Octolock (move): Difference between revisions

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Created page with "{{MoveInfobox |n=753 |name=Octolock |jname=たこがため |jtrans=Octopus Hold |jtranslit=Takogatame |gameimage=Octolock VIII.png |gameimagewidth=225 |type=Fighting |damageca..."
 
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|gameimage=Octolock VIII.png
|gameimage=Octolock VIII.png
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Revision as of 05:13, 16 November 2019

Octolock
たこがため Octopus Hold
Type  Fighting
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Octolock (Japanese: たこがため Octopus Hold) is a non-damaging Fighting-type move introduced in Generation VIII.

Effect

Description

Games Description
SwSh The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.


Learnset

In other languages

Language Title
Chinese Cantonese 蛸固
Mandarin 蛸固
French Octoprise
German Octoklammer
Italian Tentacolock
Korean 문어굳히기
Spanish Octopresa


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.