Deino (Pokémon)/Generation V learnset: Difference between revisions

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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Deino|Dark|Dragon|5|5}}
{{learnlist/breedh|Deino|Dark|Dragon|5|5}}
{{learnlist/breed5|{{MSP/3|610|Axew}}{{MSP/3|611|Fraxure}}{{MSP/3|612|Haxorus}}|Assurance|Dark|Physical|50|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|610|Axew}}{{MSP/3|611|Fraxure}}{{MSP/3|612|Haxorus}}|Assurance|Dark|Physical|50|100|10||||'''|grid=6}}
{{learnlist/breed5|{{MSP/3|333|Swablu}}{{MSP/3|334|Altaria}}|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/breed5|{{MSP/3|333|Swablu}}{{MSP/3|334|Altaria}}|Astonish|Ghost|Physical|30|100|15|grid=6}}
{{learnlist/breed5|{{MSP/3|023|Ekans}}{{MSP/3|024|Arbok}}{{MSP/3|130|Gyarados}}{{MSP/3|336|Seviper}}{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}<br/>{{MSP/3|621|Druddigon}}{{MSP/3|633|Deino}}{{MSP/3|634|Zweilous}}{{MSP/3|635|Hydreigon}}|Dark Pulse|Dark|Special|80|100|15||||'''}}
{{learnlist/breed5|{{MSP/3|023|Ekans}}{{MSP/3|024|Arbok}}{{MSP/3|130|Gyarados}}{{MSP/3|336|Seviper}}{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}{{MSP/3|621|Druddigon}}{{MSP/3|633|Deino}}{{MSP/3|634|Zweilous}}{{MSP/3|635|Hydreigon}}|Dark Pulse|Dark|Special|80|100|15||||'''|grid=6}}
{{learnlist/breed5|{{MSP/3|634|Zweilous}}|Double Hit|Normal|Physical|35|90|10}}
{{learnlist/breed5|{{MSP/3|634|Zweilous}}|Double Hit|Normal|Physical|35|90|10|grid=6}}
{{learnlist/breed5|{{MSP/3|443|Gible}}{{MSP/3|444|Gabite}}{{MSP/3|445|Garchomp}}|Earth Power|Ground|Special|90|100|10|||‡|}}
{{learnlist/breed5|{{MSP/3|443|Gible}}{{MSP/3|444|Gabite}}{{MSP/3|445|Garchomp}}|Earth Power|Ground|Special|90|100|10|||‡||grid=6}}
{{learnlist/breed5|{{MSP/3|004|Charmander}}{{MSP/3|005|Charmeleon}}{{MSP/3|006|Charizard}}{{MSP/3|024|Arbok}}{{MSP/3|373|Salamence}}{{MSP/3|445|Garchomp}}|Fire Fang|Fire|Physical|65|95|15}}
{{learnlist/breed5|{{MSP/3|004|Charmander}}{{MSP/3|005|Charmeleon}}{{MSP/3|006|Charizard}}{{MSP/3|024|Arbok}}{{MSP/3|373|Salamence}}{{MSP/3|445|Garchomp}}|Fire Fang|Fire|Physical|65|95|15|grid=6}}
{{learnlist/breed5|{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}|Head Smash|Rock|Physical|150|80|5}}
{{learnlist/breed5|{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}|Head Smash|Rock|Physical|150|80|5|grid=6}}
{{learnlist/breed5|{{MSP/3|024|Arbok}}{{MSP/3|130|Gyarados}}|Ice Fang|Ice|Physical|65|95|15}}
{{learnlist/breed5|{{MSP/3|024|Arbok}}{{MSP/3|130|Gyarados}}|Ice Fang|Ice|Physical|65|95|15|grid=6}}
{{learnlist/breed5|{{MSP/3|023|Ekans}}{{MSP/3|024|Arbok}}{{MSP/3|252|Treecko}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}{{MSP/3|336|Seviper}}|Screech|Normal|Status|—|85|40}}
{{learnlist/breed5|{{MSP/3|023|Ekans}}{{MSP/3|024|Arbok}}{{MSP/3|252|Treecko}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}{{MSP/3|336|Seviper}}|Screech|Normal|Status|—|85|40|grid=6}}
{{learnlist/breed5|{{MSP/3|024|Arbok}}{{MSP/3|373|Salamence}}|Thunder Fang|Electric|Physical|65|95|15|}}
{{learnlist/breed5|{{MSP/3|024|Arbok}}{{MSP/3|373|Salamence}}|Thunder Fang|Electric|Physical|65|95|15||grid=6}}
{{learnlist/breedf|Deino|Dark|Dragon|5|5}}
{{learnlist/breedf|Deino|Dark|Dragon|5|5}}



Latest revision as of 04:05, 26 November 2023

← Deino Deino

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
011 Dragon Rage Dragon Special 0000 100100% 10
044 Focus Energy Normal Status 0000 00——% 30
099 Bite Dark Physical 06060 100100% 25
1212 Headbutt Normal Physical 07070 100100% 15
1717 DragonBreath Dragon Special 06060 100100% 20
2020 Roar Normal Status 0000 100100% 20
2525 Crunch Dark Physical 08080 100100% 15
2828 Slam Normal Physical 08080 07575% 20
3232 Dragon Pulse Dragon Special 09090 100100% 10
3838 Work Up Normal Status 0000 00——% 30
4242 Dragon Rush Dragon Physical 100100 07575% 10
4848 Body Slam Normal Physical 08585 100100% 15
5252 Scary Face Normal Status 0000 100100% 10
5858 Hyper Voice Normal Special 09090 100100% 10
6262 Outrage Dragon Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an Evolution of Deino
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Dragon Sprite.png TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an Evolution of Deino

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AxewFraxureHaxorus
Assurance Dark Physical 50 100% 10
SwabluAltaria
Astonish Ghost Physical 30 100% 15
EkansArbokGyaradosSeviperScraggyScraftyDruddigonDeinoZweilousHydreigon
Dark Pulse Dark Special 80 100% 15
Zweilous
Double Hit Normal Physical 35 90% 10
GibleGabiteGarchomp
Earth Power Ground Special 90 100% 10
CharmanderCharmeleonCharizardArbokSalamenceGarchomp
Fire Fang Fire Physical 65 95% 15
ScraggyScrafty
Head Smash Rock Physical 150 80% 5
ArbokGyarados
Ice Fang Ice Physical 65 95% 15
EkansArbokTreeckoGrovyleSceptileSeviper
Screech Normal Status 85% 40
ArbokSalamence
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Deino in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Deino in that game.
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an Evolution of Deino

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Deino can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deino cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an Evolution of Deino