complete only the Puzzle 8.
 
'''NOTE:''' As mentioned before, be sure to '''get all items''', since these can be {{DL|Permanently missable items|Trick House|permanently missed}}, including the one in the Prize room while you're doing the Puzzle 8.
 
==Battle with Steven==
[[File:Meteor Falls Steven Cave E.png|170px|thumb|Steven's cave]]
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
|-  
|
|
'''Steven's cave'''
{{Catch/header|ocean|no}}
{{catch/header|cave|no}}
{{Catch/div|ocean|Surfing}}
{{catch/entry3|042|Golbat|no|no|yes|Cave|33, 35, 38, 40|65%|type1=Poison|type2=Flying}}
{{Catch/entry3|072|Tentacool|no|no|yes|Surf|5-35|60%|type1=Water|type2=Poison}}
{{catch/entry3|338|Solrock|no|no|yes|Cave|33, 35, 37, 39|35%|type1=Rock|type2=Psychic}}
{{Catch/entry3|278|Wingull|no|no|yes|Surf|10-30|35%|type1=Water|type2=Flying}}
{{catch/footer|cave}}
{{Catch/entry3|279|Pelipper|no|no|yes|Surf|25-30|5%|type1=Water|type2=Flying}}
{{Catch/div|ocean|Fishing}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Old|5-10|70%|type1=Water}}
{{Catch/entry3|072|Tentacool|no|no|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Good|10-30|60%|type1=Water}}
{{Catch/entry3|072|Tentacool|no|no|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}
{{Catch/entry3|320|Wailmer|no|no|yes|Fish Good|10-30|20%|type1=Water}}
{{Catch/entry3|320|Wailmer|no|no|yes|Fish Super|30-45|45%|type1=Water}}
{{Catch/entry3|319|Sharpedo|no|no|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}
{{Catch/entry3|116|Horsea|no|no|yes|Fish Super|25-30|15%|type1=Water}}
{{Catch/footer|ocean}}
|}
|}
Go to [[Meteor Falls]], a large cave west of [[Fallarbor Town]] with a waterfall inside. Navigate through the cave to find [[Steven]] deep inside. When talked to he will battle with you. Watch out though, his Pokémon are considerably stronger than the {{pkmn|Champion}}'s.
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
 
|- align="center"
{{Party/Single
! Route 134
|color={{steel color}}
|-
|headcolor={{steel color light}}
|bordercolor={{steel color dark}}
|sprite=Spr RS Steven.png
|prize={{Pdollar}}4680
|class={{PK}}{{MN}} Trainer
|classlink=Pokémon Trainer
|name=Steven
|game=E
|location=Meteor Falls
|pokemon=6}}
|{{Pokémon/3
|game=Emerald
|ndex=227
|pokemon=Skarmory
|gender=male
|level=77
|type1=Steel|type2=Flying
|ability=Keen Eye
|move1=Toxic|move1type=Poison
|move2=Aerial Ace|move2type=Flying
|move3=Spikes|move3type=Ground
|move4=Steel Wing|move4type=Steel}}
|{{Pokémon/3
|game=Emerald
|ndex=344
|pokemon=Claydol
|level=75
|type1=Ground|type2=Psychic
|ability=Levitate
|move1=Reflect|move1type=Psychic
|move2=Light Screen|move2type=Psychic
|move3=AncientPower|move3type=Rock
|move4=Earthquake|move4type=Ground}}
|{{Pokémon/3
|game=Emerald
|ndex=306
|pokemon=Aggron
|gender=male
|level=76
|type1=Steel|type2=Rock
|ability=Sturdy
|move1=Thunder|move1type=Electric
|move2=Earthquake|move2type=Ground
|move3=SolarBeam|move3type=Grass
|move4=Dragon Claw|move4type=Dragon}}
{{Party/Div|color={{steel color}}}}
|{{Pokémon/3
|game=Emerald
|ndex=346
|pokemon=Cradily
|gender=male
|level=76
|type1=Rock|type2=Grass
|ability=Suction Cups
|move1=Giga Drain|move1type=Grass
|move2=AncientPower|move2type=Rock
|move3=Ingrain|move3type=Grass
|move4=Confuse Ray|move4type=Ghost}}
|{{Pokémon/3
|game=Emerald
|ndex=348
|pokemon=Armaldo
|gender=male
|level=76
|type1=Rock|type2=Bug
|ability=Battle Armor
|move1=Water Pulse|move1type=Water
|move2=AncientPower|move2type=Rock
|move3=Aerial Ace|move3type=Flying
|move4=Slash|move4type=Normal}}
|{{Pokémon/3
|game=Emerald
|ndex=376
|pokemon=Metagross
|level=78
|type1=Steel|type2=Psychic
|held=Sitrus Berry
|ability=Clear Body
|move1=Earthquake|move1type=Ground
|move2=Psychic|move2type=Psychic
|move3=Meteor Mash|move3type=Steel
|move4=Shadow Ball|move4type=Ghost}}
{{Party/Footer}}
 
==Trainer Hill==
[[File:Trainer Hill E.png|150px|thumb|Trainer Hill]]
{{main|Trainer Hill}}
 
Trainer Hill' is a facility located just north of [[Mauville City]], on {{rt|111|Hoenn}}. Trainer Hill is a tower designed for {{pkmn|Trainer}}s to race and {{pkmn|battle}} through quickly. The concept remains mostly unchanged from the Trainer Tower: each battle mode has a default time and if beaten, offers a rare in-game [[item]] as prizes. The {{player}}'s {{OBP|Pokémon|species}} will not be healed between battles, though recovery items such as {{DL|Revive|Revive}}s and {{DL|Potion|Potion}}s can be used both during and between battles. The prizes here vary depending on the time taken, and all battles conducted here are [[Double Battle]]s. The modes here escalate in difficulty.
 
Battles conducted inside of Trainer Hill do not award [[experience]] or [[Pokémon Dollar|money]]. The [[level]] of the Pokémon used by Trainers will also match your highest-leveled Pokémon.
 
==S.S. Tidal==
With your {{key|III|S.S. Ticket}}, make your way to one of the ports at {{ci|Slateport}} or {{ci|Lilycove}}. Board the ship at the harbour and you will now be on board the S.S. Tidal! [[Scott]] will come and greet you and you can spend some time on the ship. Over here, you can collect [[Leftovers]] from a bin in the basement and someone in one of the cabins will give out {{TM|49|Snatch}}. Of course, there are trainers waiting to battle!
 
 
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Trainers
|-  
|
|
{{trainerheader|water}}
{{Catch/header|ocean|no}}
{{Trainerdiv|water|Cabins}}
{{Catch/div|ocean|Surfing}}
{{Trainerentry|Spr RS Young Couple.png|Young Couple|Lea & Jed|2880|2|370|Luvdisc||45||370|Luvdisc||45||}}
{{Catch/entry3|072|Tentacool|no|no|yes|Surf|5-35|60%|type1=Water|type2=Poison}}
{{Trainerdiv|water}}
{{Catch/entry3|278|Wingull|no|no|yes|Surf|10-30|35%|type1=Water|type2=Flying}}
{{Trainerentry|Spr RS Rich Boy.png|Rich Boy|Garret|9000|1|184|Azumarill|♂|45|Nugget||}}
{{Catch/entry3|279|Pelipper|no|no|yes|Surf|25-30|5%|type1=Water|type2=Flying}}
{{Trainerdiv|water}}
{{Catch/div|ocean|Fishing}}
{{Trainerentry|Spr RS Gentleman.png|Gentleman|Micah|3520|2|310|Manectric|♂|44||310|Manectric|♂|44||}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Old|5-10|70%|type1=Water}}
{{Trainerdiv|water}}
{{Catch/entry3|072|Tentacool|no|no|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}
{{Trainerentry|Spr RS Pokéfan M.png|Pokéfan|Colton|3360|6|300|Skitty||22|Oran Berry|300|Skitty||36|Oran Berry|300|Skitty||40|Oran Berry|300|Skitty||12|Oran Berry|300|Skitty||30|Oran Berry|301|Delcatty||42|Oran Berry|}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Good|10-30|60%|type1=Water}}
{{Trainerdiv|water}}
{{Catch/entry3|072|Tentacool|no|no|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}
{{Trainerentry|Spr RS Lady.png|Lady|Naomi|9000|1|315|Roselia|♀|45|Nugget|}}
{{Catch/entry3|320|Wailmer|no|no|yes|Fish Good|10-30|20%|type1=Water}}
{{Trainerdiv|water}}
{{Catch/entry3|320|Wailmer|no|no|yes|Fish Super|30-45|45%|type1=Water}}
{{Trainerentry|Spr RS Gentleman.png|Gentleman|Thomas|3600|1|335|Zangoose|♂|45||}}
{{Catch/entry3|319|Sharpedo|no|no|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}
{{Trainerdiv|water|Basement}}
{{Catch/entry3|116|Horsea|no|no|yes|Fish Super|25-30|15%|type1=Water}}
{{Trainerentry|Spr RS Sailor.png|Sailor|Phillip|1408<br><small>Potential [[Double Battle]] with Leonard</small>|2|073|Tentacruel||44||067|Machoke|♂|44||}}
{{Catch/footer|ocean}}
{{Trainerdiv|water}}
{{Trainerentry|Spr RS Sailor.png|Sailor|Leonard|1376<br><small>Potential [[Double Battle]] with Phillip</small>|3|066|Machop||43||279|Pelipper|♂|43||067|Machoke|♂|43||}}
{{Trainerfooter|water|3}}
|}
|}
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Items
|-
|
{{itlisth|water}}
{{Itemlist|TM Dark|In the cabins, from a [[non-player character]]|E=yes|display={{TM|49|Snatch}}}}
{{Itemlist|Leftovers|In the basement, in a trash can ''(hidden)''|E=yes|display={{DL|In-battle effect item|Leftovers}}}}
{{itlistfoot|water}}
|}
|}
 
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
After a while, the ship will dock. Exit the ship and board it once again. This time, choose to go to the Battle Frontier!
|- align="center"
 
==Battle Frontier==
[[File:Battle Frontier E.png|300px|right|thumb|Battle Frontier]]
{{main|Battle Frontier (Generation III)|Battle Frontier}}
 
The lady on the left will issue to you a [[Trainer Card (game)#Frontier Pass|Frontier Pass]]. [[Scott]] pops in and invites you to his house, then leaves. If you want, you can talk to the woman on the right or the two men up top for a introduction to the Battle Frontier. When you're ready, leave through the door at the top.
 
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
|-
|
{{Catch/header|building|no}}
{{Catch/div|building|Special}}
{{Catch/entry3|052|Meowth|no|no|yes|Trade|The same as the Traded Pokémon|One|tradenum=300|tradename=Skitty|type1=normal}}
{{Catch/entry3|185|Sudowoodo|no|no|yes|Special|40|One|type1=rock}}
{{Catch/footer|building}}
|}
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Items
! Items
|-  
|-
|
|
{{Itlisth|building}}
{{itlisth|ocean}}
{{Itemlist|Retro Mail|Held by Meowow, a {{p|Meowth}} the player can receive in a trade|E=yes|display={{DL|Mail|Retro Mail}}}}
{{catch/div|ocean|Route 132}}
{{Itemlist|Silver Shield|sprite=SilverShieldSprite|Gift from Scott after winning 50 battles in a row at the Battle Tower|E=yes|display=[[Ornament|Silver Shield]]}}
{{itemlist|Rare Candy|North side of the northwest island|E=yes|display={{DL|Vitamin|Rare Candy}}}}
{{Itemlist|Gold Shield|sprite=GoldShieldSprite|Gift from Scott after winning 100 battles in a row at the Battle Tower|E=yes|display=[[Ornament|Gold Shield]]}}
{{itemlist|Protein|On the ring-shaped patch of shallow water in the southwest|E=yes|display={{DL|Vitamin|Protein}}}}
{{Itemlist|Lansat Berry|Gift from Scott after earning all seven silver Symbols|E=yes}}
{{catch/div|ocean|Route 133}}
{{Itemlist|Starf Berry|Gift from Scott after earning all seven gold Symbols|E=yes}}
{{itemlist|Big Pearl|Southern of the two shallows in the northeast|E=yes|display={{DL|Valuable item|Big Pearl}}}}
{{Itlistfoot|building}}
{{itemlist|Max Revive|Among the rocks in the large shallow water patch in the southeast|E=yes|display={{DL|Revive|Max Revive}}}}
{{itemlist|Star Piece|North side of the northwest island|E=yes|display={{DL|Valuable item|Star Piece}}}}
{{catch/div|ocean|Route 134}}
{{itemlist|Carbos|South side of the largest island|E=yes|display={{DL|Vitamin|Carbos}}}}
{{itemlist|Star Piece|Shallows in the southwest|E=yes|display={{DL|Valuable item|Star Piece}}}}
{{itlistfoot|ocean}}
|}
|}
The Battle Frontier is a fun place to go if you want to show off your battling skills and participate in more difficult battles, and you can purchase valuable items with [[Battle Point]]s you've won. There is an {{DL|Stats judge|In Generation III|old man}} in the house north of the Pokémon Center that can check the [[IV]]s of your Pokémon, if you're into that sort of thing. In a house next to the Battle Tower, you can trade a {{p|Meowth}} for a {{p|Skitty}}, which is on [[Route 116]]. There is also a Level 40 {{p|Sudowoodo}} that people have mistaken for a tree. If you water it with the [[Wailmer Pail]], it will attack and you can choose to capture or defeat it.


In the house south of the Battle Pyramid, will be the Betting man, which will be available after you receiving at least 3 Silver Symbols; here he will ask you to compete in a random facility, which changes daily. You can give him 5, 10, or 15 [[Battle Point|BP]]. If you win, the man will give him back twice the amount you gave him. If you lose, the Battle Points are lost.


[[Scott]] will award you with 1, 2 or 3 [[Battle Point|BP]] depending of amount times you talked to him per each location throughout the game. If you followed to the letter the walkthrough, you will get 3 BP from him.
===Northern path===
Ride the central currents to Swimmer Gilbert, then sail westward to reach a {{DL|Vitamin|Rare Candy}} opposite Black Belt Kiyo on the northwest island. From here, Surf westward through the northern shallows of Route 133 to reach the north side of the route's northwest island. Collect the {{DL|Valuable item|Star Piece}} here, then sail west to the calm waters on Route 134's north side. Take the current south of here to reach the large, thin island. Fight Black Belt Hitoshi and Battle Girl Reyna, collect the nearby {{DL|Vitamin|Carbos}}, then Surf west to reach the shallows outside [[Slateport City]].


===Central path===
Ride the southern currents to the southeast island to fight Fisherman Ronald. Wade into the waters off the north end of the shallows to follow the current to Black Belt Kiyo on the northwest island. Sail westward to ride the current to the southern of two shallows on Route 133, where you'll need to fight Experts Conor and Mollie before collecting the {{DL|Valuable item|Big Pearl}} there. Continue westward to reach the south side of Route 133's northwest island, and battle Bird Keeper Beck. Sail west again to battle Sailor Hudson in the shallows of Route 134's largest island. Head back into the water to follow the current to Slateport City.


Note that the Battle Frontier is for extremely skilled Trainers who can get long win streaks. That is the main purpose of the battle facilities: to train you not to lose. If you win enough battles in each facility, you can fight the Trainer (called the [[Frontier Brains (Hoenn)#Hoenn Frontier Brains|Frontier Brain]]) in charge of the building you're in. It will be a difficult fight, but the Frontier Brains' teams are listed below. The best way to win is to know your enemy!
===To the Depths===
Ride the southern currents to fight Fisherman Ronald on the crescent-shaped island, then sail westward to a calm patch of water surrounded by shallows. Grab the {{DL|Vitamin|Protein}}, then follow the currents westward to be funneled through a bottleneck; this leads to calm waters with two Swimmers, Debra and Franklin. Pass through the rocky southern islet, collecting the {{DL|Revive|Max Revive}} along the way, to reach a rectangular patch of shallow water situated between Routes 133 and 134. Step into the water from the west-central side to reach a deep, dark pit of water surrounded by a ring of rocks. {{m|Dive}} beneath the waves and follow the underwater path southward. The markings on the nearby wall are an ancient form of writing, and translate to ''<sc>Go up here</sc>.'' Surface from this point to emerge in an ancient ruin known as the [[Sealed Chamber]].


====Salon Maiden Anabel's Silver Symbol challenge====
[[File:Sealed Chamber 1R E.png|thumb|left|Sealed Chamber, Entrance]]
{{Party/Single
[[File:Sealed Chamber 2R E.png|thumb|Sealed Chamber, Back Room]]
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}
===Sealed Chamber===
|sprite=Spr E Anabel.png
The [[Sealed Chamber]] is a mysterious ruin located in the depths of {{rt|134|Hoenn}}. The many stone tablets positioned around the chamber feature the same mysterious writing that was found near the underwater entrance. Solving some of [[Hoenn]]'s oldest mysteries hinges on deciphering this age-old system.
|prize=15{{color2|000|Battle Point|BP}}
|class=Salon Maiden
|classlink=Tower Tycoon (Trainer class)
|name=Anabel
|game=E
|location=Battle Frontier (Generation III)#Battle Tower
|locationname=Battle Tower
|pokemon=3}}


|{{Pokémon/3|game=Emerald|ndex=065|pokemon=Alakazam|gender=both
====Entrance====
|ability=Synchronize|ability2=Inner Focus|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Psychic|held=BrightPowder
The first chamber holds ten stone tablets that act as a key to decoding this ancient writing system, known as [[Braille]]. These 28 characters correspond to the 26 letters of the alphabet, as well as the comma and period. Inspect the markings on the cavern's north wall to reveal a phrase, which translates to ''<sc>Dig here</sc>''. Using {{m|Dig|the field move}} causes the wall to fall away, granting you access to a second cavern.
|move1=Ice Punch|move1type=Ice
|move2=ThunderPunch|move2type=Electric
|move3=Fire Punch|move3type=Fire
|move4=Disable|move4type=Normal}}


|{{Pokémon/3|game=Emerald|ndex=244|pokemon=Entei
====Back Room====
|ability=Pressure|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Fire|held=Lum Berry
The central ruins are encircled by {{DL|Sealed Chamber|Mounds 2|six more stone tablets}} which tell of a powerful Pokémon that was sealed away. The message on the north wall reads, ''<sc>First comes {{p|Wailord}}. Last comes {{p|Relicanth}}.</sc>'' Relicanth can be found only in a few underwater areas, while Wailord's pre-evolved form, {{p|Wailmer}}, can be found in many areas with the {{key|III|Good Rod}} or {{key|III|Super Rod}}. Position these Pokémon in their respective places in your party and examine the wall again. This causes a mighty earthquake to rock the Sealed Chamber, while the sound of doors opening echoes from somewhere far away. Three separate ruins have now been opened, and each one holds a legendary Pokémon!
|move1=Fire Blast|move1type=Fire
{{-}}
|move2=Calm Mind|move2type=Psychic
==Route 105==
|move3=Return|move3type=Normal
[[File:Island Cave RSE.png|thumb|left|Island Cave, exterior]]
|move4=Roar|move4type=Normal}}
[[File:Island Cave interior RSE.png|thumb|Island Cave, interior]]
===Island Cave===
The [[Island Cave]] sits on a small isle in the northwest part of {{rt|105|Hoenn}}. Another coded message can be found on the north wall.


|{{Pokémon/3|game=Emerald|ndex=143|pokemon=Snorlax|gender=both
====Entrance====
|ability=Immunity|ability2=Thick Fat|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Normal|held=Quick Claw
Examine the north wall to view the message, which reads, ''<sc>Stay close to the wall. Run around one lap.</sc>'' Close the message box and make a lap of the chamber, staying near the walls. After doing so, a secret passage appears out of nowhere!
|move1=Body Slam|move1type=Normal
|move2=Belly Drum|move2type=Normal
|move3=Yawn|move3type=Normal
|move4=Shadow Ball|move4type=Ghost}}
{{Party/Footer}}


====Salon Maiden Anabel's Gold Symbol challenge====
====Back Room====
{{Party/Single
Follow the passage to the back cavern, where the legendary Pokémon {{p|Regice}} awaits.
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}
|sprite=Spr E Anabel.png
|prize=20{{color2|000|Battle Point|BP}}
|class=Salon Maiden
|classlink=Tower Tycoon (Trainer class)
|name=Anabel
|game=E
|location=Battle Frontier (Generation III)#Battle Tower
|locationname=Battle Tower|
|pokemon=3}}


|{{Pokémon/3|game=Emerald|ndex=243|pokemon=Raikou
{| style="margin: auto;"
|ability=Pressure|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Electric|held=Lum Berry
|
|move1=Thunderbolt|move1type=Electric
{{Pokémon/3|game=Emerald
|move2=Calm Mind|move2type=Psychic
|ndex=378|pokemon=Regice
|move3=Reflect|move3type=Psychic
|type1=Ice
|move4=Rest|move4type=Psychic}}
|level=40
 
|{{Pokémon/3|game=Emerald|ndex=381|pokemon=Latios|gender=male
|ability=Levitate|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Dragon|type2=Psychic|held=BrightPowder
|move1=Psychic|move1type=Psychic
|move2=Dragon Claw|move2type=Dragon
|move3=Calm Mind|move3type=Psychic
|move4=Recover|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=143|pokemon=Snorlax|gender=both
|ability=Immunity|ability2=Thick Fat|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Normal|held=Chesto Berry
|move1=Curse|move1type=???
|move2=Return|move2type=Normal
|move3=Rest|move3type=Psychic
|move4=Shadow Ball|move4type=Ghost}}
{{Party/Footer}}
 
====Palace Maven Spenser's Silver Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}
|sprite=Spr E Spenser.png
|prize=15{{color2|000|Battle Point|BP}}
|class=Palace Maven
|classlink=Palace Maven Spenser
|name=Spenser
|game=E
|location=Battle Frontier (Generation III)#Battle Palace
|locationname=Battle Palace
|pokemon=3}}
 
|{{Pokémon/3|game=Emerald|ndex=169|pokemon=Crobat|gender=both
|ability=Inner Focus|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Poison|type2=Flying|held=BrightPowder
|move1=Fly|move1type=Flying
|move2=Confuse Ray|move2type=Ghost
|move3=Toxic|move3type=Poison
|move4=Double Team|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=289|pokemon=Slaking|gender=both
|ability=Truant|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Normal|held=Scope Lens
|move1=Brick Break|move1type=Fighting
|move2=Shadow Ball|move2type=Ghost
|move3=Earthquake|move3type=Ground
|move4=Swagger|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=131|pokemon=Lapras|gender=both
|ability=Water Absorb|ability2=Shell Armor|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Water|type2=Ice|held=Quick Claw
|move1=Horn Drill|move1type=Normal
|move2=Ice Beam|move2type=Ice
|move3=Confuse Ray|move3type=Ghost
|move4=Protect|move4type=Normal}}
{{Party/Footer}}
 
====Palace Maven Spenser's Gold Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}
|sprite=Spr E Spenser.png
|prize=16{{color2|000|Battle Point|BP}}
|class=Palace Maven
|classlink=Palace Maven Spenser
|name=Spenser
|game=E
|location=Battle Frontier (Generation III)#Battle Palace
|locationname=Battle Palace
|pokemon=3}}
 
|{{Pokémon/3|game=Emerald|ndex=059|pokemon=Arcanine|gender=both
|ability=Intimidate|ability2=Flash Fire|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Fire|held=White Herb
|move1=Overheat|move1type=Fire
|move2=ExtremeSpeed|move2type=Normal
|move3=Roar|move3type=Normal
|move4=Protect|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=289|pokemon=Slaking|gender=both
|ability=Truant|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Normal|held=Scope Lens
|move1=Hyper Beam|move1type=Normal
|move2=Shadow Ball|move2type=Ghost
|move3=Earthquake|move3type=Ground
|move4=Yawn|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=245|pokemon=Suicune
|ability=Pressure|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Water|held=King's Rock
|move1=Surf|move1type=Water
|move2=Bite|move2type=Dark
|move3=Blizzard|move3type=Ice
|move4=Calm Mind|move4type=Psychic}}
{{Party/Footer}}
 
Spenser also has a {{p|Dusclops}} and {{p|Azurill}}, but they won't participate in his battle with you.
 
====Factory Head Noland's Silver and Gold Symbol challenges====
Like the challenger, {{FB|Factory Head|Noland}} uses [[rental Pokémon]]. Therefore, all of his Pokémon are random for both the Gold and Silver Symbols, so he can use any Pokémon except for those that are not admissible in the {{Gdis|Battle Frontier|III}}; these include {{p|Mewtwo}}, {{p|Mew}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Rayquaza}}, {{p|Jirachi}}, and {{p|Deoxys}}.
 
====Pyramid King Brandon's Silver Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}
|sprite=Spr E Brandon.png
|prize=16{{color2|000|Battle Point|BP}}
|class=Pyramid King
|classlink=Pyramid King Brandon
|name=Brandon
|game=E
|location=Battle Frontier (Generation III)#Battle Pyramid
|locationname=Battle Pyramid
|pokemon=3}}
|{{Pokémon/3
|game=Emerald
|ndex=377
|pokemon=Regirock
|ability=Clear Body
|held=Quick Claw
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|type1=Rock
|move1=AncientPower|move1type=Rock
|move2=Superpower|move2type=Fighting
|move3=Earthquake|move3type=Ground
|move4=Explosion|move4type=Normal}}
|{{Pokémon/3
|game=Emerald
|ndex=379
|pokemon=Registeel
|ability=Clear Body
|ability=Clear Body
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Icy Wind|move1type=Ice
|type1=Steel
|move2=Curse|move2type=???
|held=Leftovers
|move3=Superpower|move3type=Fighting
|move1=Metal Claw|move1type=Steel
|move4=AncientPower|move4type=Rock
|move2=Iron Defense|move2type=Steel
}}
|move3=Earthquake|move3type=Ground
|move4=Toxic|move4type=Poison}}
|{{Pokémon/3|game=Emerald|ndex=378|pokemon=Regice|ability=Clear Body|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Ice|held=Chesto Berry|move1=Ice Beam|move1type=Ice|move2=Amnesia|move2type=Psychic|move3=Thunder|move3type=Electric|move4=Rest|move4type=Psychic}}
{{Party/Footer}}
 
====Pyramid King Brandon's Gold Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}
|sprite=Spr E Brandon.png
|prize=19{{color2|000|Battle Point|BP}}
|class=Pyramid King
|classlink=Pyramid King Brandon
|name=Brandon
|game=E
|location=Battle Frontier (Generation III)#Battle Pyramid
|locationname=Battle Pyramid
|pokemon=3}}
|{{Pokémon/3
|game=Emerald
|ndex=144
|pokemon=Articuno
|ability=Pressure
|held=Scope Lens
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|type1=Ice|type2=Flying
|move1=Blizzard|move1type=Ice
|move2=Aerial Ace|move2type=Flying
|move3=Water Pulse|move3type=Water
|move4=Reflect|move4type=Psychic}}
|{{Pokémon/3
|game=Emerald
|ndex=145
|pokemon=Zapdos
|ability=Pressure
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|type1=Electric|type2=Flying
|held=Lum Berry
|move1=Thunder|move1type=Electric
|move2=Detect|move2type=Fighting
|move3=Drill Peck|move3type=Flying
|move4=Light Screen|move4type=Psychic}}
|{{Pokémon/3
|game=Emerald
|ndex=146
|pokemon=Moltres
|ability=Pressure
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|type1=Fire|type2=Flying
|held=BrightPowder
|move1=Fire Blast|move1type=Fire
|move2=Aerial Ace|move2type=Flying
|move3=Hyper Beam|move3type=Normal
|move4=Safeguard|move4type=Normal}}
{{Party/Footer}}
 
====Dome Ace Tucker's Silver Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}
|sprite=Spr E Tucker.png
|prize=13{{color2|000|Battle Point|BP}}
|class=Dome Ace
|classlink=Dome Ace Tucker
|name=Tucker
|game=E
|location=Battle Frontier (Generation III)#Battle Dome
|locationname=Battle Dome
|pokemon=3}}
 
|{{Pokémon/3|game=Emerald|ndex=260|pokemon=Swampert|gender=both
|ability=Torrent|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Water|type2=Ground|held=Focus Band
|move1=Surf|move1type=Water
|move2=Ice Beam|move2type=Ice
|move3=Earthquake|move3type=Ground
|move4=Counter|move4type=Fighting}}
 
|{{Pokémon/3|game=Emerald|ndex=373|pokemon=Salamence|gender=both
|ability=Intimidate|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Dragon|type2=Flying|held=Lum Berry
|move1=Dragon Claw|move1type=Dragon
|move2=Aerial Ace|move2type=Flying
|move3=Earthquake|move3type=Ground
|move4=Brick Break|move4type=Fighting}}
 
|{{Pokémon/3|game=Emerald|ndex=006|pokemon=Charizard|gender=both
|ability=Blaze|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Fire|type2=Flying|held=White Herb
|move1=Overheat|move1type=Fire
|move2=Aerial Ace|move2type=Flying
|move3=Earthquake|move3type=Ground
|move4=Rock Slide|move4type=Rock}}
{{Party/Footer}}
 
====Dome Ace Tucker's Gold Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}
|sprite=Spr E Tucker.png
|prize=15{{color2|000|Battle Point|BP}}
|class=Dome Ace
|classlink=Dome Ace Tucker
|name=Tucker
|game=E
|location=Battle Frontier (Generation III)#Battle Dome
|locationname=Battle Dome
|pokemon=3}}
 
|{{Pokémon/3|game=Emerald|ndex=260|pokemon=Swampert|gender=both
|ability=Torrent|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Water|type2=Ground|held=Leftovers
|move1=Surf|move1type=Water
|move2=Ice Beam|move2type=Ice
|move3=Earthquake|move3type=Ground
|move4=Mirror Coat|move4type=Psychic}}
 
|{{Pokémon/3|game=Emerald|ndex=376|pokemon=Metagross
|ability=Clear Body|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Steel|type2=Psychic|held=Quick Claw
|move1=Meteor Mash|move1type=Steel
|move2=Psychic|move2type=Psychic
|move3=Earthquake|move3type=Ground
|move4=Protect|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|gender=female|ndex=380|pokemon=Latias
|ability=Levitate|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Dragon|type2=Psychic|held=Chesto Berry
|move1=Psychic|move1type=Psychic
|move2=Calm Mind|move2type=Psychic
|move3=Thunderbolt|move3type=Electric
|move4=Rest|move4type=Psychic}}
{{Party/Footer}}
 
====Arena Tycoon Greta's Silver Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}
|sprite=Spr E Greta.png
|prize=12{{color2|000|Battle Point|BP}}
|class=Arena Tycoon
|classlink=Arena Tycoon Greta
|name=Greta
|game=E
|location=Battle Frontier (Generation III)#Battle Arena
|locationname=Battle Arena
|pokemon=3}}
|{{Pokémon/3
|game=Emerald
|ndex=214
|pokemon=Heracross
|gender=both
|ability=Swarm|ability2=Guts
|type1=Bug|type2=Fighting
|held=Salac Berry
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Megahorn|move1type=Bug
|move2=Rock Tomb|move2type=Rock
|move3=Endure|move3type=Normal
|move4=Reversal|move4type=Fighting}}
|{{Pokémon/3
|game=Emerald
|ndex=197
|pokemon=Umbreon
|gender=both
|type1=Dark
|ability=Synchronize
|held=Leftovers
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Faint Attack|move1type=Dark
|move2=Psychic|move2type=Psychic
|move3=Confuse Ray|move3type=Ghost
|move4=Body Slam|move4type=Normal}}
|{{Pokémon/3
|game=Emerald
|ndex=292
|pokemon=Shedinja
|type1=Bug|type2=Ghost
|ability=Wonder Guard
|held=BrightPowder
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Shadow Ball|move1type=Ghost
|move2=Return|move2type=Normal
|move3=Aerial Ace|move3type=Flying
|move4=Confuse Ray|move4type=Ghost}}
{{Party/Footer}}
 
====Arena Tycoon Greta's Gold Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}
|sprite=Spr E Greta.png
|prize=13{{color2|000|Battle Point|BP}}
|class=Arena Tycoon
|classlink=Arena Tycoon Greta
|name=Greta
|game=E
|location=Battle Frontier (Generation III)#Battle Arena
|locationname=Battle Arena
|pokemon=3}}
|{{Pokémon/3
|game=Emerald
|ndex=197
|pokemon=Umbreon
|gender=both
|type1=Dark
|ability=Synchronize
|held=Chesto Berry
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Double-Edge|move1type=Normal
|move2=Psychic|move2type=Psychic
|move3=Confuse Ray|move3type=Ghost
|move4=Rest|move4type=Psychic}}
|{{Pokémon/3
|game=Emerald
|ndex=094
|pokemon=Gengar
|gender=both
|type1=Ghost|type2=Poison
|ability=Levitate
|held=Leftovers
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Psychic|move1type=Psychic
|move2=Hypnosis|move2type=Psychic
|move3=Dream Eater|move3type=Psychic
|move4=Destiny Bond|move4type=Ghost}}
|{{Pokémon/3
|game=Emerald
|ndex=286
|pokemon=Breloom
|gender=both
|type1=Grass
|type2=Fighting
|ability=Effect Spore
|held=Lum Berry
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|move1=Focus Punch|move1type=Fighting
|move2=Spore|move2type=Grass
|move3=Giga Drain|move3type=Grass
|move4=Headbutt|move4type=Normal}}
{{Party/Footer}}
 
====Pike Queen Lucy's Silver Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}
|sprite=Spr E Lucy.png
|prize=11{{color2|000|Battle Point|BP}}
|class=Pike Queen
|classlink=Pike Queen Lucy
|name=Lucy
|game=E
|location=Battle Frontier (Generation III)#Battle Pike
|locationname=Battle Pike
|pokemon=3}}
 
|{{Pokémon/3|game=Emerald|ndex=336|pokemon=Seviper|gender=both
|ability=Shed Skin|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Poison|held=Quick Claw
|move1=Poison Fang|move1type=Poison
|move2=Crunch|move2type=Dark
|move3=Giga Drain|move3type=Grass
|move4=Swagger|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=213|pokemon=Shuckle|gender=both
|ability=Sturdy|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Bug|type2=Rock|held=Chesto Berry
|move1=Toxic|move1type=Poison
|move2=Sandstorm|move2type=Rock
|move3=Protect|move3type=Normal
|move4=Rest|move4type=Psychic}}
 
|{{Pokémon/3|game=Emerald|ndex=350|pokemon=Milotic|gender=both
|ability=Marvel Scale|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Water|held=Leftovers
|move1=Surf|move1type=Water
|move2=Mirror Coat|move2type=Psychic
|move3=Ice Beam|move3type=Ice
|move4=Recover|move4type=Normal}}
{{Party/Footer}}
 
====Pike Queen Lucy's Gold Symbol challenge====
{{Party/Single
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}
|sprite=Spr E Lucy.png
|prize=18{{color2|000|Battle Point|BP}}
|class=Pike Queen
|classlink=Pike Queen Lucy
|name=Lucy
|game=E
|location=Battle Frontier (Generation III)#Battle Pike
|locationname=Battle Pike
|pokemon=3}}
 
|{{Pokémon/3|game=Emerald|ndex=336|pokemon=Seviper|gender=both
|ability=Shed Skin|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Poison|held=Focus Band
|move1=Sludge Bomb|move1type=Poison
|move2=Crunch|move2type=Dark
|move3=Giga Drain|move3type=Grass
|move4=Swagger|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=208|pokemon=Steelix|gender=both
|ability=Rock Head|ability2=Sturdy|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Steel|type2=Ground|held=BrightPowder
|move1=Earthquake|move1type=Ground
|move2=Screech|move2type=Normal
|move3=Rock Slide|move3type=Rock
|move4=Explosion|move4type=Normal}}
 
|{{Pokémon/3|game=Emerald|ndex=130|pokemon=Gyarados|gender=both
|ability=Intimidate|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}|type1=Water|type2=Flying|held=Chesto Berry
|move1=Return|move1type=Normal
|move2=Dragon Dance|move2type=Dragon
|move3=Roar|move3type=Normal
|move4=Rest|move4type=Psychic}}
{{Party/Footer}}
 
==Artisan Cave==
[[File:Artisan Cave entrance E.png|200px|left|thumb|Entrance to Artisan Cave]]
[[File:Artisan Cave B1F E.png|170px|thumb|Artisan Cave B1F]]
 
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
|-
|
{{Catch/header|cave|no}}
{{Catch/entry3|235|Smeargle|no|no|yes|Cave|40-50|100%|type1=Normal}}
{{Catch/footer|cave}}
|}
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Items
|-
|
{{itlisth|cave}}
{{Itemlist|Iron|B1F, on a rock just east of the entrance ''(hidden)''|E=yes|display={{DL|Vitamin|Iron}}}}
{{Itemlist|Zinc|B1F, on a lone rock north of the HP Up ''(hidden)''|E=yes|display={{DL|Vitamin|Zinc}}}}
{{Itemlist|HP Up|B1F, southeast of the map, south of the Zinc|E=yes|display={{DL|Vitamin|HP Up}}}}
{{Itemlist|Calcium|B1F, right of two rocks north and center of the map, on the higher ledge left of the ladder ''(hidden)''|E=yes|display={{DL|Vitamin|Calcium}}}}
{{Itemlist|Protein|B1F, on a rock at the most northwest point of the map ''(hidden)''|E=yes|display={{DL|Vitamin|Protein}}}}
{{Itemlist|Carbos|1F, at the end of the eastern path from the exit|E=yes|display={{DL|Vitamin|Carbos}}}}
{{itlistfoot|cave}}
|}
|}




Smeargle can only be found in [[Artisan Cave]] located near the [[Battle Frontier]]. The only move a wild Smeargle knows is its [[signature move]], {{m|Sketch}}, which can ''permanently'' copy nearly every move and only has 1 PP. Therefore, it may be a good idea to use a move that avoids damage on the first turn of battle such as {{m|Protect}} or {{m|Dig}}. Smeargle will then be forced to use {{m|Struggle}}, making an easy capture, yet you will keep the Sketch for your own use. Smeargle learns Sketch every 10 levels and also from the [[Move Reminder]]. Therefore, it is possible to come up with practically any moveset. Male Smeargle can also be used for breeding moves to other Pokémon.
==Route 111==
[[File:Desert Ruins RSE.png|thumb|left|Desert Ruins, exterior]]
[[File:Desert Ruins interior RSE.png|thumb|Desert Ruins, interior]]
===Desert Ruins===
The [[Desert Ruins]] lie among the dunes of {{rt|111|Hoenn}}. Another coded message can be found on the north wall.


====Entrance====
Examine the north wall to view the message, which reads, ''<sc>Left, left, down, down. Then, use Rock Smash.</sc>'' Close the message box and move exactly as instructed, two steps west and two steps south. Have a Pokémon use {{m|Rock Smash}} from this location, and a secret passage opens in the north wall!


==Weather Institute==
====Back Room====
There is a meteorologist here that has found unusual weather patterns. On certain Routes, there will be a [[Rain|downpour]] or [[Harsh sunlight|unusually bright sunlight]]. Routes with unusual weather are where either [[Terra Cave]] or [[Marine Cave]] will appear. The caves are where {{p|Groudon}} and {{p|Kyogre}} await, respectively. But you have to get to the Route that the cave is on very quickly. If you don't, the cave will vanish and its counterpart will be available instead! Before you start chasing these miraculously teleporting caves, keep in mind that Kyogre and Groudon are Level 70 and extremely powerful.
Follow the passage to the back cavern, where the legendary Pokémon {{p|Regirock}} awaits.


==Catching the Super-Ancient Pokémon==
{| style="margin: auto;"
===Marine Cave===
[[File:Hoenn Marine Cave Map.png|thumb|257px|Marine Cave locations]]
[[Marine Cave]] can appear on the following routes, depending on the scientist's indication of unusually heavy rain:
* {{rt|105|Hoenn}}
* {{rt|125|Hoenn}}
* {{rt|127|Hoenn}}
* {{rt|129|Hoenn}}
 
When you arrive at the route the scientist indicated, you must find and dive into a small dive square somewhere on the route. Resurface, enter the cave there, and find {{p|Kyogre}} in a pool of water at the back. It is stationary and will not disappear, so don't worry about leaving the cave to return later if you feel you can't fight it yet. You can even enter battle with it and then run away, and it will still be there. However, if you defeat it, it will disappear forever, so be careful!
 
{{Pokémon/3
|game=Emerald
|ndex=382
|pokemon=Kyogre
|ability=Drizzle
|level=70
|type1=Water
|move1=Hydro Pump|move1type=Water
|move2=Rest|move2type=Psychic
|move3=Sheer Cold|move3type=Ice
|move4=Double-Edge|move4type=Normal}}
 
When you feel prepared to capture Kyogre, make sure that you have 40 or more [[Net Ball]]s/[[Timer Ball]]s in your [[Bag]]. Net Ball is the one that works best on {{type|Water}}s; however, Timer Ball can be even better if used after the twentieth turn. Anyway, navigate your way to the end of Marine Cave, '''save your game''', and talk to Kyogre to initiate a battle. Lower its HP bar to red with a good {{t|Grass}}- or {{t|Electric}}-type attack and use other moves, if necessary, to get its HP to the ideal zone. Keep throwing Net Balls until you catch it. It's important to keep in mind that Kyogre knows {{m|Rest}}, a move which completely restores its HP and removes [[status condition]]s. However, Kyogre then has to sleep for three turns and its [[catch rate]] is increased during that time. Also, watch out for {{m|Hydro Pump}}, a powerful move which has [[STAB]] and greatly increases in power because of {{a|Drizzle|the rain}}, and the [[One-hit knockout move|One-hit KO move]] {{m|Sheer Cold}}. Be careful of {{m|Double-Edge}} as well, since Kyogre receives [[recoil]] damage after using it, which is risky if it has low HP. Remember, if you accidentally defeat Kyogre, you can [[soft reset]] the game, since you saved beforehand.
 
===Terra Cave===
[[File:Hoenn Terra Cave Locations Map.png|257px|thumb|Terra Cave locations]]
[[Terra Cave]] can appear on the following routes, depending on the scientist's indication of unusually bright sunlight:
* {{rt|114|Hoenn}}
* {{rt|115|Hoenn}}
* {{rt|116|Hoenn}}
* {{rt|118|Hoenn}}
 
When you arrive at the route the scientist indicated, you must find the cave bathed in bright sunlight on the route. (On Route 114, you will need {{m|Waterfall}} to access it.) Enter the cave and find {{p|Groudon}} in a pool of lava at the back. It is stationary and will not disappear, so don't worry about leaving the cave to return later if you feel you can't fight it yet. You can even enter battle with it and then run away, and it will still be there. (Don't defeat it, however, unless you are going to trade someone for it or don't plan on capturing it at all.)
 
{{Pokémon/3
|game=Emerald
|ndex=383
|pokemon=Groudon
|ability=Drought
|level=70
|type1=Ground
|move1=Fire Blast|move1type=Fire
|move2=Rest|move2type=Psychic
|move3=Fissure|move3type=Ground
|move4=SolarBeam|move4type=Grass}}
 
When you're prepared to capture Groudon, make sure that you have 40 or more [[Ultra Ball]]s/Timer Balls in your Bag. Ultra Balls will provide the highest [[catch rate]] in this battle, being overtaken for Timer Balls if the battle lasted several turns. Once you've gotten through the cave to Groudon, '''save your game''' and then talk to it to start a battle. Use a good {{t|Ice}}-, {{t|Grass}}-, or {{t|Water}}-type move and then attacks that do normal damage to get Groudon's HP bar down to red. Then, throw Ultra Balls until you catch it. Like Kyogre, Groudon knows {{m|Rest}} and can therefore heal itself, but its [[catch rate]] increases while it's sleeping. {{a|Drought|Groudon's Ability}} causes {{m|Fire Blast}}'s power to increase by 50% and allows {{m|SolarBeam}} to be used without charging, so watch out! Any Pokémon hit by {{m|Fissure}} will [[One-hit knockout move|instantly faint]]. Since you saved beforehand, you can turn off the power to reset the game if something goes wrong in this battle.
 
===Sky Pillar===
[[File:Sky Pillar 2F after E.png|180px|left|thumb|Sky Pillar 2F]]
[[File:Sky Pillar 3F after E.png|180px|thumb|Sky Pillar 3F]]
[[File:Sky Pillar 4F after E.png|180px|thumb|Sky Pillar 4F]]
{| class="expandable" style="margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};"
|- style="text-align:center"
! Available Pokémon
|-
|
|
{{Catch/header|ruins|no}}
{{Pokémon/3|game=Emerald
{{Catch/div|ruins|1F, 3F}}
|ndex=377|pokemon=Regirock
{{Catch/entry3|042|Golbat|no|no|yes|1F, 3F|34-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|302|Sableye|no|no|yes|1F, 3F|33-34|30%|type1=Dark|type2=Ghost}}
{{Catch/entry3|344|Claydol|no|no|yes|1F, 3F|36-38|25%|type1=Ground|type2=Psychic}}
{{Catch/entry3|354|Banette|no|no|yes|1F, 3F|37-38|15%|type1=Ghost}}
{{Catch/div|ruins|5F}}
{{Catch/entry3|042|Golbat|no|no|yes|5F|34-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|302|Sableye|no|no|yes|5F|33-34|30%|type1=Dark|type2=Ghost}}
{{Catch/entry3|344|Claydol|no|no|yes|5F|36-38|19%|type1=Ground|type2=Psychic}}
{{Catch/entry3|354|Banette|no|no|yes|5F|37-38|15%|type1=Ghost}}
{{Catch/entry3|334|Altaria|no|no|yes|5F|38-39|6%|type1=Dragon|type2=Flying}}
{{Catch/div|ruins|Special}}
{{Catch/entry3|384|Rayquaza|no|no|yes|Special|70|One|type1=Dragon|type2=Flying}}
{{Catch/footer|ruins}}
|}
 
''Note: Rayquaza can be caught any time after it has stopped the fight between Groudon and Kyogre.''
 
Rayquaza will be waiting at the top level of the Sky Pillar, which is just a short {{m|Surf}} from [[Pacifidlog Town]]. You will need a [[Mach Bike]] to ride past the [[Cracked tile#Generation III|cracked tiles]]. The tower has crumbled since you've been here last, and will be a lot harder to get through! Every other floor will have a lot of cracked tiles, but the floors with cracked tiles do not have [[wild Pokémon]].
 
{{Pokémon/3
|game=Emerald
|ndex=384
|pokemon=Rayquaza
|ability=Air Lock
|level=70
|type1=Dragon
|type2=Flying
|move1=Fly|move1type=Flying
|move2=Rest|move2type=Psychic
|move3=ExtremeSpeed|move3type=Normal
|move4=Outrage|move4type=Dragon}}
 
Before talking to Rayquaza, '''save the game'''. Make sure you bring 40 or more Ultra Balls/Timer Balls and have your party at full health. When you're ready, talk to Rayquaza. It's a {{t|Dragon}}/{{t|Flying}}-type and therefore has a 4× weakness to {{type|Ice}} moves. Use a powerful {{t|Rock}}-, {{t|Dragon}}-, or {{t|Ice}}-type move to bring it down to low health and hopefully Freeze it. Be wary of {{m|ExtremeSpeed}}, which [[Priority|always goes first]] and can possibly take your Pokémon down in a few shots before you can do much. Rayquaza also knows {{m|Fly}}, {{m|Rest}} to heal itself, and the extremely powerful attack {{m|Outrage}}. Once Rayquaza's HP bar is down to yellow or red, inflict a status condition such as {{status|sleep}} or {{status|paralysis}}. Take it down to low health with normally effective moves or {{m|False Swipe}}, then keep throwing Ultra Balls or Timer Balls (if the battle lasted several turns). If (and when) Rayquaza heals itself with Rest, use the opportunity to gets its HP down again and catch it while it's still sleeping.
 
Remember that if you knock out Rayquaza, accidentally run away, or if it defeats you, you can reset the game and try again.
 
==Catching the Regis==
''Note: The [[Regis]] can be caught any time after you have seven [[Badge]]s.''
 
These interesting creatures are considerably easier to catch than Kyogre or Groudon because they are each only Level 40. Each one is in a tiny cave on a different route, accessible only after the [[Sealed Chamber]]'s puzzle has been solved.
 
===Unlocking the Sealed Chamber===
[[File:Sealed Chamber underwater RSE.png|100px|left|thumb|The underwater path to the Sealed Chamber]]
[[File:Sealed Chamber 1R E.png|180px|thumb|First room of Sealed Chamber]]
[[File:Sealed Chamber 2R E.png|180px|thumb|Second room of Sealed Chamber]]
 
 
'''You will need {{m|Surf}}, {{m|Dive}}, a {{p|Relicanth}}, a {{p|Wailord}}, and a Pokémon knowing {{m|Dig}} to successfully open the Sealed Chamber.''' A Relicanth can be caught in underwater patches of [[seaweed]], and Wailord evolves from {{p|Wailmer}} at Level 40 and is also extremely rarely found on {{rt|129|Hoenn}}. (Evolving Wailord from Wailmer is much easier than trying to find a wild one, since it has a 1% encounter rate). Whereas Dig, can be learned by {{p|Trapinch}} at level 41 or {{p|Nincada}} at level 45.
 
On {{rt|134|Hoenn}}, there is a certain spot where you can use {{m|Dive}}. Dive there, and once you're underwater, head through the door and continue traveling south to reach a strange inscription. this inscription is coded in [[Braille]]. At the exact spot in front of the inscription, use Dive again. You will now be in a mysterious cave filled with mounds of earth. Position Wailord in the first slot of your party and Relicanth in the sixth. At the north end of the cave, there is another inscription. Use Dig right in front of it to open the door to the next room. In the second room, read the inscription in the northern part of the room and there will be an earthquake! The Regis are now unlocked.
 
 
 
====Regirock====
[[File:Desert Ruins RSE.png|180px|left|thumb|Outside of Desert Ruins]]
{{p|Regirock}} awaits in the [[Desert Ruins]] of {{rt|111|Hoenn}}'s [[desert]]. You will need {{m|Rock Smash}}. This braille inscription says, "<sc>Left, left, down, down. Then, use Rock Smash.</sc>" Read the inscription and take two steps west and two steps south. Then, use Rock Smash and the door will open.
Before you start the battle, make sure that you have 45 or more [[Ultra Ball]]s/[[Timer Ball]]s with you. Timer Ball can be even better than Ultra Ball if used after the thirtieth turn. It will take 10, 20, 30, or maybe even 40 tries to catch this Pokémon. If you think you're ready, '''save your game''' and then talk to Regirock. (Prepare for some interesting battle music.)
 
{{Pokémon/3
|game=Emerald
|ndex=377
|pokemon=Regirock
|type1=Rock
|type1=Rock
|level=40
|level=40
|ability=Clear Body
|ability=Clear Body
|move1=Rock Throw|move1type=Rock|move1cat=Physical
|move1=Rock Throw|move1type=Rock
|move2=Curse|move2type=???|move2cat=Status
|move2=Curse|move2type=???
|move3=Superpower|move3type=Fighting|move3cat=Physical
|move3=Superpower|move3type=Fighting
|move4=AncientPower|move4type=Rock|move4cat=Physical}}
|move4=AncientPower|move4type=Rock
}}
|}


Regirock is weak to Fighting-, {{t|Ground}}-, {{t|Grass}}-, {{t|Steel}}-, and {{t|Water}}-type moves. Use a supereffective move or two to get Registeel's HP down to under half, and then use normally effective or "not very effective" attacks to gets its HP down to red. Then, throw Ultra Balls/Timer Balls until you catch it, making sure to watch out for {{m|Rock Throw}}, {{m|Superpower}}, and {{m|AncientPower}}! Regirock's base Attack of 100 (which can boost with {{m|Curse}}) can be a real threat. Don't use Pokémon weak to Rock or Fighting in this battle unless they are extremely high-leveled. If things go wrong, turn off the power and things will be OK again. Always save beforehand when attempting to capture Legendary Pokémon unless you're using a [[Master Ball]].


====Regice====
==Route 120==
[[File:Island Cave RSE.png|180px|left|thumb|Outside of Island Cave]]
[[File:Ancient Tomb RSE.png|thumb|left|Ancient Tomb, exterior]]
[[File:Ancient Tomb interior E.png|thumb|Ancient Tomb, interior]]
===Ancient Tomb===
The [[Ancient Tomb]] stands on the southwest plateau of {{rt|120|Hoenn}}. Another coded message can be found on the north wall.


{{p|Regice}} awaits in the [[Island Cave]], accessible by Surf on {{rt|105|Hoenn}}. This cave also has a puzzle, but it's easy. Following the braille inscription's directions ("<sc>Stay close to the wall. Run around one lap.</sc>"), walk clockwise once around the inside of the cave, staying as close to the wall as possible. If you do it right, the door will open.
====Entrance====
Examine the north wall to view the message, which reads, ''<sc>Those who inherit our will, shine in the middle.</sc>'' Close the message box and move to the center of the cave. Have a Pokémon use {{m|Flash}} from this location, and a secret passage appears out of nowhere!


Before you talk to Regice to start the battle, make sure that you have 45 or more Ultra Balls/Timer Balls with you. It will take 10, 20, 30, or maybe even 40 tries to catch this Pokémon. If you think you're ready, '''save your game''' and then talk to Regice.
====Back Room====
{{-}}
Follow the passage to the back cavern, where the legendary Pokémon {{p|Registeel}} awaits.
{{Pokémon/3
|game=Emerald
|ndex=378
|pokemon=Regice
|type1=Ice
|level=40
|ability=Clear Body
|move1=Icy Wind|move1type=Ice|move1cat=Special
|move2=Curse|move2type=???|move2cat=Status
|move3=Superpower|move3type=Fighting|move3cat=Physical
|move4=AncientPower|move4type=Rock|move4cat=Physical}}


Regice is weak to {{t|Fire}}-, {{t|Steel}}-, {{t|Rock}}-, and {{t|Fighting}}-type moves. Don't take it lightly because of all these weaknesses— its defensive stats are massive, with Special Defense in particular being truly astounding. The only one of its attacks you need to be wary of is {{m|Icy Wind}}. With Regice's abysmal Attack, {{m|Superpower}} and {{m|AncientPower}} won't do much. Get its HP down to red and then keep chucking Ultra Balls or Timer Balls (if the battle lasted several turns) until you catch it. If something goes wrong, like if you accidentally knock Regice out or it knocks itself out with {{m|Struggle}}, simply turn off your game (if you saved beforehand as instructed) and everything will be OK again.
{| style="margin: auto;"
 
|
====Registeel====
{{Pokémon/3|game=Emerald
[[File:Ancient Tomb RSE.png|180px|left|thumb|Outside of Ancient Tomb]]
|ndex=379|pokemon=Registeel
{{p|Registeel}} awaits in the [[Ancient Tomb]] on {{rt|120|Hoenn}}. You will need {{m|Flash}}. The inscription reads "<sc>Those who inherit our will, shine in the middle.</sc>" this time. What you need to do is stand in the center of the cave and use Flash. If you do it right, the door will open. You know the drill— just like with the other two Regis, first make sure that you have 45 or more Ultra Balls/Timer Balls with you, then '''save your game''' and then talk to Registeel.
 
{{Pokémon/3
|game=Emerald
|ndex=379
|pokemon=Registeel
|type1=Steel
|type1=Steel
|level=40
|level=40
|ability=Clear Body
|ability=Clear Body
|move1=Metal Claw|move1type=Steel|move1cat=Physical
|move1=Metal Claw|move1type=Steel
|move2=Curse|move2type=???|move2cat=Status
|move2=Curse|move2type=???
|move3=Superpower|move3type=Fighting|move3cat=Physical
|move3=Superpower|move3type=Fighting
|move4=AncientPower|move4type=Rock|move4cat=Physical}}
|move4=AncientPower|move4type=Rock
 
}}
Registeel is weak to Fighting-, {{t|Ground}}-, and Fire-type moves. Keep in mind that its Defense and Special Defense are quite good. Use a supereffective move or two to get Registeel's HP down to under half, and then use {{type|Electric}} or {{type|Water}} attacks to gets its HP down to red. Then, throw Ultra Balls or Timer Balls (if the battle lasted several turns) until you catch it. (Remember, if you mess up in some way, turning off the power will fix everything since you saved the game beforehand.)
 
Now that you've caught all the Legendary Pokémon in the game, there aren't any official quests left, except completing the Pokédex! With 386 Pokémon in this game, it'll be harder than it was in the past two generations, and you'll need to [[trade]] with other games to get them all, but completing the [[National Pokédex]] is an achievable goal.
 
==Johto Starters==
Once you trade between the other games and collect the Pokémon necessary to complete the Hoenn Pokédex (excluding the event Pokémon), you can go to [[Professor Birch]]'s lab in [[Littleroot Town]] to collect a prize to help along the quest of completing the National Pokédex. Once he confirms your Hoenn Pokédex is completed, Professor Birch will give you a gift of one of three Pokémon that can only found in another region, which are the Johto starters.
 
 
{| align="center" style="background: #{{johto color light}}; -moz-border-radius: 10px; border: 3px solid #{{johto color dark}}" cellpadding="2"
|-
! style="background: #{{grass color light}}; border: 1px solid #{{grass color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[File:Spr 3e 152.png]]
! style="background: #{{fire color light}}; border: 1px solid #{{fire color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[File:Spr 3e 155.png]]
! style="background: #{{water color light}}; border: 1px solid #{{water color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[File:Spr 3e 158.png]]
|-
! style="background: #{{grass color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Chikorita}}</b>
! style="background: #{{fire color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Cyndaquil}}</b>
! style="background: #{{water color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Totodile}}</b>
|}
|}


You can also perfect your skills at the Battle Frontier. This concludes the Emerald walkthrough!




{{WalkthroughPrevNext |
{{WalkthroughPrevNext
game=Emerald |
|game=Emerald
game2=Emerald |
|gamename=Emerald
gamename=Emerald|
|prevsection=16
prev=yes |
|prevname=Sootopolis Gym, Abandoned Ship, New Mauville, Pacifidlog Town
next=no |
|nextsection=18
prevsection=16 |
|nextname=Ever Grande City, Victory Road
nextsection=no |
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}}



Revision as of 16:39, 22 August 2016

Routes 132, 133, and 134

Route 132
Route 133
Route 134

The waters of Routes 132, 133, and 134 hold strong ocean currents that make travel difficult. While moving primarily westbound, these currents can send you sailing in almost any direction. This makes it necessary to revisit the area in order to explore every island.


Northern path

Ride the central currents to Swimmer Gilbert, then sail westward to reach a Rare Candy opposite Black Belt Kiyo on the northwest island. From here, Surf westward through the northern shallows of Route 133 to reach the north side of the route's northwest island. Collect the Star Piece here, then sail west to the calm waters on Route 134's north side. Take the current south of here to reach the large, thin island. Fight Black Belt Hitoshi and Battle Girl Reyna, collect the nearby Carbos, then Surf west to reach the shallows outside Slateport City.

Central path

Ride the southern currents to the southeast island to fight Fisherman Ronald. Wade into the waters off the north end of the shallows to follow the current to Black Belt Kiyo on the northwest island. Sail westward to ride the current to the southern of two shallows on Route 133, where you'll need to fight Experts Conor and Mollie before collecting the Big Pearl there. Continue westward to reach the south side of Route 133's northwest island, and battle Bird Keeper Beck. Sail west again to battle Sailor Hudson in the shallows of Route 134's largest island. Head back into the water to follow the current to Slateport City.

To the Depths

Ride the southern currents to fight Fisherman Ronald on the crescent-shaped island, then sail westward to a calm patch of water surrounded by shallows. Grab the Protein, then follow the currents westward to be funneled through a bottleneck; this leads to calm waters with two Swimmers, Debra and Franklin. Pass through the rocky southern islet, collecting the Max Revive along the way, to reach a rectangular patch of shallow water situated between Routes 133 and 134. Step into the water from the west-central side to reach a deep, dark pit of water surrounded by a ring of rocks. Dive beneath the waves and follow the underwater path southward. The markings on the nearby wall are an ancient form of writing, and translate to Go up here. Surface from this point to emerge in an ancient ruin known as the Sealed Chamber.

Sealed Chamber, Entrance
Sealed Chamber, Back Room

Sealed Chamber

The Sealed Chamber is a mysterious ruin located in the depths of Route 134. The many stone tablets positioned around the chamber feature the same mysterious writing that was found near the underwater entrance. Solving some of Hoenn's oldest mysteries hinges on deciphering this age-old system.

Entrance

The first chamber holds ten stone tablets that act as a key to decoding this ancient writing system, known as Braille. These 28 characters correspond to the 26 letters of the alphabet, as well as the comma and period. Inspect the markings on the cavern's north wall to reveal a phrase, which translates to Dig here. Using the field move causes the wall to fall away, granting you access to a second cavern.

Back Room

The central ruins are encircled by six more stone tablets which tell of a powerful Pokémon that was sealed away. The message on the north wall reads, First comes Wailord. Last comes Relicanth. Relicanth can be found only in a few underwater areas, while Wailord's pre-evolved form, Wailmer, can be found in many areas with the Good Rod or Super Rod. Position these Pokémon in their respective places in your party and examine the wall again. This causes a mighty earthquake to rock the Sealed Chamber, while the sound of doors opening echoes from somewhere far away. Three separate ruins have now been opened, and each one holds a legendary Pokémon!

Route 105

File:Island Cave RSE.png
Island Cave, exterior
Island Cave, interior

Island Cave

The Island Cave sits on a small isle in the northwest part of Route 105. Another coded message can be found on the north wall.

Entrance

Examine the north wall to view the message, which reads, Stay close to the wall. Run around one lap. Close the message box and make a lap of the chamber, staying near the walls. After doing so, a secret passage appears out of nowhere!

Back Room

Follow the passage to the back cavern, where the legendary Pokémon Regice awaits.

Spr 3e 378.png
Type:
Ice Unknown
Ability:
Clear Body
Held item:
None
Regice Lv.40
Icy Wind
Ice
Curse
???
Superpower
Fighting
AncientPower
Rock


Route 111

File:Desert Ruins RSE.png
Desert Ruins, exterior
Desert Ruins, interior

Desert Ruins

The Desert Ruins lie among the dunes of Route 111. Another coded message can be found on the north wall.

Entrance

Examine the north wall to view the message, which reads, Left, left, down, down. Then, use Rock Smash. Close the message box and move exactly as instructed, two steps west and two steps south. Have a Pokémon use Rock Smash from this location, and a secret passage opens in the north wall!

Back Room

Follow the passage to the back cavern, where the legendary Pokémon Regirock awaits.

Spr 3e 377.png
Type:
Rock Unknown
Ability:
Clear Body
Held item:
None
Regirock Lv.40
Rock Throw
Rock
Curse
???
Superpower
Fighting
AncientPower
Rock


Route 120

File:Ancient Tomb RSE.png
Ancient Tomb, exterior
Ancient Tomb, interior

Ancient Tomb

The Ancient Tomb stands on the southwest plateau of Route 120. Another coded message can be found on the north wall.

Entrance

Examine the north wall to view the message, which reads, Those who inherit our will, shine in the middle. Close the message box and move to the center of the cave. Have a Pokémon use Flash from this location, and a secret passage appears out of nowhere!

Back Room

Follow the passage to the back cavern, where the legendary Pokémon Registeel awaits.

Spr 3e 379.png
Type:
Steel Unknown
Ability:
Clear Body
Held item:
None
Registeel Lv.40
Metal Claw
Steel
Curse
???
Superpower
Fighting
AncientPower
Rock


← Part 16 Sootopolis Gym, Abandoned Ship, New Mauville, Pacifidlog Town
Emerald
walkthrough
Ever Grande City, Victory Road Part 18 →


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