Axe Kick (move): Difference between revisions
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|jtrans=Axe Kick | |jtrans=Axe Kick | ||
|jtranslit=Kakato Otoshi | |jtranslit=Kakato Otoshi | ||
|gameimage= | |gameimage=Axe Kick IX.png | ||
|gameimage2= | |gameimage2=Axe Kick IX 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Fighting | |type=Fighting | ||
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|priority=0 | |priority=0 | ||
|gen=IX | |gen=IX | ||
|touches= | |touches=yes | ||
|protect=yes | |protect=yes | ||
|magiccoat=no | |magiccoat=no | ||
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|footnotes= | |footnotes= | ||
}} | }} | ||
'''Axe Kick''' (Japanese: '''かかとおとし''' ''Axe Kick'') is a damaging-dealing {{type|Fighting}} [[move]] introduced in [[Generation IX]]. | '''Axe Kick''' (Japanese: '''かかとおとし''' ''{{wp|Kick#Axe|Axe Kick}}'') is a damaging-dealing {{type|Fighting}} [[move]] introduced in [[Generation IX]]. | ||
==Effect== | ==Effect== | ||
Axe Kick inflicts damage and has a 30% chance of {{status|Confusion|confusing}} the target. If it misses, the user takes [[crash damage]] equal to half of its maximum {{stat|HP}}. The user will also take crash damage if this move is used on a [[Protection|protected]] target, or the target is [[Type|immune]] to this move. | Axe Kick inflicts damage and has a 30% chance of {{status|Confusion|confusing}} the target. If it misses, the user takes [[crash damage]] equal to half of its maximum {{stat|HP}}. The user will also take crash damage if this move is used on a [[Protection|protected]] target, or if the target is [[Type|immune]] to this move. | ||
==Description== | ==Description== | ||
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|}{{left clear}} | |}{{left clear}} | ||
==Learnset== | |||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Fighting|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none}} | ||
{{Moveentry/1| | {{Moveentry/1|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|50|STAB='''}} | ||
{{ | {{Moveentry/1|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|53|STAB='''}} | ||
{{Moveentry/1|0549|formsig=H|Lilligant|type=Grass|type2=Fighting|1|Grass|Grass|5|form=Hisuian Form|STAB='''}} | |||
{{Moveentry/1|0920|Lokix|type=Bug|type2=Dark|1|Bug|Bug|53}} | |||
{{Movefoot|Fighting|1}} | |||
==Trivia== | ==Trivia== | ||
* | * This is the first [[crash damage]] move introduced since [[Generation I]]. | ||
* This move [[Hitmonlee (Neo Destiny 42)|originated]] as a TCG {{TCG|attack}}. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}} | {{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}} | ||
|zh_yue= | |zh_yue=下壓踢 ''{{tt|Hah'aat Tek|Axe Kick}}'' | ||
|zh_cmn= | |zh_cmn=下壓踢 / 下压踢 ''{{tt|Xiàyā Tī|Axe Kick}}'' | ||
|fr=Talon-Marteau | |fr=Talon-Marteau | ||
|de=Fersenkick | |de=Fersenkick | ||
|it=Calcio ad Ascia | |it=Calcio ad Ascia | ||
|ko=발꿈치찍기 | |ko=발꿈치찍기 ''{{tt|Balkkumchijjikgi|Axe Kick}}'' | ||
|es=Patada Hacha | |es=Patada Hacha | ||
}} | }} | ||
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[[Category:Moves that can confuse]] | [[Category:Moves that can confuse]] | ||
[[Category:Moves that can cause crash damage]] | [[Category:Moves that can cause crash damage]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Fersenkick]] | [[de:Fersenkick]] | ||
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[[it:Calcio ad Ascia]] | [[it:Calcio ad Ascia]] | ||
[[ja:かかとおとし]] | [[ja:かかとおとし]] | ||
[[zh:]] | [[zh:下压踢(招式)]] |
Latest revision as of 01:48, 25 February 2024
Axe Kick かかとおとし Axe Kick | ||||||||||||
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Axe Kick (Japanese: かかとおとし Axe Kick) is a damaging-dealing Fighting-type move introduced in Generation IX.
Effect
Axe Kick inflicts damage and has a 30% chance of confusing the target. If it misses, the user takes crash damage equal to half of its maximum HP. The user will also take crash damage if this move is used on a protected target, or if the target is immune to this move.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0106 | ![]() |
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Human-Like | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0308 | ![]() |
![]() ![]() |
Human-Like | 53 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0549 | ![]() |
Lilligant
Hisuian Form |
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Grass | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0920 | ![]() |
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Bug | 53 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Trivia
- This is the first crash damage move introduced since Generation I.
- This move originated as a TCG attack.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |