Pokémon Stadium series: Difference between revisions

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[[File:Stadium logo.png|thumb|right|The Pokémon Stadium logo, depicting {{p|Blastoise}} and {{p|Charizard}}]]
[[File:Stadium logo.png|thumb|right|The Pokémon Stadium logo, depicting {{p|Blastoise}} and {{p|Charizard}}]]
The '''Pokémon Stadium series''' (Japanese: '''ポケモンスタジアムシリーズ''' ''Pokémon Stadium series'', officially ''Pocket Monsters' Stadium series'') was a spin-off series of ''Pokémon'' games for the [[Nintendo 64]] released during [[Generation I]] and [[Generation II]] and compatible with the games of those generations. In the games of this series, players can upload Pokémon from their [[Game Boy]] games to battle in 3D in various modes, most notably [[Stadium Mode]], featuring various classes for Trainers to beat, and the [[Gym Leader Castle]], featuring the [[Gym Leader]]s, [[Elite Four]], and {{pkmn|Champion}} of the respective generation's games. Players who did not have any [[core series]] games could still rent almost all 251 Pokémon at the time in certain modes.
The '''Pokémon Stadium series''' (Japanese: '''ポケスタシリーズ''' ''PokéSta series''<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/index.html ポケモンスタジアム金銀]</ref>, or '''「ポケモンスタジアム」シリーズ''' ''"Pokémon Stadium" series''<ref>[https://www.nintendo.co.jp/n08/axvp/ ポケットモンスター ルビー・サファイア]</ref>) is a side series of [[Pokémon games]] for the [[Nintendo 64]] released during [[Generation I]] and [[Generation II]] and compatible with the games of those generations. In the games of this series, players can upload Pokémon from their [[Game Boy]] games to battle in 3D in various modes, most notably [[Stadium Mode]], featuring various classes for Trainers to beat, and the [[Gym Leader Castle]], featuring the [[Gym Leader]]s, [[Elite Four]], and {{pkmn|Champion}} of the respective generation's games. Players who did not have any [[core series]] games could still rent almost all 251 Pokémon at the time in certain modes.


==List of games==
==List of games==
{| class="roundy sortable c" style="background:#1d2c5e; border:5px solid #ffcb05; width: 100%" cellpadding="2"
{| class="roundtable sortable c" style="background:#1d2c5e; border:5px solid #ffcb05; width: 100%" cellpadding="2"
|- style="color:#1d2c5e"
|- style="background-color:#3467af"
! rowspan="2" style="background-color:#3467af; {{roundytl|5px}}" | Gen.
! rowspan="2" | Gen.
! class="unsortable" rowspan="2" style="background-color:#3467af" | Image
! rowspan="2" class="unsortable" | Image
! rowspan="2" style="background-color:#3467af" | Title
! rowspan="2" | English title
! rowspan="2" style="background-color:#3467af" | Japanese title
! rowspan="2" | Japanese title
! rowspan="2" style="background-color:#3467af" | Platform
! rowspan="2" | Platform
! colspan="4" style="background-color:#3467af; width: 40%; {{roundytr|5px}}" | Release date
! colspan="4" style="width: 40%" | Release date
|- style="background-color:#3467af; color:#1d2c5e"
|- style="background-color:#3467af"
! data-sort-type="date" style="width: 10%" | Japan
! data-sort-type="date" style="width: 10%" | Japan
! data-sort-type="date" style="width: 10%" | North America
! data-sort-type="date" style="width: 10%" | North America
! data-sort-type="date" style="width: 10%" | Europe
! data-sort-type="date" style="width: 10%" | Europe
! data-sort-type="date" style="width: 10%" | Australia
! data-sort-type="date" style="width: 10%" | Australia
|- style="background:#fff"
|-
! style="background:#{{kanto color dark}}" | {{color2|{{kanto color light}}|Generation I|I}}
| style="background:#{{kanto color dark}}; font-weight: bold" | {{color2|{{kanto color light}}|Generation I|I}}
| style="height:75px" | [[File:Stadium 1 JP boxart.png|75x75px]]
| style="height:75px" | [[File:Stadium 1 JP boxart.png|75x75px]]
| —
| —
| {{color2|000|Pokémon Stadium (Japanese)|{{j|ポケモンスタジアム}}<br>''<small>Pokémon Stadium</small>''}}
| {{color2|000|Pokémon Stadium (Japanese)|{{j|ポケモンスタジアム}}<br>''<small>Pokémon Stadium</small>''}}
| [[Nintendo 64]]
| rowspan=3 | [[Nintendo 64]]
| August 1, 1998
| August 1, 1998
| —
| —
| —
| —
| —
| —
|- style="background:#fff"
|-
! style="background:#{{kanto color dark}}" | {{color2|{{kanto color light}}|Generation I|I}}
| style="background:#{{kanto color dark}}; font-weight: bold" | {{color2|{{kanto color light}}|Generation I|I}}
| style="height:75px" | [[File:Stadium EN boxart.jpg|75x75px]]
| style="height:75px" | [[File:Stadium EN boxart.jpg|75x75px]]
| {{color2|000|Pokémon Stadium (English)|Pokémon Stadium}}
| {{color2|000|Pokémon Stadium|Pokémon Stadium}}
| {{color2|000|Pokémon Stadium (English)|{{j|ポケモンスタジアム2}}<br>''<small>Pokémon Stadium 2</small>''}}
| {{color2|000|Pokémon Stadium|{{j|ポケモンスタジアム2}}<br>''<small>Pokémon Stadium 2</small>''}}
| [[Nintendo 64]]
| April 30, 1999
| April 30, 1999
| February 29, 2000
| February 29, 2000
| April 7, 2000
| April 7, 2000
| March 23, 2000
| March 23, 2000
|- style="background:#fff"
|-
! style="background:#{{johto color dark}}" | {{color2|{{johto color light}}|Generation II|II}}
| style="background:#{{johto color dark}}; font-weight: bold" | {{color2|{{johto color light}}|Generation II|II}}
| style="height:75px" | [[File:Stadium 2 EN boxart.jpg|75x75px]]
| style="height:75px" | [[File:Stadium 2 EN boxart.jpg|75x75px]]
| {{color2|000|Pokémon Stadium 2}}
| {{color2|000|Pokémon Stadium 2}}
| {{color2|000|Pokémon Stadium 2|{{j|ポケモンスタジアム 金銀}}<br>''<small>Pokémon Stadium Gold and Silver</small>''}}
| {{color2|000|Pokémon Stadium 2|{{j|ポケモンスタジアム 金銀}}<br>''<small>Pokémon Stadium Gold and Silver</small>''}}
| [[Nintendo 64]]
 
{{color2|000|Pokémon Stadium 2|{{j| ポケモンスタジアム 金銀 クリスタルバージョン}}<br>''<small>Pokémon Stadium Gold, Silver, and Crystal Version</small>''}}
| December 14, 2000
| December 14, 2000
| March 26, 2001
| March 26, 2001
| October 10, 2001
| October 10, 2001
| data-sort-value="December 31, 2001" | 2001
| data-sort-value="December 31, 2001" | 2001
|-
! colspan="9" style="background-color:#3467af; {{roundybottom|5px}}" |
|}
|}


==Discontinuation==
==Compatibility==
When [[Generation III]] was released, many expected a third (fourth in Japan) Stadium game to surface, complete with a [[Hoenn]] Gym Leader Castle. Instead two RPGs were released, [[Pokémon Colosseum]] and {{Pokémon XD}}, and a separate storage system, {{g|Box Ruby & Sapphire}}. In the most basic sense, the Stadium series had ended. However, the [[Generation IV]] game [[Pokémon Battle Revolution]] brings back many of the features of the Stadium series, such as [[Little Cup]], the division to rounds and prize Pokémon, but there is neither a [[Sinnoh]] Gym Leader Castle, a storage system, nor a mini-game mode.
{{main|Transfer Pak|section=Compatibility}}


==In the ''[[Super Smash Bros.]]'' series==
==In the ''[[Super Smash Bros.]]'' series==
Line 62: Line 60:


==Trivia==
==Trivia==
* The ''Pokémon Stadium'' series were the first games to color-code [[type]]s. The colors used in the ''Pokémon Stadium'' series were different than those that were introduced during [[Generation III]] in the [[core series]] ''Pokémon'' games (for example, {{t|Fire}} was red, not orange).
* [[Nickname]]d Pokémon in these games display slightly altered colorations when used in battle. Most opposing Trainers use nicknamed Pokémon to showcase this effect, which NPCs do not typically use otherwise.
** The hue shifts are dependent on the Pokémon's nickname, the [[Original Trainer]]'s name, and the Original Trainer's [[Trainer ID number]], resulting in different hues between Pokémon of the same species with identical nicknames.<ref>[https://bluemoonfalls.com/pages/general/stadium-hues Stadium's Color Changing Pokémon - Blue Moon Falls]</ref>
* These were the first games to color-code [[type]]s. The colors used in the Pokémon Stadium series were different than those that were introduced during [[Generation III]] in the [[core series]] Pokémon games (for example, {{t|Fire}} was red, not orange).
* In these games, {{status|sleep}} had a maximum duration of 3 turns, as opposed to the handheld games, which had a maximum sleep duration of 7 turns.
 
==References==
<references />


{{-}}
{{Side series}}
{{Side series}}<br>
{{Project Games notice}}
{{Project Sidegames notice}}


[[Category:Game series]]
[[Category:Game series]]
[[Category:Pokémon Stadium|*]]
[[Category:Pokémon Stadium series|*]]
[[Category:Pokémon Stadium 2|*]]


[[it:Pokémon Stadium (serie)]]
[[it:Serie Pokémon Stadium]]
[[zh:宝可梦竞技场(系列)]]
[[zh:宝可梦竞技场(系列)]]

Latest revision as of 16:58, 17 September 2024

The Pokémon Stadium logo, depicting Blastoise and Charizard

The Pokémon Stadium series (Japanese: ポケスタシリーズ PokéSta series[1], or 「ポケモンスタジアム」シリーズ "Pokémon Stadium" series[2]) is a side series of Pokémon games for the Nintendo 64 released during Generation I and Generation II and compatible with the games of those generations. In the games of this series, players can upload Pokémon from their Game Boy games to battle in 3D in various modes, most notably Stadium Mode, featuring various classes for Trainers to beat, and the Gym Leader Castle, featuring the Gym Leaders, Elite Four, and Champion of the respective generation's games. Players who did not have any core series games could still rent almost all 251 Pokémon at the time in certain modes.

List of games

Gen. Image English title Japanese title Platform Release date
Japan North America Europe Australia
I Stadium 1 JP boxart.png ポケモンスタジアム
Pokémon Stadium
Nintendo 64 August 1, 1998
I Stadium EN boxart.jpg Pokémon Stadium ポケモンスタジアム2
Pokémon Stadium 2
April 30, 1999 February 29, 2000 April 7, 2000 March 23, 2000
II Stadium 2 EN boxart.jpg Pokémon Stadium 2 ポケモンスタジアム 金銀
Pokémon Stadium Gold and Silver

ポケモンスタジアム 金銀 クリスタルバージョン
Pokémon Stadium Gold, Silver, and Crystal Version

December 14, 2000 March 26, 2001 October 10, 2001 2001

Compatibility

Main article: Transfer Pak → Compatibility

In the Super Smash Bros. series

A stage based on the Pokémon Stadium games, simply titled Pokémon Stadium, is featured in Super Smash Bros. Melee, and also appears in Super Smash Bros. Brawl as a Melee stage. Super Smash Bros. Brawl and Super Smash Bros. for Wii U also feature the Pokémon Stadium series-based Pokémon Stadium 2.

Trivia

  • Nicknamed Pokémon in these games display slightly altered colorations when used in battle. Most opposing Trainers use nicknamed Pokémon to showcase this effect, which NPCs do not typically use otherwise.
    • The hue shifts are dependent on the Pokémon's nickname, the Original Trainer's name, and the Original Trainer's Trainer ID number, resulting in different hues between Pokémon of the same species with identical nicknames.[3]
  • These were the first games to color-code types. The colors used in the Pokémon Stadium series were different than those that were introduced during Generation III in the core series Pokémon games (for example, Fire was red, not orange).
  • In these games, sleep had a maximum duration of 3 turns, as opposed to the handheld games, which had a maximum sleep duration of 7 turns.

References

Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.