Field Move (Ranger): Difference between revisions
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{{search|Field Moves in {{ | {{outdated|needs=information from Guardian Signs}} | ||
'''Field Moves''' are special moves Pokémon can use outside of battles in {{ | {{search|Field Moves in {{vg|Pokémon Ranger}} games|the moves usable out of the battle in the core games|Field move}} | ||
'''Field Moves''' (Japanese: '''フィールドわざ''' ''Field Move'') are special moves Pokémon can use outside of battles in {{vg|Pokémon Ranger}}, {{g|Ranger: Shadows of Almia}}, and {{g|Ranger: Guardian Signs}}. | |||
==Pokémon Ranger== | ==Pokémon Ranger== | ||
[[File:Torchic Ranger.png|thumb|Artwork of Torchic using the Burn Field Move]] | [[File:Torchic Ranger.png|thumb|Artwork of Torchic using the Burn Field Move]] | ||
They were first introduced in {{ | They were first introduced in {{vg|Pokémon Ranger}} and are primarily used to remove an [[obstacle]] of some sort. They are similar to [[HM|Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs. | ||
Aside from "Flash" and "Cross", all Field Moves come in 3 different levels of power, such as "Tackle ×1", "Tackle ×2", and "Tackle ×3". | Aside from "Flash" and "Cross", all Field Moves come in 3 different levels of power, such as "Tackle ×1", "Tackle ×2", and "Tackle ×3". | ||
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==Pokémon Ranger: Shadows of Almia== | ==Pokémon Ranger: Shadows of Almia== | ||
[[ | [[File:Field Moves.png|Artwork of some Field Moves|thumb]] | ||
In {{g|Ranger: Shadows of Almia}}, Field Moves have changed. Some Field Move levels have gone up to ×5, but most have stayed the way {{ | In {{g|Ranger: Shadows of Almia}}, Field Moves have changed. Some Field Move levels have gone up to ×5, but most have stayed the way {{vg|Pokémon Ranger}} had them- only going up to ×3. Unlike in the original {{vg|Pokémon Ranger}}, the only Pokémon that don't have a Field Move are the ones that either can't be kept or the ones that are partners. Also ''Gust'' using Pokémon have either changed to ''Cut'' or in {{p|Skarmory|one exception}}, ''Demist''. ''Cross'' has been split from one Field Move used only to swing on posts to a variety of different traveling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places. These are called ''Map Moves'' and ''Area Moves''. Both are types of Field Moves that are not used for Target Clear. The latter, such as Magma Flow, is only used when there is a question mark that appears above the player's head. | ||
{{Fieldmove/a}} | {{Fieldmove/a}} | ||
{{fdmv/a|{{m|Agility}}|Agility -|{{p|Doduo}}|Speed over the land at a higher speed|top}} | {{fdmv/a|{{m|Agility}}|Agility -|{{p|Doduo}}|Speed over the land at a higher speed|top}} | ||
{{fdmv/a|Airlift|Airlift -|{{p|Drifloon}}|Float and cross over a river of lava}} | {{fdmv/a|Airlift|Airlift -|{{p|Drifloon}}|Float and cross over a river of lava}} | ||
{{fdmv/a|{{m|Dark Void|Dark Power}}|Dark Power -|{{p|Darkrai}}|Send others to the Dark Void}} | {{fdmv/a|{{m|Dark Void|Dark Power}}|Dark Power -|{{p|Darkrai}}|Send others to the Dark Void}} | ||
{{fdmv/a|{{m|Defog|Demist}}|Demist -|{{p|Skarmory}}|Blow away mist in an area}} | {{fdmv/a|{{m|Defog|Demist}}|Demist -|{{p|Skarmory}}|Blow away mist in an area}} | ||
{{fdmv/a|Elevate|Elevate -|{{p|Drifblim}}|Rise through a hole in a cave to a higher level}} | {{fdmv/a|Elevate|Elevate -|{{p|Drifblim}}|Rise through a hole in a cave to a higher level}} | ||
{{fdmv/a|{{m|Flash}}|Flash -|{{p|Electabuzz}}|Lights up dark areas}} | {{fdmv/a|{{m|Flash}}|Flash -|{{p|Electabuzz}}|Lights up dark areas}} | ||
{{fdmv/a|{{m|Fly}}|Fly -|{{p|Staraptor}}|Fly to different places on the map}} | {{fdmv/a|{{m|Fly}}|Fly -|{{p|Staraptor}}|Fly to different places on the map}} | ||
{{fdmv/a|Magma Flow|Magma Flow -|{{p|Torkoal}}|Ride through lava}} | {{fdmv/a|Magma Flow|Magma Flow -|{{p|Torkoal}}|Ride through lava}} | ||
{{fdmv/a|{{m|Rain Dance}}|Rain Dance -|{{p|Blastoise}}|Make heavy rains fall on a large area}} | {{fdmv/a|{{m|Rain Dance}}|Rain Dance -|{{p|Blastoise}}|Make heavy rains fall on a large area}} | ||
{{fdmv/a|Sand Fill|Sand Fill -|{{p|Hippowdon}}|Fill a hole with sand}} | {{fdmv/a|Sand Fill|Sand Fill -|{{p|Hippowdon}}|Fill a hole with sand}} | ||
{{fdmv/a|{{a|Stench|Stink}}|Stink -|{{p|Skuntank}}|Drive away anything with a nose}} | {{fdmv/a|{{a|Stench|Stink}}|Stink -|{{p|Skuntank}}|Drive away anything with a nose}} | ||
{{fdmv/a|Swim|Swim -|{{p|Mantine}}|Swim over abysses in the depths of the ocean}} | {{fdmv/a|Swim|Swim -|{{p|Mantine}}|Swim over abysses in the depths of the ocean}} | ||
{{fdmv/a|{{m|Teleport}}|Teleport -|None|Return to the entrance of a location}} | {{fdmv/a|{{m|Teleport}}|Teleport -|None|Return to the entrance of a location}} | ||
{{fdmv/a|{{m|Dig|Tunnel 1}}|Tunnel 1|{{p|Sandshrew}} and<br> {{p|Sandslash}}|Burrow through a sandy floor to expose a hole|bottom}} | {{fdmv/a|{{m|Surf|River Flow 1}}|River Flow 1|{{p|Floatzel}}|Ride across a clear river}} | ||
{{fdmv/a|{{m|Surf|River Flow 2}}|River Flow 2|{{p|Empoleon}}|Ride across cold waters and break icebergs}} | |||
{{fdmv/a|{{m|Dig|Tunnel 1}}|Tunnel 1|{{p|Sandshrew}} and<br> {{p|Sandslash}}|Burrow through a sandy floor to expose a hole}} | |||
{{fdmv/a|[[Burn (Field Move)|Burn]]|Burn 5|{{p|Magmortar}}|Set objects on fire}} | |||
{{fdmv/a|[[Crush (Field Move)|Crush]]|Crush 5|{{p|Garchomp}}|Destroys an object using force}} | |||
{{fdmv/a|[[Cut (Field Move)|Cut]]|Cut 5|{{p|Gallade}}|Cut objects or bring down vines}} | |||
{{fdmv/a|[[Electrify (Field Move)|Electrify]]|Electrify 3|{{p|Magnezone}}|Send electricity to power objects}} | |||
{{fdmv/a|[[Psy Power (Field Move)|Psy Power]]|Psy Power 3|None|Open psychically sealed doors}} | |||
{{fdmv/a|[[Recharge (Field Move)|Recharge]]|Recharge 5|{{p|Magneton}}|Restore the HP of the styler}} | |||
{{fdmv/a|[[Soak (Field Move)|Soak]]|Soak 3|None|Shoot water}} | |||
{{fdmv/a|[[Tackle (Field Move)|Tackle]]|Tackle 5|{{p|Rampardos}}|Push an object|bottom}} | |||
|} | |} | ||
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{{incomplete|section}} | {{incomplete|section}} | ||
In {{g|Ranger: Guardian Signs}}, Field Moves may now be combined with other Pokémon's to clear targets. The field moves remain the same as in Pokémon Ranger: Shadows of Almia. | In {{g|Ranger: Guardian Signs}}, Field Moves may now be combined with other Pokémon's to clear targets. The field moves remain the same as in Pokémon Ranger: Shadows of Almia. | ||
{{Fieldmove/a|GS}} | |||
{{fdmv/a|[[Burn (Field Move)|Burn]]|Burn 3|None|Set objects on fire}} | |||
{{fdmv/a|[[Crush (Field Move)|Crush]]|Crush 4|None|Destroys an object using force}} | |||
{{fdmv/a|[[Cut (Field Move)|Cut]]|Cut 4|None|Cut objects or bring down vines}} | |||
{{fdmv/a|[[Electrify (Field Move)|Electrify]]|Electrify 3|None|Send electricity to power objects}} | |||
{{fdmv/a|{{m|Fly}}|Fly -|{{p|Staraptor}}|Fly to different places on the map}} | |||
{{fdmv/a|[[Psy Power (Field Move)|Psy Power]]|Psy Power 3|None|Open psychically sealed doors}} | |||
{{fdmv/a|[[Recharge (Field Move)|Recharge]]|Recharge 5|{{p|Ampharos}}|Restore the HP of the styler}} | |||
{{fdmv/a|[[Soak (Field Move)|Soak]]|Soak 3|None|Shoot water}} | |||
{{fdmv/a|[[Tackle (Field Move)|Tackle]]|Tackle 4|None|Push an object}} | |||
{{fdmv/a|{{m|Teleport}}|Teleport -|None|Return to the entrance of a location}} | |||
|} | |||
==In the manga== | |||
===Pokémon Ranger: The Comic – Shadows of Almia=== | |||
{{movemanga|type=SoA|gen=The user manipulates the environment.|image1=Kellyn Blastoise Rain Dance Field Move PRB.png|image1p=Blastoise<br>(Rain Dance)|image2=Kellyn Togekiss Cut Field Move PRB.png|image2p=Togekiss<br>(Cut)|image3=Kellyn Huntail Crush Field Move PRB.png|image3p=Huntail<br>(Crush)}} | |||
{{movep|type=SoA|ms=009|pkmn=Blastoise|method=Blastoise creates a rainstorm.}} | |||
{{movemid|type=SoA|user=Kellyn|user1=Kellyn's Blastoise|startcode=PRV1|startname=A Fresh Start|notes=Debut<br>Rain Dance Field Move}} | |||
{{movep|type=SoA|ms=468|pkmn=Togekiss|method=Togekiss cuts an object.}} | |||
{{movemid|type=SoA|user=Kellyn|user1=Kellyn's Togekiss|startcode=PRV2|startname=Altru Inc. Mystery|notes=Cut Field Move}} | |||
{{movep|type=SoA|ms=367|pkmn=Huntail|method=Huntail crashes into an opponent.}} | |||
{{movebtmManga|type=SoA|user=Kellyn|user1=Kellyn's Huntail|startcode=PRV3|startname=Team Dim Sun|notes=Crush Field Move}} | |||
===Pokémon Ranger the Comic: Double Mission=== | |||
{{movemanga|type=ranger|gen=The user manipulates the environment.|image1=Lunick Heracross Tackle Field Move PR.png|image1p=Heracross<br>(Tackle)|image2=Lunick Tangela Cross Field Move PR.png|image2p=Tangela<br>(Cross)|image3=Billy Tyranitar Crush Field Move PR.png|image3p=Tyranitar<br>(Crush)|image4=Tiffany Camerupt Burn Field Move PR.png|image4p=Camerupt<br>(Burn)}} | |||
{{movep|type=ranger|ms=214|pkmn=Heracross|method=Heracross tackles a tree, causing it to fall over.}} | |||
{{movemid|type=ranger|user=Lunick|user1=Lunick's Heracross|startcode=PR1|startname=Pokémon Ranger the Comic: Double Mission Episode One|notes=Debut<br>Tackle Field Move}} | |||
{{movep|type=ranger|ms=114|pkmn=Tangela|method=Tangela uses its vines to move people or objects across gaps.}} | |||
{{movemid|type=ranger|user=Lunick|user1=Lunick's Tangela|startcode=PR1|startname=Pokémon Ranger the Comic: Double Mission Episode One|notes=Cross Field Move}} | |||
{{movep|type=ranger|ms=159|pkmn=Croconaw|method=Croconaw fires water on an area.}} | |||
{{movemid|type=ranger|user=Lunick|user1=Lunick's Croconaw|startcode=PR1|startname=Pokémon Ranger the Comic: Double Mission Episode One|notes=Soak Field Move}} | |||
{{movep|type=ranger|ms=248|pkmn=Tyranitar|method=Tyranitar crushes an object with its foot.}} | |||
{{movemid|type=ranger|user=Go-Rock Quads|user1=Billy's Tyranitar|startcode=PR3|startname=Pokémon Ranger the Comic: Double Mission Episode Three|notes=Crush Field Move}} | |||
{{movep|type=ranger|ms=323|pkmn=Camerupt|method=Camerupt fires a steam of fire from its mouth, burning nearby objects.}} | |||
{{movebtmManga|type=ranger|user=Go-Rock Quads|user1=Tiffany's Camerupt|startcode=PR3|startname=Pokémon Ranger the Comic: Double Mission Episode Three|notes=Burn Field Move}} | |||
==In other languages== | |||
{{Langtable|color={{ranger color light}}|bordercolor={{ranger color dark}} | |||
|fr=Capacité Terrain | |||
|de=Fähigkeit | |||
|it=Mossa | |||
|pt=Movimento de campo | |||
|es=Movimiento de campo | |||
}} | |||
==Related articles== | |||
{{Pokémon Ranger}} | {{Pokémon Ranger}} | ||
{{Project Sidegames notice}} | |||
[[Category:Pokémon Ranger]] | [[Category:Pokémon Ranger]] | ||
[[de:Fähigkeit (Ranger)]] | [[de:Fähigkeit (Ranger)]] | ||
[[es:Movimiento de campo]] | |||
[[fr:Capacité Terrain]] | |||
[[it:Mossa (Ranger)]] | |||
[[ja:ターゲットクリア]] | |||
[[zh:场地招式]] |
Latest revision as of 12:45, 19 September 2024
This article contains old or outdated information, or has not been updated in a while. Please check the content of this article and update it as required. Reason: information from Guardian Signs. |
- This article is about the Field Moves in Pokémon Ranger games. For the moves usable out of the battle in the core games, see Field move.
Field Moves (Japanese: フィールドわざ Field Move) are special moves Pokémon can use outside of battles in Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs.
Pokémon Ranger
They were first introduced in Pokémon Ranger and are primarily used to remove an obstacle of some sort. They are similar to Hidden Machine moves from the traditional games, and two of them share names with the traditional HMs.
Aside from "Flash" and "Cross", all Field Moves come in 3 different levels of power, such as "Tackle ×1", "Tackle ×2", and "Tackle ×3".
Pokémon Ranger: Shadows of Almia
In Pokémon Ranger: Shadows of Almia, Field Moves have changed. Some Field Move levels have gone up to ×5, but most have stayed the way Pokémon Ranger had them- only going up to ×3. Unlike in the original Pokémon Ranger, the only Pokémon that don't have a Field Move are the ones that either can't be kept or the ones that are partners. Also Gust using Pokémon have either changed to Cut or in one exception, Demist. Cross has been split from one Field Move used only to swing on posts to a variety of different traveling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places. These are called Map Moves and Area Moves. Both are types of Field Moves that are not used for Target Clear. The latter, such as Magma Flow, is only used when there is a question mark that appears above the player's head.
Move | No. | Specific | Function |
---|---|---|---|
Agility | Doduo | Speed over the land at a higher speed | |
Airlift | Drifloon | Float and cross over a river of lava | |
Dark Power | Darkrai | Send others to the Dark Void | |
Demist | Skarmory | Blow away mist in an area | |
Elevate | Drifblim | Rise through a hole in a cave to a higher level | |
Flash | Electabuzz | Lights up dark areas | |
Fly | Staraptor | Fly to different places on the map | |
Magma Flow | Torkoal | Ride through lava | |
Rain Dance | Blastoise | Make heavy rains fall on a large area | |
Sand Fill | Hippowdon | Fill a hole with sand | |
Stink | Skuntank | Drive away anything with a nose | |
Swim | Mantine | Swim over abysses in the depths of the ocean | |
Teleport | None | Return to the entrance of a location | |
River Flow 1 | Floatzel | Ride across a clear river | |
River Flow 2 | Empoleon | Ride across cold waters and break icebergs | |
Tunnel 1 | Sandshrew and Sandslash |
Burrow through a sandy floor to expose a hole | |
Burn | Magmortar | Set objects on fire | |
Crush | Garchomp | Destroys an object using force | |
Cut | Gallade | Cut objects or bring down vines | |
Electrify | Magnezone | Send electricity to power objects | |
Psy Power | None | Open psychically sealed doors | |
Recharge | Magneton | Restore the HP of the styler | |
Soak | None | Shoot water | |
Tackle | Rampardos | Push an object |
Pokémon Ranger: Guardian Signs
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
In Pokémon Ranger: Guardian Signs, Field Moves may now be combined with other Pokémon's to clear targets. The field moves remain the same as in Pokémon Ranger: Shadows of Almia.
Move | No. | Specific | Function |
---|---|---|---|
Burn | None | Set objects on fire | |
Crush | None | Destroys an object using force | |
Cut | None | Cut objects or bring down vines | |
Electrify | None | Send electricity to power objects | |
Fly | Staraptor | Fly to different places on the map | |
Psy Power | None | Open psychically sealed doors | |
Recharge | Ampharos | Restore the HP of the styler | |
Soak | None | Shoot water | |
Tackle | None | Push an object | |
Teleport | None | Return to the entrance of a location |
In the manga
Pokémon Ranger: The Comic – Shadows of Almia
The user manipulates the environment. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Blastoise creates a rainstorm. | |||
Kellyn's Blastoise | A Fresh Start | Debut Rain Dance Field Move | |
Togekiss cuts an object. | |||
Kellyn's Togekiss | Altru Inc. Mystery | Cut Field Move | |
Huntail crashes into an opponent. | |||
Kellyn's Huntail | Team Dim Sun | Crush Field Move |
Pokémon Ranger the Comic: Double Mission
The user manipulates the environment. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Heracross tackles a tree, causing it to fall over. | |||
Lunick's Heracross | Pokémon Ranger the Comic: Double Mission Episode One | Debut Tackle Field Move | |
Tangela uses its vines to move people or objects across gaps. | |||
Lunick's Tangela | Pokémon Ranger the Comic: Double Mission Episode One | Cross Field Move | |
Croconaw fires water on an area. | |||
Lunick's Croconaw | Pokémon Ranger the Comic: Double Mission Episode One | Soak Field Move | |
Tyranitar crushes an object with its foot. | |||
Billy's Tyranitar | Pokémon Ranger the Comic: Double Mission Episode Three | Crush Field Move | |
Camerupt fires a steam of fire from its mouth, burning nearby objects. | |||
Tiffany's Camerupt | Pokémon Ranger the Comic: Double Mission Episode Three | Burn Field Move |
In other languages
|
Related articles
Pokémon Ranger | |
---|---|
Main | Ranger • Top Ranger • Operator • Mechanic Partner Pokémon • Poké Assist • Field Move • Obstacles Ranger Sign • Ranger Rank • Mission • Quest • Ranger Net |
Locations | Fiore • Almia • Oblivia Ranger Base • Ranger Depot • Ranger Union • Ranger School |
Capture Stylers | Capture Styler • Super Styler • Power Styler |
Antagonists | Go-Rock Squad • Team Dim Sun • Team Debonairs • Pokémon Pinchers |
Misc. | The Almia Times • The King of Almia and the Three Princes • Glossary |
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |