Chingling (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/levelh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/levelh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/level5|1|Wrap|Normal|Physical|15|90|20}}
{{learnlist/level5|1|Wrap|Normal|Physical|15|90|20}}
{{learnlist/level5|6|Growl|Normal|Status|&mdash;|100|40}}
{{learnlist/level5|6|Growl|Normal|Status||100|40}}
{{learnlist/level5|9|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level5|9|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level5|14|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level5|14|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level5|17|Uproar|Normal|Special|90|100|10}}
{{learnlist/level5|17|Uproar|Normal|Special|90|100|10}}
{{learnlist/level5|22|Last Resort|Normal|Physical|140|100|5}}
{{learnlist/level5|22|Last Resort|Normal|Physical|140|100|5}}
{{learnlist/level5|25|Entrainment|Normal|Status|&mdash;|100|15}}
{{learnlist/level5|25|Entrainment|Normal|Status||100|15}}
{{learnlist/levelf|Chingling|Psychic|Psychic|5|4}}
{{learnlist/levelf|Chingling|Psychic|Psychic|5|4}}


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{{learnlist/tmh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/tmh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&mdash;|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM12|Taunt|Dark|Status|&mdash;|100|20}}
{{learnlist/tm5|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&mdash;|&mdash;|15}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|||15}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm5|TM41|Torment|Dark|Status|&mdash;|100|15}}
{{learnlist/tm5|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM70|Flash|Normal|Status|&mdash;|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&mdash;|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&mdash;|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|||5}}
{{learnlist/tmf|Chingling|Psychic|Psychic|5|4}}
{{learnlist/tmf|Chingling|Psychic|Psychic|5|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/breedh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}<br>{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|607|Litwick}}<br>{{MSP|608|Lampent}}|Curse|Ghost|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|092|Gastly}}{{MSP/3|093|Haunter}}{{MSP/3|094|Gengar}}{{MSP/3|353|Shuppet}}{{MSP/3|354|Banette}}{{MSP/3|355|Duskull}}{{MSP/3|356|Dusclops}}{{MSP/3|477|Dusknoir}}{{MSP/3|442|Spiritomb}}{{MSP/3|562|Yamask}}{{MSP/3|563|Cofagrigus}}{{MSP/3|607|Litwick}}{{MSP/3|608|Lampent}}|Curse|Ghost|Status|||10}}
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}<br>{{MSP|563|Cofagrigus}}|Disable|Normal|Status|&mdash;|100|20}}
{{learnlist/breed5|{{MSP/3|088|Grimer}}{{MSP/3|089|Muk}}{{MSP/3|355|Duskull}}{{MSP/3|356|Dusclops}}{{MSP/3|477|Dusknoir}}{{MSP/3|562|Yamask}}{{MSP/3|563|Cofagrigus}}|Disable|Normal|Status||100|20}}
{{learnlist/breed5|{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}<br>{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}|Future Sight|Psychic|Special|100|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|280|Ralts}}{{MSP/3|281|Kirlia}}{{MSP/3|282|Gardevoir}}{{MSP/3|355|Duskull}}{{MSP/3|356|Dusclops}}{{MSP/3|477|Dusknoir}}{{MSP/3|577|Solosis}}{{MSP/3|578|Duosion}}{{MSP/3|579|Reuniclus}}|Future Sight|Psychic|Special|100|100|10||||'''}}
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}<br>{{MSP|442|Spiritomb}}|Hypnosis|Psychic|Status|&mdash;|60|20}}
{{learnlist/breed5|{{MSP/3|092|Gastly}}{{MSP/3|093|Haunter}}{{MSP/3|094|Gengar}}{{MSP/3|280|Ralts}}{{MSP/3|281|Kirlia}}{{MSP/3|282|Gardevoir}}{{MSP/3|442|Spiritomb}}|Hypnosis|Psychic|Status||60|20}}
{{learnlist/breed5|{{MSP|218|Slugma}}{{MSP|219|Magcargo}}{{MSP|422|Shellos}}{{MSP|423|Gastrodon}}{{MSP|577|Solosis}}{{MSP|578|Duosion}}<br>{{MSP|579|Reuniclus}}{{MSP|592|Frillish}}{{MSP|593|Jellicent}}|Recover|Normal|Status|&mdash;|&mdash;|10|||†}}
{{learnlist/breed5|{{MSP/3|218|Slugma}}{{MSP/3|219|Magcargo}}{{MSP/3|422|Shellos}}{{MSP/3|423|Gastrodon}}{{MSP/3|577|Solosis}}{{MSP/3|578|Duosion}}{{MSP/3|579|Reuniclus}}{{MSP/3|592|Frillish}}{{MSP/3|593|Jellicent}}|Recover|Normal|Status|||10}}
{{learnlist/breed5|{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}|Skill Swap|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|577|Solosis}}{{MSP/3|578|Duosion}}{{MSP/3|579|Reuniclus}}|Skill Swap|Psychic|Status|||10}}
{{learnlist/breed5|{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|475|Gallade}}|Stored Power|Psychic|Special|20|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|280|Ralts}}{{MSP/3|281|Kirlia}}{{MSP/3|282|Gardevoir}}{{MSP/3|475|Gallade}}|Stored Power|Psychic|Special|20|100|10||||'''}}
{{learnlist/breed5|{{MSP|282|Gardevoir}}|Wish|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|282|Gardevoir}}|Wish|Normal|Status|||10}}
{{learnlist/breedf|Chingling|Psychic|Psychic|5|4}}
{{learnlist/breedf|Chingling|Psychic|Psychic|5|4}}


Line 62: Line 62:
{{learnlist/tutorh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/tutorh|Chingling|Psychic|Psychic|5|4}}
{{learnlist/tutor5|Bind|Normal|Physical|15|85|20|||no|yes}}
{{learnlist/tutor5|Bind|Normal|Physical|15|85|20|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|||5|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|||15|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status|&mdash;|100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes}}
{{learnlist/tutorf|Chingling|Psychic|Psychic|5|4}}
{{learnlist/tutorf|Chingling|Psychic|Psychic|5|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Chingling|Psychic|Psychic|4}}
{{learnlist/prevgen5|Chingling|4|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chingling|4|Endure|Normal|Status|—|—|10|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chingling|4|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chingling|4|Rollout|Rock|Physical|30|90|20|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Chingling|4|Secret Power|Normal|Physical|70|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chingling|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chingling|4|Swift|Normal|Special|60|—|20|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Chingling|Psychic|Psychic|4}}


[[it:Chingling/Mosse apprese in quinta generazione]]
[[it:Chingling/Mosse apprese in quinta generazione]]
[[zh:铃铛响/第五世代招式表]]
[[zh:铃铛响/第五世代招式表]]

Latest revision as of 19:58, 21 November 2023

← Chingling Chingling

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Wrap Normal Physical 01515 09090% 20
066 Growl Normal Status 0000 100100% 40
099 Astonish Ghost Physical 03030 100100% 15
1414 Confusion Psychic Special 05050 100100% 25
1717 Uproar Normal Special 09090 100100% 10
2222 Last Resort Normal Physical 140140 100100% 5
2525 Entrainment Normal Status 0000 100100% 15
  • Bold indicates a move that gets STAB when used by Chingling
  • Italic indicates a move that gets STAB only when used by an Evolution of Chingling
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Chingling
  • Italic indicates a move that gets STAB only when used by an Evolution of Chingling
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
GastlyHaunterGengarShuppetBanetteDuskullDusclopsDusknoirSpiritombYamaskCofagrigusLitwickLampent
Curse Ghost Status —% 10
GrimerMukDuskullDusclopsDusknoirYamaskCofagrigus
Disable Normal Status 100% 20
RaltsKirliaGardevoirDuskullDusclopsDusknoirSolosisDuosionReuniclus
Future Sight Psychic Special 100 100% 10
GastlyHaunterGengarRaltsKirliaGardevoirSpiritomb
Hypnosis Psychic Status 60% 20
SlugmaMagcargoShellosGastrodonSolosisDuosionReuniclusFrillishJellicent
Recover Normal Status —% 10
SolosisDuosionReuniclus
Skill Swap Psychic Status —% 10
RaltsKirliaGardevoirGallade
Stored Power Psychic Special 20 100% 10
Gardevoir
Wish Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Chingling in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Chingling in that game.
  • Bold indicates a move that gets STAB when used by Chingling
  • Italic indicates a move that gets STAB only when used by an Evolution of Chingling
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Chingling can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Chingling cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Chingling
  • Italic indicates a move that gets STAB only when used by an Evolution of Chingling
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Endure Normal Status 0000 00—}}—% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Rollout Rock Physical 03030 090}}90% 20
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Chingling
  • Italic indicates a move that gets STAB only when used by an Evolution of Chingling
  • Click on the generation numbers at the top to see transfer-only moves for other generations