Chilly Reception (move): Difference between revisions

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{{Moveentry/1|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/1|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Movefoot|Ice|1}}
{{Movefoot|Ice|1}}
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%"
|- style="background: #{{ice color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#{{ice color light}}"
! colspan=12 |{{color2|000|Buddy move}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | Classy Chilly Reception
{{statustable|Status}}
|2
|1
|—
|—
|—
|All opponents
|Sure Hit
|'''Activation Condition:''' When a circle is applied to the allied field of play.
'''Deactivation Condition:''' When there are no longer any circles applied to the allied field of play.
Never misses. Lowers the Defense, Sp. Def, and evasiveness of all opposing sync pairs by three stat ranks. Causes a hailstorm. Applies the No Stat Increases effect to the opponents' field of play. Applies the Stat Reduction Defense effect to the allied field of play. Returns lowered stats of all allied sync pairs to normal.
| style="{{roundybr|5px}}" | {{sync|Avery|Slowking}}
|}
==In other generations==
===Spin-off series games===
{{movegen
|type=Ice
|Masters=Chilly Reception Masters
}}


==Trivia==
==Trivia==
* In Japanese, Korean, and Chinese, a "cold" joke is often used to refer to a joke that has no punchline, or one that fails to get a laugh from its audience. An unamused audience may remark that the room is suddenly cold. A similar joke in the English language is to pretend to only hear crickets respond to a bad joke. An exaggeration of this response in media, particularly in comedies, is to have the room literally become cold as a result of a bad joke. This is why this move creates a snowstorm, and why the user leaves the battlefield, presumably ashamed of its terrible joke.
* In Japanese, Korean, and Chinese, a "cold" joke is often used to refer to a joke that has no punchline, or one that fails to get a laugh from its audience. An unamused audience may remark that the room is suddenly cold. A similar joke in the English language is to pretend to only hear crickets respond to a bad joke. An exaggeration of this response in media, particularly in comedies, is to have the room literally become cold as a result of a bad joke. This is reflected in-game by the user creating a snowstorm, then leaving the battlefield, presumably ashamed of its terrible joke.


==In other languages==
==In other languages==

Latest revision as of 04:12, 10 August 2024

Chilly Reception
さむいギャグ Cold Gag
Chilly Reception IX.png
Chilly Reception IX 2.png
Type  Ice
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Both Sides: Affects the entire field
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Chilly Reception (Japanese: さむいギャグ Cold Gag) is a non-damaging Ice-type move introduced in Generation IX. It is the signature move of Slowking and one of the signature moves of Galarian Slowking.

Effect

Chilly Reception creates snow on the battlefield and switches the user out. Snow instigated by this move lasts five turns (or eight turns if the user is holding an Icy Rock). The user will still switch out even if there is already snow on the field when the move is used. If there are no other teammates to switch to, it will only change the weather to snow.

If the move is selected directly, before using the move, the following message is displayed: "<Pokémon> is preparing to tell a chillingly bad joke!" even if the move fails to execute. Using this move through a move that calls another move will not display the aforementioned message.

Description

Games Description
SV The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0199 Slowking WaterIC Big.png
PsychicIC Big.png
Monster Water 1 Rem.
0199 Slowking
Slowking
Galarian Form
PoisonIC Big.png
PsychicIC Big.png
Monster Water 1 Rem.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Buddy move
Classy Chilly Reception Status 2 1 All opponents Sure Hit Activation Condition: When a circle is applied to the allied field of play.

Deactivation Condition: When there are no longer any circles applied to the allied field of play.

Never misses. Lowers the Defense, Sp. Def, and evasiveness of all opposing sync pairs by three stat ranks. Causes a hailstorm. Applies the No Stat Increases effect to the opponents' field of play. Applies the Stat Reduction Defense effect to the allied field of play. Returns lowered stats of all allied sync pairs to normal.

Avery & Slowking

In other generations

Spin-off series games

Trivia

  • In Japanese, Korean, and Chinese, a "cold" joke is often used to refer to a joke that has no punchline, or one that fails to get a laugh from its audience. An unamused audience may remark that the room is suddenly cold. A similar joke in the English language is to pretend to only hear crickets respond to a bad joke. An exaggeration of this response in media, particularly in comedies, is to have the room literally become cold as a result of a bad joke. This is reflected in-game by the user creating a snowstorm, then leaving the battlefield, presumably ashamed of its terrible joke.

In other languages

Language Title
Chinese Cantonese 冷笑話 Láahng Siuwá
Mandarin 冷笑話 / 冷笑话 Lěng Xiàohuà
France Flag.png French Neigeux de Mots
Germany Flag.png German Eisige Stimmung
Italy Flag.png Italian Freddura
South Korea Flag.png Korean 썰렁개그 Sseolleong Gag
Spain Flag.png Spanish Fría Acogida


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.