Entralink: Difference between revisions

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{{incomplete|2=Exact effects of Encounter Power; complete layout maps; new Pass Powers in B2/W2}}
{{Infobox location
{{Infobox location
|image=Entralink.png
|image=Entralink BW.png
|image_size=256
|image_size=256
|type=forest
|type=forest
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|japanese_name=ハイリンク
|japanese_name=ハイリンク
|translated_name=Hilink
|translated_name=Hilink
|mapdesc=In the middle of the Unova region, it is a place of mysterious power.
|location=Central Unova
|location=Central Unova
|region=Unova
|region=Unova
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}}
}}


The '''Entralink''' (Japanese: '''ハイリンク''' ''Hilink'') is a forest that is located in central [[Unova]] in {{game|Black and White|s}}. It can be accessed via the wireless function of the [[C-Gear]].
The '''Entralink''' (Japanese: '''ハイリンク''' ''Hilink'') is a clearing that is located in central [[Unova]]. It can be accessed via the wireless function of the [[C-Gear]]. The '''Entree Forest''' (Japanese: '''{{tt|ハイリンクの森|ハイリンクのもり}}''' ''Hilink Forest'') is located in the north of the Entralink.
 
==Access==
The player can enter the Entralink from land in any open area (areas where {{m|Fly}} can be used), except {{un|Victory Road}}. However, several tiles which NPCs may occupy—such as in front of [[Icirrus Gym]] and the tile which walking Trainers appear on upon entering the area—cannot be warped from. The player cannot enter Entralink while {{m|Surf}}ing.


==Features==
==Features==
The Entralink is a place where a player can connect to another player's world via the wireless function of the [[C-Gear]]. To enter the Entralink, the player must first be in an open area, a pre-requisite similar to the use of {{m|Fly}}. Upon entering, the player is warped to the front of their '''Entree''', and from there, the player may choose to cross the bridge to enter another player's Entralink, access the Entree Forest, or return to their own world via the orange warp tile at the bottom of the Entralink.
There are several key features of the Entralink that appear in all Generation V games. The Entree Forest allows players to catch Pokémon met in the {{pkmn|Dream World}}. If there are items from the {{pkmn|Dream World}} waiting to be picked up, a little boy to the left of the Entree Forest's entrance will give the player these "Dream Remnants". The Entree serves as the core of the Entralink and is where the player can accept missions. There is an orange warp tile to the south.
 
In Black and White, the Entralink is a place where a player can connect to another player's world via the wireless function of the [[C-Gear]].
 
In Black 2 and White 2, the Entralink serves as the hub for Funfest Missions, but no longer allows the visiting of other players' worlds.


===Entree===
===Entree===
The '''Entree''' is the tree with a blue hexagonal shape on its front, located somewhere in the middle of the Entralink. The Entree stores power-ups known as '''Pass Powers''' that provide useful boosts or effects that can be registered to the Tag Log and be shared with people connected wirelessly. These Pass Powers require the use of items called '''Pass Orbs''', and can be found in another player's Entralink, when completing missions, or in the [[Pokémon Dream World]].
The Entree is the tree with a blue hexagonal shape on its front, located in the middle of the Entralink. The Entree is used to activate Pass Powers, which are purchased with [[Pass Orb]]s, and to accept missions. In Black and White, Entralink Missions can only be accepted at other players' Entrees; in Black 2 and White 2, Funfest Missions are accepted at the player's own Entree, and other players' worlds cannot be visited.


When entering the Entralink for the first time, the Entree is a small circular bud which is slightly grayish in color. As the Entree grows, it spirals outwards and its color changes according to the composition of its ★Black and ☆White Levels. Growth of the Entree may only be done by completing missions in other players' worlds.
When entering the Entralink for the first time, the Entree is a small tree, but it grows as the player completes missions.


====Pass Powers and Pass Orbs====
In Black and White, it starts as a circular bud which is slightly grayish in color. As the Entree grows, it spirals outwards and its color changes according to the composition of its ★Black and ☆White levels. Growth of the Entree may only be done by completing missions in other players' worlds.
Pass Orbs are required to utilize '''Pass Powers'''. When used via the Tag Log, Pass Powers provide useful boosts or effects that affect all nearby people connected wirelessly. Pass Powers are found on the Entree.


There are a total of 33 Pass Powers and obtaining all of them is a requirement for the player to upgrade his or her {{ga|Trainer card}}. This is achieved when both the ★Black and ☆White levels of the player's Entree reaches at least 30.
In Black 2 and White 2 the Entree has been redesigned, and now looks like two twist ties which are black and white twisting around each other with tufts of leaves on top.
 
===Entree Forest===
[[File:Entralink Forest BW.png|thumb|200px|The Entree Forest]]
The Entree Forest is used to catch Pokémon that the {{player}} has encountered in the {{pkmn|Dream World}}. To catch these Pokémon, the player is given a [[Dream Ball]], though using it is not required. When catching a Pokémon in Entree Forest, any [[Poké Ball]], regardless of the type, will catch the Pokémon without fail. There are two places inside known as the Forest Clearing and the Deepest Clearing.
 
The Forest Clearing consists of multiple clearings in the woods, while the Deepest Clearing is another area, capable of holding up to 10 Pokémon, reached by traveling through the northern parts of the Forest Clearing. Most Pokémon are automatically transferred to the first clearing once materialized from the Dream World; however, some Pokémon such as {{p|Arceus}} are specifically designed to appear in other clearings. To transfer them to the Deepest Clearing, the player must speak to the Pokémon and refuse to catch it; the option will then appear. Alternatively, if the player's [[party]] and all of their [[Pokémon Storage System|Boxes]] are full, then this option will appear by default. Players begin with 6 sections to their Forest Clearing and one Deepest Clearing; however, if they are all full with 20 Pokémon each, the player's forest will grow larger to accommodate more Pokémon.
 
==={{anchor|Pass Power}}Pass Powers===
Pass Powers are special temporary or one-time bonuses that are purchased using Pass Orbs. When used via the Tag Log, Pass Powers provide useful boosts or effects that affect all nearby people connected wirelessly. Pass Powers are mysterious powers granted by the Entree.
 
There are a total of 33 Pass Powers and obtaining all of them is a requirement for the player to upgrade their {{ga|Trainer Card}}. This is achieved when both the ★Black and ☆White levels of the player's Entree reaches at least 30.


====List of Pass Powers====
====List of Pass Powers====
Pass Powers obtained from the Entree may be registered in the [[C-Gear]] and can be shared with other people connected wirelessly using the Tag Log. The effect of these Pass Powers vary from ↑ to ↑↑↑, or ↓ to ↓↓↓ , and lasts only 3 minutes (with the exception of HP and PP Restoring Power which takes place immediately).
Pass Powers obtained from the Entree can be registered in the [[C-Gear]] and shared with other people connected wirelessly using the Tag Log. The effect of these Pass Powers varies from ↑ to ↑↑↑, or ↓ to ↓↓↓ , and lasts only 3 minutes (with the exception of HP and PP Restoring Power, which take effect immediately).


Similar Pass Powers with strengths S and MAX may be used on other players when completing missions in their Entralink. The strength of the Pass Power used (S or MAX) depends on the mission and the level of that player's Entree. Powers with strength S and MAX act identically to their ↑↑↑ counterparts, but for a longer period of time (30 minutes for S, 60 minutes for MAX, with the exception of Full Recovery Power).
Similar Pass Powers with strengths S and MAX may be used on other players when completing missions in their Entralink. The strength of the Pass Power used (S or MAX) depends on the mission and the level of that player's Entree. Powers with strength S and MAX act identically to their ↑↑↑ counterparts, but for a longer period of time (with the exception of Full Recovery Power).  


{| align="center" style="{{roundy|15px}} background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8"
{| class="roundy" style="margin:auto; background: #a0a0c4; border: 3px solid #bbbbe8"
|-
|-
! style="background: #ccf; {{roundytl}}" | Pass Power
! style="background: #ccf; {{roundytl|5px}}" | Pass Power
! style="background: #ccf" | Pass Orbs <br>needed
! style="background: #ccf" | {{color2|000|Pass Orb|Pass Orbs}}<br/>needed
! style="background: #ccf" | Min. Entree <br>Level
! style="background: #ccf" | Min. Entree<br/>level
! style="background: #ccf; {{roundytr}}" | Description
! style="background: #ccf; {{roundytr|5px}}" | Description
|- style="background: #ddf"
|- style="background: #ddf"
| Encounter Power ↑ || 2 || ★Black Lv9{{sup|BW}} || Increases the chance of encountering wild Pokémon a little.  
| Encounter Power ↑ || 2 || ★Black Lv9<br/>☆White Lv3 || Increases the chance of encountering wild Pokémon a little.  
|- style="background: #ddf"
|- style="background: #ddf"
| Encounter Power ↑↑ || 3 || ★Black Lv12{{sup|W}} || Increases the chance of encountering wild Pokémon.
| Encounter Power ↑↑ || 3 || ★Black Lv12<br/>☆White Lv8 || Increases the chance of encountering wild Pokémon.
|- style="background: #ddf"
|- style="background: #ddf"
| Encounter Power ↑↑↑ || 4 || ★Black Lv17{{sup|W}} || Increases the chance of encountering wild Pokémon a lot.
| Encounter Power ↑↑↑ || 4 || ★Black Lv19<br/>☆White Lv14 || Increases the chance of encountering wild Pokémon a lot.
|- style="background: #def"
|- style="background: #def"
| Encounter Power ↓ || 2 || || Decreases the chance of encountering wild Pokémon a little.
| Encounter Power ↓ || 2 || ☆White Lv5 || Decreases the chance of encountering wild Pokémon a little.
|- style="background: #def"
|- style="background: #def"
| Encounter Power ↓↓ || 3 || || Decreases the chance of encountering wild Pokémon.
| Encounter Power ↓↓ || 3 || ☆White Lv10 || Decreases the chance of encountering wild Pokémon.
|- style="background: #def"
|- style="background: #def"
| Encounter Power ↓↓↓ || 4 || ☆White Lv26{{sup|W}} || Decreases the chance of encountering wild Pokémon a lot.
| Encounter Power ↓↓↓ || 4 || ☆White Lv26 || Decreases the chance of encountering wild Pokémon a lot.
|- style="background: #ddf"
|- style="background: #ddf"
| Hatching Power ↑ || 3 || ☆White Lv13{{sup|BW}} || Helps Eggs hatch a little faster.
| Hatching Power ↑ || 3 || ☆White Lv13 || Helps Eggs hatch a little faster. (1.25× as fast)
|- style="background: #ddf"
|- style="background: #ddf"
| Hatching Power ↑↑ || 4 || ☆White Lv 22{{sup|Bl}} || Helps Eggs hatch faster.
| Hatching Power ↑↑ || 4 || ☆White Lv22 || Helps Eggs hatch faster. (1.5× as fast)
|- style="background: #ddf"
|- style="background: #ddf"
| Hatching Power ↑↑↑ || 5 || || Helps Eggs hatch much faster.
| Hatching Power ↑↑↑ || 5 || ☆White Lv30 || Helps Eggs hatch much faster. (2× as fast)
|- style="background: #def"
|- style="background: #def"
| Befriending Power ↑ || 2 || ☆White Lv7{{sup|W}} || Help Pokémon grow friendly a little faster.
| Befriending Power ↑ || 2 || ☆White Lv7 || Helps Pokémon grow friendly a little faster. (+1 [[friendship]])
|- style="background: #def"
|- style="background: #def"
| Befriending Power ↑↑ || 3 || ☆White Lv19{{sup|W}} || Help Pokémon grow friendly faster.
| Befriending Power ↑↑ || 3 || ☆White Lv19 || Helps Pokémon grow friendly faster. (+2 [[friendship]])
|- style="background: #def"
|- style="background: #def"
| Befriending Power ↑↑↑ || 4 || ☆White Lv24{{sup|W}} || Help Pokémon grow friendly much faster.
| Befriending Power ↑↑↑ || 4 || ☆White Lv25 || Helps Pokémon grow friendly much faster. (+3 [[friendship]])
|- style="background: #ddf"
|- style="background: #ddf"
| Bargain Power ↑ || 3 || ★Black Lv13{{sup|W}} || Poké Mart gives a 10% discount.
| Bargain Power ↑ || 3 || ★Black Lv13 || Poké Mart gives a 10% discount.
|- style="background: #ddf"
|- style="background: #ddf"
| Bargain Power ↑↑ || 4 || ★Black Lv22{{sup|W}} || Poké Mart gives a 25% discount.
| Bargain Power ↑↑ || 4 || ★Black Lv22 || Poké Mart gives a 25% discount.
|- style="background: #ddf"
|- style="background: #ddf"
| Bargain Power ↑↑↑ || 5 || ★Black Lv30{{sup|W}} || Poké Mart gives a 50% discount.
| Bargain Power ↑↑↑ || 5 || ★Black Lv30 || Poké Mart gives a 50% discount.
|- style="background: #def"
|- style="background: #def"
| HP Restoring Power ↑ || 2 || None{{tt|*|After completing the first mission}} || Immediately restores the HP of the lead Pokémon a little.
| HP Restoring Power ↑ || 2 || None{{tt|*|After completing the first mission}} || Immediately restores the HP of the lead Pokémon a little. (20)
|- style="background: #def"
|- style="background: #def"
| HP Restoring Power ↑↑ || 3 || ☆White Lv2{{sup|Bl}} || Immediately restores the HP of the lead Pokémon.
| HP Restoring Power ↑↑ || 3 || ☆White Lv2 || Immediately restores the HP of the lead Pokémon somewhat. (50)
|- style="background: #def"
|- style="background: #def"
| HP Restoring Power ↑↑↑ || 4 || || Immediately restores the HP of the lead Pokémon very much.
| HP Restoring Power ↑↑↑ || 4 || ☆White Lv16 || Immediately restores the HP of the lead Pokémon very much. (200)
|- style="background: #ddf"
|- style="background: #ddf"
| PP Restoring Power ↑ || 2 || ★Black Lv7 {{sup|Bl}}<br>★Black Lv17{{sup|W}} || Immediately restores the PP of the lead Pokémon a little.
| PP Restoring Power ↑ || 2 || ★Black Lv7 || Immediately restores the PP of the lead Pokémon a little. (5)
|- style="background: #ddf"
|- style="background: #ddf"
| PP Restoring Power ↑↑ || 3 || ★Black Lv19{{sup|W}} || Immediately restores the PP of the lead Pokémon.
| PP Restoring Power ↑↑ || 3 || ★Black Lv19 || Immediately restores the PP of the lead Pokémon somewhat. (10)
|- style="background: #ddf"
|- style="background: #ddf"
| PP Restoring Power ↑↑↑ || 4 || ★Black Lv25{{sup|W}} || Immediately restores the PP of the lead Pokémon very much.
| PP Restoring Power ↑↑↑ || 4 || ★Black Lv25 || Immediately restores the PP of the lead Pokémon very much. (all)
|- style="background: #def"
|- style="background: #def"
| Exp. Point Power ↑ || 2 || None{{tt|*|After completing the first mission}} || Increases the Exp. Points from a battle a little. (1.2×)
| Exp. Point Power ↑ || 2 || None{{tt|*|After completing the first mission}} || Increases the Exp. Points from a battle a little. (1.2×)
|- style="background: #def"
|- style="background: #def"
| Exp. Point Power ↑↑ || 3 || ★Black Lv2{{sup|Bl}}<br>★Black Lv13{{sup|W}} || Increases the Exp. Points from a battle. (1.5×)
| Exp. Point Power ↑↑ || 3 || ★Black Lv2 || Increases the Exp. Points from a battle. (1.5×)
|- style="background: #def"
|- style="background: #def"
| Exp. Point Power ↑↑↑ || 4 || ★Black Lv16{{sup|W}} || Increases the Exp. Points from a battle very much. (2×)
| Exp. Point Power ↑↑↑ || 4 || ★Black Lv16 || Increases the Exp. Points from a battle very much. (2×)
|- style="background: #ddf"
|- style="background: #ddf"
| Exp. Point Power ↓ || 2 || ☆White Lv9{{sup|W}} || Decreases the Exp. Points from a battle a little. (0.8×)
| Exp. Point Power ↓ || 2 || ★Black Lv3<br/>☆White Lv9 || Decreases the Exp. Points from a battle a little. (0.8×)
|- style="background: #ddf"
|- style="background: #ddf"
| Exp. Point Power ↓↓ || 3 || ★Black Lv8{{sup|Bl}} <br>☆White Lv12{{sup|W}} || Decreases the Exp. Points from a battle. (0.66×)
| Exp. Point Power ↓↓ || 3 || ★Black Lv8<br/>☆White Lv12 || Decreases the Exp. Points from a battle. (0.66×)
|- style="background: #ddf"
|- style="background: #ddf"
| Exp. Point Power ↓↓↓ || 2 || ☆White Lv19{{sup|W}} || Decreases the Exp. Points from a battle very much. (0.5×)
| Exp. Point Power ↓↓↓ || 2 || ★Black Lv14<br/>☆White Lv19 || Decreases the Exp. Points from a battle very much. (0.5×)
|- style="background: #def"
|- style="background: #def"
| Prize Money Power ↑ || 2 || ★Black Lv5{{sup|W}} || Increases the prize money from a battle a little.
| Prize Money Power ↑ || 2 || ★Black Lv5 || Increases the prize money from a battle a little. (1.5×)
|- style="background: #def"
|- style="background: #def"
| Prize Money Power ↑↑ || 3 || ★Black Lv10 || Increases the prize money from a battle.
| Prize Money Power ↑↑ || 3 || ★Black Lv10 || Increases the prize money from a battle. (2×)
|- style="background: #def"
|- style="background: #def"
| Prize Money Power ↑↑↑ || 4 || ★Black Lv26{{sup|W}} || Increases the prize money from a battle very much. (3×)
| Prize Money Power ↑↑↑ || 4 || ★Black Lv26 || Increases the prize money from a battle very much. (3×)
|- style="background: #ddf"
|- style="background: #ddf"
| Capture Power ↑ || 4 || ★Black Lv5{{sup|W}} || Increases the chance to catch Pokémon a little.
| Capture Power ↑ || 4 || ★Black Lv5<br/>☆White Lv5 || Increases the chance to catch Pokémon a little. (1.1×)
|- style="background: #ddf"
|- style="background: #ddf"
| Capture Power ↑↑ || 5 || ☆White Lv11{{sup|W}} || Increases the chance to catch Pokémon.
| Capture Power ↑↑ || 5 || ★Black Lv11<br/>☆White Lv11 || Increases the chance to catch Pokémon. (1.2×)
|- style="background: #ddf"
|- style="background: #ddf"
|style="{{roundybl}}"| Capture Power ↑↑↑ || 6 || ★Black Lv30{{sup|W}} ||style="{{roundybr}}"| Increases the chance to catch Pokémon very much.
| Capture Power ↑↑↑ || 6 || ★Black Lv30<br/>☆White Lv30|| Increases the chance of catching Pokémon by a lot. (1.3×)
|- style="background: #def"
| Exploring Power ↑{{sup/5|B2W2}} || 5 || None{{tt|*|After completing the first mission}} || Increases the chance of finding rustling grass and dust clouds a little.
|- style="background: #def"
| Exploring Power ↑↑{{sup/5|B2W2}} || 10 || ☆White Lv.5 || Increases the chance of finding rustling grass and dust clouds.
|- style="background: #def"
| Exploring Power ↑↑↑{{sup/5|B2W2}} || 15 || ★Black Lv15<br/>☆White Lv.15 || Increases the chance of finding rustling grass and dust clouds a lot.
|- style="background: #def"
| Exploring Power S{{sup/5|B2W2}} || 50 || ☆White Lv.100 || Increases the chance of finding rustling grass and dust clouds a lot.<br/>The effect lasts 10 minutes.
|- style="background: #ddf"
| Grotto Power ↑{{sup/5|B2W2}} || 5 || ★Black Lv10<br/>☆White Lv.10 || Increases the chance of encountering Pokémon in Hidden Grottoes a little.
|- style="background: #ddf"
| Grotto Power ↑↑{{sup/5|B2W2}} || 10 || ★Black Lv20<br/>☆White Lv.20 || Increases the chance of encountering Pokémon in Hidden Grottoes.
|- style="background: #ddf"
| Grotto Power ↑↑↑{{sup/5|B2W2}} || 15 || ★Black Lv30<br/>☆White Lv.30 || Increases the chance of encountering Pokémon in Hidden Grottoes a lot.
|- style="background: #ddf"
| Grotto Power S{{sup/5|B2W2}} || 50 || ★Black Lv50<br/>☆White Lv.50 || Increases the chance of encountering Pokémon in Hidden Grottoes a lot.<br/>The effect lasts 20 minutes.
|- style="background: #def"
| Lucky Power ↑{{sup/5|B2W2}} || 10 || ★Black Lv7<br/>☆White Lv.7 || Increases the chance of encountering uncommon Pokémon slightly.
|- style="background: #def"
| Lucky Power ↑↑{{sup/5|B2W2}} || 20 || ★Black Lv21<br/>☆White Lv.21 || Increases the chance of encountering uncommon Pokémon a little.
|- style="background: #def"
| Lucky Power ↑↑↑{{sup/5|B2W2}} || 30 || ★Black Lv49<br/>☆White Lv.49 || Increases the chance of encountering uncommon Pokémon.<br/>(Rare Pokémon become common, and vice versa)
Increases shiny rate to 1/4096 & 1/2048 with Shiny Charm
|-
| style="background: #def; {{roundybl|5px}}" | Lucky Power S{{sup/5|B2W2}}
| style="background: #def" | 50
| style="background: #def" | ★Black Lv100
| style="background: #def; {{roundybr|5px}}"| Increases the chance of encountering uncommon Pokémon.<br/>The effect lasts 10 minutes.
|}
|}


===Entree Forest===
===Visiting other players===
[[File:Entralink Forest.png|200px|thumb|The Entree Forest]]
In Black and White (but not in Black 2 or White 2, where the bridge was removed from the game), players may choose to visit each others' worlds via the Entralink. To do that, one player must be inside the Entralink while another must be located in one of the following locations which form a hexagon surrounding the Entralink:
The Entree Forest is used to catch Pokémon that the {{player}} has encountered in the {{pkmn|Dream World}}. To catch these Pokémon, the player will be given the {{DL|Poké Ball|Dream Ball}}, though it is not required to use it. There are two places inside that are known as the Forest Clearing and the Deepest Clearing.
* [[Nimbasa City]]
 
* [[Driftveil City]]
The Forest Clearing is six clearings in the woods, while the Deepest Clearing is a seventh area reached by traveling through the first two northern parts of the Forest Clearing. Pokémon are automatically transferred to the first clearing once materialized from the Dream World. To transfer them to the Deepest Clearing, the player must speak to the Pokémon and refuse to catch it; the option will then appear.
* [[Mistralton City]]
 
* [[Icirrus City]]
===Quotes===
* [[Opelucid City]]
'''Introduction'''
* [[Lacunosa Town]]
:''"Oh, someone showed up... Welcome to the Entralink."''
* [[Undella Town]]
:''"Hm?"''
* [[Black City]]/[[White Forest]]
:''"Judging by the look of you, you don't seem to know where you are."''
* [[Marvelous Bridge]]
:''"This is an island called the Entralink. It's located in the center of the Unova region."''
* [[Village Bridge]]
:''"The Entralink is a mysterious place where you can connect with someone's world."
* [[Driftveil Drawbridge]]
:''"If you go to someone's world by passing through this island, you will be able to meet an adventurer in the world."''
* [[Tubeline Bridge]]
:''"And you can help that adventurer."''
* Routes {{rtn|5|Unova}}, {{rtn|6|Unova}}, {{rtn|7|Unova}}, {{rtn|8|Unova}}, {{rtn|9|Unova}}, {{rtn|11|Unova}}, {{rtn|12|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}}, {{rtn|15|Unova}}, and {{rtn|16|Unova}}
:''"Yes! If you want to help, cross the bridge in this island and go to someone's world."''
:''"There must be someone who is waiting for you there!"''
 
==Wireless Play==
Players may choose to visit each others' worlds via the Entralink. To do that, one player must be inside the Entralink while another must be located in one of the following locations which form a hexagon surrounding the Entralink:
*[[Nimbasa City]]
*[[Driftveil City]]
*[[Mistralton City]]
*[[Icirrus City]]
*[[Opelucid City]]
*[[Lacunosa Town]]
*[[Undella Town]]
*[[Black City]]/[[White Forest]]
*[[Marvelous Bridge]]
*[[Village Bridge]]
*[[Driftveil Drawbridge]]
*[[Tubeline Bridge]]
*Routes [[Unova Route 5|5]], [[Unova Route 6|6]], [[Unova Route 7|7]], [[Unova Route 8|8]], [[Unova Route 9|9]], [[Unova Route 11|11]], [[Unova Route 12|12]], [[Unova Route 13|13]], [[Unova Route 14|14]], [[Unova Route 15|15]] and [[Unova Route 16|16]]


The other player must not be inside a building.
The other player must not be inside a building.


The visiting player would have to stand on the connecting bridges at the sides of the Entralink to make a connection. Once connected, the visiting player would then be able to enter the other player's Entralink by crossing the barrier.
The visiting player would have to stand on the connecting bridges at the sides of the Entralink to make a connection and the other player's C-Gear must be on as well to establish a connection. Once connected, the visiting player would then be able to enter the other player's Entralink by crossing the barrier.


Upon entering, the visiting player would have their overworld sprite changed and appear in a black-and-white version of Unova. Everything is the same as the original, except that the visiting player cannot enter buildings or certain places, and all the routes and towns are connected via warp portals instead of connectors.
Upon entering, the visiting player would have their overworld sprite changed and appear in a black-and-white version of Unova. Everything is the same as the original, except that the visiting player cannot enter buildings or certain places, and all the routes and towns are connected via warp portals instead of connectors.
Line 149: Line 178:
Up to two players may connect to the same player's world. The third player may also choose to intercept a mission by completing it before the player who initiated it.
Up to two players may connect to the same player's world. The third player may also choose to intercept a mission by completing it before the player who initiated it.


===Missions===
===Entralink Missions===
The visiting player may choose to accept missions on another player's Entree. There are 6 different missions available for completion, and these require the two players to interact with each other within a specific time limit (with exception of the Item-hiding missions, which fails when the visiting player is talked to).
In Black and White, the visiting player may choose to accept missions on another player's Entree. There are 6 different missions available for completion, and these require the two players to interact with each other within a specific time limit (with exception of the Item-hiding missions, which fails when the visiting player is talked to).


Upon the successful completion of a mission, the visiting player would be rewarded with Pass Orbs and the growth of the player's own Entree. The growth of the visiting player's Entree depends on the version of the player he or she visited: if the visiting player completed a mission on a Pokémon Black, the ★Black Level of the visiting player would increase by 1.  
Upon the successful completion of a mission, the visiting player would be rewarded with Pass Orbs and the growth of the player's own Entree. The growth of the visiting player's Entree depends on the version of the player visited: if the visiting player completed a mission on Pokémon Black, the ★Black level of the visiting player would increase by 1.  


Also, completed missions would be indicated on a player's Entree by a black or white marking depending on the version of the visiting player. If the visiting player was playing Pokémon White and completed the top-left mission, the top-left mark of the mission selection screen would 'light up' as White. This has no significance except when a bonus is awarded to the visiting player for completing the last mission: if five missions are 'lit up' as White and the visiting player with Pokémon White completes the last mission, their entree would have a bonus growth of 6 ☆White Levels.
Also, completed missions would be indicated on a player's Entree by a black or white marking depending on the version of the visiting player. If the visiting player was playing Pokémon White and completed the top-left mission, the top-left mark of the mission selection screen would 'light up' as White. This has no significance except when a bonus is awarded to the visiting player for completing the last mission: if five missions are 'lit up' as White and the visiting player with Pokémon White completes the last mission, their Entree would have a bonus growth of 6 ☆White levels.


There are 6 different kinds missions for the player to complete. When the visiting player accepts a mission, his or her sprite will change accordingly to the mission. The 6 kinds of missions are:
There are 6 different kinds missions for the player to complete. When the visiting player accepts a mission, their sprite will change accordingly to the mission. The 6 kinds of missions are:


*'''Top-left''': Help mission. The other player must talk to the visiting player.
* '''Top-left''': Help mission. The other player must talk to the visiting player.
*'''Top-right''': Help mission. The visiting player must talk to the other player.
* '''Top-right''': Help mission. The visiting player must talk to the other player.
*'''Mid-left''': Battle mission. The visiting player must challenge the other player to a 2-on-2 flat battle.
* '''Mid-left''': Battle mission. The visiting player must challenge the other player to a 2-on-2 flat battle.
*'''Mid-right''': Rescue mission. The visiting player helps the other player when battling a wild Pokémon (or when in a battle).
* '''Mid-right''': Rescue mission. The visiting player helps the other player when battling a wild Pokémon (or when in a battle).
*'''Bottom-left''': Item-hiding mission. The visiting player hides an item somewhere for the other player to find.
* '''Bottom-left''': Item-hiding mission. The visiting player hides an item somewhere for the other player to find.
*'''Bottom-right''': Item-selling mission. The visiting player must successfully sell an overpriced item to the other player.
* '''Bottom-right''': Item-selling mission. The visiting player must successfully sell an overpriced item to the other player.


====List of Missions====
====Support Missions====
===== Support Missions =====
Support Missions give the player the task of having to find the Entralink host and giving them a special power. These powers are enhanced versions of the standard [[#Pass Powers and Pass Orbs|Pass Powers]] and last longer. The tasks are listed below.
Support Missions give the player the task of having to find the Entralink host and giving them a special power. These powers are enhanced versions of the standard [[#Pass Powers and Pass Orbs|Pass Powers]] and last longer. The tasks are listed below.
{| align="center" style="{{roundy|15px}} background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8"
{| class="roundy" style="margin:auto; background: #a0a0c4; border: 3px solid #bbbbe8"
|-
|-
! style="background: #ccf; {{roundytl}}" | Support Mission
! style="background: #ccf; {{roundytl|5px}}" | Support Mission
! style="background: #ccf" | Time Limit
! style="background: #ccf" | Time limit
! style="background: #ccf" | Effect Time
! style="background: #ccf" | Effect time
! style="background: #ccf; {{roundytr}}" | Effect
! style="background: #ccf; {{roundytr|5px}}" | Effect
|- style="background: #ddf"
|- style="background: #ddf"
| Exp. Point Power S || 3 Minutes || 30 Minutes || Experience Points received in battle are doubled.
| Exp. Point Power S || 3 minutes || 30 minutes || Experience Points received in battle are doubled.
|- style="background: #ddf"
|- style="background: #ddf"
| Exp. Point Power MAX || 3 Minutes || 1 Hour || Experience Points received in battle are doubled.
| Exp. Point Power MAX || 3 minutes || 1 hour || Experience Points received in battle are doubled.
|- style="background: #def"
|- style="background: #def"
| Prize Money Power S || 3 Minutes || 30 Minutes || Money earned from battles is tripled.
| Prize Money Power S || 3 minutes || 30 minutes || Money earned from battles is tripled.
|- style="background: #def"
|- style="background: #def"
| Prize Money Power MAX || 3 Minutes || 1 Hour || Money earned from battles is tripled.
| Prize Money Power MAX || 3 minutes || 1 hour || Money earned from battles is tripled.
|- style="background: #ddf"
|- style="background: #ddf"
| Hatching Power S || 3 Minutes || 30 Minutes || Eggs hatch a little faster.
| Hatching Power S || 3 minutes || 30 minutes || Eggs hatch a little faster.
|- style="background: #ddf"
|- style="background: #ddf"
| Hatching Power MAX || 3 Minutes || 1 Hour || Eggs hatch a little faster.
| Hatching Power MAX || 3 minutes || 1 hour || Eggs hatch a little faster.
|- style="background: #def"
|- style="background: #def"
| Befriending Power S || 3 Minutes || 30 Minutes || Pokémon gain happiness faster.  
| Befriending Power S || 3 minutes || 30 minutes || Pokémon gain friendship faster.  
|- style="background: #def"
|- style="background: #def"
| Befriending Power MAX || 3 Minutes || 1 Hour || Pokémon gain happiness faster.
| Befriending Power MAX || 3 minutes || 1 hour || Pokémon gain friendship faster.
|- style="background: #ddf"
|- style="background: #ddf"
| Bargain Power S || 3 Minutes || 30 Minutes || All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
| Bargain Power S || 3 minutes || 30 minutes || All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
|- style="background: #ddf"
|- style="background: #ddf"
| Bargain Power MAX || 3 Minutes || 1 Hour || All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
| Bargain Power MAX || 3 minutes || 1 hour || All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
|- style="background: #def"
|- style="background: #def"
| Full Recovery Power || 3 Minutes || One use || HP is fully restored.
| Full Recovery Power || 3 minutes || One use || HP is fully restored.
|- style="background: #ddf"
|- style="background: #ddf"
| Capture Power S || 3 Minutes || 30 Minutes || The probability of catching a wild Pokémon is increased.
| Capture Power S || 3 minutes || 30 minutes || The probability of catching a wild Pokémon is increased.
|- style="background: #ddf"
|-
|style="{{roundybl}}"| Capture Power MAX || 3 Minutes || 1 Hour ||style="{{roundybr}}"| The probability of catching a wild Pokémon is increased.
| style="background: #ddf; {{roundybl|5px}}" | Capture Power MAX
| style="background: #ddf" | 3 minutes
| style="background: #ddf" | 1 hour
| style="background: #ddf; {{roundybr|5px}}" | The probability of catching a wild Pokémon is increased.
|}
|}


 
====Item Missions====
===== Item Missions =====
There are two different kinds of item missions. The first kind of mission requires the player to ''sell an item'' to the other player at a price 50% higher than its usual cost. The mission fails if the player is turned down.
There are two different kinds of item missions. The first kind of mission requires the player to ''sell an item'' to the other player at a price 50% higher than its usual cost. The mission fails if the player is turned down.


The second kind of mission requires the player to ''hide an item'' somewhere in the other player's world '''within 3 minutes'''. The mission fails if the player is spoken to while completing the mission. This mission cannot be selected if the area the item is supposed to be hidden has not been visited by the player in his/her own world.  
The second kind of mission requires the player to ''hide an item'' somewhere in the other player's world '''within 3 minutes'''. The mission fails if the player is spoken to while completing the mission. This mission cannot be selected if the area the item is supposed to be hidden has not been visited by the player in their own world. The items that can be hidden are [[Great Ball]], [[Ultra Ball]], [[Heal Ball]], [[Net Ball]], [[Nest Ball]], [[Quick Ball]], [[Dusk Ball]], [[Timer Ball]], [[Repeat Ball]], [[Dive Ball]], and [[Luxury Ball]].


The areas and places where the item may be hidden are listed below.
The areas and places where the item may be hidden are listed below.
{| align="center" style="{{roundy|15px}} background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8"
{| class="roundy" style="margin:auto; background: #a0a0c4; border: 3px solid #bbbbe8"
|-
|-
! style="background: #ccf; {{roundytl}}" | Item Mission
! style="background: #ccf; {{roundytl|5px}}" | Item Mission
! style="background: #ccf; {{roundytr}}" | Specific Area
! style="background: #ccf; {{roundytr|5px}}" | Specific area
|- style="background: #ddf"
|- style="background: #ddf"
| [[Nimbasa City]] || Between the benches.
| [[Nimbasa City]] || Between the benches.
|- style="background: #def"
|- style="background: #def"
| [[Driftveil City|Driftveil City]] || Behind the market building.
| [[Driftveil City]] || Behind the market building.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Mistralton City|Mistralton City]] || In front of the plane.
| [[Mistralton City]] || In front of the plane.
|- style="background: #def"
|- style="background: #def"
| [[Icirrus City|Icirrus City]] || In between the four dancers.
| [[Icirrus City]] || In between the four dancers.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Opelucid City|Opelucid City]] || In front of the northern gate.
| [[Opelucid City]] || In front of the northern gate.
|- style="background: #def"
|- style="background: #def"
| [[Lacunosa Town|Lacunosa Town]] || By the manhole.
| [[Lacunosa Town]] || By the manhole.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Undella Town|Undella Town]] || In front of the Villa.
| [[Undella Town]] || In front of the Villa.
|- style="background: #def"
|- style="background: #def"
| [[Unova Route 5|Route 5]] || In front of the Preston the {{tc|Musician}}.
| {{rt|5|Unova}} || In front of Preston the {{tc|Musician}}.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Unova Route 6|Route 6]] || On the bridge right before [[Chargestone Cave]].
| {{rt|6|Unova}} || On the bridge right before [[Chargestone Cave]].
|- style="background: #def"
|- style="background: #def"
| [[Unova Route 7|Route 7]] || In front of the [[Celestial Tower]] entrance.
| {{rt|7|Unova}} || In front of the [[Celestial Tower]] entrance.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Unova Route 8|Route 8]] || In front of the roadsign.
| {{rt|8|Unova}} || In front of the roadsign.
|- style="background: #def"
|- style="background: #def"
| [[Unova Route 9|Route 9]] || In front of trashcan by the vending machine.
| {{rt|9|Unova}} || In front of trashcan by the vending machine.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Unova Route 11|Route 11]] || In front of the trailer.
| {{rt|11|Unova}} || In front of the trailer.
|- style="background: #def"
|- style="background: #def"
| [[Unova Route 12|Route 12]] || In front of the sign.
| {{rt|12|Unova}} || In front of the sign.
|- style="background: #ddf"
|- style="background: #ddf"
| [[Unova Route 13|Route 13]] || In front of the tree by the bridge.
| {{rt|13|Unova}} || In front of the tree by the bridge.
|- style="background: #def"
|- style="background: #def"
|style="{{roundybl}}"| [[Unova Route 15|Route 15]] || style="{{roundybr}}"| In the trashcan by the [[Poké Transfer|Poké Transfer Lab]].
| {{rt|14|Unova}} || Whereabouts the beach touches land.<!--translated Japanese, needs a better desc.-->
|- style="background: #ddf"
| {{rt|15|Unova}} || In the trashcan by the [[Poké Transfer Lab]].
|-
| style="background: #def; {{roundybl|5px}}" | {{rt|16|Unova}}
| style="background: #def; {{roundybr|5px}}" | Where the fence divides.<!--translated Japanese, needs a better desc.-->
|}
|}


===== Rescue Mission =====
====Rescue Mission====
Rescue Missions give the player the task of finding the Entralink host during a battle and talking to them. The reward(s) are listed below.
Rescue Missions give the player the task of finding the Entralink host during a battle and talking to them. The reward(s) are listed below.
{| align="center" style="{{roundy|15px}} background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8"
{| class="roundy" style="margin:auto; background: #a0a0c4; border: 3px solid #bbbbe8"
|-
|-
! style="background: #ccf; {{roundytl}}" | Rescue Mission
! style="background: #ccf; {{roundytl|5px}}" | Rescue Mission
! style="background: #ccf" | Time Limit
! style="background: #ccf" | Time limit
! style="background: #ccf; {{roundytr}}" | Effect
! style="background: #ccf; {{roundytr|5px}}" | Effect
|- style="background: #ddf"
|-
|style="{{roundybl}}"| Battle HP Restore Power || One use ||style="{{roundybr}}"| Heals the Entralink host's Pokémon while in a battle. <br>At the end of the battle, the host receives a [[Revive]].
| style="background: #ddf; {{roundybl|5px}}" | Battle HP Restore Power
| style="background: #ddf" | One use
| style="background: #ddf; {{roundybr|5px}}" | Heals the Entralink host's Pokémon while in a battle.<br/>At the end of the battle, the host receives a [[Revive]].
|}
 
====Battle Mission====
Battle Missions require the player to battle the Entralink host in a [[Flat Battle]] using the first two Pokémon in their party. Players may battle at level 10, 30, 50 or 100.
 
===Funfest Missions===
{{main|Funfest Mission}}
In Black 2 and White 2, Funfest Missions are used in place of Entralink Missions. They can be activated anywhere in Unova, and can be played either alone or with up to 100 others. The player's first mission will be to find 5 Berries within 3 minutes.
 
==Items==
===Entralink proper===
{{itlisth|forest}}
{{itemlist|Pass Orb|Reward for completing an Entralink{{sup/5|BW}}/Funfest{{sup/5|B2W2}} mission|Bl=yes|W=yes|B2=yes|W2=yes|display=[[Pass Orb]] {{tt|×?|The amount varies, depending on the mission.}}}}
{{itlistfoot|forest}}
 
===Entree Forest===
{{itlisth|forest}}
{{itemlist|Dream Ball|Appears in the [[Bag]] during a {{pkmn2|wild}} encounter, disappears if not used during the encounter|Bl=yes|W=yes|B2=yes|W2=yes}}
{{itlistfoot|forest}}
 
==Quotes==
===Pokémon Black and White===
;Introduction
:''"Oh, someone showed up... Welcome to the Entralink."''
:''"Hm?"''
:''"Judging by the look of you, you don't seem to know where you are."''
:''"This is an island called the Entralink. It's located in the center of the Unova region."''
:''"The Entralink is a mysterious place where you can connect with someone's world."
:''"If you go to someone's world by passing through this island, you will be able to meet an adventurer in the world."''
:''"And you can help that adventurer."''
:''"Yes! If you want to help, cross the bridge in this island and go to someone's world."''
:''"There must be someone who is waiting for you there!"''
 
===Pokémon Black 2 and White 2===
;Introduction
:''"Welcome to the Entralink."''
:''"Hmm?"''
:''"Judging by your expression, you don't seem to know where you are."''
:''"This place is called the Entralink... It's a mysterious place that links people."''
:''"It is also a place where you can hone your skills by helping out nearby adventurers."
:''"...Hmm. It's a bit hard to explain with words."''
:''"As an adventurer, you should test yourself to learn what it is..."''
:''"As a start, talk to this Entree to receive a mission."''
:''"Then deliver your power to it!"''
 
==Gallery==
===Artwork===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}; font-size:80%"
|style="{{roundy|5px}} border:2px solid #{{grass color}}; background:#{{grass color dark}}"| [[File:Entralink SM Concept Art.png|x250px]]
|-
| Concept art from {{color2|000|Pokémon Black and White Versions|Black and White}} by {{color2|000|Keiko Moritsugu}}<ref>https://web.archive.org/web/20230216155411/http://bystrousky.blogspot.com/2019/07/blog-post.html</ref>
|}
|}


===== Battle Mission =====
==In the manga==
Battle Missions require the player to battle the Entralink host in a level-specific [[Flat Battle]] using two Pokémon.
[[File:Entralink Adventures.png|thumb|250px|The Entree in [[Pokémon Adventures]]]]
{{incomplete|section|needs=Detailed and complete list of missions; eight in total}}
===Pokémon Adventures===
===={{MangaArc|Black & White}}====
Entralink and the Entree first appeared in ''[[PS511|Dream a Little Dream]]'', where {{adv|Black}} was seen there after he had fainted due to the shock of [[Musha]] leaving him.
 
Entralink appeared again in ''[[PS518|True Friends]]'', where Black and {{adv|Cheren}} fainted during their {{un|Pokémon League}} battle and saw child versions of themselves sitting by the Entree and writing down their dreams about Black aiming to win the Pokémon League and Cheren wanting to support him in achieving his goal.  
 
===={{MangaArc|Black 2 & White 2}}====
In ''[[PS541|Pink Slip]]'', {{adv|White}} traveled to the Entralink at [[Fennel]]'s request to search for the [[Light Stone]], as she had figured out that the stone was connected to the [[Pokémon Dream World]]. Shortly after arriving, White managed to find and retrieve the Light Stone, but was then unexpectedly approached by {{adv|N}} and {{DL|Tao trio (Adventures)|Zekrom}}. N assured White that he was not against her, and told her how he and Zekrom had encountered the Light Stone while flying through the sky and followed it, until the Light Stone had suddenly changed course and landed at the Entralink, wanting to be found by White.
{{-}}
 
==Trivia==
===Origin===
Entralink draws inspiration from the {{wp|Tokyo Imperial Palace}}, and is located where {{wp|Central Park}} is in the real world.


==Names==
==In other languages==
{{langtable|color={{locationcolor/med|forest}}|bordercolor={{locationcolor/dark|forest}}
{{langtable|color={{locationcolor/light|forest}}|bordercolor={{locationcolor/dark|forest}}
|zh_yue=連入 ''{{tt|Lìhn Yahp|Connect}}''
|zh_cmn=連入 / 连入 ''{{tt|Lián Rù|Connect}}''
|de=Kontaktebene
|de=Kontaktebene
|es_eu=Zona Nexo
|es=Zona Nexo
|es_la=Zona Nexo
|fr=Heylink
|fr_eu=Heylink
|fr_ca=Heylink
|it=Intramondo
|it=Intramondo
|ja=ハイリンク ''Hilink''
|ko=하일링크 ''Hilink''
}}
}}


==Trivia==
==References==
* Entralink draws inspiration from the {{wp|Tokyo Imperial Palace}}.
{{reflist}}


{{-}}
{{Unova}}<br/>
{{Unova}}<br>
{{Project Locations notice}}
{{Project Locations notice}}


[[Category:Unova locations]]
[[Category:Unova locations]]
[[Category:Black and White locations]]
[[Category:Black and White locations]]
[[Category:Black 2 and White 2 locations]]
[[Category:Forests]]
[[Category:Game mechanics]]
[[Category:Methods of obtaining Pokémon]]


[[de:Kontaktebene]]
[[es:Zona Nexo]]
[[fr:Heylink]]
[[it:Intramondo]]
[[ja:ハイリンク]]
[[ja:ハイリンク]]
[[zh:连入]]

Latest revision as of 20:02, 2 July 2024

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Exact effects of Encounter Power; complete layout maps; new Pass Powers in B2/W2

Entralink ハイリンク
Hilink
"Wild Missingno. appeared!"
Entralink BW.png
Map description: In the middle of the Unova region, it is a place of mysterious power.
Location: Central Unova
Region: Unova
Generations: V
Unova Entralink Map.png
Location of Entralink in Unova.
Pokémon world locations

The Entralink (Japanese: ハイリンク Hilink) is a clearing that is located in central Unova. It can be accessed via the wireless function of the C-Gear. The Entree Forest (Japanese: ハイリンクの森 Hilink Forest) is located in the north of the Entralink.

Access

The player can enter the Entralink from land in any open area (areas where Fly can be used), except Victory Road. However, several tiles which NPCs may occupy—such as in front of Icirrus Gym and the tile which walking Trainers appear on upon entering the area—cannot be warped from. The player cannot enter Entralink while Surfing.

Features

There are several key features of the Entralink that appear in all Generation V games. The Entree Forest allows players to catch Pokémon met in the Dream World. If there are items from the Dream World waiting to be picked up, a little boy to the left of the Entree Forest's entrance will give the player these "Dream Remnants". The Entree serves as the core of the Entralink and is where the player can accept missions. There is an orange warp tile to the south.

In Black and White, the Entralink is a place where a player can connect to another player's world via the wireless function of the C-Gear.

In Black 2 and White 2, the Entralink serves as the hub for Funfest Missions, but no longer allows the visiting of other players' worlds.

Entree

The Entree is the tree with a blue hexagonal shape on its front, located in the middle of the Entralink. The Entree is used to activate Pass Powers, which are purchased with Pass Orbs, and to accept missions. In Black and White, Entralink Missions can only be accepted at other players' Entrees; in Black 2 and White 2, Funfest Missions are accepted at the player's own Entree, and other players' worlds cannot be visited.

When entering the Entralink for the first time, the Entree is a small tree, but it grows as the player completes missions.

In Black and White, it starts as a circular bud which is slightly grayish in color. As the Entree grows, it spirals outwards and its color changes according to the composition of its ★Black and ☆White levels. Growth of the Entree may only be done by completing missions in other players' worlds.

In Black 2 and White 2 the Entree has been redesigned, and now looks like two twist ties which are black and white twisting around each other with tufts of leaves on top.

Entree Forest

The Entree Forest

The Entree Forest is used to catch Pokémon that the player has encountered in the Dream World. To catch these Pokémon, the player is given a Dream Ball, though using it is not required. When catching a Pokémon in Entree Forest, any Poké Ball, regardless of the type, will catch the Pokémon without fail. There are two places inside known as the Forest Clearing and the Deepest Clearing.

The Forest Clearing consists of multiple clearings in the woods, while the Deepest Clearing is another area, capable of holding up to 10 Pokémon, reached by traveling through the northern parts of the Forest Clearing. Most Pokémon are automatically transferred to the first clearing once materialized from the Dream World; however, some Pokémon such as Arceus are specifically designed to appear in other clearings. To transfer them to the Deepest Clearing, the player must speak to the Pokémon and refuse to catch it; the option will then appear. Alternatively, if the player's party and all of their Boxes are full, then this option will appear by default. Players begin with 6 sections to their Forest Clearing and one Deepest Clearing; however, if they are all full with 20 Pokémon each, the player's forest will grow larger to accommodate more Pokémon.

Pass Powers

Pass Powers are special temporary or one-time bonuses that are purchased using Pass Orbs. When used via the Tag Log, Pass Powers provide useful boosts or effects that affect all nearby people connected wirelessly. Pass Powers are mysterious powers granted by the Entree.

There are a total of 33 Pass Powers and obtaining all of them is a requirement for the player to upgrade their Trainer Card. This is achieved when both the ★Black and ☆White levels of the player's Entree reaches at least 30.

List of Pass Powers

Pass Powers obtained from the Entree can be registered in the C-Gear and shared with other people connected wirelessly using the Tag Log. The effect of these Pass Powers varies from ↑ to ↑↑↑, or ↓ to ↓↓↓ , and lasts only 3 minutes (with the exception of HP and PP Restoring Power, which take effect immediately).

Similar Pass Powers with strengths S and MAX may be used on other players when completing missions in their Entralink. The strength of the Pass Power used (S or MAX) depends on the mission and the level of that player's Entree. Powers with strength S and MAX act identically to their ↑↑↑ counterparts, but for a longer period of time (with the exception of Full Recovery Power).

Pass Power Pass Orbs
needed
Min. Entree
level
Description
Encounter Power ↑ 2 ★Black Lv9
☆White Lv3
Increases the chance of encountering wild Pokémon a little.
Encounter Power ↑↑ 3 ★Black Lv12
☆White Lv8
Increases the chance of encountering wild Pokémon.
Encounter Power ↑↑↑ 4 ★Black Lv19
☆White Lv14
Increases the chance of encountering wild Pokémon a lot.
Encounter Power ↓ 2 ☆White Lv5 Decreases the chance of encountering wild Pokémon a little.
Encounter Power ↓↓ 3 ☆White Lv10 Decreases the chance of encountering wild Pokémon.
Encounter Power ↓↓↓ 4 ☆White Lv26 Decreases the chance of encountering wild Pokémon a lot.
Hatching Power ↑ 3 ☆White Lv13 Helps Eggs hatch a little faster. (1.25× as fast)
Hatching Power ↑↑ 4 ☆White Lv22 Helps Eggs hatch faster. (1.5× as fast)
Hatching Power ↑↑↑ 5 ☆White Lv30 Helps Eggs hatch much faster. (2× as fast)
Befriending Power ↑ 2 ☆White Lv7 Helps Pokémon grow friendly a little faster. (+1 friendship)
Befriending Power ↑↑ 3 ☆White Lv19 Helps Pokémon grow friendly faster. (+2 friendship)
Befriending Power ↑↑↑ 4 ☆White Lv25 Helps Pokémon grow friendly much faster. (+3 friendship)
Bargain Power ↑ 3 ★Black Lv13 Poké Mart gives a 10% discount.
Bargain Power ↑↑ 4 ★Black Lv22 Poké Mart gives a 25% discount.
Bargain Power ↑↑↑ 5 ★Black Lv30 Poké Mart gives a 50% discount.
HP Restoring Power ↑ 2 None* Immediately restores the HP of the lead Pokémon a little. (20)
HP Restoring Power ↑↑ 3 ☆White Lv2 Immediately restores the HP of the lead Pokémon somewhat. (50)
HP Restoring Power ↑↑↑ 4 ☆White Lv16 Immediately restores the HP of the lead Pokémon very much. (200)
PP Restoring Power ↑ 2 ★Black Lv7 Immediately restores the PP of the lead Pokémon a little. (5)
PP Restoring Power ↑↑ 3 ★Black Lv19 Immediately restores the PP of the lead Pokémon somewhat. (10)
PP Restoring Power ↑↑↑ 4 ★Black Lv25 Immediately restores the PP of the lead Pokémon very much. (all)
Exp. Point Power ↑ 2 None* Increases the Exp. Points from a battle a little. (1.2×)
Exp. Point Power ↑↑ 3 ★Black Lv2 Increases the Exp. Points from a battle. (1.5×)
Exp. Point Power ↑↑↑ 4 ★Black Lv16 Increases the Exp. Points from a battle very much. (2×)
Exp. Point Power ↓ 2 ★Black Lv3
☆White Lv9
Decreases the Exp. Points from a battle a little. (0.8×)
Exp. Point Power ↓↓ 3 ★Black Lv8
☆White Lv12
Decreases the Exp. Points from a battle. (0.66×)
Exp. Point Power ↓↓↓ 2 ★Black Lv14
☆White Lv19
Decreases the Exp. Points from a battle very much. (0.5×)
Prize Money Power ↑ 2 ★Black Lv5 Increases the prize money from a battle a little. (1.5×)
Prize Money Power ↑↑ 3 ★Black Lv10 Increases the prize money from a battle. (2×)
Prize Money Power ↑↑↑ 4 ★Black Lv26 Increases the prize money from a battle very much. (3×)
Capture Power ↑ 4 ★Black Lv5
☆White Lv5
Increases the chance to catch Pokémon a little. (1.1×)
Capture Power ↑↑ 5 ★Black Lv11
☆White Lv11
Increases the chance to catch Pokémon. (1.2×)
Capture Power ↑↑↑ 6 ★Black Lv30
☆White Lv30
Increases the chance of catching Pokémon by a lot. (1.3×)
Exploring Power ↑B2W2 5 None* Increases the chance of finding rustling grass and dust clouds a little.
Exploring Power ↑↑B2W2 10 ☆White Lv.5 Increases the chance of finding rustling grass and dust clouds.
Exploring Power ↑↑↑B2W2 15 ★Black Lv15
☆White Lv.15
Increases the chance of finding rustling grass and dust clouds a lot.
Exploring Power SB2W2 50 ☆White Lv.100 Increases the chance of finding rustling grass and dust clouds a lot.
The effect lasts 10 minutes.
Grotto Power ↑B2W2 5 ★Black Lv10
☆White Lv.10
Increases the chance of encountering Pokémon in Hidden Grottoes a little.
Grotto Power ↑↑B2W2 10 ★Black Lv20
☆White Lv.20
Increases the chance of encountering Pokémon in Hidden Grottoes.
Grotto Power ↑↑↑B2W2 15 ★Black Lv30
☆White Lv.30
Increases the chance of encountering Pokémon in Hidden Grottoes a lot.
Grotto Power SB2W2 50 ★Black Lv50
☆White Lv.50
Increases the chance of encountering Pokémon in Hidden Grottoes a lot.
The effect lasts 20 minutes.
Lucky Power ↑B2W2 10 ★Black Lv7
☆White Lv.7
Increases the chance of encountering uncommon Pokémon slightly.
Lucky Power ↑↑B2W2 20 ★Black Lv21
☆White Lv.21
Increases the chance of encountering uncommon Pokémon a little.
Lucky Power ↑↑↑B2W2 30 ★Black Lv49
☆White Lv.49
Increases the chance of encountering uncommon Pokémon.
(Rare Pokémon become common, and vice versa)

Increases shiny rate to 1/4096 & 1/2048 with Shiny Charm

Lucky Power SB2W2 50 ★Black Lv100 Increases the chance of encountering uncommon Pokémon.
The effect lasts 10 minutes.

Visiting other players

In Black and White (but not in Black 2 or White 2, where the bridge was removed from the game), players may choose to visit each others' worlds via the Entralink. To do that, one player must be inside the Entralink while another must be located in one of the following locations which form a hexagon surrounding the Entralink:

The other player must not be inside a building.

The visiting player would have to stand on the connecting bridges at the sides of the Entralink to make a connection and the other player's C-Gear must be on as well to establish a connection. Once connected, the visiting player would then be able to enter the other player's Entralink by crossing the barrier.

Upon entering, the visiting player would have their overworld sprite changed and appear in a black-and-white version of Unova. Everything is the same as the original, except that the visiting player cannot enter buildings or certain places, and all the routes and towns are connected via warp portals instead of connectors.

The visiting player can also keep track of the other player's location at the bottom screen and warp to the different towns by simply tapping with the stylus. The visiting player may also access the other player's Entree to register available Pass Powers to their own C-Gear, or to begin missions to help the other player.

Up to two players may connect to the same player's world. The third player may also choose to intercept a mission by completing it before the player who initiated it.

Entralink Missions

In Black and White, the visiting player may choose to accept missions on another player's Entree. There are 6 different missions available for completion, and these require the two players to interact with each other within a specific time limit (with exception of the Item-hiding missions, which fails when the visiting player is talked to).

Upon the successful completion of a mission, the visiting player would be rewarded with Pass Orbs and the growth of the player's own Entree. The growth of the visiting player's Entree depends on the version of the player visited: if the visiting player completed a mission on Pokémon Black, the ★Black level of the visiting player would increase by 1.

Also, completed missions would be indicated on a player's Entree by a black or white marking depending on the version of the visiting player. If the visiting player was playing Pokémon White and completed the top-left mission, the top-left mark of the mission selection screen would 'light up' as White. This has no significance except when a bonus is awarded to the visiting player for completing the last mission: if five missions are 'lit up' as White and the visiting player with Pokémon White completes the last mission, their Entree would have a bonus growth of 6 ☆White levels.

There are 6 different kinds missions for the player to complete. When the visiting player accepts a mission, their sprite will change accordingly to the mission. The 6 kinds of missions are:

  • Top-left: Help mission. The other player must talk to the visiting player.
  • Top-right: Help mission. The visiting player must talk to the other player.
  • Mid-left: Battle mission. The visiting player must challenge the other player to a 2-on-2 flat battle.
  • Mid-right: Rescue mission. The visiting player helps the other player when battling a wild Pokémon (or when in a battle).
  • Bottom-left: Item-hiding mission. The visiting player hides an item somewhere for the other player to find.
  • Bottom-right: Item-selling mission. The visiting player must successfully sell an overpriced item to the other player.

Support Missions

Support Missions give the player the task of having to find the Entralink host and giving them a special power. These powers are enhanced versions of the standard Pass Powers and last longer. The tasks are listed below.

Support Mission Time limit Effect time Effect
Exp. Point Power S 3 minutes 30 minutes Experience Points received in battle are doubled.
Exp. Point Power MAX 3 minutes 1 hour Experience Points received in battle are doubled.
Prize Money Power S 3 minutes 30 minutes Money earned from battles is tripled.
Prize Money Power MAX 3 minutes 1 hour Money earned from battles is tripled.
Hatching Power S 3 minutes 30 minutes Eggs hatch a little faster.
Hatching Power MAX 3 minutes 1 hour Eggs hatch a little faster.
Befriending Power S 3 minutes 30 minutes Pokémon gain friendship faster.
Befriending Power MAX 3 minutes 1 hour Pokémon gain friendship faster.
Bargain Power S 3 minutes 30 minutes All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
Bargain Power MAX 3 minutes 1 hour All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
Full Recovery Power 3 minutes One use HP is fully restored.
Capture Power S 3 minutes 30 minutes The probability of catching a wild Pokémon is increased.
Capture Power MAX 3 minutes 1 hour The probability of catching a wild Pokémon is increased.

Item Missions

There are two different kinds of item missions. The first kind of mission requires the player to sell an item to the other player at a price 50% higher than its usual cost. The mission fails if the player is turned down.

The second kind of mission requires the player to hide an item somewhere in the other player's world within 3 minutes. The mission fails if the player is spoken to while completing the mission. This mission cannot be selected if the area the item is supposed to be hidden has not been visited by the player in their own world. The items that can be hidden are Great Ball, Ultra Ball, Heal Ball, Net Ball, Nest Ball, Quick Ball, Dusk Ball, Timer Ball, Repeat Ball, Dive Ball, and Luxury Ball.

The areas and places where the item may be hidden are listed below.

Item Mission Specific area
Nimbasa City Between the benches.
Driftveil City Behind the market building.
Mistralton City In front of the plane.
Icirrus City In between the four dancers.
Opelucid City In front of the northern gate.
Lacunosa Town By the manhole.
Undella Town In front of the Villa.
Route 5 In front of Preston the Musician.
Route 6 On the bridge right before Chargestone Cave.
Route 7 In front of the Celestial Tower entrance.
Route 8 In front of the roadsign.
Route 9 In front of trashcan by the vending machine.
Route 11 In front of the trailer.
Route 12 In front of the sign.
Route 13 In front of the tree by the bridge.
Route 14 Whereabouts the beach touches land.
Route 15 In the trashcan by the Poké Transfer Lab.
Route 16 Where the fence divides.

Rescue Mission

Rescue Missions give the player the task of finding the Entralink host during a battle and talking to them. The reward(s) are listed below.

Rescue Mission Time limit Effect
Battle HP Restore Power One use Heals the Entralink host's Pokémon while in a battle.
At the end of the battle, the host receives a Revive.

Battle Mission

Battle Missions require the player to battle the Entralink host in a Flat Battle using the first two Pokémon in their party. Players may battle at level 10, 30, 50 or 100.

Funfest Missions

Main article: Funfest Mission

In Black 2 and White 2, Funfest Missions are used in place of Entralink Missions. They can be activated anywhere in Unova, and can be played either alone or with up to 100 others. The player's first mission will be to find 5 Berries within 3 minutes.

Items

Entralink proper

Item Location Games
Pass Orb Pass Orb ×? Reward for completing an EntralinkBW/FunfestB2W2 mission  B  W  B2  W2 

Entree Forest

Item Location Games
Dream Ball Dream Ball Appears in the Bag during a wild encounter, disappears if not used during the encounter  B  W  B2  W2 

Quotes

Pokémon Black and White

Introduction
"Oh, someone showed up... Welcome to the Entralink."
"Hm?"
"Judging by the look of you, you don't seem to know where you are."
"This is an island called the Entralink. It's located in the center of the Unova region."
"The Entralink is a mysterious place where you can connect with someone's world."
"If you go to someone's world by passing through this island, you will be able to meet an adventurer in the world."
"And you can help that adventurer."
"Yes! If you want to help, cross the bridge in this island and go to someone's world."
"There must be someone who is waiting for you there!"

Pokémon Black 2 and White 2

Introduction
"Welcome to the Entralink."
"Hmm?"
"Judging by your expression, you don't seem to know where you are."
"This place is called the Entralink... It's a mysterious place that links people."
"It is also a place where you can hone your skills by helping out nearby adventurers."
"...Hmm. It's a bit hard to explain with words."
"As an adventurer, you should test yourself to learn what it is..."
"As a start, talk to this Entree to receive a mission."
"Then deliver your power to it!"

Gallery

Artwork

Entralink SM Concept Art.png
Concept art from Black and White by Keiko Moritsugu[1]

In the manga

The Entree in Pokémon Adventures

Pokémon Adventures

Black & White arc

Entralink and the Entree first appeared in Dream a Little Dream, where Black was seen there after he had fainted due to the shock of Musha leaving him.

Entralink appeared again in True Friends, where Black and Cheren fainted during their Pokémon League battle and saw child versions of themselves sitting by the Entree and writing down their dreams about Black aiming to win the Pokémon League and Cheren wanting to support him in achieving his goal.

Black 2 & White 2 arc

In Pink Slip, White traveled to the Entralink at Fennel's request to search for the Light Stone, as she had figured out that the stone was connected to the Pokémon Dream World. Shortly after arriving, White managed to find and retrieve the Light Stone, but was then unexpectedly approached by N and Zekrom. N assured White that he was not against her, and told her how he and Zekrom had encountered the Light Stone while flying through the sky and followed it, until the Light Stone had suddenly changed course and landed at the Entralink, wanting to be found by White.

Trivia

Origin

Entralink draws inspiration from the Tokyo Imperial Palace, and is located where Central Park is in the real world.

In other languages

Language Title
Chinese Cantonese 連入 Lìhn Yahp
Mandarin 連入 / 连入 Lián Rù
France Flag.png French Heylink
Germany Flag.png German Kontaktebene
Italy Flag.png Italian Intramondo
South Korea Flag.png Korean 하일링크 Hilink
Spain Flag.png Spanish Zona Nexo

References


Unova
Trio Badge.png Basic Badge.png Insect Badge.png Bolt Badge.png Quake Badge.png Jet Badge.png Freeze Badge.png Legend Badge.png
Basic Badge.png Toxic Badge.png Insect Badge.png Bolt Badge.png Quake Badge.png Jet Badge.png Legend Badge.png Wave Badge.png
Settlements
Nuvema TownAccumula TownStriaton CityNacrene CityCastelia CityNimbasa CityAnville Town
Driftveil CityMistralton CityIcirrus CityOpelucid CityPokémon LeagueLacunosa TownUndella Town
Black CityWhite ForestAspertia CityFloccesy TownVirbank CityLentimas TownHumilau City
Routes
1234567891011121314151617181920212223
Bridges and tunnels
Skyarrow BridgeDriftveil DrawbridgeTubeline BridgeVillage BridgeMarvelous BridgeMarine Tube
Landmarks
DreamyardWellspring CavePinwheel ForestLiberty GardenDesert ResortRelic CastleBattle SubwayLostlorn Forest
Cold StorageMistralton CaveChargestone CaveCelestial TowerTwist MountainDragonspiral TowerMoor of Icirrus
Challenger's CaveVictory Road (BWB2W2) • N's CastleRoyal UnovaGiant ChasmUndella BayAbyssal Ruins
Abundant ShrinePoké Transfer LabP2 LaboratoryEntralinkUnity TowerFloccesy RanchPledge GroveVirbank Complex
Pokéstar StudiosCastelia SewersJoin AvenueCave of BeingPokémon World TournamentReversal MountainPlasma Frigate
Clay TunnelUnderground RuinsStrange HouseRelic PassageSeaside CaveWhite TreehollowBlack Tower
Access to
Nature Preserve
Other
Blueberry AcademyTerarium


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