Talk:Darmanitan (Pokémon): Difference between revisions
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==Physiology== | ==Physiology== | ||
Hihidaruma is a mainly red, squat ape-like Pokémon. Hihidaruma has long, bushy flame-colored eyebrows, curled at the beginning portions, and round, black-ringed eyes. The upper portion of its tan-colored face is separated from the lower portion by a diagonal stripe of red, and its large mouth sports spiked teeth. All these facial features give the impression of a manic or angered expression, and Hihidaruma’s head has no discernible neck to distinguish it from the rest of the body and its rounded back, which culminates in a stubby tail. It has long arms with spiky hair fringes on the wrists and large tan-colored hands, with a similar arrangement for its hind limbs. Additionally, Hihidaruma’s underside sports a patterning of three tan-colored ovals. [[User:Steph|Steph]] 18:52, 25 June 2010 (UTC) | Hihidaruma is a mainly red, squat ape-like Pokémon. Hihidaruma has long, bushy flame-colored eyebrows, curled at the beginning portions, and round, black-ringed eyes. The upper portion of its tan-colored face is separated from the lower portion by a diagonal stripe of red, and its large mouth sports spiked teeth. All these facial features give the impression of a manic or angered expression, and Hihidaruma’s head has no discernible neck to distinguish it from the rest of the body and its rounded back, which culminates in a stubby tail. It has long arms with spiky hair fringes on the wrists and large tan-colored hands, with a similar arrangement for its hind limbs. Additionally, Hihidaruma’s underside sports a patterning of three tan-colored ovals. [[User:Steph|Steph]] 18:52, 25 June 2010 (UTC) |
Revision as of 14:34, 24 August 2016
Physiology
Hihidaruma is a mainly red, squat ape-like Pokémon. Hihidaruma has long, bushy flame-colored eyebrows, curled at the beginning portions, and round, black-ringed eyes. The upper portion of its tan-colored face is separated from the lower portion by a diagonal stripe of red, and its large mouth sports spiked teeth. All these facial features give the impression of a manic or angered expression, and Hihidaruma’s head has no discernible neck to distinguish it from the rest of the body and its rounded back, which culminates in a stubby tail. It has long arms with spiky hair fringes on the wrists and large tan-colored hands, with a similar arrangement for its hind limbs. Additionally, Hihidaruma’s underside sports a patterning of three tan-colored ovals. Steph 18:52, 25 June 2010 (UTC)
Name Origin
I think this way would be a more complete origin: Hihidaruma is a portmanteau of the words 狒狒 hihi, baboon, 火だるま hidaruma, body covered with flames and 達磨 daruma, the Daruma Doll. KurowaSan 06:12, 1 August 2010 (UTC)
Shouldn't this be added?: 火 hi also means fire, refering to its type. --Pokequaza 06:38, 21 August 2010 (UTC)
Darumakka
Pre-evolution almost guaranteed to exist. But I guess we wait until confirmation? --Element03 04:18, 7 August 2010 (UTC)
like always... Ataro 04:24, 7 August 2010 (UTC)
Daruma Sprite
Can anyone pute this image into the page.
Daruma Mode and EVs
Do we know how the EVs work? It says Attack and Special Attack are swapped but is that really the case? If you EV-trained in Attack and Hihidaruma switches to Daruma mode, do those EVs get transferred to special attack? In other words, Atk/SpAtk would be 203/30 base in normal mode if Attack is maxed. In Daruma Mode does this go to 30/203, or 93/140?
- The EVs themselves wouldn't transfer, but that's a moot point anyway, since four EVs equals one extra stat point (unless that changed in B/W). Whatever the Attack stat is after the EV training would then become the Special Attack stat in Daruma Mode, and vice versa. Phantom♫Junkie 13:55, 18 October 2010 (UTC)
- What about the defense change though? It seems like the actual attack and spatk stats aren't just swapped, only the base stats change. DisgruntledGoat 18:59, 21 October 2010 (UTC)
Daruma mode = Dharma mode?
The Daruma doll, after all, is based off of Bodhidharma so maybe the "Daruma mode" of Hihidaruma's found in the desert could be seen as Hihidaruma achieving enlightenment like Bohdidharma and succesive dharmas did? --Mackinz of SoulSilver 18:24, 19 October 2010 (UTC)
- Fixed your link. And that's actually an interesting observation. Perhaps that should go in its Origin section? --AndyPKMN 20:34, 19 October 2010 (UTC)
- My link was broken...? Weird. I doubled checked that link. Ah well. Anyway, this observation was made when I was researching Daruma dolls (I'll tell you on dA if you're interested why) and it should definitely go into the "Origin" section because I've been finding a few deeper bases for certain Pokemon. The current "Origin" section does not give enough of a thought to the "Dharma mode" idea. --Mackinz of SoulSilver 01:15, 20 October 2010 (UTC)
It may be a bit of a stretch, but possible Daruma Mode origin;
This just occurred to me yesterday while I was playing Pac-Man. Perhaps Hihidaruma's Daruma Mode Forme is at least partly based off of a Pac-Man ghost when Pac-Man eats a power pellet. Look at the similarities; First, there's appearances; Daruma Mode Hihidaruma is blue with blank eyes and a closed, zigzaggy mouth. When a ghost in Pac-Man turns edible, it becomes blue, its eyes go blank, and it gains a zigzaggy mouth. Not to mention, when a ghost becomes edible, they become slower. When Hihidaruma enters Daruma Mode, its speed becomes virtually nonexistant. And the ghosts, when they become edible, they stop taking the offensive and become more defensive, as they can no longer harm Pac-Man. Similarly, when Hihidaruma changes form, its Attack plummets and its defenses go way up. Now, at this point, or perhaps even earlier, you may have been wondering, "But if Daruma Mode is based off a Pac-Man ghost, why isn't it a Ghost-type?" I think I have the answer to this as well. Originally, Pac-Man ghosts weren't actually referred to as ghosts, but as monsters. And there's no specific type for monsters. Also, unlike the arguments I've seen for the "like a moth to a flame" stuff for Ulgamoth, Pac-Man is Japanese in origin, so it isn't that farfetch'd for a Pokémon to be based off of some element of the game, am I right?
So what do you guys think? Is this good for the Origin section? Or the Trivia section at least? - unsigned comment from Missingno. Master (talk • contribs) 11:09, 5 November 2010 (UTC)
- That makes no sense whatsoever Ataro 12:22, 5 November 2010 (UTC)
- It makes some sense. Even more considering somebody important in Nintendo's (forgot which) favorite video game character is Pac-Man. It's Turtwig A! My talk or wiki edits 12:23, 5 November 2010 (UTC)
- It makes sense, except for one thing. Why would Hihidaruma be based on a Pac-Man ghost? The appearance is the only thing to draw those similarities. No dex info, etc. backs it up. I don't know, perhaps the appearance is enough to deserve mention, but it seems like a bit of a stretch to me. --AndyPKMN 14:18, 5 November 2010 (UTC)
- I agree that it's a stretch but I do think it's a possibility.. it could explain not the design of either forme but the actual inspiration for the change/transition from one to the other. I mean, Hihidaruma (as Ken would have known it) could have been designed simply as a pure fire-type initially and then later drawn inspiration from Pac-Man for Daruma mode, or even the other way around! Basically, I agree with Missigno. Master in so far as it's a possibility but there may be no connection. Very good find though, probably worth a Trivia mention! Oshawhat? 23:00, 11 March 2011 (UTC)
- It makes sense, except for one thing. Why would Hihidaruma be based on a Pac-Man ghost? The appearance is the only thing to draw those similarities. No dex info, etc. backs it up. I don't know, perhaps the appearance is enough to deserve mention, but it seems like a bit of a stretch to me. --AndyPKMN 14:18, 5 November 2010 (UTC)
- It makes some sense. Even more considering somebody important in Nintendo's (forgot which) favorite video game character is Pac-Man. It's Turtwig A! My talk or wiki edits 12:23, 5 November 2010 (UTC)
Hacking Normal Darmanitan
Apparently hacking a normal Darmanitan with Zen Mode is strange. After it triggers, the ability changes back to Sheer Force. Jimmyt26 22:28, 25 May 2011 (UTC)
Flare Blitz
Could it be noted that Flare Blitz, when combined with Sheer Force, Sunny Day, an item that raises the attack of fire type moves, the STAB, Using Bulk Up a few times and the fact Darmanitan has the strongest physical attack of all fire types is probably the strongest Flare Blitz that any Pokemon can use? I managed to knock out a Gyarados of the same level just by using it, it makes the move super power full. Buizel1991 16:37, 28 May 2011 (UTC)
- No, not really. We list the most possible damage that can be inflicted on Shuckle's page, but that is about it. --SnorlaxMonster 11:49, 2 July 2011 (UTC)
Switch not working?
None of the switches on the page appear to be working. Although this article has not been edited for weeks, the move table does not show Psychic as being a STAB move, Zen Mode Darmanitan does not appear in the evobox, and none of the templates have a Psychic type border. XVuvuzela2010X 15:42, 14 July 2011 (UTC)
- Both the revisionday and currentday magic words are day of the month. So it doesn't work as it would initially appear to across months. Werdnae (talk) 22:18, 14 July 2011 (UTC)
Related to the wise
I don't know if anyone attended, but when Darmanitan becomes Zen mode, it hands hold its head like if it were closing its ears, the mouth becomes closed, and the eyes don't have pupils like if they were closed. My point is... Where have we seen this before? The three wise monkeys, Panpour, Pansear and Pansage! I don't know if he is related to the trio but I think we should add this on Trivia. User:Igor Castro Chucre
Regarding shiny Zen Mode Darmanitan
If Zen Mode is Darmanitan's Hidden Ability, only obtainable from the Pokémon Dream World and you cannot get a shiny Pokémon from the Dream World, doesn't that mean that it's technically impossible to get a shiny Zen Mode Darmanitan without hacking? KyuremsIceBlade (talk) 22:36, 8 August 2012 (UTC)
Never mind... I just figured out the answer... KyuremsIceBlade (talk) 22:41, 8 August 2012 (UTC)
Zen Mode artwork?
So is there still no official Sugimori artwork for Darmanitan's Zen Mode? Where exactly is the artwork obtained from, anyway? DisgruntledGoat (talk) 12:16, 19 October 2012 (UTC)
- According to our Bulbanews articles, we get artwork from the Pokémon Daisuki Club. ★Jo the Marten★ ಠ_ಠ♥ 12:26, 19 October 2012 (UTC)
Zen Mode at Dream World
Lorenzo The Comic (talk) 13:14, 6 December 2012 (UTC) You were right, it seems that Zen Mode Darmanitan has no Dream World artwork, or even a footprint unlike Pirouette Forme Meloetta who functions perfectly fine when hacked to be available outside of battle. A few weird things happen with Zen Mode Darmanitan, such as if one were to visit its Dream Home, the visiting Pokémon will be invisible at first, but after it moves from one part of the room back into the lobby it will re-appear. But this time, the visitor Pokémon stays frozen and cannot be clicked on.
Error in categories
Hello, i noticed a small inaccuracy in Darmantian's categories: it is listed as both "part of a 2 stage evolutionary line" and "not part of an evolutionary line", i suspect the second being put back when the B/W games were still being revealed, can someone remove this misleading category now? Thx Imadmagician (talk) 14:27, 12 October 2014 (UTC)
- It was actually a problem with the template being used to show Darmanitan's forms in the Evolution section, which I had previously added as a compromise to the original format, which only showed Darumaka evolving into Darmanitan, except sometimes it was "Standard Mode" Darmanitan and sometimes it was "Zen Mode" Darmanitan, when the latter is not actually possible (Darmanitan's forms do not persist outside of battle, where evolution occurs). Tiddlywinks (talk) 15:17, 12 October 2014 (UTC)
Font error in Learnset>By TM/HM category
I noticed that the move Psychic is in Bold (that means that it gains STAB when used by Darmanitan), which is incorrect, since it only gains STAB during Zen Mode and thus it should be writen in Italics. I tried to fix it myself, yet I was unable to do so. If someone else can please fix this. Thank you. - unsigned comment from Fitifititis (talk • contribs)