Atsushi Nagashima: Difference between revisions

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==Trivia==
==Trivia==
* Nagashima has stated that his favorite card is {{TCG ID|Skyridge|Machop|74}} from the {{TCG|Skyridge}} expansion, as he enjoys the card's illustration in the context of the card's evolutions and the worldview of the set.<ref name = telegraph20/>
* Some of Nagashima's favorite cards as stated in interviews include {{TCG|Skyridge}} {{TCG ID|Skyridge|Machop|74}},<ref name = telegraph20/>, {{TCG|Neo Destiny}} {{TCG ID|Neo Destiny|Dark Gengar|6}},<ref name = bbc23/> and {{TCG|Phantom Forces}} {{TCG ID|Phantom Forces|Joltik|26}}.<ref name = ars16/>
* Nagashima has stated that {{p|Darkrai}} is one of his favorite Pokémon, and believes that are a lot of strong {{tcg|Darkrai|Darkrai cards}} in the TCG because of his influence.<ref name = informer18/>
* Nagashima has stated that {{p|Darkrai}} is one of his favorite Pokémon, and believes that are a lot of strong {{tcg|Darkrai|Darkrai cards}} in the TCG because of his influence.<ref name = informer18/>


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<references>
<references>
<ref name = contest23>[https://www.ptcgic-cr.com/2024/en/column/article-4/ Pokémon Trading Card Game: Enjoyed Around the World - Column - Pokémon Trading Card Game Illustration Contest 2024 - PTCGIC2024]</ref>
<ref name = contest23>[https://www.ptcgic-cr.com/2024/en/column/article-4/ Pokémon Trading Card Game: Enjoyed Around the World - Column - Pokémon Trading Card Game Illustration Contest 2024 - PTCGIC2024]</ref>
<ref name = bbc23>[https://www.bbc.co.uk/newsround/66888663 Pokémon: What goes into designing and making the cards?, BBC]</ref>
<ref name = ign23>[https://www.ign.com/articles/i-found-pokmon-tcg-heaven-and-its-at-creatures-hq-in-japan/ I Found Pokémon TCG Heaven and It's at Creatures HQ in Japan, IGN]</ref>
<ref name = ign23>[https://www.ign.com/articles/i-found-pokmon-tcg-heaven-and-its-at-creatures-hq-in-japan/ I Found Pokémon TCG Heaven and It's at Creatures HQ in Japan, IGN]</ref>
<ref name = meri23>[https://en.as.com/meristation/news/visiting-creatures-whats-behind-the-pokemon-trading-card-game-r/ Visiting Creatures: What’s behind the Pokemon Trading Card Game?, MeriStation]</ref>
<ref name = meri23>[https://en.as.com/meristation/news/visiting-creatures-whats-behind-the-pokemon-trading-card-game-r/ Visiting Creatures: What’s behind the Pokemon Trading Card Game?, MeriStation]</ref>
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<ref name = eurog18>[https://www.eurogamer.net/inside-creatures-inc Inside Pokémon's house of cards, Eurogamer]</ref>
<ref name = eurog18>[https://www.eurogamer.net/inside-creatures-inc Inside Pokémon's house of cards, Eurogamer]</ref>
<ref name = informer18>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card/ Trade Secrets: The Making Of A Pokémon Card, GameInformer]</ref>
<ref name = informer18>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card/ Trade Secrets: The Making Of A Pokémon Card, GameInformer]</ref>
<ref name = ars16>[https://arstechnica.com/gaming/2016/03/pokemon-giant-pikachu-mosaic-paris-20-anniversary/ Behold the 30ft tall Pikachu made out of almost 13,000 Pokémon cards, Ars Technica]</ref>
</references>
</references>



Revision as of 16:19, 11 November 2023

Atsushi Nagashima

Atsushi Nagashima is an executive director at Creatures, Inc. and the current game director of the TCG. Nagashima joined Creatures in 2001 and became game director of the TCG in 2007,[1] succeeding Takumi Akabane in that role.

TCG director

As game director, Nagashima oversees the design of the game's environment and systems.[2] For each expansion, this process entails interpreting the systems and world of the video games, creating the theme of the set, selecting Pokémon, then designing data and illustrations for each card.[3][4][5] Mechanics and balance are refined after extensive play-testing, with the set's premier cards and Trainer cards taking particularly long to calibrate.[6][7] Work on a new expansion begins about one year before it releases.[8] The designers typically anticipate which cards will be strong and design the metagame around them, though they are pleasantly surprised when players discover unexpected synergies.[9][10]

Nagashima has claimed that, as card games age, newly introduced cards must either be more complex or more powerful than previous cards, and acknowledges that the TCG has made cards more powerful over time.[11] This is because the TCG prioritizes simplicity and accessibility to ensure that both children and their parents can enjoy the game.[12]

Trivia

References


This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.