Vital Throw (move)
Vital Throw あてみなげ Strike Throw | ||||||||||||||
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Range
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Availability
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Vital Throw (Japanese: あてみなげ Strike Throw) is a damage-dealing Fighting-type move introduced in Generation II. Prior to Generation III, it was the signature move of Machop's evolutionary line.
Effect
Vital Throw deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. However, it will strike before Pokémon using other decreased priority moves such as Focus Punch and Avalanche. Vital Throw bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Vital Throw can be used as the second move of a Pokémon Contest combination, with the user gaining 3 bonus appeal points if Fake Out was used in the previous turn. It can also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves Entrainment, Hold Hands or Play Nice was used in the prior turn.
Generation IX
Vital Throw cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0066 | Human-Like | 31 | 31 | 25 | 31 | 31XY 25ORAS |
25 | 24 | 24 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0067 | Human-Like | 34 | 33 | 25 | 32 | 32XY 25ORAS |
25 | 24 | 24 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0068 | Human-Like | 34 | 33 | 25 | 32 | 32XY 25ORAS |
25 | 24 | 24 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0127 | Bug | − | − | 25 | 25BW 22B2W2 |
22XY 18ORAS |
18 | 28 | 28 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0296 | Human-Like | 13 | 10 | 10 | 10XY 22ORAS |
22 | 22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0297 | Human-Like | 13 | 10 | 10 | 10XY 22ORAS |
22 | 22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0538 | Human-Like | 17 | 17 | 9 | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0674 | Field | Human-Like | 27 | 27 | 28 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0675 | |
Field | Human-Like | 27 | 27 | 28 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0794 | |
No Eggs Discovered | 19 | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0619 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0766 | Field | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In the Rescue Team, Explorers, and Adventure Squad series, Vital Throw is a status move. The user gains the Vital Throw status condition for 18 turns. An adjacent Pokémon that directly inflicts damage on a Pokémon with the Vital Throw status is sent flying, usually towards the other side of the room.
From Pokémon Super Mystery Dungeon, Vital Throw is a regular move which deals damage.
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Pokémon Rumble Rush
Description
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In the anime
The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Makuhita slams into the opponent, and as the opponent's falling, it grabs it and throws it into the ground. | |||
Brawly's Makuhita | Brave the Wave | Debut | |
Hariyama slams into the opponent, and as the opponent is falling, grabs it and throws it into the ground. | |||
Brawly's Hariyama | Just One of the Geysers | None | |
Machamp swings its arm into the opponent, catching it in a kind of clothesline, then throws the opponent. | |||
Gavin's Machamp | From Brags to Riches | None | |
One of Throh's arms glows yellow. He then grabs the opponent, swings them around, and throws them. | |||
Team Rocket's Throh | A Close Call... Practically! | None |
In the manga
Pokémon Adventures
The user lets the opponent attack it first, then throws it to the ground. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Machamp allows the opponent to hit it with an attack, then grabs it and throws it to the ground. | |||
Chuck's Machamp | Entranced by Entei | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.
- In the anime, Vital Throw appears similar to a pro-wrestling move called a side slam.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Fighting-type moves
- Cool moves
- Physical moves
- Generation II moves
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Decreased priority moves
- Moves that cannot miss
- Moves usable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet