Clanging Scales (move): Difference between revisions

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(→‎Effect: weird interaction in doubles -- your def is lowered twice if you hit two opponents. Kind of like the reverse of diamond storm)
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==Effect==
==Effect==
Clanging Scales inflicts damage and reduces the user's {{stat|Defense}} afterward. Pokémon with the [[Ability]] {{a|Soundproof}} are not affected by this move.
Clanging Scales inflicts damage and reduces the user's {{stat|Defense}} afterward for each opponent it hits. Pokémon with the [[Ability]] {{a|Soundproof}} are not affected by this move.


==Description==
==Description==

Revision as of 16:05, 17 January 2017

Clanging Scales
スケイルノイズ Scale Noise
SM Prerelease Clanging Scales.png
Type  Dragon
Category  Special
PP  5 (max. 8)
Power  110
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Is a sound-based move
Range
Opponent Opponent Opponent
Self Ally Ally
Many Others: Affects all adjacent opponents, but not allies
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Clanging Scales (Japanese: スケイルノイズ Scale Noise) is a damage-dealing Dragon-type move introduced in Generation VII. It is the signature move of Kommo-o.

Effect

Clanging Scales inflicts damage and reduces the user's Defense afterward for each opponent it hits. Pokémon with the Ability Soundproof are not affected by this move.

Description

Games Description
SM The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0784 Kommo-o DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1, Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 鱗片噪音 Lèuhnpín Chouyām
Mandarin 鱗片噪音 / 鳞片噪音 Línpiàn Zàoyīn
France Flag.png French Vibrécaille
Germany Flag.png German Schuppenrasseln
Italy Flag.png Italian Clamorsquame
South Korea Flag.png Korean 스케일노이즈 Seukeil Noijeu
Poland Flag.png Polish Dzwoniące Łuski
Russia Flag.png Russian Лязгающей Чешуе Lyazgayushchey Cheshuye
Spain Flag.png Spanish Fragor Escamas


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.