Performance: Difference between revisions
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A {{OBP|Pokémon|species}}'s '''performance''' (Japanese: '''パフォーマンス''' ''performance'') is made up of stats that exist for use in the [[Pokéathlon]]. There are five different performance stats; Speed, Power, Skill, Stamina, and Jump. | A {{OBP|Pokémon|species}}'s '''performance''' (Japanese: '''パフォーマンス''' ''performance'') is made up of stats that exist for use in the [[Pokéathlon]]. There are five different performance stats; Speed, Power, Skill, Stamina, and Jump. | ||
A Pokémon's ability in a performance stat can range from 1 to 5, though the maximum value of a given stat is determined by the Pokémon's species and is often lower than 5. The default value for a given stat is also determined by the Pokémon's species, and the actual value varies further on a daily basis based on the Pokémon's [[Nature]]. In order to maximize a performance stat that is not already at the species' maximum value, the Pokémon can be given Apricorn juice, which can be made with an [[Apriblender]] or purchased at the [[Pokéathlon Dome]]. | A Pokémon's ability in a performance stat can range from 1 to 5, though the maximum value of a given stat is determined by the Pokémon's species and is often lower than 5. The maximum values are unrelated to the species' base stat total. The default value for a given stat is also determined by the Pokémon's species, and the actual value varies further on a daily basis based on the Pokémon's [[Nature]]. In order to maximize a performance stat that is not already at the species' maximum value, the Pokémon can be given Apricorn juice, which can be made with an [[Apriblender]] or purchased at the [[Pokéathlon Dome]]. | ||
As an example, a {{p|Typhlosion}}'s Skill performance can range from 1 to 3, with a default value of 2. If the Typhlosion has a Serious nature, on some days (without the effects of any Aprijuice) it may be 1; if it has a Calm nature, it may be 3 (It cannot be 4, as that is beyond the maximum value for the species). | As an example, a {{p|Typhlosion}}'s Skill performance can range from 1 to 3, with a default value of 2. If the Typhlosion has a Serious nature, on some days (without the effects of any Aprijuice) it may be 1; if it has a Calm nature, it may be 3 (It cannot be 4, as that is beyond the maximum value for the species). | ||
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==Stats== | ==Stats== | ||
===Speed=== | ===Speed=== | ||
'''Speed''' (Japanese: '''スピード''' ''Speed'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed performance stat. It is not to be confused with the '''Speed''' (Japanese: '''すばやさ''' ''Speed'') stat used in [[Pokémon battle]]s. | '''Speed''' (Japanese: '''スピード''' ''Speed'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed performance stat. It is not to be confused with the '''Speed''' (Japanese: '''すばやさ''' ''Speed'') stat used in [[Pokémon battle]]s. Natures that benefit the Pokémon's {{DL|Stats|Speed}} stat benefit its Speed performance stat. Speed is used in Hurdle Dash, Relay Run, Circle Push, Ring Drop, Disc Catch, Goal Roll, and Pennant Capture. | ||
===Power=== | ===Power=== | ||
'''Power''' (Japanese: '''パワー''' ''Power'') is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. | '''Power''' (Japanese: '''パワー''' ''Power'') is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. Natures that benefit the Pokémon's {{DL|Stats|Attack}} stat benefit its Power. The Power performance stat is the most commonly used stat in the Pokéathlon, being used in every event with the exception of Hurdle Dash. | ||
===Skill=== | ===Skill=== | ||
'''Skill''' (Japanese: '''テクニック''' ''Technique'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. | '''Skill''' (Japanese: '''テクニック''' ''Technique'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. Natures that benefit the Pokémon's {{DL|Stats|Special Defense}} stat benefit its Skill. Skill is used in Lamp Jump, Snow Throw, Pennant Capture, Hurdle Dash, Relay Run, Block Break, and Goal Roll. | ||
===Stamina=== | ===Stamina=== | ||
'''Stamina''' (Japanese: '''スタミナ''' ''Stamina'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. | '''Stamina''' (Japanese: '''スタミナ''' ''Stamina'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Natures that benefit the Pokémon's {{DL|Stats|Defense}} stat benefit its Stamina. Stamina is used in Ring Drop, Snow Throw, Relay Run, Block Break, Lamp Jump, Circle Push, Goal Roll, and Pennant Capture. | ||
===Jump=== | ===Jump=== | ||
'''Jump''' (Japanese: '''ジャンプ''' ''Jump'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. | '''Jump''' (Japanese: '''ジャンプ''' ''Jump'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Natures that benefit the Pokémon's {{DL|Stats|Special Attack}} stat benefit its Jump. Jump is the least commonly used stat in the Pokéathlon, being used only in Hurdle Dash, Ring Drop, Lamp Jump, and Disc Catch. | ||
==Symbols== | ==Symbols== | ||
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==Daily stat changes== | ==Daily stat changes== | ||
The day-to-day performance of a Pokémon in the Pokéathlon changes based on the day of the month, | The day-to-day performance of a Pokémon in the Pokéathlon changes based on the day of the month, their Nature, and their [[personality value]]. The extent of the change may increase or decrease an attribute by up to 4 stars, subject to the Pokémon's species minimums and maximums, though changes beyond 1-2 stars in either direction cannot be achieved without [[Aprijuice]]. The specifics of how performance is influenced is covered [[Personality value#Performance changes|here]]. | ||
Below is a list of | Below is a list of Natures, which performance stat they affect and to what degree the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered without Aprijuice. | ||
{| class="sortable roundy" style="margin:auto; text-align:center; border:3px solid #{{thlon color dark}}; background:#{{thlon color light}}" | {| class="sortable roundy" style="margin:auto; text-align:center; border:3px solid #{{thlon color dark}}; background:#{{thlon color light}}" | ||
|- | |- | ||
! style="background-color: #{{thlon color}}; {{roundytl|5px}}" | Nature | ! style="background-color: #{{thlon color}}; {{roundytl|5px}}" | Nature | ||
! style="background-color: #{{ | ! style="background-color: #{{Cuteness color}}" | Speed | ||
! style="background-color: #{{Power color}}" | Power | ! style="background-color: #{{Power color}}" | Power | ||
! style="background-color: #{{Skill color}}" | Skill | ! style="background-color: #{{Skill color}}" | Skill | ||
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|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! style="background: #{{thlon color}}; {{roundytl|10px}}" | {{color2|000|Pokéathlon}} event | ! style="background: #{{thlon color}}; {{roundytl|10px}}" | {{color2|000|Pokéathlon}} event | ||
! style="background: #{{ | ! style="background: #{{Cuteness color}}" | Speed | ||
! style="background: #{{Power color}}" | Power | ! style="background: #{{Power color}}" | Power | ||
! style="background: #{{Skill color}}" | Skill | ! style="background: #{{Skill color}}" | Skill | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| Hurdle Dash | | Hurdle Dash | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
| align=center | No | | align=center | No | ||
! style="background: #{{Skill color light}}" | Yes | ! style="background: #{{Skill color light}}" | Yes | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| Ring Drop | | Ring Drop | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
! style="background: #{{Power color light}}" | Yes | ! style="background: #{{Power color light}}" | Yes | ||
| align=center | No | | align=center | No | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| Relay Run | | Relay Run | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
! style="background: #{{Power color light}}" | Yes | ! style="background: #{{Power color light}}" | Yes | ||
! style="background: #{{Skill color light}}" | Yes | ! style="background: #{{Skill color light}}" | Yes | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| Circle Push | | Circle Push | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
! style="background: #{{Power color light}}" | Yes | ! style="background: #{{Power color light}}" | Yes | ||
| align=center | No | | align=center | No | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| Disc Catch | | Disc Catch | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
! style="background: #{{Power color light}}" | Yes | ! style="background: #{{Power color light}}" | Yes | ||
| align=center | No | | align=center | No | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| Pennant Capture | | Pennant Capture | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
! style="background: #{{Power color light}}" | Yes | ! style="background: #{{Power color light}}" | Yes | ||
! style="background: #{{Skill color light}}" | Yes | ! style="background: #{{Skill color light}}" | Yes | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
| style="{{roundybl|10px}}" | Goal Roll | | style="{{roundybl|10px}}" | Goal Roll | ||
! style="background: #{{ | ! style="background: #{{Cuteness color light}}" | Yes | ||
! style="background: #{{Power color light}}" | Yes | ! style="background: #{{Power color light}}" | Yes | ||
! style="background: #{{Skill color light}}" | Yes | ! style="background: #{{Skill color light}}" | Yes | ||
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==Trivia== | ==Trivia== | ||
* Every event in the Pokéathlon requires either three or four performance stats. | * Every event in the Pokéathlon requires either three or four performance stats. | ||
* {{p|Sunkern}} has a possible five stars in all performance stats, the highest possible total—the same as {{p|Mew}}, {{p|Ditto}}, [[List of Pokémon with form differences#Giratina|Origin Forme]] {{p|Giratina}}, and {{p|Arceus}}. Ironically, it has the lowest base stat total of any Pokémon in Pokémon HeartGold and SoulSilver. | |||
* [[List of Pokémon | |||
==In other languages== | ==In other languages== | ||
<div style="display: inline-block; vertical-align: top"> | |||
''Performance'' | ''Performance'' | ||
{{langtable|color={{thlon color light}}|bordercolor={{thlon color}} | {{langtable|color={{thlon color light}}|bordercolor={{thlon color}} | ||
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|vi = Hiệu suất | |vi = Hiệu suất | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block; vertical-align: top"> | |||
''Speed'' | ''Speed'' | ||
{{langtable|color={{ | {{langtable|color={{Cuteness color light}}|bordercolor={{Cuteness color}} | ||
|de=Tempo | |de=Tempo | ||
|fi=Nopeus | |fi=Nopeus | ||
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|vi = Tốc độ | |vi = Tốc độ | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block; vertical-align: top"> | |||
''Power'' | ''Power'' | ||
{{langtable|color={{power color light}}|bordercolor={{power color}} | {{langtable|color={{power color light}}|bordercolor={{power color}} | ||
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|vi = Sức mạnh | |vi = Sức mạnh | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block; vertical-align: top"> | |||
''Skill'' | ''Skill'' | ||
{{langtable|color={{skill color light}}|bordercolor={{skill color}} | {{langtable|color={{skill color light}}|bordercolor={{skill color}} | ||
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|vi = Kĩ thuật | |vi = Kĩ thuật | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block; vertical-align: top"> | |||
''Stamina'' | ''Stamina'' | ||
{{langtable|color={{stamina color light}}|bordercolor={{stamina color}} | {{langtable|color={{stamina color light}}|bordercolor={{stamina color}} | ||
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|vi = Sức bền | |vi = Sức bền | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block; vertical-align: top"> | |||
''Jump'' | ''Jump'' | ||
{{langtable|color={{jump color light}}|bordercolor={{jump color}} | {{langtable|color={{jump color light}}|bordercolor={{jump color}} | ||
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|vi = Sức bật | |vi = Sức bật | ||
}} | }} | ||
</div> | |||
{{Pokémon individuality}} | |||
==See also== | |||
* [[List of Pokémon by performance stats]] | |||
{{-}} | |||
{{Pokémon individuality|thlon}} | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
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[[fr:Performance]] | [[fr:Performance]] | ||
[[it:Prestazione]] | [[it:Prestazione]] | ||
[[ja:パフォーマンス]] | |||
[[zh:体能]] | [[zh:体能]] |
Latest revision as of 17:32, 16 September 2024
- If you were looking for the performances delivered by Coordinators in Pokémon Contests, see Appeal.
- Technique redirects here. For Pokémon moves, which were also referred to as techniques, see Move.
A Pokémon's performance (Japanese: パフォーマンス performance) is made up of stats that exist for use in the Pokéathlon. There are five different performance stats; Speed, Power, Skill, Stamina, and Jump.
A Pokémon's ability in a performance stat can range from 1 to 5, though the maximum value of a given stat is determined by the Pokémon's species and is often lower than 5. The maximum values are unrelated to the species' base stat total. The default value for a given stat is also determined by the Pokémon's species, and the actual value varies further on a daily basis based on the Pokémon's Nature. In order to maximize a performance stat that is not already at the species' maximum value, the Pokémon can be given Apricorn juice, which can be made with an Apriblender or purchased at the Pokéathlon Dome.
As an example, a Typhlosion's Skill performance can range from 1 to 3, with a default value of 2. If the Typhlosion has a Serious nature, on some days (without the effects of any Aprijuice) it may be 1; if it has a Calm nature, it may be 3 (It cannot be 4, as that is beyond the maximum value for the species).
Stats
Speed
Speed (Japanese: スピード Speed) is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed performance stat. It is not to be confused with the Speed (Japanese: すばやさ Speed) stat used in Pokémon battles. Natures that benefit the Pokémon's Speed stat benefit its Speed performance stat. Speed is used in Hurdle Dash, Relay Run, Circle Push, Ring Drop, Disc Catch, Goal Roll, and Pennant Capture.
Power
Power (Japanese: パワー Power) is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. Natures that benefit the Pokémon's Attack stat benefit its Power. The Power performance stat is the most commonly used stat in the Pokéathlon, being used in every event with the exception of Hurdle Dash.
Skill
Skill (Japanese: テクニック Technique) is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. Natures that benefit the Pokémon's Special Defense stat benefit its Skill. Skill is used in Lamp Jump, Snow Throw, Pennant Capture, Hurdle Dash, Relay Run, Block Break, and Goal Roll.
Stamina
Stamina (Japanese: スタミナ Stamina) is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Natures that benefit the Pokémon's Defense stat benefit its Stamina. Stamina is used in Ring Drop, Snow Throw, Relay Run, Block Break, Lamp Jump, Circle Push, Goal Roll, and Pennant Capture.
Jump
Jump (Japanese: ジャンプ Jump) is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Natures that benefit the Pokémon's Special Attack stat benefit its Jump. Jump is the least commonly used stat in the Pokéathlon, being used only in Hurdle Dash, Ring Drop, Lamp Jump, and Disc Catch.
Symbols
The type of star used to display a Pokémon's performance stat indicates where the stat currently is in relation to the default value for the species:
Symbol | Meaning |
---|---|
Greater than base performance | |
Equal to base performance | |
Less than base performance | |
-- |
Daily stat changes
The day-to-day performance of a Pokémon in the Pokéathlon changes based on the day of the month, their Nature, and their personality value. The extent of the change may increase or decrease an attribute by up to 4 stars, subject to the Pokémon's species minimums and maximums, though changes beyond 1-2 stars in either direction cannot be achieved without Aprijuice. The specifics of how performance is influenced is covered here.
Below is a list of Natures, which performance stat they affect and to what degree the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered without Aprijuice.
Nature | Speed | Power | Skill | Stamina | Jump |
---|---|---|---|---|---|
Hardy | -1 | +1 | |||
Lonely | +2 | -2 | |||
Brave | -2 | +2 | |||
Adamant | +2 | -2 | |||
Naughty | +2 | -2 | |||
Bold | -2 | +2 | |||
Docile | +1 | -1 | |||
Relaxed | -2 | +2 | |||
Impish | +2 | -2 | |||
Lax | -2 | +2 | |||
Timid | +2 | -2 | |||
Hasty | +2 | -2 | |||
Serious | +1 | -1 | |||
Jolly | +2 | -2 | |||
Naive | +2 | -2 | |||
Modest | -2 | +2 | |||
Mild | -2 | +2 | |||
Quiet | -2 | +2 | |||
Bashful | -1 | +1 | |||
Rash | -2 | +2 | |||
Calm | -2 | +2 | |||
Gentle | +2 | -2 | |||
Sassy | -2 | +2 | |||
Careful | +2 | -2 | |||
Quirky | +1 | -1 |
Pokéathlon events
Pokéathlon event | Speed | Power | Skill | Stamina | Jump |
---|---|---|---|---|---|
Hurdle Dash | Yes | No | Yes | No | Yes |
Ring Drop | Yes | Yes | No | Yes | Yes |
Snow Throw | No | Yes | Yes | Yes | No |
Lamp Jump | No | Yes | Yes | Yes | Yes |
Relay Run | Yes | Yes | Yes | Yes | No |
Block Smash | No | Yes | Yes | Yes | No |
Circle Push | Yes | Yes | No | Yes | No |
Disc Catch | Yes | Yes | No | No | Yes |
Pennant Capture | Yes | Yes | Yes | Yes | No |
Goal Roll | Yes | Yes | Yes | Yes | No |
Trivia
- Every event in the Pokéathlon requires either three or four performance stats.
- Sunkern has a possible five stars in all performance stats, the highest possible total—the same as Mew, Ditto, Origin Forme Giratina, and Arceus. Ironically, it has the lowest base stat total of any Pokémon in Pokémon HeartGold and SoulSilver.
In other languages
Performance
|
Speed
|
Power
|
Skill
|
Stamina
|
Jump
|
See also
Pokémon individuality | ||
---|---|---|
|
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |