Max Guard (move): Difference between revisions

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Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s.
Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s.


Using {{cat|protection moves}} or {{m|Endure}} consecutively decreases the chance of success of any of those moves.
Successfully consecutively using any single-target {{cat|protection moves}}, {{m|Wide Guard}}, {{m|Quick Guard}}, or {{m|Endure}} decreases the chance of success of single-target protection moves and Endure.


Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}.
Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}.

Revision as of 12:18, 4 February 2020

Max Guard
ダイウォール Dai Wall
SwSh Prerelease Max Guard.png
Type  Normal
Category  Status
PP  — (max. —)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Max Guard (Japanese: ダイウォール Dai Wall) is a non-damaging Normal-type Max Move introduced in Generation VIII.

Effect

Max Guard protects the user from moves for the rest of the turn. Unlike other protection moves, it fully protects the user from Max Moves.

Successfully consecutively using any single-target protection moves, Wide Guard, Quick Guard, or Endure decreases the chance of success of single-target protection moves and Endure.

Unlike most protection moves, Max Guard protects the user from Block, Flower Shield, Gear Up, Magnetic Flux, Phantom Force, Psych Up, Teatime, and Transform.

Max Guard does not protect the user against Feint, but its effects remain even after being hit by Feint. It does not protect the user from Mean Look, Role Play, Perish Song, or Decorate.

Description

Games Description
SwSh This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Learnset

Any Dynamax Pokémon can use Max Guard if it knows a status move.

In other languages

Language Title
Chinese Cantonese 極巨防壁 Gihkgeuih Fòhngbīk
Mandarin 極巨防壁 / 极巨防壁 Jíjù Fángbì
France Flag.png French Gardomax
Germany Flag.png German Dyna-Wall
Italy Flag.png Italian Dynabarriera
South Korea Flag.png Korean 다이월 Dai Wall
Spain Flag.png Spanish Maxibarrera


Max Moves
Max StrikeMax KnuckleMax AirstreamMax OozeMax Quake
Max RockfallMax FlutterbyMax PhantasmMax Steelspike
Max FlareMax GeyserMax OvergrowthMax LightningMax Mindstorm
Max HailstormMax WyrmwindMax DarknessMax StarfallMax Guard
Exclusive to Pokémon GO:
Max Spirit
G-Max Moves
G-Max Vine LashG-Max WildfireG-Max CannonadeG-Max Befuddle
G-Max Volt CrashG-Max Gold RushG-Max Chi StrikeG-Max Terror
G-Max Foam BurstG-Max ResonanceG-Max CuddleG-Max Replenish
G-Max MalodorG-Max MeltdownG-Max Drum SoloG-Max Fireball
G-Max HydrosnipeG-Max Wind RageG-Max GravitasG-Max Stonesurge
G-Max VolcalithG-Max TartnessG-Max SweetnessG-Max Sandblast
G-Max Stun ShockG-Max CentifernoG-Max SmiteG-Max SnoozeG-Max Finale
G-Max SteelsurgeG-Max DepletionG-Max One BlowG-Max Rapid Flow


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.