Heracross (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/levelV|1|1|Night Slash|Dark|Physical|70|100|15}}
{{learnlist/levelV|1|1|Night Slash|Dark|Physical|70|100|15}}
{{learnlist/levelV|1|1|Tackle|Normal|Physical|50|100|35}}
{{learnlist/levelV|1|1|Tackle|Normal|Physical|50|100|35}}
{{learnlist/levelV|1|1|Leer|Normal|Status|—|100|30}}
{{learnlist/levelV|1|1|Leer|Normal|Status||100|30}}
{{learnlist/levelV|1|1|Horn Attack|Normal|Physical|65|100|25}}
{{learnlist/levelV|1|1|Horn Attack|Normal|Physical|65|100|25}}
{{learnlist/levelV|1|1|Endure|Normal|Status|—|—|10}}
{{learnlist/levelV|1|1|Endure|Normal|Status|||10}}
{{learnlist/levelV|7|7|Fury Attack|Normal|Physical|15|85|20}}
{{learnlist/levelV|7|7|Fury Attack|Normal|Physical|15|85|20}}
{{learnlist/levelV|13|10|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/levelV|13|10|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/levelV|N/A|16|Chip Away|Normal|Physical|70|100|20}}
{{learnlist/levelV|N/A|16|Chip Away|Normal|Physical|70|100|20}}
{{learnlist/levelV|25|19|Counter|Fighting|Physical|—|100|20}}
{{learnlist/levelV|25|19|Counter|Fighting|Physical||100|20}}
{{learnlist/levelV|19|25|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/levelV|19|25|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/levelV|31|28|Take Down|Normal|Physical|90|85|20}}
{{learnlist/levelV|31|28|Take Down|Normal|Physical|90|85|20}}
{{learnlist/levelV|37|34|Close Combat|Fighting|Physical|120|100|5||'''}}
{{learnlist/levelV|37|34|Close Combat|Fighting|Physical|120|100|5||'''}}
{{learnlist/levelV|49|37|Feint|Normal|Physical|30|100|10}}
{{learnlist/levelV|49|37|Feint|Normal|Physical|30|100|10}}
{{learnlist/levelV|43|43|Reversal|Fighting|Physical|—|100|15||'''}}
{{learnlist/levelV|43|43|Reversal|Fighting|Physical||100|15||'''}}
{{learnlist/levelV|55|46|Megahorn|Bug|Physical|120|85|10||'''}}
{{learnlist/levelV|55|46|Megahorn|Bug|Physical|120|85|10||'''}}
{{learnlist/levelf|Heracross|Bug|Fighting|5|2}}
{{learnlist/levelf|Heracross|Bug|Fighting|5|2}}
Line 22: Line 22:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Heracross|Bug|Fighting|5|2}}
{{learnlist/tmh|Heracross|Bug|Fighting|5|2}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|—|—|20|||B2W2}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|||20|||B2W2}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|—|—|30}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|||30}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}
Line 65: Line 65:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Heracross|bug|fighting|5|2}}
{{learnlist/breedh|Heracross|bug|fighting|5|2}}
{{learnlist/breed5|{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|213|Shuckle}}{{MSP|401|Kricketot}}{{MSP|402|Kricketune}}{{MSP|616|Shelmet}}<br>{{MSP|617|Accelgor}}|Bide|Normal|Physical|&mdash;|&mdash;|10|Tough|2}}
{{learnlist/breed5|{{MSP/3|204|Pineco}}{{MSP/3|205|Forretress}}{{MSP/3|213|Shuckle}}{{MSP/3|401|Kricketot}}{{MSP/3|402|Kricketune}}{{MSP/3|616|Shelmet}}{{MSP/3|617|Accelgor}}|Bide|Normal|Physical|||10|Tough|2|grid=8}}
{{learnlist/breed5|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|313|Volbeat}}{{MSP|543|Venipede}}<br>{{MSP|544|Whirlipede}}{{MSP|545|Scolipede}}{{MSP|588|Karrablast}}{{MSP|589|Escavalier}}{{MSP|636|Larvesta}}{{MSP|637|Volcarona}}|Double-Edge|Normal|Physical|120|100|15}}
{{learnlist/breed5|{{MSP/3|165|Ledyba}}{{MSP/3|166|Ledian}}{{MSP/3|204|Pineco}}{{MSP/3|205|Forretress}}{{MSP/3|313|Volbeat}}{{MSP/3|543|Venipede}}{{MSP/3|544|Whirlipede}}{{MSP/3|545|Scolipede}}{{MSP/3|588|Karrablast}}{{MSP/3|589|Escavalier}}{{MSP/3|636|Larvesta}}{{MSP/3|637|Volcarona}}|Double-Edge|Normal|Physical|120|100|15|grid=8}}
{{learnlist/breed5|{{MSP|540|Sewaddle}}{{MSP|541|Swadloon}}{{MSP|542|Leavanny}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}{{MSP|588|Karrablast}}|Flail|Normal|Physical|&mdash;|100|15|Cute|2}}
{{learnlist/breed5|{{MSP/3|540|Sewaddle}}{{MSP/3|541|Swadloon}}{{MSP/3|542|Leavanny}}{{MSP/3|557|Dwebble}}{{MSP/3|558|Crustle}}{{MSP/3|588|Karrablast}}|Flail|Normal|Physical||100|15|Cute|2|grid=8}}
{{learnlist/breed5|{{MSP|127|Pinsir}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|214|Heracross}}{{MSP|313|Volbeat}}|Focus Punch|Fighting|Physical|150|100|20|||‡|'''}}
{{learnlist/breed5|{{MSP/3|127|Pinsir}}{{MSP/3|165|Ledyba}}{{MSP/3|166|Ledian}}{{MSP/3|214|Heracross}}{{MSP/3|313|Volbeat}}|Focus Punch|Fighting|Physical|150|100|20|||‡|'''|grid=8}}
{{learnlist/breed5|{{MSP|011|Metapod}}{{MSP|012|Butterfree}}{{MSP|014|Kakuna}}{{MSP|015|Beedrill}}{{MSP|127|Pinsir}}{{MSP|207|Gligar}}<br>{{MSP|472|Gliscor}}{{MSP|266|Silcoon}}{{MSP|267|Beautifly}}{{MSP|268|Cascoon}}{{MSP|269|Dustox}}{{MSP|290|Nincada}}<br>{{MSP|291|Ninjask}}|Harden|Normal|Status|&mdash;|&mdash;|30|Tough|2}}
{{learnlist/breed5|{{MSP/3|011|Metapod}}{{MSP/3|012|Butterfree}}{{MSP/3|014|Kakuna}}{{MSP/3|015|Beedrill}}{{MSP/3|127|Pinsir}}{{MSP/3|207|Gligar}}{{MSP/3|472|Gliscor}}{{MSP/3|266|Silcoon}}{{MSP/3|267|Beautifly}}{{MSP/3|268|Cascoon}}{{MSP/3|269|Dustox}}{{MSP/3|290|Nincada}}{{MSP/3|291|Ninjask}}|Harden|Normal|Status|||30|Tough|2|grid=8}}
{{learnlist/breed5|{{MSP|214|Heracross}}{{MSP|545|Scolipede}}|Megahorn|Bug|Physical|120|85|10||||'''}}
{{learnlist/breed5|{{MSP/3|214|Heracross}}{{MSP/3|545|Scolipede}}|Megahorn|Bug|Physical|120|85|10||||'''|grid=8}}
{{learnlist/breed5|{{MSP|015|Beedrill}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|543|Venipede}}<br>{{MSP|544|Whirlipede}}{{MSP|545|Scolipede}}|Pursuit|Dark|Physical|40|100|20|Smart|1}}
{{learnlist/breed5|{{MSP/3|015|Beedrill}}{{MSP/3|123|Scyther}}{{MSP/3|212|Scizor}}{{MSP/3|193|Yanma}}{{MSP/3|469|Yanmega}}{{MSP/3|543|Venipede}}{{MSP/3|544|Whirlipede}}{{MSP/3|545|Scolipede}}|Pursuit|Dark|Physical|40|100|20|Smart|1|grid=8}}
{{learnlist/breed5|{{MSP|127|Pinsir}}|Revenge|Fighting|Physical|60|100|10|Tough|2||'''}}
{{learnlist/breed5|{{MSP/3|127|Pinsir}}|Revenge|Fighting|Physical|60|100|10|Tough|2||'''|grid=8}}
{{learnlist/breed5|{{MSP|127|Pinsir}}|Seismic Toss|Fighting|Physical|&mdash;|100|20}}{{learnlist/breedf|Heracross|bug|fighting|5|2}}
{{learnlist/breed5|{{MSP/3|127|Pinsir}}|Seismic Toss|Fighting|Physical||100|20|grid=8}}
{{learnlist/breedf|Heracross|bug|fighting|5|2}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
Line 81: Line 82:
{{learnlist/tutor5|Iron Defense|Steel|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical|&mdash;|100|20||'''|no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical||100|20||'''|no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
Line 88: Line 89:
===={{pkmn|Dream World}} moves====
===={{pkmn|Dream World}} moves====
{{learnlist/eventh|Heracross|bug|fighting|5|2}}
{{learnlist/eventh|Heracross|bug|fighting|5|2}}
{{learnlist/event5|{{dwa|Dream Park}}|Flail|Normal|Physical|&mdash;|100|15}}
{{learnlist/event5|{{dwa|Dream Park}}|Flail|Normal|Physical||100|15}}
{{learnlist/event5|{{dwa|Dream Park}}|Focus Punch|Fighting|Physical|150|100|20||'''}}
{{learnlist/event5|{{dwa|Dream Park}}|Focus Punch|Fighting|Physical|150|100|20||'''}}
{{learnlist/eventf|Heracross|bug|fighting|5|2}}
{{learnlist/eventf|Heracross|bug|fighting|5|2}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Heracross|Bug|Fighting|2}}
{{learnlist/prevgen5|Heracross|2|Body Slam|Normal|Physical|85|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Heracross|2|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Heracross|2|Fury Cutter|Bug|Physical|20|95|20||'''|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Heracross|2|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Heracross|2|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Heracross|2|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Heracross|2|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Heracross|2|Vacuum Wave|Fighting|Special|40|100|30||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Heracross|Bug|Fighting|2}}


[[fr:Scarhino/Génération 5]]
[[fr:Scarhino/Génération 5]]
[[it:Heracross/Mosse apprese nella quinta generazione]]
[[it:Heracross/Mosse apprese in quinta generazione]]
[[ja:ヘラクロス/第六世代以前のおぼえるわざ]]
[[ja:ヘラクロス/第六世代以前のおぼえるわざ]]
[[zh:赫拉克罗斯/第五世代招式表]]
[[zh:赫拉克罗斯/第五世代招式表]]

Latest revision as of 02:09, 26 November 2023

← Heracross Heracross

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Night Slash Dark Physical 07070 100}}100% 15
0011 0011 Tackle Normal Physical 05050 100}}100% 35
0011 0011 Leer Normal Status 0000 100}}100% 30
0011 0011 Horn Attack Normal Physical 06565 100}}100% 25
0011 0011 Endure Normal Status 0000 00—}}—% 10
0077 0077 Fury Attack Normal Physical 01515 085}}85% 20
01313 01010 Aerial Ace Flying Physical 06060 00—}}—% 20
N/AN/A 01616 Chip Away Normal Physical 07070 100}}100% 20
02525 01919 Counter Fighting Physical 0000 100}}100% 20
01919 02525 Brick Break Fighting Physical 07575 100}}100% 15
03131 02828 Take Down Normal Physical 09090 085}}85% 20
03737 03434 Close Combat Fighting Physical 120120 100}}100% 5
04949 03737 Feint Normal Physical 03030 100}}100% 10
04343 04343 Reversal Fighting Physical 0000 100}}100% 15
05555 04646 Megahorn Bug Physical 120120 085}}85% 10
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08B2W2 Bulk Up Fighting Status 0000 00—}}—% 20
Bag TM Poison Sprite.png TM09 Venoshock Poison Special 06565 100}}100% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 30
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 03030 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PinecoForretressShuckleKricketotKricketuneShelmetAccelgor
Bide Normal Physical —% 10
LedybaLedianPinecoForretressVolbeatVenipedeWhirlipedeScolipedeKarrablastEscavalierLarvestaVolcarona
Double-Edge Normal Physical 120 100% 15
SewaddleSwadloonLeavannyDwebbleCrustleKarrablast
Flail Normal Physical 100% 15
PinsirLedybaLedianHeracrossVolbeat
Focus Punch Fighting Physical 150 100% 20
MetapodButterfreeKakunaBeedrillPinsirGligarGliscorSilcoonBeautiflyCascoonDustoxNincadaNinjask
Harden Normal Status —% 30
HeracrossScolipede
Megahorn Bug Physical 120 85% 10
BeedrillScytherScizorYanmaYanmegaVenipedeWhirlipedeScolipede
Pursuit Dark Physical 40 100% 20
Pinsir
Revenge Fighting Physical 60 100% 10
Pinsir
Seismic Toss Fighting Physical 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Heracross in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Heracross in that game.
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Heracross can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Heracross cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Park Flail Normal Physical 100% 15
Dream Park Focus Punch Fighting Physical 150 100% 20
  • A superscript level indicates that Heracross can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Fury Cutter Bug Physical 02020 095}}95% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Vacuum Wave Fighting Special 04040 100}}100% 30
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see transfer-only moves for other generations