Pokémon Emerald beta: Difference between revisions
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{{move|Development leftovers of Pokémon Emerald}} | {{move|Development leftovers of Pokémon Emerald}} | ||
Unlike other {{pkmn|games}}, solitary versions of the [[core series]] games contain less pre-release information because they are based on an already existing game(s). {{game|Emerald}} is no exception to this as very little was changed in relation to {{game|Ruby and Sapphire|s}}. | Unlike other {{pkmn|games}}, solitary versions of the [[core series]] games contain less pre-release information because they are based on an already existing game(s). {{game|Emerald}} is no exception to this as very little was changed in relation to {{game|Ruby and Sapphire|s}}. | ||
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===Battle Frontier=== | ===Battle Frontier=== | ||
The {{Gdis|Battle Frontier|III}} was changed slightly in various stages of development. However, these changes are minor and strictly relate almost entirely to building placements and static objects, such as fences. | The {{Gdis|Battle Frontier|III}} was changed slightly in various stages of development. However, these changes are minor and strictly relate almost entirely to building placements and static objects, such as fences. | ||
===Shiny Celebi=== | |||
For the sake of consistency and to prevent game crashes if they were to be hacked into the game, all Pokémon have a [[Shiny Pokémon|Shiny variant]]. As {{p|Celebi}} was only distributed through events, there is no legitimate way to have obtained a Shiny Celebi in Pokémon Emerald. However, it can be seen if a Shiny {{p|Ditto}} or a Shiny {{p|Mew}} uses {{m|Transform}} on a Celebi. | |||
===Music=== | ===Music=== | ||
In addition to the tracks present in {{game|Ruby and Sapphire|s}}, which includes the upconverted music from [[Generation II]], {{game|Emerald}} contains the tracks from {{game|FireRed and LeafGreen|s}} alongside its own. While a few of these themes are used, such as in [[Altering Cave]], the vast majority go unused. | In addition to the tracks present in {{game|Ruby and Sapphire|s}}, which includes the upconverted music from [[Generation II]], {{game|Emerald}} contains the tracks from {{game|FireRed and LeafGreen|s}} alongside its own. While a few of these themes are used, such as in [[Altering Cave]], the vast majority go unused. | ||
===Unused Level Up Animation=== | |||
By adding a frame of delay to the west.s file, the level up animation changes to flash the EXP bar. | |||
{{Youtubevid|qFnQL1jPz8w|channel/Flametix|name=Flametix|Ruby|Sapphire}} | |||
===Locations=== | ===Locations=== | ||
A [[List of locations by index number | A [[List of locations by index number in Generation III|location header]] named "SPECIAL AREA" was added after the empty [[Kanto]] and [[Sevii Islands]] headers. There is no actual information on what would have been included in this area, so it might have been intended merely to be a name for an [[event]]. This is probably the same case with the location header named "SPECIAL" in the [[Generation II]] games with index number 0. However, it is read as "CELADON DEPT." in {{game|FireRed and LeafGreen|s}}. | ||
{{Beta|emerald}} | {{Beta|emerald}} | ||
{{Project Games notice}} | {{Project Games notice}} | ||
[[de:Pokémon Smaragd (Vorabversion)]] | [[de:Pokémon Smaragd (Vorabversion)]] | ||
[[it:Pokémon Smeraldo beta]] | [[it:Pokémon Smeraldo beta]] |
Latest revision as of 15:13, 5 August 2024
It has been suggested that this article be moved to Development leftovers of Pokémon Emerald. Please discuss whether or not to move it on its talk page. |
Unlike other games, solitary versions of the core series games contain less pre-release information because they are based on an already existing game(s). Pokémon Emerald is no exception to this as very little was changed in relation to Pokémon Ruby and Sapphire.
Post-release
Battle Frontier
The Battle Frontier was changed slightly in various stages of development. However, these changes are minor and strictly relate almost entirely to building placements and static objects, such as fences.
Shiny Celebi
For the sake of consistency and to prevent game crashes if they were to be hacked into the game, all Pokémon have a Shiny variant. As Celebi was only distributed through events, there is no legitimate way to have obtained a Shiny Celebi in Pokémon Emerald. However, it can be seen if a Shiny Ditto or a Shiny Mew uses Transform on a Celebi.
Music
In addition to the tracks present in Pokémon Ruby and Sapphire, which includes the upconverted music from Generation II, Pokémon Emerald contains the tracks from Pokémon FireRed and LeafGreen alongside its own. While a few of these themes are used, such as in Altering Cave, the vast majority go unused.
Unused Level Up Animation
By adding a frame of delay to the west.s file, the level up animation changes to flash the EXP bar.
| |
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
Locations
A location header named "SPECIAL AREA" was added after the empty Kanto and Sevii Islands headers. There is no actual information on what would have been included in this area, so it might have been intended merely to be a name for an event. This is probably the same case with the location header named "SPECIAL" in the Generation II games with index number 0. However, it is read as "CELADON DEPT." in Pokémon FireRed and LeafGreen.
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |