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{{AbilityInfobox
{{redirect|Flash Fire|the TCG expansion|Flashfire (TCG)}}
|name=Flash Fire
{{AbilityInfobox/header
|jpname=もらいび
|name=<span style="color:#FFF">Flash Fire</span>
|jptrans=Received Fire
|jpname=<span style="color:#FFF">もらいび</span>
|jptrans=<span style="color:#FFF">Received Fire</span>
|jptranslit=Moraibi
|jptranslit=Moraibi
|colorscheme=fire
|colorscheme=fire
|gen=3
|gen=III
|text3=Powers up if hit by fire.
|text4=Powers up Fire-type moves if hit by a Fire move.
}}
}}
'''Flash Fire''' (Japanese: '''もらいび''' ''Received Fire'') is an [[ability]] introduced in [[Generation III]]. Eighteen {{OBP|Pokémon|species}} can have this ability, all of them of the {{type|Fire}}.
{{AbilityInfobox/desc|III|Powers up if hit by fire.}}
{{AbilityInfobox/desc|IV|Powers up Fire-type moves if hit by a fire move.{{sup/4|DPP}}<br>It powers up Fire-type moves if it's hit by one.{{sup/4|HGSS}}}}
{{AbilityInfobox/desc|V|It powers up Fire-type moves if it's hit by one.}}
{{AbilityInfobox/desc|VI|Powers up the Pokémon's Fire-type moves if it's hit by one.}}
{{AbilityInfobox/desc|VII|Powers up the Pokémon's Fire-type moves if it's hit by one.}}
{{AbilityInfobox/desc|VIII|Powers up the Pokémon's Fire-type moves if it's hit by one.}}
{{AbilityInfobox/desc|IX|If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.}}
|}
'''Flash Fire''' (Japanese: '''もらいび''' ''Received Fire'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Flash Fire powers up {{type|Fire}} moves if hit by fire. This ability makes the user immune to Fire-type damage and when hit by a Fire-type move, Flash Fire will be activated. While subsequent hits by Fire-type moves will not provide a further increase in the damage of Fire-type attacks, it will still not take any damage. This ability is not activated by the {{status|burn}}ed status unless it is caused by a move which is Fire-type.  
====Generation III====
Flash Fire is not active while the user is {{status|Freeze|frozen}}.
Flash Fire makes the Pokémon immune to {{type|Fire}} moves and will activate when hit by one. When activated, the [[power]] of the Pokémon's Fire-type moves is increased by 50%. While subsequent hits by Fire-type moves will not provide further increases in power, the Pokémon remains immune to the moves.
 
Flash Fire will not activate if the Pokémon is {{cat|Protection moves|protected}} from the Fire-type move.
 
Flash Fire will not work while the user is {{status|Freeze|frozen}}.
 
Flash Fire's boost is not passed with {{m|Baton Pass}}.
 
====Generation IV====
Instead of boosting Fire-type moves' power, Flash Fire now technically boosts the Pokémon's {{stat|Attack}} or {{stat|Special Attack}} by 50% during damage calculation if a Fire-type move is being used, resulting in effectively the same effect.
 
Flash Fire can be activated by {{m|Will-O-Wisp}}.
 
====Generation V onwards====
Flash Fire is now functional even if the user is {{status|Freeze|frozen}}. The Pokémon will not be thawed out, however.


===Outside of battle===
===Outside of battle===
Flash Fire has no effect outside of battle.
====Generation VIII====
In {{g|Sword and Shield}}, if a Pokémon with Flash Fire is in the first place in the [[party]] (even if [[fainting|fainted]]), there is a 51% chance the game will force an encounter with a {{type|Fire}} Pokémon, if one is possible. In {{g|Brilliant Diamond and Shining Pearl}}, the chance is 50%.
====Generation IX====
In {{g|Scarlet and Violet}}, this Ability has no effect outside of battle, with its former field function effectively being replaced by {{DL|Sandwich|Meal Powers}}.


==Pokémon with Flash Fire==
==Pokémon with Flash Fire==
{{Ability/head|Fire}}
{{Ability/head|Fire}}
{{ability/entry|037|Vulpix|Fire|Fire|Flash Fire|None|Drought}}
{{Ability/entry|0037|Vulpix|Fire|Fire|Flash Fire|None|Drought}}
{{ability/entry|038|Ninetales|Fire|Fire|Flash Fire|None|Drought}}
{{Ability/entry|0038|Ninetales|Fire|Fire|Flash Fire|None|Drought}}
{{ability/entry|058|Growlithe|Fire|Fire|Intimidate|Flash Fire|Righteous Heart}}
{{Ability/entry|0058|Growlithe|Fire|Fire|Intimidate|Flash Fire|Justified}}
{{ability/entry|059|Arcanine|Fire|Fire|Intimidate|Flash Fire|Righteous Heart}}
{{Ability/entry|0058|form=-Hisui|Growlithe|Fire|Rock|Intimidate|Flash Fire|Rock Head|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation IX|Gen IX}}+}}
{{ability/entry|136|Flareon|Fire|Fire|Flash Fire|None|Guts}}
{{Ability/entry|0059|Arcanine|Fire|Fire|Intimidate|Flash Fire|Justified}}
{{ability/entry|155|Cyndaquil|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|0059|form=-Hisui|Arcanine|Fire|Rock|Intimidate|Flash Fire|Rock Head|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation IX|Gen IX}}+}}
{{ability/entry|156|Quilava|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|0077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}}
{{ability/entry|157|Typhlosion|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|0078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}}
{{ability/entry|228|Houndour|Dark|Fire|Early Bird|Flash Fire|Tension}}
{{Ability/entry|0136|Flareon|Fire|Fire|Flash Fire|None|Guts}}
{{ability/entry|229|Houndoom|Dark|Fire|Early Bird|Flash Fire|Tension}}
{{Ability/entry|0155|Cyndaquil|Fire|Fire|Blaze|None|Flash Fire}}
{{ability/entry|244|Entei|Fire|Fire|Pressure|None|Flash Fire}}
{{Ability/entry|0156|Quilava|Fire|Fire|Blaze|None|Flash Fire}}
{{ability/entry|485|Heatran|Fire|Fire|Flash Fire|None|Flame Body}}
{{Ability/entry|0157|Typhlosion|Fire|Fire|Blaze|None|Flash Fire}}
{{ability/entry|607|Hitomoshi|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|0228|Houndour|Dark|Fire|Early Bird|Flash Fire|Unnerve}}
{{ability/entry|608|Ranpuraa|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|0229|Houndoom|Dark|Fire|Early Bird|Flash Fire|Unnerve}}
{{ability/entry|609|Shandera|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|0485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}}
{{ability/entry|631|Kuitaran|Fire|Fire|Gluttony|Flash Fire|White Smoke}}
{{Ability/entry|0607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Infiltrator|abilityhnote={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/entry|0608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Infiltrator|abilityhnote={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/entry|0609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Infiltrator|abilityhnote={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/entry|0631|Heatmor|Fire|Fire|Gluttony|Flash Fire|White Smoke}}
{{Ability/entry|0837|Rolycoly|Rock|Rock|Steam Engine|Heatproof|Flash Fire}}
{{Ability/entry|0838|Carkol|Rock|Fire|Steam Engine|Flame Body|Flash Fire}}
{{Ability/entry|0839|Coalossal|Rock|Fire|Steam Engine|Flame Body|Flash Fire}}
{{Ability/entry|0850|Sizzlipede|Fire|Bug|Flash Fire|White Smoke|Flame Body}}
{{Ability/entry|0851|Centiskorch|Fire|Bug|Flash Fire|White Smoke|Flame Body}}
{{Ability/entry|0935|Charcadet|Fire|Fire|Flash Fire|None|Flame Body}}
{{Ability/entry|0936|Armarouge|Fire|Psychic|Flash Fire|None|Weak Armor}}
{{Ability/entry|0937|Ceruledge|Fire|Ghost|Flash Fire|None|Weak Armor}}
{{Ability/foot|Fire}}
{{Ability/foot|Fire}}
===Pokémon that formerly had Flash Fire===
{{Ability/head|Fire}}
{{Ability/entry|0157|form=-Hisui|Typhlosion|Fire|Ghost|Blaze|None|Flash Fire|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation VIII|Gen VIII}}}}
{{ability/entry|0244|Entei|Fire|Fire|Pressure|None|Flash Fire|abilityhnote={{color2|000|Generation V|Gen V}}-{{color2|000|Generation VI|VI}}}}
{{Ability/foot|Fire}}
* In the [[Generation V]] and {{gen|VI}} games, {{p|Entei}} has Flash Fire as its {{Hidden Ability}}, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with {{a|Inner Focus}} in [[Generation VII]].
* In [[Pokémon Legends: Arceus]]'s internal code, {{rf|Hisuian}} {{p|Typhlosion}}'s Hidden Ability is Flash Fire instead of {{a|Frisk}}.
===Pokéstar Studios opponents with Flash Fire===
{| align="center"
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#MT2|MT2}}|type=Steel|type2=Electric|image=Spr 5b2 M.T. 2|ab=Flash Fire|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=151}}
|}
==In other games==
=== {{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Flash Fire will neutralize {{type|Fire}} moves and increase user's Flash Fire value by 1 for the rest of the floor; this effect can be stacked twice. If the user performs a Fire-type move, their Special Attack is temporarily increased by that amount of stages (but cannot increase past +10).
===Description===
{{movedesc|Fire}}
{{movedescentry|{{gameabbrevmd|RB}}|Zeroes damage from Fire-type move hits, and boosts own Fire moves.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ほのおタイプのわざを うけると ダメージがなく ほのお タイプの わざが つよくなる|Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks.}}}}
{{movedescentry|{{gameabbrevss|Conq}}|Raises Attack if hit by a Fire-type move.}}
{{movedescentry|{{gameabbrevmd|GTI}}|Fire-type moves boost the power of the Pokémon's Fire-type moves instead of damaging it.{{tt|*|Ability description}}<br>Not only will Fire-type moves not work on the Pokémon, they boost the power of its own Fire-type moves!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|Not only will Fire-type moves fail to work on the Pokémon, they will boost the power of its own Fire-type moves!}}
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon will absorb Fire-type moves that are used on it, boosting the power of its own Fire-type moves.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
'''{{p|Heatran}}'''. Heatran's body glows red and it absorbs the heat from any fire or lava around it, powering up its Fire-type attacks.
{{moveanime|type=fire|exp=yes|gen=The Pokémon absorbs heat from its surroundings or Fire attacks that hit it, powering up its Fire-type attacks.|image1=Malva Houndoom Flash Fire.png|image1p=Houndoom|image2=Kabu Centiskorch Flash Fire.png|image2p=Centiskorch|image3=Heatran Flash Fire.png|image3p=Heatran}}
* Activated by a {{pkmn2|wild}} {{p|Heatran}} in ''[[DP169|Pokémon Ranger: Heatran Rescue!]]''. '''Debut'''
{{movep|type=fire|ms=485|pkmn=Heatran|method=Heatran's body glows red and it absorbs the heat from any surrounding fire or lava, powering up its Fire-type attacks. However, the Ability can become overloaded by sufficiently strong Fire-type energy, thereby causing Heatran to become engulfed in flames and go on a rampage.}}
{{movemid|type=fire|user=Heatran (Pokémon)|user1=A wild Heatran|startcode=DP169|startname=Pokémon Ranger: Heatran Rescue!|notes=Debut}}
{{movemid|type=fire|user=Saturn|user1=Saturn's Heatran|startcode=JNS02|startname=The Arceus Chronicles (Part 2)}}
{{movep|type=fire|ms=229|pkmn=Houndoom|method=Houndoom absorbs any Fire-type moves that hit it, leaving it undamaged and powering up its own Fire-type attacks.}}
{{movemid|type=fire|user=Malva|user1=Malva's Houndoom|startcode=XYS04|startname=Mega Evolution Special IV}}
{{movep|type=fire|ms=851|pkmn=Centiskorch|method=Centiskorch absorbs any Fire-type moves that hit it into the flames on its body, leaving it undamaged.}}
{{movebtm|type=fire|user=Kabu|user1=Kabu's Centiskorch|startcode=HZ020|startname=Kabu's Battle Training!}}
 
==In the manga==
===Pocket Monsters Platinum: Aim to Be Battle King!!===
{{movemanga|type=fire|exp=no|gen=The Pokémon is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.|image1=Yuu Shirogane Scizor Flash Fire.png|image1p=Scizor}}
{{movep|type=fire|ms=212|pkmn=Scizor|method=Scizor is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.}}
{{movebtm|type=fire|user=Yū Shirogane|user1=Yū's Scizor|startcode=PBK4|startname=Clash! Yū vs. The Wandering Player|notes=Debut<br>Used via {{mcolor|Skill Swap|000}}}}
 
* In ''[[PBK4|Clash! Yū vs. The Wandering Player]]'', [[Yū Shirogane|Yū]]'s {{p|Heatran}} was revealed to have Flash Fire as its Ability but it wasn't shown to be activated. It was gained by his {{p|Bronzong}} through {{m|Skill Swap}} and was later passed on to his {{p|Scizor}}.
 
===Pokémon Adventures===
* In {{FB|Pokémon Adventures|volume 40}}, [[Platinum's Rapidash]] was revealed to have Flash Fire as his Ability.
* {{adv|Blue}}'s {{p|Ninetales}} was revealed to have Flash Fire as his Ability in the [[PokéSPedia]] data-book.
* [[Blaine]]'s {{p|Growlithe}}, {{adv|Bianca}}'s {{p|Lampent}}, and [[Charon]]'s {{p|Heatran}} were revealed to have Flash Fire as their Ability.
* {{adv|Red}}'s {{p|Eevee}}, [[Vee]], is revealed to have Flash Fire as his Ability when transformed into a {{p|Flareon}}.


==In other languages==
===Pokémon Battle Frontier===
*French: '''Torche'''
{{movemanga|type=fire|exp=no|gen=If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.|image1=Enta Vulpix Flash Fire CBF.png|image1p=Vulpix}}
*German: '''Feuerfänger'''
{{movep|type=fire|ms=037|pkmn=Vulpix|method=Vulpix absorbs any Fire-type moves that hit it, powering up its own Fire-type attacks.}}
*Italian: '''Fuocardore'''
{{movebtm|type=fire|user=Enta's Vulpix|startcode=CBF1|startname=Enta Arrives at the Battle Frontier!|notes=Debut}}
*Portuguese: '''Fogo Brilhante'''
*Spanish: '''{{tt|Absor. fuego|Stands for Absorbe fuego}}'''


==Trivia==
* Out of the Abilities that negate damage and provide a stat boost when hit by a certain type of attack, Flash Fire is the only one that does not provide stackable boosts or extra benefits with subsequent hits.
* {{p|Rolycoly}} is the only non-{{type|Fire}} Pokémon to have access to Flash Fire.


{{AbilityVariations|Dry Skin|Flash Fire|Lightningrod|Storm Drain|Volt Absorb|Water Absorb|1color={{Grass color dark}}|2color={{Fire color dark}}|3color={{Electric color dark}}|4color={{Water color dark}}|5color={{Electric color dark}}|6color={{Water color dark}}|title=[[:Category:Abilities that alter damage taken|Abilities that alter damage taken]]}}
==In other languages==
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|zh_yue=引火 ''{{tt|Yáhnfó|Kindle}}'' {{tt|*|Games}}<br>延燒 ''{{tt|Yìhnsīu|Spread Fire}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=引火 ''{{tt|Yǐnhuǒ|Kindle}}'' {{tt|*|Games}}<br>延燒 ''{{tt|Yánshāo|Spread Fire}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Flitsvuur
|fi=Välähdys
|fr=Torche
|de=Feuerfänger
|id=Tahan Api
|it=Fuocardore
|ko=타오르는 불꽃 ''Taoreuneun Bulkkot''
|pl=Błysk Ognia{{tt|*|The Arceus Chronicles-present}}<br>Ognisty Błysk{{tt|*|Diamond and Pearl series}}
|pt_br=Fogo Brilhante (games, [[JNS02]]–present, TCG)<br>Sinal de Fogo ([[DP169]])
|pt_eu=Luz de Fogo
|es=Absorbe Fuego<sup>{{gen|VI}}+</sup><br>Absor. Fuego<sup>{{gen|III}}–{{gen|V}}</sup>
|vi=Lửa lan
}}
{{-}}
{{AbilityVariations|Dry Skin|Flash Fire|Sap Sipper|Lightning Rod|Motor Drive|Storm Drain|Volt Absorb|Water Absorb|Earth Eater|color=Fire|1color={{Grass color dark}}|2color={{Fire color dark}}|3color={{Grass color dark}}|4color={{Electric color dark}}|5color={{Electric color dark}}|6color={{Water color dark}}|7color={{Electric color dark}}|8color={{Water color dark}}|9color={{Ground color dark}}|title={{cat|Abilities that alter damage taken}}
|1a=Flash Fire|2a=Harvest|3a=Lightning Rod|4a=Magnet Pull|5a=Static|6a=Storm Drain|1acolor={{fire color dark}}|2acolor={{grass color dark}}|3acolor={{electric color dark}}|4acolor={{steel color dark}}|5acolor={{electric color dark}}|6acolor={{water color dark}}|titlea=[[:Category:Abilities that affect appearance of wild Pokémon of specific types|Wild Pokémon type-influencing Abilities]]}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Abilities that alter damage taken]]
[[Category:Abilities that alter damage taken]]
[[Category:Stat increasing Abilities]]
[[Category:Type-enhancing Abilities]]
[[Category:Ignorable Abilities]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities that affect appearance of wild Pokémon of specific types]]
[[Category:Abilities with field effects]]


[[de:Feuerfänger]]
[[de:Feuerfänger]]
[[es:Absorbe fuego]]
[[fr:Torche]]
[[fr:Torche]]
[[it:Fuocardore]]
[[ja:もらいび]]
[[ja:もらいび]]
[[pt:Flash Fire]]
[[zh:引火(特性)]]

Latest revision as of 01:03, 13 September 2024

Flash Fire redirects here. For the TCG expansion, see Flashfire (TCG).
Flash Fire もらいび
Received Fire
Flavor text
Generation III
Powers up if hit by fire.
Generation IV
Powers up Fire-type moves if hit by a fire move.DPPt
It powers up Fire-type moves if it's hit by one.HGSS
Generation V
It powers up Fire-type moves if it's hit by one.
Generation VI
Powers up the Pokémon's Fire-type moves if it's hit by one.
Generation VII
Powers up the Pokémon's Fire-type moves if it's hit by one.
Generation VIII
Powers up the Pokémon's Fire-type moves if it's hit by one.
Generation IX
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

Flash Fire (Japanese: もらいび Received Fire) is an Ability introduced in Generation III.

Effect

In battle

Generation III

Flash Fire makes the Pokémon immune to Fire-type moves and will activate when hit by one. When activated, the power of the Pokémon's Fire-type moves is increased by 50%. While subsequent hits by Fire-type moves will not provide further increases in power, the Pokémon remains immune to the moves.

Flash Fire will not activate if the Pokémon is protected from the Fire-type move.

Flash Fire will not work while the user is frozen.

Flash Fire's boost is not passed with Baton Pass.

Generation IV

Instead of boosting Fire-type moves' power, Flash Fire now technically boosts the Pokémon's Attack or Special Attack by 50% during damage calculation if a Fire-type move is being used, resulting in effectively the same effect.

Flash Fire can be activated by Will-O-Wisp.

Generation V onwards

Flash Fire is now functional even if the user is frozen. The Pokémon will not be thawed out, however.

Outside of battle

Generation VIII

In Pokémon Sword and Shield, if a Pokémon with Flash Fire is in the first place in the party (even if fainted), there is a 51% chance the game will force an encounter with a Fire-type Pokémon, if one is possible. In Pokémon Brilliant Diamond and Shining Pearl, the chance is 50%.

Generation IX

In Pokémon Scarlet and Violet, this Ability has no effect outside of battle, with its former field function effectively being replaced by Meal Powers.

Pokémon with Flash Fire

# Pokémon Types First Ability Second Ability Hidden Ability
0037 Vulpix Vulpix
Fire Fire Flash Fire None Drought
0038 Ninetales Ninetales
Fire Fire Flash Fire None Drought
0058 Growlithe Growlithe
Fire Fire Intimidate Flash Fire Justified
0058 Growlithe Growlithe
Hisuian Form
Fire Rock Intimidate Flash Fire Rock HeadGen IX+
0059 Arcanine Arcanine
Fire Fire Intimidate Flash Fire Justified
0059 Arcanine Arcanine
Hisuian Form
Fire Rock Intimidate Flash Fire Rock HeadGen IX+
0077 Ponyta Ponyta
Fire Fire Run Away Flash Fire Flame Body
0078 Rapidash Rapidash
Fire Fire Run Away Flash Fire Flame Body
0136 Flareon Flareon
Fire Fire Flash Fire None Guts
0155 Cyndaquil Cyndaquil
Fire Fire Blaze None Flash Fire
0156 Quilava Quilava
Fire Fire Blaze None Flash Fire
0157 Typhlosion Typhlosion
Fire Fire Blaze None Flash Fire
0228 Houndour Houndour
Dark Fire Early Bird Flash Fire Unnerve
0229 Houndoom Houndoom
Dark Fire Early Bird Flash Fire Unnerve
0485 Heatran Heatran
Fire Steel Flash Fire None Flame Body
0607 Litwick Litwick
Ghost Fire Flash Fire Flame Body InfiltratorGen VI+
0608 Lampent Lampent
Ghost Fire Flash Fire Flame Body InfiltratorGen VI+
0609 Chandelure Chandelure
Ghost Fire Flash Fire Flame Body InfiltratorGen VI+
0631 Heatmor Heatmor
Fire Fire Gluttony Flash Fire White Smoke
0837 Rolycoly Rolycoly
Rock Rock Steam Engine Heatproof Flash Fire
0838 Carkol Carkol
Rock Fire Steam Engine Flame Body Flash Fire
0839 Coalossal Coalossal
Rock Fire Steam Engine Flame Body Flash Fire
0850 Sizzlipede Sizzlipede
Fire Bug Flash Fire White Smoke Flame Body
0851 Centiskorch Centiskorch
Fire Bug Flash Fire White Smoke Flame Body
0935 Charcadet Charcadet
Fire Fire Flash Fire None Flame Body
0936 Armarouge Armarouge
Fire Psychic Flash Fire None Weak Armor
0937 Ceruledge Ceruledge
Fire Ghost Flash Fire None Weak Armor
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Pokémon that formerly had Flash Fire

# Pokémon Types First Ability Second Ability Hidden Ability
0157 Typhlosion Typhlosion
Hisuian Form
Fire Ghost Blaze None Flash FireGen VIII
0244 Entei Entei
Fire Fire Pressure None Flash FireGen V-VI
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Pokéstar Studios opponents with Flash Fire

Spr 5b2 M.T. 2.png
MT2
 Steel  Electric 
Flash Fire
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness, and Sky, Flash Fire will neutralize Fire-type moves and increase user's Flash Fire value by 1 for the rest of the floor; this effect can be stacked twice. If the user performs a Fire-type move, their Special Attack is temporarily increased by that amount of stages (but cannot increase past +10).

Description

Games Description
MDRB Zeroes damage from Fire-type move hits, and boosts own Fire moves.
MDTDS Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks.
BSL ほのおタイプのわざを うけると ダメージがなく ほのお タイプの わざが つよくなる
Conq. Raises Attack if hit by a Fire-type move.
MDGtI Fire-type moves boost the power of the Pokémon's Fire-type moves instead of damaging it.*
Not only will Fire-type moves not work on the Pokémon, they boost the power of its own Fire-type moves!*
SMD Not only will Fire-type moves fail to work on the Pokémon, they will boost the power of its own Fire-type moves!
MDRTDX The Pokémon will absorb Fire-type moves that are used on it, boosting the power of its own Fire-type moves.


In the anime

Heatran Flash Fire.png
Heatran
Malva Houndoom Flash Fire.png
Houndoom
Kabu Centiskorch Flash Fire.png
Centiskorch
The Pokémon absorbs heat from its surroundings or Fire attacks that hit it, powering up its Fire-type attacks.
Pokémon Method
User First Used In Notes
Heatran Heatran's body glows red and it absorbs the heat from any surrounding fire or lava, powering up its Fire-type attacks. However, the Ability can become overloaded by sufficiently strong Fire-type energy, thereby causing Heatran to become engulfed in flames and go on a rampage.
A wild Heatran Pokémon Ranger: Heatran Rescue! Debut
Saturn's Heatran The Arceus Chronicles (Part 2) None
Houndoom Houndoom absorbs any Fire-type moves that hit it, leaving it undamaged and powering up its own Fire-type attacks.
Malva's Houndoom Mega Evolution Special IV None
Centiskorch Centiskorch absorbs any Fire-type moves that hit it into the flames on its body, leaving it undamaged.
Kabu's Centiskorch Kabu's Battle Training! None


In the manga

Pocket Monsters Platinum: Aim to Be Battle King!!

Yuu Shirogane Scizor Flash Fire.png
Scizor


The Pokémon is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.
Pokémon Method
User First Chapter Used In Notes
Scizor Scizor is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.
Yū's Scizor Clash! Yū vs. The Wandering Player Debut
Used via Skill Swap


Pokémon Adventures

Pokémon Battle Frontier

Enta Vulpix Flash Fire CBF.png
Vulpix


If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Pokémon Method
User First Chapter Used In Notes
Vulpix Vulpix absorbs any Fire-type moves that hit it, powering up its own Fire-type attacks.
Enta's Vulpix Enta Arrives at the Battle Frontier! Debut


Trivia

  • Out of the Abilities that negate damage and provide a stat boost when hit by a certain type of attack, Flash Fire is the only one that does not provide stackable boosts or extra benefits with subsequent hits.
  • Rolycoly is the only non-Fire-type Pokémon to have access to Flash Fire.

In other languages

Language Title
Chinese Cantonese 引火 Yáhnfó *
延燒 Yìhnsīu *
Mandarin 引火 Yǐnhuǒ *
延燒 Yánshāo *
The Netherlands Flag.png Dutch Flitsvuur
Finland Flag.png Finnish Välähdys
France Flag.png French Torche
Germany Flag.png German Feuerfänger
Indonesia Flag.png Indonesian Tahan Api
Italy Flag.png Italian Fuocardore
South Korea Flag.png Korean 타오르는 불꽃 Taoreuneun Bulkkot
Poland Flag.png Polish Błysk Ognia*
Ognisty Błysk*
Portuguese Brazil Flag.png Brazil Fogo Brilhante (games, JNS02–present, TCG)
Sinal de Fogo (DP169)
Portugal Flag.png Portugal Luz de Fogo
Spain Flag.png Spanish Absorbe FuegoVI+
Absor. FuegoIIIV
Vietnam Flag.png Vietnamese Lửa lan


Abilities that alter damage taken
Dry SkinFlash FireSap SipperLightning RodMotor DriveStorm DrainVolt AbsorbWater AbsorbEarth Eater
Wild Pokémon type-influencing Abilities
Flash FireHarvestLightning RodMagnet PullStaticStorm Drain


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