Max Guard (move): Difference between revisions
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==Effect== | ==Effect== | ||
Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s | Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s. | ||
Using {{cat|protection moves}} or {{m|Endure}} consecutively decreases the chance of success of any of those moves. | |||
Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}. | |||
Max Guard does not protect the user against {{m|Feint}}, but its effects remain even after being hit by Feint. It does not protect the user from {{m|Mean Look}}, {{m|Role Play}}, {{m|Perish Song}}, or {{m|Decorate}}. | |||
==Description== | ==Description== |
Revision as of 11:19, 4 February 2020
Max Guard ダイウォール Dai Wall | ||||||||||||||
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Max Guard (Japanese: ダイウォール Dai Wall) is a non-damaging Normal-type Max Move introduced in Generation VIII.
Effect
Max Guard protects the user from moves for the rest of the turn. Unlike other protection moves, it fully protects the user from Max Moves.
Using protection moves or Endure consecutively decreases the chance of success of any of those moves.
Unlike most protection moves, Max Guard protects the user from Block, Flower Shield, Gear Up, Magnetic Flux, Phantom Force, Psych Up, Teatime, and Transform.
Max Guard does not protect the user against Feint, but its effects remain even after being hit by Feint. It does not protect the user from Mean Look, Role Play, Perish Song, or Decorate.
Description
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Learnset
Any Dynamax Pokémon can use Max Guard if it knows a status move.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |