Receiver (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Receiver
|name=Receiver
|jpname=レシーバー
|jpname=レシーバー
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|jptranslit=Reshībā
|jptranslit=Reshībā
|colorscheme=Status
|colorscheme=Status
|gen=7
|gen=VII
|text7=The Pokémon copies the Ability of a defeated ally.
}}
}}
'''Receiver''' (Japanese: '''レシーバー''' ''Receiver'') is an [[Ability]] introduced in [[Generation VII]].
{{AbilityInfobox/desc|VII|The Pokémon copies the Ability of a defeated ally.}}
{{AbilityInfobox/desc|VIII|The Pokémon copies the Ability of a defeated ally.}}
{{AbilityInfobox/desc|IX|The Pokémon copies the Ability of a defeated ally.}}
|}
'''Receiver''' (Japanese: '''レシーバー''' ''Receiver'') is an [[Ability]] introduced in [[Generation VII]]. It is the [[signature Ability]] of {{p|Passimian}}.


==Effect==
==Effect==
===In battle===
===In battle===
When an allied Pokémon faints in battle, a Pokémon with Receiver as its Ability will gain the fainted Pokémon's Ability in place of its own. When this happens, the new Ability activates immediately, as if it had just entered the battle. This Ability will activate even if the user causes ally to faint or the ally faints due to its own move.
{{AbilityResearch|Check if these Abilities are unaffected: {{a|Gulp Missile}}, {{a|Hunger Switch}}, {{a|Ice Face}}, {{a|Protosynthesis}}, {{a|Quark Drive}}, {{a|Orichalcum Pulse}}, {{a|Hadron Engine}}}}
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Receiver will be [[Ability change|replaced by the fainted Pokémon's Ability]].


Receiver will not activate if its ally had the Ability Receiver, {{a|Power of Alchemy}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Wonder Guard}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power Construct}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Wandering Spirit}}, {{a|Zero to Hero}}, or {{a|Commander}}.
Receiver cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Receiver.


===Outside of battle===
===Outside of battle===
It is unknown if Receiver has an effect outside of battle.
Receiver has no effect outside of battle.


==Pokémon with Receiver==
==Pokémon with Receiver==
{{Ability/head|Status}}
{{Ability/head|Status}}
{{Ability/entry|766|Passimian|Fighting|Fighting|Receiver|None|Symbiosis}}
{{Ability/entry|0766|Passimian|Fighting|Fighting|Receiver|None|Defiant}}
{{Ability/foot|Status}}
{{Ability/foot|Status}}


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|it=Ricezione
|it=Ricezione
|ko=리시버 ''Receiver''
|ko=리시버 ''Receiver''
|pl=Odbiorca
|ru=Приёмник ''Priyomnik''
|ru=Приёмник ''Priyomnik''
|es=Receptor
|es=Receptor
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{{-}}
{{-}}
{{Power of Alchemy}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Abilities which only have an effect with an ally]]
[[Category:Ability-changing Abilities]]
[[Category:Abilities that cannot be copied]]


[[de:Receiver]]
[[de:Receiver]]
[[es:Receptor]]
[[fr:Receveur]]
[[it:Ricezione]]
[[ja:レシーバー]]
[[ja:レシーバー]]
[[zh:接球手(特性)]]
[[zh:接球手(特性)]]

Latest revision as of 15:47, 18 October 2023

Receiver レシーバー
Receiver
Flavor text
Generation VII
The Pokémon copies the Ability of a defeated ally.
Generation VIII
The Pokémon copies the Ability of a defeated ally.
Generation IX
The Pokémon copies the Ability of a defeated ally.

Receiver (Japanese: レシーバー Receiver) is an Ability introduced in Generation VII. It is the signature Ability of Passimian.

Effect

In battle

385Jirachi.png This Ability effect may be in need of research.
Reason: Check if these Abilities are unaffected: Gulp Missile, Hunger Switch, Ice Face, Protosynthesis, Quark Drive, Orichalcum Pulse, Hadron Engine
You can discuss this on the talk page.

When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Receiver will be replaced by the fainted Pokémon's Ability.

Receiver will not activate if its ally had the Ability Receiver, Power of Alchemy, Trace, Forecast, Flower Gift, Multitype, Illusion, Wonder Guard, Zen Mode, Imposter, Stance Change, Power Construct, Schooling, Comatose, Shields Down, Disguise, RKS System, Battle Bond, Wandering Spirit, Zero to Hero, or Commander.

Receiver cannot be copied by Role Play or Trace. Role Play and Entrainment will fail if used by a Pokémon with Receiver.

Outside of battle

Receiver has no effect outside of battle.

Pokémon with Receiver

# Pokémon Types First Ability Second Ability Hidden Ability
0766 Passimian Passimian
Fighting Fighting Receiver None Defiant
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other languages

Language Title
Chinese Cantonese 接球手 Jipkàuhsáu
Mandarin 接球手 Jiēqiúshǒu
France Flag.png French Receveur
Germany Flag.png German Receiver
Italy Flag.png Italian Ricezione
South Korea Flag.png Korean 리시버 Receiver
Russia Flag.png Russian Приёмник Priyomnik
Spain Flag.png Spanish Receptor


Variations of the Ability Power of Alchemy
Power of AlchemyReceiver


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.