Appendix:FireRed and LeafGreen walkthrough/Section 6: Difference between revisions

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m (relinking Ether-like items, replaced: {{DL|Ether|Max Ether}} → Max Ether, {{DL|Ether|Ether}} → Ether (2), |display=Max Ether}} → }}, |display=Ether}} → }} (2))
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{{Itemlist|Repel|Northeast corner|FR=yes|LG=yes|display={{DL|Repel|Repel}}}}
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{{Itemlist|Escape Rope|Southeast of Hiker Lucas|FR=yes|LG=yes}}
{{Itemlist|Escape Rope|Southeast of Hiker Lucas|FR=yes|LG=yes}}
{{Itemlist|Pearl|North of Picnicker Dana|FR=yes|LG=yes|display={{DL|Valuable item|Pearl}}}}
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{{Itemlist|Revive|Southwest corner|FR=yes|LG=yes|display={{DL|Revive|Revive}}}}
{{Itemlist|Revive|Southwest corner|FR=yes|LG=yes}}
{{Itemlist|Max Ether|North of Picnicker Sofia and Hiker Dudley|FR=yes|LG=yes}}
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=== Pokémon Tower ===
=== Pokémon Tower ===
[[Pokémon Tower]], where departed Pokémon are laid to rest, appears to be the source of the town's problems. Having a connection to the spirit world, most wild Pokémon found inside are {{t|Ghost}}s. {{ga|Blue}} is on the tower's second floor, but it is possible to delay that battle by avoiding the tower for now. The spirit world's influence strengthens above the second floor, where ghosts and possessed Channelers are common. But without a {{key|III|Silph Scope}}, it is impossible to climb to the tower's top floor.
[[Pokémon Tower]], where departed Pokémon are laid to rest, appears to be the source of the town's problems. Having a connection to the spirit world, most wild Pokémon found inside are {{t|Ghost}}s. {{ga|Blue}} is on the tower's second floor, but it is possible to delay that battle by avoiding the tower for now. The spirit world's influence strengthens above the second floor, where ghosts and possessed Channelers are common. But without a [[Silph Scope]], it is impossible to climb to the tower's top floor.


Most [[Ghost (literal)|ghost]]s inside the tower are truly Pokémon in disguise that can be battled or captured after obtaining the {{key|III|Silph Scope}}. The one true ghost in the tower blocks access to the final floor, but since the player cannot do anything but run from it, it is best to ignore it for now. However, there are rumors of a Silph Scope prototype in [[Celadon City]], so pack up and head west.
Most [[Ghost (literal)|ghost]]s inside the tower are truly Pokémon in disguise that can be battled or captured after obtaining the [[Silph Scope]]. The one true ghost in the tower blocks access to the final floor, but since the player cannot do anything but run from it, it is best to ignore it for now. However, there are rumors of a Silph Scope prototype in [[Celadon City]], so pack up and head west.


=== Volunteer Pokémon House ===
=== Volunteer Pokémon House ===
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{{Itemlist|Ice Heal|Three steps to the east from the second window (from east to west) one step south from the northern wall ''(hidden)''|FR=yes|LG=yes|display={{DL|Status condition healing item|Ice Heal}}}}
{{Itemlist|Ice Heal|Three steps to the east from the second window (from east to west) one step south from the northern wall ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Antidote|Five steps to the west from the second window (from east to west) next to the southern wall ''(hidden)''|FR=yes|LG=yes|display={{DL|Status condition healing item|Antidote}}}}
{{Itemlist|Antidote|Five steps to the west from the second window (from east to west) next to the southern wall ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Ether|Two steps to the west from the third window (from east to west) next to the northern wall ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Ether|Two steps to the west from the third window (from east to west) next to the northern wall ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Burn Heal|Two steps to the west from the fourth window (from east to west) one step south from the northern wall ''(hidden)''|FR=yes|LG=yes|display={{DL|Status condition healing item|Burn Heal}}}}
{{Itemlist|Burn Heal|Two steps to the west from the fourth window (from east to west) one step south from the northern wall ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Awakening|One step to the west from the fourth window (from west to east) one step north from the southern wall ''(hidden)''|FR=yes|LG=yes|display={{DL|Status condition healing item|Awakening}}}}
{{Itemlist|Awakening|One step to the west from the fourth window (from west to east) one step north from the southern wall ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Parlyz Heal|Four steps to the west from the third window (from west to east) one step north from the southern wall ''(hidden)''|FR=yes|LG=yes|display={{DL|Status condition healing item|Parlyz Heal}}}}
{{Itemlist|Parlyz Heal|Four steps to the west from the third window (from west to east) one step north from the southern wall ''(hidden)''|FR=yes|LG=yes|display=[[Paralyze Heal|Parlyz Heal]]|sprite=Bag Paralyze Heal Sprite}}
{{Itemlist|Potion|Five steps to the east from the first window (from west to east) one step south from the northern wall ''(hidden)''|FR=yes|LG=yes|display={{DL|Potion|Potion}}}}
{{Itemlist|Potion|Five steps to the east from the first window (from west to east) one step south from the northern wall ''(hidden)''|FR=yes|LG=yes}}
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Revision as of 17:08, 19 July 2018

This is the Bulbapedia walkthrough for Pokémon FireRed and LeafGreen.
These pages follow the remade Game Boy Advance iteration, not Pokémon Red and Blue. The guide for those games can be found here.


Rock Tunnel

Rock Tunnel, 1F
Rock Tunnel, B1F

Rock Tunnel can be exhausting, so the player may need to bring a few extra items. Potions are a must with fifteen Trainers wandering around in the darkness, and Repels and Escape Ropes are also helpful. If any of his/her Pokémon know the Dig move, they can return the player to the entrance at any time.

1F

The area near the entrance is pretty linear. Grab the Repel, defeat PokéManiac Ashton, and take the ladder down to B1F.

B1F

There are five Trainers in this area, along with a Revive in the southwest corner. Earn some battle experience, and take the next ladder.

1F

Three Trainers lurk in the darkness here. Loop around to the east to get an Escape Rope, then go north to find the ladder.

B1F

Another three Trainers line this part of the tunnel. The final ladder is located in the northwest corner.

A Youngster in the southwest corner offers to teach Rock Slide to one of the player's Pokémon. Rock Slide is a strong attack that may make the target flinch.

1F

Only three Trainers left! Defeat the first two Picnickers, collect the Pearl to the west, and head south to the exit.

Route 10 (south)

For defeating every Trainer in the tunnel, the player has earned about $11,000! There are a few more Trainers on the south side of Route 10, but it is possible to avoid them by taking the eastern path.

Lavender Town

Lavender Town
The Name Rater

Lavender is a tiny, quiet town, but is not without its own unique landmarks. The most well-known is Pokémon Tower, while the Lavender Volunteer Pokémon House and the Name Rater are also found here. The Poké Mart in the southeast offers some new items, like Revives and Great Balls.

Poké Mart

Name Rater

The house on the south side of town belongs to the Name Rater. This man judges the nicknames of the player's Pokémon, and gives him/her the chance to change them. His service is free, and nicknames can be changed at any time.

Pokémon Tower

Pokémon Tower, where departed Pokémon are laid to rest, appears to be the source of the town's problems. Having a connection to the spirit world, most wild Pokémon found inside are Ghosts. Blue is on the tower's second floor, but it is possible to delay that battle by avoiding the tower for now. The spirit world's influence strengthens above the second floor, where ghosts and possessed Channelers are common. But without a Silph Scope, it is impossible to climb to the tower's top floor.

Most ghosts inside the tower are truly Pokémon in disguise that can be battled or captured after obtaining the Silph Scope. The one true ghost in the tower blocks access to the final floor, but since the player cannot do anything but run from it, it is best to ignore it for now. However, there are rumors of a Silph Scope prototype in Celadon City, so pack up and head west.

Volunteer Pokémon House

Kindly old Mr. Fuji, head of the Lavender Volunteer Pokémon House, has gone missing. His disappearance may have some connection to the recent paranormal activity occurring in nearby Pokémon Tower. However, besides keeping an eye open for clues, there is nothing that can be done about it right now.

Route 8

Route 8

Celadon City lies off to the west, but after Route 8, Saffron City stands in the way. No one is currently allowed through the gate, so enter the building to the north and take the Underground Path.

Underground Path

The Underground Path that underneath Saffron. Remember to use the Itemfinder in the tunnel to search for lost valuables. The tunnel emerges on Route 7.

Route 7

Route 7

The tiny Route 7 leads straight into Celadon City. The patch of tall grass here gives the player a chance to train a bit more before challenging the next Gym. The local Fire-type Pokémon—either GrowlitheFR or VulpixLG—will also be useful there.

← Part 5 Route 11, Route 2 (east), Pewter City, Cerulean City, Route 9, Route 10 (north)
FireRed and LeafGreen
walkthrough
Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower Part 7 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.