Makuhita (Pokémon)/Generation VII learnset: Difference between revisions

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(Created page with "{{pokelinkback|296|Makuhita|7}} ====By leveling up==== {{learnlist/levelh/7|Makuhita|Fighting|Fighting|3}} {{learnlist/level7|1|Tackle|Normal|Physical|40|100|35}} {...")
 
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{{learnlist/tutor7|Thunder Punch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor7|Thunder Punch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutorf/7|Makuhita|Fighting|Fighting|3}}
{{learnlist/tutorf/7|Makuhita|Fighting|Fighting|3}}
[[zh:幕下力士/第七世代招式表]]

Revision as of 04:34, 14 February 2020

← Makuhita Makuhita

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Focus Energy Normal Status 0000 —% 30
044 Sand Attack Ground Status 0000 100100% 15
077 Arm Thrust Fighting Physical 01515 100100% 20
1010 Fake Out Normal Physical 04040 100100% 10
1313 Force Palm Fighting Physical 06060 100100% 10
1616 Whirlwind Normal Status 0000 —% 20
1919 Knock Off Dark Physical 06565 100100% 20
2222 Vital Throw Fighting Physical 07070 —% 10
2525 Belly Drum Normal Status 0000 —% 10
2828 Smelling Salts Normal Physical 07070 100100% 10
3131 Seismic Toss Fighting Physical 0000 100100% 20
3434 Wake-Up Slap Fighting Physical 07070 100100% 10
3737 Endure Normal Status 0000 —% 10
4040 Close Combat Fighting Physical 120120 100100% 5
4343 Reversal Fighting Physical 0000 100100% 15
4646 Heavy Slam Steel Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Makuhita
  • Italic indicates a move that gets STAB only when used by an Evolution of Makuhita
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Makuhita
  • Italic indicates a move that gets STAB only when used by an Evolution of Makuhita
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro
Bullet Punch Steel Physical 40 100% 30
TimburrGurdurrConkeldurr
Chip Away Normal Physical 70 100% 20
HitmonchanHitmontopLucarioSawk
Counter Fighting Physical 100% 20
MachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5
HitmonchanHitmontopSableyeMedititeMedichamLucario
MienfooMienshaoHawlucha
Detect Fighting Status —% 5
MachopMachokeMachampTimburrGurdurrConkeldurr
Dynamic Punch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
MagmarMagmortarSableyeSpindaCacneaCacturne
CroagunkToxicroakGothitaGothoritaGothitellePawniard
Bisharp
Feint Attack Dark Physical 60 —% 20
HitmonchanTimburrGurdurrConkeldurr
Focus Punch Fighting Physical 150 100% 20
MachopMachokeMachampHitmonleeSableyeBuneary
Lopunny
Foresight Normal Status —% 40
HitmonleeHitmonchanHitmontopVolbeat
Helping Hand Normal Status —% 20
MachopMachokeMachampHitmonleeHitmonchanHitmontop
CacturneCroagunkToxicroakThroh
Revenge Fighting Physical 60 100% 10
MachopMachokeMachampDrowzeeHypnoMakuhita
HariyamaTimburrGurdurrConkeldurr
Wake-Up Slap Fighting Physical 70 100% 10
MachampHitmonleeMr. MimeHitmontopThroh
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Makuhita in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Makuhita in that game.
  • Bold indicates a move that gets STAB when used by Makuhita
  • Italic indicates a move that gets STAB only when used by an Evolution of Makuhita
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Makuhita can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Makuhita cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Makuhita
  • Italic indicates a move that gets STAB only when used by an Evolution of Makuhita
  • Click on the generation numbers at the top to see Move Tutor moves from other generations