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{{ItemInfobox/head
|name=Pal Pad
|jname=ともだちてちょう
|jtrans=Friend Notebook
|art=Key Pal Pad Sprite
|caption=Obtain sprite from [[Generation V]]
|gen=IV
|colorscheme=Key items
}}
{{ItemInfobox/BagRow|IV|Key items}}
{{ItemInfobox/BagRow|V|Key items}}
{{ItemInfobox/BagRow|VI|Key items}}
{{ItemInfobox/BagRowBottom|VII|Key items}}
|}
The '''Pal Pad''' (Japanese: '''ともだちてちょう''' ''Friend Notebook'') is a [[Key Item]] introduced in [[Generation IV]] and used again in [[Generation V]].
==In the core series games==
===Price===
{{ItemPrice/head|Key items}}
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|N/A|N/A}}
|}
|}
===Effect===
====Passive effect====
The Pal Pad allows {{player}}s to register other players as friends, who can be met in the [[Pokémon Center#Wireless Club 2|Wi-Fi Club]] to {{pkmn|battle}} and [[trade]] {{OBP|Pokémon|species}}.
[[File:Pal pad add fc.png|frame|Adding a Friend Code in Platinum]]
[[File:Pal pad add fc.png|frame|Adding a Friend Code in Platinum]]
The '''Pal Pad''' (Japanese: '''ともだちてちょう''' ''Friend Notebook'') is a [[key item]] that was introduced in [[Generation IV]] that allows players to register friends, who the player can then meet in the [[Pokecenter#Wireless_Club_2|Wi-Fi Club]] to {{pkmn|battle}} and [[trade]] [[Pokémon]]. The {{player}} can get the Pal Pad from [[Teala]] at the Wi-Fi Club in the basement of any [[Pokémon Center]], after arriving in [[Oreburgh City]] in {{game2|Diamond|Pearl|Platinum}} or obtaining the {{Badge|Zephyr}} in {{game|HeartGold and SoulSilver|s}}. In {{game|Black and White|s}}, the Pal Pad is received once the [[Sanyou Gym]] is defeated and the [[Dream Smoke]] quest is finished.
[[Image:Pal Pad sprite.png|frame|left]]
The multiplayer components are run from the [[Nintendo Wi-Fi Connection]]. On this network, each game has a unique [[Friend Code]], which can be exchanged with others to meet in the Wi-Fi Club. In order for a player to connect with a friend online, they must each register the other in their own Pal Pad. Registering a friend requires knowing their name and Friend Code; however, the name entered does not need to match the friend's actual player character's name. Friends can be registered manually by entering their Friend Codes into the Pal Pad, or automatically by trading Pokémon with other players in the [[Union Room]].
The multiplayer components are run from the [[Nintendo Wi-Fi Connection]]. On this network, each game has a unique [[Friend Code]], which can be exchanged with others to meet in the Wi-Fi Club. In order for a player to connect with a friend online, they must each register the other in their own Pal Pad. Registering a friend requires knowing their name and Friend Code; however, the name entered does not need to match the friend's actual player character's name. Friends can be registered manually by entering their Friend Codes into the Pal Pad, or automatically by trading Pokémon with other players in the [[Union Room]].


Besides registering friends, the Pal Pad can be used to list registered friends and read the player's own Friend Code. The player's Friend Code is obtained when connecting to any place in the game having a Wi-Fi compatible activity, such as a [[Pokémon Center]] or the [[Battle Tower (Sinnoh)|Battle Tower]] for the first time. The Pal Pad also records how many times the player has traded, or how many times the player has won or lost against another player in a [[Nintendo Wi-Fi Connection|Wi-Fi]] battle. In {{game|Platinum|s}} and {{game|HeartGold and SoulSilver|}}, the Pal Pad also records how many times the players has won through the Battle Frontier's facilities with a friend, as well as the number of times the players have played Wi-Fi Plaza Games together. The Pal Pad can register up to 32 friends.
Besides registering friends, the Pal Pad can be used to list registered friends and read the player's own Friend Code. The player's Friend Code is obtained when connecting to any place in the game having a Wi-Fi compatible activity, such as a [[Pokémon Center]] or the {{si|Battle Tower}} for the first time. The Pal Pad also records how many times the player has traded, or how many times the player has won or lost against another player in a [[Nintendo Wi-Fi Connection|Wi-Fi]] battle. In {{game|Platinum}} and {{game|HeartGold and SoulSilver|s}}, the Pal Pad also records how many times the players has won through the {{Gdis|Battle Frontier|IV}}'s facilities with a friend, as well as the number of times the players have played [[Wi-Fi Plaza]] Games together. The Pal Pad can register up to 32 friends.


===Description===
{{movedesc|key items}}
{{movedescentry|{{gameabbrev4|DP}}|A convenient notepad that is used for registering your friends and keeping a record of game play.}}
{{movedescentry|{{gameabbrev4|PtHGSS}}<br>{{gameabbrev5|BWB2W2}}|A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|A convenient notepad that is used to register your Friends and friend codes and keep a record of your gameplay.}}
{{movedescentry|{{gameabbrev9|SV}}|A convenient notepad that is used to register your friends and keep a record of your gameplay.}}
|}
|}
===Acquisition===
{{ItemAvailability/keyhead|Key items}}
|-
| {{gameabbrev4|DPPt}}
| Any [[Pokémon Center]] basement (from [[Teala]] after entering [[Oreburgh City]] for the first time)
|-
| {{gameabbrev4|HGSS}}
| Any [[Pokémon Center]] basement (from [[Teala]] after obtaining the {{badge|Zephyr}})
|-
| {{gameabbrev5|BW}}
| [[Striaton City]] (from [[Fennel]] after protecting {{p|Munna}} from [[Team Plasma]] at the [[Dreamyard]])
|-
| {{gameabbrev5|B2W2}}
| [[Aspertia City]] (automatically obtained at the start of the game)
|}
|}
==In the TCG==
[[File:PalPadFlashfire92.jpg|200px|thumb|Pal Pad]]
{{main|Pal Pad (Flashfire 92)}}
The '''Pal Pad''' was first introduced in the [[Pokémon Trading Card Game]] during the Japanese XY Era. Released as one of the {{TCG|XY-P Promotional cards}}, the Pal Pad {{TCG|Item card}} features the debut artwork by new illustrator, [[PLANETA]]. This {{TCG|Trainer card}} allows the player to recover two {{TCG|Supporter card}}s from the discard pile, and shuffle them back into their deck. During the English Sword & Shield Series (the Japanese SWSH Era), the card received a slight text change to include the phrase '''up to''', in order to give players the option to retrieve fewer than the maximum number of cards.
{{-}}
==In other languages==
{{langtable|color={{key items color light}}|bordercolor={{key items color}}
|zh_yue=朋友手冊 ''{{tt|Pàhngyáuh Sáuchaak|Friend Notebook}}''
|zh_cmn=朋友手冊 / 朋友手册 ''{{tt|Péngyǒu Shǒucè|Friend Notebook}}''
|da=Venneliste
|nl=Vriendenalbum{{tt|*|Platinum, Black & White, White 2 manual}}
|fr_ca=Pal Pad{{tt|*|Diamond manual}}
|fr_eu=Registre Ami
|de=Adressbuch
|it=Blocco Amici
|ko=친구수첩 ''Chingu Sucheop''
|pt_br=Pal Pad
|es=Bloc amigos<!--lowercase a-->
|sv=Kompisblock
|pt_eu=Bloco de Amigos{{tt|*|Platinum manual}}
}}
==See also==
* [[List of Key Items in Generation IV]]
* [[List of Key Items in Generation V]]


{{Stub|Item}}
{{-}}
{{-}}
{{Project ItemDex notice}}
{{Project ItemDex notice}}
[[Category:Items]]
[[Category:Items]]
[[Category:Key items]]
[[Category:Key Items]]
 
[[de:Adressbuch]]
[[es:Bloc de amigos]]
[[fr:Registre Ami]]
[[it:Blocco Amici]]
[[ja:ともだちてちょう]]
[[ja:ともだちてちょう]]
[[zh:朋友手册(道具)]]

Latest revision as of 22:25, 30 June 2024

Pal Pad
ともだちてちょう
Friend Notebook
Bag Pal Pad Sprite.png
Pal Pad
Obtain sprite from Generation V
Introduced in Generation IV
Pocket
Generation IV Bag Key items pocket icon.png Key items
Generation V Bag Key items pocket icon.png Key items
Generation VI Bag Key items pocket icon.png Key items
Generation VII Bag Key items pocket icon.png Key items

The Pal Pad (Japanese: ともだちてちょう Friend Notebook) is a Key Item introduced in Generation IV and used again in Generation V.

In the core series games

Price

Games Cost Sell price
DPPtHGSS
BWB2W2
N/A N/A

Effect

Passive effect

The Pal Pad allows players to register other players as friends, who can be met in the Wi-Fi Club to battle and trade Pokémon.

Adding a Friend Code in Platinum

The multiplayer components are run from the Nintendo Wi-Fi Connection. On this network, each game has a unique Friend Code, which can be exchanged with others to meet in the Wi-Fi Club. In order for a player to connect with a friend online, they must each register the other in their own Pal Pad. Registering a friend requires knowing their name and Friend Code; however, the name entered does not need to match the friend's actual player character's name. Friends can be registered manually by entering their Friend Codes into the Pal Pad, or automatically by trading Pokémon with other players in the Union Room.

Besides registering friends, the Pal Pad can be used to list registered friends and read the player's own Friend Code. The player's Friend Code is obtained when connecting to any place in the game having a Wi-Fi compatible activity, such as a Pokémon Center or the Battle Tower for the first time. The Pal Pad also records how many times the player has traded, or how many times the player has won or lost against another player in a Wi-Fi battle. In Pokémon Platinum and Pokémon HeartGold and SoulSilver, the Pal Pad also records how many times the players has won through the Battle Frontier's facilities with a friend, as well as the number of times the players have played Wi-Fi Plaza Games together. The Pal Pad can register up to 32 friends.

Description

Games Description
DP A convenient notepad that is used for registering your friends and keeping a record of game play.
PtHGSS
BWB2W2
A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.
XYORAS
SMUSUMPE
SwShBDSPLA
A convenient notepad that is used to register your Friends and friend codes and keep a record of your gameplay.
SV A convenient notepad that is used to register your friends and keep a record of your gameplay.

Acquisition

Games Method
DPPt Any Pokémon Center basement (from Teala after entering Oreburgh City for the first time)
HGSS Any Pokémon Center basement (from Teala after obtaining the Zephyr Badge)
BW Striaton City (from Fennel after protecting Munna from Team Plasma at the Dreamyard)
B2W2 Aspertia City (automatically obtained at the start of the game)

In the TCG

Pal Pad
Main article: Pal Pad (Flashfire 92)

The Pal Pad was first introduced in the Pokémon Trading Card Game during the Japanese XY Era. Released as one of the XY-P Promotional cards, the Pal Pad Item card features the debut artwork by new illustrator, PLANETA. This Trainer card allows the player to recover two Supporter cards from the discard pile, and shuffle them back into their deck. During the English Sword & Shield Series (the Japanese SWSH Era), the card received a slight text change to include the phrase up to, in order to give players the option to retrieve fewer than the maximum number of cards.

In other languages

Language Title
Chinese Cantonese 朋友手冊 Pàhngyáuh Sáuchaak
Mandarin 朋友手冊 / 朋友手册 Péngyǒu Shǒucè
Denmark Flag.png Danish Venneliste
The Netherlands Flag.png Dutch Vriendenalbum*
French Canada Flag.png Canada Pal Pad*
France Flag.png Europe Registre Ami
Germany Flag.png German Adressbuch
Italy Flag.png Italian Blocco Amici
South Korea Flag.png Korean 친구수첩 Chingu Sucheop
Portuguese Brazil Flag.png Brazil Pal Pad
Portugal Flag.png Portugal Bloco de Amigos*
Spain Flag.png Spanish Bloc amigos
Sweden Flag.png Swedish Kompisblock

See also


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.