Double Shock (move): Difference between revisions
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|jname=でんこうそうげき | |jname=でんこうそうげき | ||
|jtrans=Double Lightning Attack | |jtrans=Double Lightning Attack | ||
|jtranslit= | |jtranslit=Denkō Sōgeki | ||
|gameimage= | |gameimage=Double Shock IX.png | ||
|gameimage2= | |gameimage2=Double Shock IX 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Electric | |type=Electric | ||
Line 16: | Line 16: | ||
|priority=0 | |priority=0 | ||
|gen=IX | |gen=IX | ||
|touches= | |touches=yes | ||
|protect=yes | |protect=yes | ||
|magiccoat=no | |magiccoat=no | ||
Line 29: | Line 29: | ||
==Effect== | ==Effect== | ||
If used by an {{type|Electric}} Pokémon, Double Shock will inflict damage to the target and cause the user to lose its Electric type. Double Shock fails if the user is not Electric-type, making the move always fail after the first use until the Pokémon regains its Electric type (either by switching out, or other type changing effects such as through {{a|Protean}} or {{m|Reflect Type}}). | If used by an {{type|Electric}} Pokémon, Double Shock will inflict damage to the target and cause the user to [[type change|lose]] its Electric type. Double Shock fails if the user is not Electric-type, making the move always fail after the first use until the Pokémon regains its Electric type (either by switching out, or other type changing effects such as through {{a|Protean}} or {{m|Reflect Type}}). | ||
If the user is a pure Electric-type Pokémon, it will become | If the user is a pure Electric-type Pokémon, it will become {{DL|Type|typeless}}. | ||
The Pokémon's type reverts to its default types if it is switched out. | |||
A Pokémon with {{a|Protean}} cannot successfully use Double Shock unless it already is Electric-type; otherwise, Double Shock will fail and Protean will not activate. | A Pokémon with {{a|Protean}} or {{a|Libero}} cannot successfully use Double Shock unless it already is Electric-type; otherwise, Double Shock will fail and Protean or Libero will not activate. | ||
A Pokémon that has {{Tera}}stallized into its Electric Tera Type will ''not'' lose its Electric type (although the message "''{{tt|The <wild/opposing>|No prefix when referring to player's Pokémon}} <Pokémon> used up all its electricity!''" is still displayed). Therefore, a Terastallized Pokémon can use Double Shock multiple times in a row without the need to switch out. | |||
==Description== | ==Description== | ||
Line 45: | Line 47: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Electric|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none}} | ||
{{Moveentry/1||Pawmot|type=Electric|type2=Fighting|1|Field|Field|60|STAB='''}} | {{Moveentry/1|0923|Pawmot|type=Electric|type2=Fighting|1|Field|Field|60|STAB='''}} | ||
{{Movefoot|Electric| | {{Movefoot|Electric|1}} | ||
==In other games== | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{electric color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#{{electric color light}}" | |||
! colspan=12 |{{color2|000|Buddy move}} | |||
|- style="background:#fff" | |||
|Rapid Double Shock | |||
{{statustable|Physical}} | |||
|— | |||
|1 | |||
|100 | |||
|120 | |||
|100% | |||
|An opponent | |||
|Quick Move | |||
|'''Activation Condition:''' When the user's Speed is raised. | |||
'''Deactivation Condition:''' When the user's Speed is not raised. | |||
The more the user's Speed is raised, the greater the power of this attack. Applies the Free Move Next effect to all allied sync pairs. | |||
|{{sync|Nemona|Pawmot}} | |||
|- style="background:#{{electric color dark}}" | |||
! colspan=12 |{{color2|fff|Sync move}} | |||
|- style="background: #{{electric color light}}" | |||
!Name | |||
!{{color2|000|Damage category|Category}} | |||
!colspan="2" |State | |||
!Base {{color2|000|power}} | |||
!Max {{color2|000|power}} | |||
!colspan="2" |Target | |||
!Effect tag | |||
!Description | |||
!Playable {{color2|000|sync pair}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" | Coming to Fruition Double Shock | |||
{{statustable|Physical}} | |||
| colspan=2 | Default<hr>'''6★ EX''' | |||
| 200 | |||
| 240 | |||
| colspan=2 | An opponent | |||
| — | |||
| The more the user's Speed is raised, the greater the power of this attack.<hr>'''The first time the user's sync move is used each battle, the sync move countdown is reduced by three.''' | |||
| style="{{roundybr|5px}}" | {{sync|Nemona|Pawmot}} | |||
|} | |||
Notes: | |||
* '''Rapid Double Shock:''' | |||
** This buddy move was known as B Double Shock prior to version 2.38.0. | |||
==In the anime== | |||
{{moveanime|type=electric|exp=yes|gen=The user discharges all the electricity from its body to perform a high-damage attack.|image1=Nemona Pawmot Double Shock.png|image1p=Pawmot}} | |||
{{movep|type=electric|ms=923|pkmn=Pawmot|method=Pawmot absorbs light blue and light yellow sparks of electricity into its body, causing it to become outlined in light blue energy. It then thrusts its hands forward and lands them on the opponent, releasing a burst of light blue electricity from them on contact. Afterwards, light blue sparks burst out of Pawmot's body.}} | |||
{{movebtm|type=electric|user=Nemona|user1=Nemona's Pawmot|startcode=HZ048|startname=HZ048|notes=Debut}} | |||
==Trivia== | |||
* If the {{player}} views the [[summary]] of a Pokémon that is currently {{DL|Type|typeless}}, such as through the use of Double Shock, the game may [[Game freeze|crash]].<ref>https://twitter.com/zakocky/status/1612373830718337027</ref> | |||
==In other languages== | ==In other languages== | ||
Line 59: | Line 129: | ||
|es=Electropalmas | |es=Electropalmas | ||
}} | }} | ||
==References== | |||
<references/> | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that change a Pokémon's type]] | [[Category:Moves that change a Pokémon's type]] | ||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Zweifachladung]] | [[de:Zweifachladung]] |
Latest revision as of 00:40, 17 June 2024
Double Shock でんこうそうげき Double Lightning Attack | ||||||||||||
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Double Shock (Japanese: でんこうそうげき Double Lightning Attack) is a damage-dealing Electric-type move introduced in Generation IX. It is the signature move of Pawmot.
Effect
If used by an Electric-type Pokémon, Double Shock will inflict damage to the target and cause the user to lose its Electric type. Double Shock fails if the user is not Electric-type, making the move always fail after the first use until the Pokémon regains its Electric type (either by switching out, or other type changing effects such as through Protean or Reflect Type).
If the user is a pure Electric-type Pokémon, it will become typeless.
The Pokémon's type reverts to its default types if it is switched out.
A Pokémon with Protean or Libero cannot successfully use Double Shock unless it already is Electric-type; otherwise, Double Shock will fail and Protean or Libero will not activate.
A Pokémon that has Terastallized into its Electric Tera Type will not lose its Electric type (although the message "The <wild/opposing> <Pokémon> used up all its electricity!" is still displayed). Therefore, a Terastallized Pokémon can use Double Shock multiple times in a row without the need to switch out.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0923 | |
Field | 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
Buddy move | |||||||||||
Rapid Double Shock | Physical | — | 1 | 100 | 120 | 100% | An opponent | Quick Move | Activation Condition: When the user's Speed is raised.
Deactivation Condition: When the user's Speed is not raised. The more the user's Speed is raised, the greater the power of this attack. Applies the Free Move Next effect to all allied sync pairs. |
Nemona & Pawmot | |
Sync move | |||||||||||
Name | Category | State | Base power | Max power | Target | Effect tag | Description | Playable sync pair | |||
Coming to Fruition Double Shock | Physical | Default 6★ EX |
200 | 240 | An opponent | — | The more the user's Speed is raised, the greater the power of this attack. The first time the user's sync move is used each battle, the sync move countdown is reduced by three. |
Nemona & Pawmot |
Notes:
- Rapid Double Shock:
- This buddy move was known as B Double Shock prior to version 2.38.0.
In the anime
The user discharges all the electricity from its body to perform a high-damage attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Pawmot absorbs light blue and light yellow sparks of electricity into its body, causing it to become outlined in light blue energy. It then thrusts its hands forward and lands them on the opponent, releasing a burst of light blue electricity from them on contact. Afterwards, light blue sparks burst out of Pawmot's body. | |||
Nemona's Pawmot | HZ048 | Debut |
Trivia
- If the player views the summary of a Pokémon that is currently typeless, such as through the use of Double Shock, the game may crash.[1]
In other languages
|
References
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |