Flash Fire (Ability): Difference between revisions
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{{AbilityInfobox | {{redirect|Flash Fire|the TCG expansion|Flashfire (TCG)}} | ||
|name=Flash Fire | {{AbilityInfobox/header | ||
|jpname=もらいび | |name=<span style="color:#FFF">Flash Fire</span> | ||
|jptrans=Received Fire | |jpname=<span style="color:#FFF">もらいび</span> | ||
|jptrans=<span style="color:#FFF">Received Fire</span> | |||
|jptranslit=Moraibi | |jptranslit=Moraibi | ||
|colorscheme=fire | |colorscheme=fire | ||
|gen= | |gen=III | ||
}} | }} | ||
'''Flash Fire''' (Japanese: '''もらいび''' ''Received Fire'') is an [[ | {{AbilityInfobox/desc|III|Powers up if hit by fire.}} | ||
{{AbilityInfobox/desc|IV|Powers up Fire-type moves if hit by a fire move.{{sup/4|DPP}}<br>It powers up Fire-type moves if it's hit by one.{{sup/4|HGSS}}}} | |||
{{AbilityInfobox/desc|V|It powers up Fire-type moves if it's hit by one.}} | |||
{{AbilityInfobox/desc|VI|Powers up the Pokémon's Fire-type moves if it's hit by one.}} | |||
{{AbilityInfobox/desc|VII|Powers up the Pokémon's Fire-type moves if it's hit by one.}} | |||
{{AbilityInfobox/desc|VIII|Powers up the Pokémon's Fire-type moves if it's hit by one.}} | |||
{{AbilityInfobox/desc|IX|If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.}} | |||
|} | |||
'''Flash Fire''' (Japanese: '''もらいび''' ''Received Fire'') is an [[Ability]] introduced in [[Generation III]]. | |||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Flash Fire | ====Generation III==== | ||
Flash Fire is | Flash Fire makes the Pokémon immune to {{type|Fire}} moves and will activate when hit by one. When activated, the [[power]] of the Pokémon's Fire-type moves is increased by 50%. While subsequent hits by Fire-type moves will not provide further increases in power, the Pokémon remains immune to the moves. | ||
Flash Fire will not activate if the Pokémon is {{cat|Protection moves|protected}} from the Fire-type move. | |||
Flash Fire will not work while the user is {{status|Freeze|frozen}}. | |||
Flash Fire's boost is not passed with {{m|Baton Pass}}. | |||
====Generation IV==== | |||
Instead of boosting Fire-type moves' power, Flash Fire now technically boosts the Pokémon's {{stat|Attack}} or {{stat|Special Attack}} by 50% during damage calculation if a Fire-type move is being used, resulting in effectively the same effect. | |||
Flash Fire can be activated by {{m|Will-O-Wisp}}. | |||
====Generation V onwards==== | |||
Flash Fire is now functional even if the user is {{status|Freeze|frozen}}. The Pokémon will not be thawed out, however. | |||
===Outside of battle=== | ===Outside of battle=== | ||
Flash Fire has no effect outside of battle. | ====Generation VIII==== | ||
In {{g|Sword and Shield}}, if a Pokémon with Flash Fire is in the first place in the [[party]] (even if [[fainting|fainted]]), there is a 51% chance the game will force an encounter with a {{type|Fire}} Pokémon, if one is possible. In {{g|Brilliant Diamond and Shining Pearl}}, the chance is 50%. | |||
====Generation IX==== | |||
In {{g|Scarlet and Violet}}, this Ability has no effect outside of battle, with its former field function effectively being replaced by {{DL|Sandwich|Meal Powers}}. | |||
==Pokémon with Flash Fire== | ==Pokémon with Flash Fire== | ||
{{Ability/head|Fire}} | {{Ability/head|Fire}} | ||
{{ | {{Ability/entry|0037|Vulpix|Fire|Fire|Flash Fire|None|Drought}} | ||
{{ | {{Ability/entry|0038|Ninetales|Fire|Fire|Flash Fire|None|Drought}} | ||
{{ | {{Ability/entry|0058|Growlithe|Fire|Fire|Intimidate|Flash Fire|Justified}} | ||
{{ | {{Ability/entry|0058|form=-Hisui|Growlithe|Fire|Rock|Intimidate|Flash Fire|Rock Head|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation IX|Gen IX}}+}} | ||
{{ | {{Ability/entry|0059|Arcanine|Fire|Fire|Intimidate|Flash Fire|Justified}} | ||
{{ | {{Ability/entry|0059|form=-Hisui|Arcanine|Fire|Rock|Intimidate|Flash Fire|Rock Head|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation IX|Gen IX}}+}} | ||
{{ | {{Ability/entry|0077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}} | ||
{{ | {{Ability/entry|0078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}} | ||
{{ | {{Ability/entry|0136|Flareon|Fire|Fire|Flash Fire|None|Guts}} | ||
{{ | {{Ability/entry|0155|Cyndaquil|Fire|Fire|Blaze|None|Flash Fire}} | ||
{{ | {{Ability/entry|0156|Quilava|Fire|Fire|Blaze|None|Flash Fire}} | ||
{{ | {{Ability/entry|0157|Typhlosion|Fire|Fire|Blaze|None|Flash Fire}} | ||
{{ | {{Ability/entry|0228|Houndour|Dark|Fire|Early Bird|Flash Fire|Unnerve}} | ||
{{ | {{Ability/entry|0229|Houndoom|Dark|Fire|Early Bird|Flash Fire|Unnerve}} | ||
{{ | {{Ability/entry|0485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}} | ||
{{ | {{Ability/entry|0607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Infiltrator|abilityhnote={{color2|000|Generation VI|Gen VI}}+}} | ||
{{Ability/entry|0608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Infiltrator|abilityhnote={{color2|000|Generation VI|Gen VI}}+}} | |||
{{Ability/entry|0609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Infiltrator|abilityhnote={{color2|000|Generation VI|Gen VI}}+}} | |||
{{Ability/entry|0631|Heatmor|Fire|Fire|Gluttony|Flash Fire|White Smoke}} | |||
{{Ability/entry|0837|Rolycoly|Rock|Rock|Steam Engine|Heatproof|Flash Fire}} | |||
{{Ability/entry|0838|Carkol|Rock|Fire|Steam Engine|Flame Body|Flash Fire}} | |||
{{Ability/entry|0839|Coalossal|Rock|Fire|Steam Engine|Flame Body|Flash Fire}} | |||
{{Ability/entry|0850|Sizzlipede|Fire|Bug|Flash Fire|White Smoke|Flame Body}} | |||
{{Ability/entry|0851|Centiskorch|Fire|Bug|Flash Fire|White Smoke|Flame Body}} | |||
{{Ability/entry|0935|Charcadet|Fire|Fire|Flash Fire|None|Flame Body}} | |||
{{Ability/entry|0936|Armarouge|Fire|Psychic|Flash Fire|None|Weak Armor}} | |||
{{Ability/entry|0937|Ceruledge|Fire|Ghost|Flash Fire|None|Weak Armor}} | |||
{{Ability/foot|Fire}} | {{Ability/foot|Fire}} | ||
===Pokémon that formerly had Flash Fire=== | |||
{{Ability/head|Fire}} | |||
{{Ability/entry|0157|form=-Hisui|Typhlosion|Fire|Ghost|Blaze|None|Flash Fire|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation VIII|Gen VIII}}}} | |||
{{ability/entry|0244|Entei|Fire|Fire|Pressure|None|Flash Fire|abilityhnote={{color2|000|Generation V|Gen V}}-{{color2|000|Generation VI|VI}}}} | |||
{{Ability/foot|Fire}} | |||
* In the [[Generation V]] and {{gen|VI}} games, {{p|Entei}} has Flash Fire as its {{Hidden Ability}}, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with {{a|Inner Focus}} in [[Generation VII]]. | |||
* In [[Pokémon Legends: Arceus]]'s internal code, {{rf|Hisuian}} {{p|Typhlosion}}'s Hidden Ability is Flash Fire instead of {{a|Frisk}}. | |||
===Pokéstar Studios opponents with Flash Fire=== | |||
{| align="center" | |||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#MT2|MT2}}|type=Steel|type2=Electric|image=Spr 5b2 M.T. 2|ab=Flash Fire|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=151}} | |||
|} | |||
==In other games== | |||
=== {{g|Mystery Dungeon series}}=== | |||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Flash Fire will neutralize {{type|Fire}} moves and increase user's Flash Fire value by 1 for the rest of the floor; this effect can be stacked twice. If the user performs a Fire-type move, their Special Attack is temporarily increased by that amount of stages (but cannot increase past +10). | |||
===Description=== | |||
{{movedesc|Fire}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Zeroes damage from Fire-type move hits, and boosts own Fire moves.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ほのおタイプのわざを うけると ダメージがなく ほのお タイプの わざが つよくなる|Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks.}}}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|Raises Attack if hit by a Fire-type move.}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|Fire-type moves boost the power of the Pokémon's Fire-type moves instead of damaging it.{{tt|*|Ability description}}<br>Not only will Fire-type moves not work on the Pokémon, they boost the power of its own Fire-type moves!{{tt|*|Used in message log}}}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|Not only will Fire-type moves fail to work on the Pokémon, they will boost the power of its own Fire-type moves!}} | |||
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon will absorb Fire-type moves that are used on it, boosting the power of its own Fire-type moves.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=fire|exp=yes|gen=The Pokémon absorbs heat from its surroundings or Fire attacks that hit it, powering up its Fire-type attacks.|image1=Malva Houndoom Flash Fire.png|image1p=Houndoom|image2=Kabu Centiskorch Flash Fire.png|image2p=Centiskorch|image3=Heatran Flash Fire.png|image3p=Heatran}} | |||
{{movep|type=fire|ms=485|pkmn=Heatran|method=Heatran's body glows red and it absorbs the heat from any surrounding fire or lava, powering up its Fire-type attacks. However, the Ability can become overloaded by sufficiently strong Fire-type energy, thereby causing Heatran to become engulfed in flames and go on a rampage.}} | |||
{{movemid|type=fire|user=Heatran (Pokémon)|user1=A wild Heatran|startcode=DP169|startname=Pokémon Ranger: Heatran Rescue!|notes=Debut}} | |||
{{movemid|type=fire|user=Saturn|user1=Saturn's Heatran|startcode=JNS02|startname=The Arceus Chronicles (Part 2)}} | |||
{{movep|type=fire|ms=229|pkmn=Houndoom|method=Houndoom absorbs any Fire-type moves that hit it, leaving it undamaged and powering up its own Fire-type attacks.}} | |||
{{movemid|type=fire|user=Malva|user1=Malva's Houndoom|startcode=XYS04|startname=Mega Evolution Special IV}} | |||
{{movep|type=fire|ms=851|pkmn=Centiskorch|method=Centiskorch absorbs any Fire-type moves that hit it into the flames on its body, leaving it undamaged.}} | |||
{{movebtm|type=fire|user=Kabu|user1=Kabu's Centiskorch|startcode=HZ020|startname=Kabu's Battle Training!}} | |||
==In the manga== | |||
===Pocket Monsters Platinum: Aim to Be Battle King!!=== | |||
{{movemanga|type=fire|exp=no|gen=The Pokémon is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.|image1=Yuu Shirogane Scizor Flash Fire.png|image1p=Scizor}} | |||
{{movep|type=fire|ms=212|pkmn=Scizor|method=Scizor is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.}} | |||
{{movebtm|type=fire|user=Yū Shirogane|user1=Yū's Scizor|startcode=PBK4|startname=Clash! Yū vs. The Wandering Player|notes=Debut<br>Used via {{mcolor|Skill Swap|000}}}} | |||
* In ''[[PBK4|Clash! Yū vs. The Wandering Player]]'', [[Yū Shirogane|Yū]]'s {{p|Heatran}} was revealed to have Flash Fire as its Ability but it wasn't shown to be activated. It was gained by his {{p|Bronzong}} through {{m|Skill Swap}} and was later passed on to his {{p|Scizor}}. | |||
===Pokémon Adventures=== | |||
* In {{FB|Pokémon Adventures|volume 40}}, [[Platinum's Rapidash]] was revealed to have Flash Fire as his Ability. | |||
* {{adv|Blue}}'s {{p|Ninetales}} was revealed to have Flash Fire as his Ability in the [[PokéSPedia]] data-book. | |||
* [[Blaine]]'s {{p|Growlithe}}, {{adv|Bianca}}'s {{p|Lampent}}, and [[Charon]]'s {{p|Heatran}} were revealed to have Flash Fire as their Ability. | |||
* {{adv|Red}}'s {{p|Eevee}}, [[Vee]], is revealed to have Flash Fire as his Ability when transformed into a {{p|Flareon}}. | |||
== | ===Pokémon Battle Frontier=== | ||
{{movemanga|type=fire|exp=no|gen=If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.|image1=Enta Vulpix Flash Fire CBF.png|image1p=Vulpix}} | |||
{{movep|type=fire|ms=037|pkmn=Vulpix|method=Vulpix absorbs any Fire-type moves that hit it, powering up its own Fire-type attacks.}} | |||
{{movebtm|type=fire|user=Enta's Vulpix|startcode=CBF1|startname=Enta Arrives at the Battle Frontier!|notes=Debut}} | |||
==Trivia== | |||
* Out of the Abilities that negate damage and provide a stat boost when hit by a certain type of attack, Flash Fire is the only one that does not provide stackable boosts or extra benefits with subsequent hits. | |||
* {{p|Rolycoly}} is the only non-{{type|Fire}} Pokémon to have access to Flash Fire. | |||
{{AbilityVariations|Dry Skin|Flash Fire| | ==In other languages== | ||
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|zh_yue=引火 ''{{tt|Yáhnfó|Kindle}}'' {{tt|*|Games}}<br>延燒 ''{{tt|Yìhnsīu|Spread Fire}}'' {{tt|*|Pre-Gen VII Media}} | |||
|zh_cmn=引火 ''{{tt|Yǐnhuǒ|Kindle}}'' {{tt|*|Games}}<br>延燒 ''{{tt|Yánshāo|Spread Fire}}'' {{tt|*|Pre-Gen VII Media}} | |||
|nl=Flitsvuur | |||
|fi=Välähdys | |||
|fr=Torche | |||
|de=Feuerfänger | |||
|id=Tahan Api | |||
|it=Fuocardore | |||
|ko=타오르는 불꽃 ''Taoreuneun Bulkkot'' | |||
|pl=Błysk Ognia{{tt|*|The Arceus Chronicles-present}}<br>Ognisty Błysk{{tt|*|Diamond and Pearl series}} | |||
|pt_br=Fogo Brilhante (games, [[JNS02]]–present, TCG)<br>Sinal de Fogo ([[DP169]]) | |||
|pt_eu=Luz de Fogo | |||
|es=Absorbe Fuego<sup>{{gen|VI}}+</sup><br>Absor. Fuego<sup>{{gen|III}}–{{gen|V}}</sup> | |||
|vi=Lửa lan | |||
}} | |||
{{-}} | |||
{{AbilityVariations|Dry Skin|Flash Fire|Sap Sipper|Lightning Rod|Motor Drive|Storm Drain|Volt Absorb|Water Absorb|Earth Eater|color=Fire|1color={{Grass color dark}}|2color={{Fire color dark}}|3color={{Grass color dark}}|4color={{Electric color dark}}|5color={{Electric color dark}}|6color={{Water color dark}}|7color={{Electric color dark}}|8color={{Water color dark}}|9color={{Ground color dark}}|title={{cat|Abilities that alter damage taken}} | |||
|1a=Flash Fire|2a=Harvest|3a=Lightning Rod|4a=Magnet Pull|5a=Static|6a=Storm Drain|1acolor={{fire color dark}}|2acolor={{grass color dark}}|3acolor={{electric color dark}}|4acolor={{steel color dark}}|5acolor={{electric color dark}}|6acolor={{water color dark}}|titlea=[[:Category:Abilities that affect appearance of wild Pokémon of specific types|Wild Pokémon type-influencing Abilities]]}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Abilities that alter damage taken]] | [[Category:Abilities that alter damage taken]] | ||
[[Category:Stat increasing Abilities]] | |||
[[Category:Type-enhancing Abilities]] | |||
[[Category:Ignorable Abilities]] | |||
[[Category:Abilities that affect appearance of wild Pokémon]] | |||
[[Category:Abilities that affect appearance of wild Pokémon of specific types]] | |||
[[Category:Abilities with field effects]] | |||
[[de:Feuerfänger]] | [[de:Feuerfänger]] | ||
[[es:Absorbe fuego]] | |||
[[fr:Torche]] | [[fr:Torche]] | ||
[[it:Fuocardore]] | |||
[[ja:もらいび]] | [[ja:もらいび]] | ||
[[ | [[zh:引火(特性)]] |
Latest revision as of 01:03, 13 September 2024
- Flash Fire redirects here. For the TCG expansion, see Flashfire (TCG).
Flash Fire | もらいび | ||||||||||||||||||||||||||||
Received Fire | |||||||||||||||||||||||||||||
Flavor text
|
Flash Fire (Japanese: もらいび Received Fire) is an Ability introduced in Generation III.
Effect
In battle
Generation III
Flash Fire makes the Pokémon immune to Fire-type moves and will activate when hit by one. When activated, the power of the Pokémon's Fire-type moves is increased by 50%. While subsequent hits by Fire-type moves will not provide further increases in power, the Pokémon remains immune to the moves.
Flash Fire will not activate if the Pokémon is protected from the Fire-type move.
Flash Fire will not work while the user is frozen.
Flash Fire's boost is not passed with Baton Pass.
Generation IV
Instead of boosting Fire-type moves' power, Flash Fire now technically boosts the Pokémon's Attack or Special Attack by 50% during damage calculation if a Fire-type move is being used, resulting in effectively the same effect.
Flash Fire can be activated by Will-O-Wisp.
Generation V onwards
Flash Fire is now functional even if the user is frozen. The Pokémon will not be thawed out, however.
Outside of battle
Generation VIII
In Pokémon Sword and Shield, if a Pokémon with Flash Fire is in the first place in the party (even if fainted), there is a 51% chance the game will force an encounter with a Fire-type Pokémon, if one is possible. In Pokémon Brilliant Diamond and Shining Pearl, the chance is 50%.
Generation IX
In Pokémon Scarlet and Violet, this Ability has no effect outside of battle, with its former field function effectively being replaced by Meal Powers.
Pokémon with Flash Fire
Pokémon that formerly had Flash Fire
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0157 | Typhlosion Hisuian Form |
Fire | Ghost | Blaze | None | Flash FireGen VIII | |
0244 | Entei |
Fire | Pressure | None | Flash FireGen V-VI | ||
Please note that Abilities marked with a superscript are only available in the stated generation or later.
|
- In the Generation V and VI games, Entei has Flash Fire as its Hidden Ability, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with Inner Focus in Generation VII.
- In Pokémon Legends: Arceus's internal code, Hisuian Typhlosion's Hidden Ability is Flash Fire instead of Frisk.
Pokéstar Studios opponents with Flash Fire
|
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness, and Sky, Flash Fire will neutralize Fire-type moves and increase user's Flash Fire value by 1 for the rest of the floor; this effect can be stacked twice. If the user performs a Fire-type move, their Special Attack is temporarily increased by that amount of stages (but cannot increase past +10).
Description
|
In the anime
The Pokémon absorbs heat from its surroundings or Fire attacks that hit it, powering up its Fire-type attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Heatran's body glows red and it absorbs the heat from any surrounding fire or lava, powering up its Fire-type attacks. However, the Ability can become overloaded by sufficiently strong Fire-type energy, thereby causing Heatran to become engulfed in flames and go on a rampage. | |||
A wild Heatran | Pokémon Ranger: Heatran Rescue! | Debut | |
Saturn's Heatran | The Arceus Chronicles (Part 2) | None | |
Houndoom absorbs any Fire-type moves that hit it, leaving it undamaged and powering up its own Fire-type attacks. | |||
Malva's Houndoom | Mega Evolution Special IV | None | |
Centiskorch absorbs any Fire-type moves that hit it into the flames on its body, leaving it undamaged. | |||
Kabu's Centiskorch | Kabu's Battle Training! | None |
In the manga
Pocket Monsters Platinum: Aim to Be Battle King!!
The Pokémon is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Scizor is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one. | |||
Yū's Scizor | Clash! Yū vs. The Wandering Player | Debut Used via Skill Swap |
- In Clash! Yū vs. The Wandering Player, Yū's Heatran was revealed to have Flash Fire as its Ability but it wasn't shown to be activated. It was gained by his Bronzong through Skill Swap and was later passed on to his Scizor.
Pokémon Adventures
- In volume 40, Platinum's Rapidash was revealed to have Flash Fire as his Ability.
- Blue's Ninetales was revealed to have Flash Fire as his Ability in the PokéSPedia data-book.
- Blaine's Growlithe, Bianca's Lampent, and Charon's Heatran were revealed to have Flash Fire as their Ability.
- Red's Eevee, Vee, is revealed to have Flash Fire as his Ability when transformed into a Flareon.
Pokémon Battle Frontier
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Vulpix absorbs any Fire-type moves that hit it, powering up its own Fire-type attacks. | |||
Enta's Vulpix | Enta Arrives at the Battle Frontier! | Debut |
Trivia
- Out of the Abilities that negate damage and provide a stat boost when hit by a certain type of attack, Flash Fire is the only one that does not provide stackable boosts or extra benefits with subsequent hits.
- Rolycoly is the only non-Fire-type Pokémon to have access to Flash Fire.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |