Voice acting in the Pokémon games: Difference between revisions
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==In the core series games== | ==In the core series games== | ||
In {{game|Yellow}} and from [[Generation VI]] to {{pkmn|Brilliant Diamond and Shining Pearl}}, {{p|Pikachu}} uses its [[cry]] from the {{pkmn|anime}}, as voiced by [[Ikue Otani]]. | The [[core series]] games have minimal voice acting, but occasionally feature brief vocals. | ||
* In {{game|Yellow}} and from [[Generation VI]] to {{pkmn|Brilliant Diamond and Shining Pearl}}, {{p|Pikachu}} uses its [[cry]] from the {{pkmn|anime}}, as voiced by [[Ikue Otani]]. | |||
From [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] to Brilliant Diamond and Shining Pearl, {{p|Eevee}} also uses it cry from the anime, as voiced by [[Aoi Yūki]]. | * From [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] to Brilliant Diamond and Shining Pearl, {{p|Eevee}} also uses it cry from the anime, as voiced by [[Aoi Yūki]]. | ||
* In {{game|Black and White|s}}, the {{DL|Village Bridge|Variable scoring|Village Bridge theme}} has beatboxing and {{wp|enka}} vocal parts that can be added to the background track by speaking to the [[Non-player character|NPC]]s Russo (Japanese: '''ガッチー''' ''Gatchī'') and Koontz (Japanese: '''れいぞう''' ''Reizō''), respectively, implying that the NPCs themselves are singing their respective parts. | |||
* In {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, the background music for the [[Virbank Gym|Virbank City Gym]] includes vocals that spell out the word "Pokémon", implied to be sung by [[Roxie]] and {{OBP|Nicky|Unova}}. | |||
In {{game|Black and White|s}}, the {{DL|Village Bridge|Variable scoring|Village Bridge theme}} has beatboxing and {{wp|enka}} vocal parts that can be added to the background track by speaking to the [[Non-player character|NPC]]s Russo (Japanese: '''ガッチー''' ''Gatchī'') and Koontz (Japanese: '''れいぞう''' ''Reizō''), respectively, implying that the NPCs themselves are singing their respective parts. | * In {{g|Sword and Shield}}: | ||
** The [[Gym]] {{pkmn|battle}} theme has vocals of the crowd singing along with the song that are added after the [[Gym Leader]] [[Dynamax]]es or [[Gigantamax]]es a Pokémon. | |||
** [[Gigantamax]] Pikachu and Gigantamax Eevee use vocals, similar to their standard forms. Gigantamax Meowth also uses vocals, though its standard form does not. | |||
In {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, the background music for the [[Virbank Gym|Virbank City Gym]] includes vocals that spell out the word "Pokémon", implied to be sung by [[Roxie]] and {{OBP|Nicky|Unova}}. | * In {{g|Legends: Arceus}}, Rei and Akari make various vocalizations and grunts during gameplay, such as when throwing a [[Poké Ball]] or taking damage. | ||
* In {{g|Scarlet and Violet}}: | |||
** On the title screen, the voices of students talking and playing can be heard. A different, more energetic voice track can be heard after the game's story has been completed. | |||
In {{g|Sword and Shield}}: | ** The Gym battle theme has vocals of the crowd singing along with the song that are added after the Gym Leader [[Terastal phenomenon|Terastallizes]] a Pokémon. | ||
* The [[Gym]] {{pkmn|battle}} theme has vocals of the crowd singing along with the song that are added after the [[Gym Leader]] [[Dynamax]]es or [[Gigantamax]]es a Pokémon. | |||
* [[Gigantamax]] Pikachu and Gigantamax Eevee use vocals, similar to their standard forms. Gigantamax Meowth also uses vocals, though its standard form does not. | |||
In {{g|Legends: Arceus}}, Rei and Akari make various vocalizations and grunts during gameplay, such as when throwing a [[Poké Ball]] or taking damage. | |||
In {{g|Scarlet and Violet}}: | |||
* On the title screen, the voices of students talking and playing can be heard. A different, more energetic voice track can be heard after the game's story has been completed. | |||
* The Gym battle theme has vocals of the crowd singing along with the song that are added after the Gym Leader [[Terastal phenomenon|Terastallizes]] a Pokémon. | |||
==In the side series games== | ==In the side series games== | ||
Some {{DL|Pokémon games|side series}} games feature voice acting, most prominently in the form of an in-battle announcer. | |||
In {{eng|Pokémon Stadium}} and {{g|Stadium 2}}, the {{pkmn2|starter}} {{p|Pikachu}} from {{game|Yellow}} uses its [[cry]] from the {{pkmn|anime}}, as voiced by [[Ikue Otani]]. All other Pikachu use a standard cry based on the species' [[core series]] cry. During | * In {{eng|Pokémon Stadium}} and {{g|Stadium 2}}, the {{pkmn2|starter}} {{p|Pikachu}} from {{game|Yellow}} uses its [[cry]] from the {{pkmn|anime}}, as voiced by [[Ikue Otani]]. All other Pikachu use a standard cry based on the species' [[core series]] cry. During {{pkmn|battle}}s, the announcer ([[Ted Lewis]]<sup>EN</sup>/{{jwp|長谷部浩一|Kōichi Hasebe}}<sup>JP</sup>) combines various voice clip segments to describe the combatants' moves and current condition. | ||
* In {{g|Battle Revolution}}, the announcer ([[Rodger Parsons]]<sup>EN</sup>/[[Kenyu Horiuchi]]<sup>JP</sup>) once again combines voice clips to narrate the play-by-play of battles. | |||
In {{g|Battle Revolution}}, the announcer ([[Rodger Parsons]]<sup>EN</sup>/[[Kenyu Horiuchi]]<sup>JP</sup>) once again combines voice clips to narrate the play-by-play of battles. | |||
==In the spin-off games== | ==In the spin-off games== | ||
Several of the {{DL|Pokémon games|spin-off games}} feature voice acting. This can vary from minor vocal parts to full scripts of spoken dialogue. | |||
In {{g|Puzzle League}}, the introductory cutscene is fully voiced, and short voice clips from various {{pkmn|anime}} characters will play when navigating menus. During {{pkmn|battle}}s, the participating {{OBP|Pokémon|species}} will also occasionally say their [[cry]] from the anime, while [[human]] characters and {{MTR|Team Rocket's Meowth}} may chime in about the {{player}}'s performance. Opponents will also say a short voice clip before and after battles. | * In {{g|Puzzle League}}, the introductory cutscene is fully voiced, and short voice clips from various {{pkmn|anime}} characters will play when navigating menus. During {{pkmn|battle}}s, the participating {{OBP|Pokémon|species}} will also occasionally say their [[cry]] from the anime, while [[human]] characters and {{MTR|Team Rocket's Meowth}} may chime in about the {{player}}'s performance. Opponents will also say a short voice clip before and after battles. | ||
* In [[Hey You, Pikachu!]], all Pokémon use their cry from the anime. | |||
* In {{g|Channel}}, all Pokémon use their cry from the anime. Channel host Pokémon as well as Pikachu speak extensively, though in [[Pokémon language]]. {{p|Meowth}} is an exception, as it speaks in full human-language sentences. | |||
In [[Hey You, Pikachu!]], all Pokémon use their cry from the anime. | * In [[PokéPark Wii: Pikachu's Adventure]] and [[PokéPark 2: Wonders Beyond]], every Pokémon uses their cry from the anime. Among these is {{p|Porygon-Z}}, who received new voice acting, as it previously did not speak in the anime. | ||
* In [[Pokken Tournament]], all human characters use full voice acting for dialogue in and out of combat. All Battle Pokémon as well as Support Pokémon also have voice acting for numerous actions in combat. {{p|Pikachu}} and [[Cosplay Pikachu|Pikachu Libre]] use voice lines by [[Ikue Otani]]. | |||
* In {{ga|Detective Pikachu}}, all cutscenes feature full voice acting. While a Pikachu with Otani's voice does make a cameo, the titular {{OBP|Detective Pikachu|character}} is instead voiced by [[Kaiji Tang]]. | |||
In {{g|Channel}}, all Pokémon use their cry from the anime. Channel host Pokémon as well as Pikachu speak extensively, though in [[Pokémon language]]. {{p|Meowth}} is an exception, as it speaks in full human-language sentences. | * In {{g|Masters EX}}: | ||
** All {{pkmn|Trainers}} except for [[Scottie]] and [[Bettie]] have various voice lines for specific actions both in and out of battle, such as sending in a Pokémon, directing a Pokémon move, receiving an upgrade, or giving the player an item. | |||
** Trainers also have short voice clips used in story scenes, though these generally only express the character's sentiment, rather than matching the displayed dialogue text. | |||
In [[PokéPark Wii: Pikachu's Adventure]] and [[PokéPark 2: Wonders Beyond]], every Pokémon uses their cry from the anime. Among these is {{p|Porygon-Z}}, who received new voice acting, as it previously did not speak in the anime. | ** Scottie/Bettie's Pikachu, [[Sygna Suit]] Thunderbolt {{mas|Red}}'s Pikachu, and {{mas|Ash}}'s Pikachu all use lines voiced by [[Ikue Otani]], with each Pikachu having its own unique voice line. | ||
** {{mas|Leaf}}'s Eevee uses voice lines by [[Aoi Yūki]]. | |||
* In [[New Pokémon Snap]], a handful of cutscenes and tutorials feature fully voiced lines, but short voice clips are used otherwise. Pikachu and {{p|Eevee}} use anime-style voice lines by [[Ikue Otani]] and [[Aoi Yūki]], respectively, while most other Pokémon will use general grunt sounds to respond to certain actions, such as getting hit by a [[Fluffruit]]. | |||
In [[Pokken Tournament]], all human characters use full voice acting for dialogue in and out of combat. All Battle Pokémon as well as Support Pokémon also have voice acting for numerous actions in combat. {{p|Pikachu}} and [[Cosplay Pikachu|Pikachu Libre]] use voice lines by [[Ikue Otani]]. | |||
In {{ga|Detective Pikachu}}, all cutscenes feature full voice acting. While a Pikachu with Otani's voice does make a cameo, the titular {{OBP|Detective Pikachu|character}} is instead voiced by [[Kaiji Tang]]. | |||
In {{g|Masters EX}}: | |||
* All {{pkmn|Trainers}} except for [[Scottie]] and [[Bettie]] have various voice lines for specific actions both in and out of battle, such as sending in a Pokémon, directing a Pokémon move, receiving an upgrade, or giving the player an item. | |||
* Trainers also have short voice clips used in story scenes, though these generally only express the character's sentiment, rather than matching the displayed dialogue text. | |||
* Scottie/Bettie's Pikachu, [[Sygna Suit]] Thunderbolt {{mas|Red}}'s Pikachu, and {{mas|Ash}}'s Pikachu all use lines voiced by [[Ikue Otani]], with each Pikachu having its own unique voice line. | |||
* {{mas|Leaf}}'s Eevee uses voice lines by [[Aoi Yūki]]. | |||
In [[New Pokémon Snap]], a handful of cutscenes and tutorials feature fully voiced lines, but short voice clips are used otherwise. Pikachu and {{p|Eevee}} use anime-style voice lines by [[Ikue Otani]] and [[Aoi Yūki]], respectively, while most other Pokémon will use general grunt sounds to respond to certain actions, such as getting hit by a [[Fluffruit]]. | |||
==Background vocals== | ==Background vocals== | ||
Several games feature vocals that are part of the background music or ambience. | Several games feature vocals that are part of the background music or ambience. | ||
===Core series=== | ===Core series=== | ||
* In {{game|Black and White|s}}, [[Ghetsis]]'s {{pkmn|battle}} theme includes vocal chanting of his name. | |||
In {{game|Black and White|s}}, [[Ghetsis]]'s {{pkmn|battle}} theme includes vocal chanting of his name. | * In {{game|Black and White|s 2|Pokémon Black 2 and White 2}}: | ||
** The background music for the [[Nimbasa Gym|Nimbasa City Gym]] uses vocals that sing the phrases "Give me what I need" and "Are you ready?". | |||
** [[Colress]]'s battle theme uses vocals that count down from five to one. | |||
In {{game|Black and White|s 2|Pokémon Black 2 and White 2}}: | ** Ghetsis's theme still uses vocal chanting of his name, but is now more distorted. | ||
* The background music for the [[Nimbasa Gym|Nimbasa City Gym]] uses vocals that sing the phrases "Give me what I need" and "Are you ready?". | * In {{g|Sun and Moon}}: | ||
* [[Colress]]'s battle theme uses vocals that count down from five to one. | ** Chanting vocals are used in the music that plays during the video call between [[Professor Kukui]] and the {{player}} at the beginning of the game. These vocals are used once again in the [[credit]]s. | ||
* Ghetsis's theme still uses vocal chanting of his name, but is now more distorted. | ** The music played before freeze-frames during [[Kiawe]]'s [[Trial]] also uses chanting. | ||
** Chanting is used in the {{pkmn|Champion}} battle theme, as well as the [[Guardian deities]]' battle theme. | |||
** Vocals that say the words "Team Skull" are used in various music tracks associated with [[Team Skull]]. | |||
In {{g|Sun and Moon}}: | ** Operatic vocals are used in [[Lusamine]]'s battle theme. | ||
* Chanting vocals are used in the music that plays during the video call between [[Professor Kukui]] and the {{player}} at the beginning of the game. These vocals are used once again in the [[credit]]s. | * In {{g|Ultra Sun and Ultra Moon}}: | ||
* The music played before freeze-frames during [[Kiawe]]'s [[Trial]] also uses chanting. | ** The music played during Kukui's video call and the credits is different from Sun and Moon's version, however the vocals are the same. | ||
* Chanting is used in the {{pkmn|Champion}} battle theme, as well as the [[Guardian deities]]' battle theme. | ** [[Ultra Jungle]] uses vocals in its background music. | ||
* Vocals that say the words "Team Skull" are used in various music tracks associated with [[Team Skull]]. | ** [[Ghetsis]] and [[Colress]]'s themes makes a return, with the same vocals. | ||
* Operatic vocals are used in [[Lusamine]]'s battle theme. | * In {{g|Sword and Shield}}: | ||
** [[Marnie]] and [[Piers]]' battle themes include chanting vocals. | |||
** [[Hop]] and Marnie's themes during the final tournament as well as [[Leon]]'s Champion theme include audience cheering. | |||
In {{g|Ultra Sun and Ultra Moon}}: | ** [[Rose]]'s final battle theme has operatic vocals. | ||
* The music played during Kukui's video call and the credits is different from Sun and Moon's version, however the vocals are the same. | * In {{g|Scarlet and Violet}}: | ||
* [[Ultra Jungle]] uses vocals in its background music. | ** The background music in [[Area Zero]] has prominent vocals. | ||
* [[Ghetsis]] and [[Colress]]'s themes makes a return, with the same vocals. | ** The song [[Celestial]] by [[Ed Sheeran]] plays during the end [[credits]]. | ||
In {{g|Sword and Shield}}: | |||
* [[Marnie]] and [[Piers]]' battle themes include chanting vocals. | |||
* [[Hop]] and Marnie's themes during the final tournament as well as [[Leon]]'s Champion theme include audience cheering. | |||
* [[Rose]]'s final battle theme has operatic vocals. | |||
In {{g|Scarlet and Violet}}: | |||
* The background music in [[Area Zero]] has prominent vocals. | |||
* The song [[Celestial]] by [[Ed Sheeran]] plays during the end credits. | |||
===Spin-off games=== | ===Spin-off games=== | ||
* In {{g|Masters EX}}, Ghetsis's battle theme and the [[Galar]] [[Gym]] battle theme retain the vocals from the originals. However, several songs such as Lusamine's or Leon's battle themes no longer have vocals. | |||
In {{g|Masters EX}}, Ghetsis's battle theme and the Galar Gym battle theme retain the vocals from the originals. However, several songs such as Lusamine's or Leon's battle themes no longer have vocals. | |||
==Trivia== | ==Trivia== |
Revision as of 07:52, 13 February 2023
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Voice acting is when the voice of an actor, often referred to as a voice actor, is used to give voice to characters or provide narration. Some Pokémon games have full lines of recorded dialogue, such as Detective Pikachu, while others, such as the core series games, use voice acting more sparingly. Characters sometimes have voices that were created using voice samples that were synthesized to generate new speech or vocalizations.
In the core series games
The core series games have minimal voice acting, but occasionally feature brief vocals.
- In Pokémon Yellow and from Generation VI to Brilliant Diamond and Shining Pearl, Pikachu uses its cry from the anime, as voiced by Ikue Otani.
- From Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! to Brilliant Diamond and Shining Pearl, Eevee also uses it cry from the anime, as voiced by Aoi Yūki.
- In Pokémon Black and White, the Village Bridge theme has beatboxing and enka vocal parts that can be added to the background track by speaking to the NPCs Russo (Japanese: ガッチー Gatchī) and Koontz (Japanese: れいぞう Reizō), respectively, implying that the NPCs themselves are singing their respective parts.
- In Pokémon Black 2 and White 2, the background music for the Virbank City Gym includes vocals that spell out the word "Pokémon", implied to be sung by Roxie and Nicky.
- In Pokémon Sword and Shield:
- The Gym battle theme has vocals of the crowd singing along with the song that are added after the Gym Leader Dynamaxes or Gigantamaxes a Pokémon.
- Gigantamax Pikachu and Gigantamax Eevee use vocals, similar to their standard forms. Gigantamax Meowth also uses vocals, though its standard form does not.
- In Pokémon Legends: Arceus, Rei and Akari make various vocalizations and grunts during gameplay, such as when throwing a Poké Ball or taking damage.
- In Pokémon Scarlet and Violet:
- On the title screen, the voices of students talking and playing can be heard. A different, more energetic voice track can be heard after the game's story has been completed.
- The Gym battle theme has vocals of the crowd singing along with the song that are added after the Gym Leader Terastallizes a Pokémon.
In the side series games
Some side series games feature voice acting, most prominently in the form of an in-battle announcer.
- In Pokémon Stadium and Pokémon Stadium 2, the starter Pikachu from Pokémon Yellow uses its cry from the anime, as voiced by Ikue Otani. All other Pikachu use a standard cry based on the species' core series cry. During battles, the announcer (Ted LewisEN/Kōichi HasebeJP) combines various voice clip segments to describe the combatants' moves and current condition.
- In Pokémon Battle Revolution, the announcer (Rodger ParsonsEN/Kenyu HoriuchiJP) once again combines voice clips to narrate the play-by-play of battles.
In the spin-off games
Several of the spin-off games feature voice acting. This can vary from minor vocal parts to full scripts of spoken dialogue.
- In Pokémon Puzzle League, the introductory cutscene is fully voiced, and short voice clips from various anime characters will play when navigating menus. During battles, the participating Pokémon will also occasionally say their cry from the anime, while human characters and Team Rocket's Meowth may chime in about the player's performance. Opponents will also say a short voice clip before and after battles.
- In Hey You, Pikachu!, all Pokémon use their cry from the anime.
- In Pokémon Channel, all Pokémon use their cry from the anime. Channel host Pokémon as well as Pikachu speak extensively, though in Pokémon language. Meowth is an exception, as it speaks in full human-language sentences.
- In PokéPark Wii: Pikachu's Adventure and PokéPark 2: Wonders Beyond, every Pokémon uses their cry from the anime. Among these is Porygon-Z, who received new voice acting, as it previously did not speak in the anime.
- In Pokken Tournament, all human characters use full voice acting for dialogue in and out of combat. All Battle Pokémon as well as Support Pokémon also have voice acting for numerous actions in combat. Pikachu and Pikachu Libre use voice lines by Ikue Otani.
- In Detective Pikachu, all cutscenes feature full voice acting. While a Pikachu with Otani's voice does make a cameo, the titular Detective Pikachu is instead voiced by Kaiji Tang.
- In Pokémon Masters EX:
- All Trainers except for Scottie and Bettie have various voice lines for specific actions both in and out of battle, such as sending in a Pokémon, directing a Pokémon move, receiving an upgrade, or giving the player an item.
- Trainers also have short voice clips used in story scenes, though these generally only express the character's sentiment, rather than matching the displayed dialogue text.
- Scottie/Bettie's Pikachu, Sygna Suit Thunderbolt Red's Pikachu, and Ash's Pikachu all use lines voiced by Ikue Otani, with each Pikachu having its own unique voice line.
- Leaf's Eevee uses voice lines by Aoi Yūki.
- In New Pokémon Snap, a handful of cutscenes and tutorials feature fully voiced lines, but short voice clips are used otherwise. Pikachu and Eevee use anime-style voice lines by Ikue Otani and Aoi Yūki, respectively, while most other Pokémon will use general grunt sounds to respond to certain actions, such as getting hit by a Fluffruit.
Background vocals
Several games feature vocals that are part of the background music or ambience.
Core series
- In Pokémon Black and White, Ghetsis's battle theme includes vocal chanting of his name.
- In Pokémon Black 2 and White 2:
- The background music for the Nimbasa City Gym uses vocals that sing the phrases "Give me what I need" and "Are you ready?".
- Colress's battle theme uses vocals that count down from five to one.
- Ghetsis's theme still uses vocal chanting of his name, but is now more distorted.
- In Pokémon Sun and Moon:
- Chanting vocals are used in the music that plays during the video call between Professor Kukui and the player at the beginning of the game. These vocals are used once again in the credits.
- The music played before freeze-frames during Kiawe's Trial also uses chanting.
- Chanting is used in the Champion battle theme, as well as the Guardian deities' battle theme.
- Vocals that say the words "Team Skull" are used in various music tracks associated with Team Skull.
- Operatic vocals are used in Lusamine's battle theme.
- In Pokémon Ultra Sun and Ultra Moon:
- The music played during Kukui's video call and the credits is different from Sun and Moon's version, however the vocals are the same.
- Ultra Jungle uses vocals in its background music.
- Ghetsis and Colress's themes makes a return, with the same vocals.
- In Pokémon Sword and Shield:
- In Pokémon Scarlet and Violet:
- The background music in Area Zero has prominent vocals.
- The song Celestial by Ed Sheeran plays during the end credits.
Spin-off games
- In Pokémon Masters EX, Ghetsis's battle theme and the Galar Gym battle theme retain the vocals from the originals. However, several songs such as Lusamine's or Leon's battle themes no longer have vocals.
Trivia
- In Pokémon Diamond and Pearl, Giratina's cry uses voice samples of people screaming.