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{{redirect|♀|the female gender|gender}} | |||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
| name=♀ . | | name=♀ . | ||
| jname= | | jname=ふイ゙ ヂ | ||
| tmname= | | tmname=Fuiji | ||
| image=YGlitch 193.png | | image=YGlitch 193.png | ||
| size=64px | | size=64px | ||
Line 26: | Line 25: | ||
| catchrate=140 | | catchrate=140 | ||
| height-ftin=80'3" | | height-ftin=80'3" | ||
| height-m= 24 | | height-m= 24.5 | ||
| weight-lbs=6099.0 | | weight-lbs=6099.0 | ||
| weight-kg=2772.3 | | weight-kg=2772.3 | ||
}} | }} | ||
[[File:YGlitchNameC1.png|link=]] is a dual-type [[List of glitch types#Normal|Normal]]/[[List of glitch types#Normal|Normal]] [[glitch Pokémon]], found only in [[Pokémon Yellow Version]]. | [[File:YGlitchNameC1.png|link=]] is a dual-type [[List of glitch types in Generation I#Normal|Normal]]/[[List of glitch types in Generation I#Normal|Normal]] [[glitch Pokémon]], found only in [[Pokémon Yellow Version]]. | ||
[[File:YGlitchNameC1.png|link=]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[ | [[File:YGlitchNameC1.png|link=]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Time Capsule exploit]] with {{p|Meganium}}. | ||
The Pokédex number for [[File:YGlitchNameC1.png|link=]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. [[File:YGlitchNameC1.png|link=]] | The Pokédex number for [[File:YGlitchNameC1.png|link=]] is #205, which makes this glitch's National Pokédex equivalent to that of {{p|Forretress}}'s. When encountered, [[File:YGlitchNameC1.png|link=]]'s sprite (defined as 9×1 tiles, though the actual size varies as its sprite pointer is in RAM) overflows the decompression buffers and corrupts the parts of the game's memory responsible for sound; as such, it will terminate the battle music and load for a considerable time (longer than [[MissingNo.]]) before appearing. [[File:YGlitchNameC1.png|link=]] can also replace the battle music with never-ending glitchy sounds that don't allow its cry (which is identical to {{p|Raticate}}'s) to play, effectively locking up the game. | ||
[[File:YGlitchNameC1.png|link=]]'s Pokédex entry can be bypassed by having seen a {{p|Haunter}}. | [[File:YGlitchNameC1.png|link=]]'s Pokédex entry can be bypassed by having seen a {{p|Haunter}}. | ||
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When [[File:YGlitchNameC1.png|link=]] is sent into battle, the player will not be able to see [[File:YGlitchNameC1.png|link=]]'s moves, as the battle menu will be covered by a black [[glitch screen]], the same one that covers its front sprite. | When [[File:YGlitchNameC1.png|link=]] is sent into battle, the player will not be able to see [[File:YGlitchNameC1.png|link=]]'s moves, as the battle menu will be covered by a black [[glitch screen]], the same one that covers its front sprite. | ||
When [[File:YGlitchNameC1.png|link=]] appears in color in | When [[File:YGlitchNameC1.png|link=]] appears in color in [[Pokémon Stadium]], [[File:YGlitchNameC1.png|link=]]'s sprite will be red and surrounded by a black glitch screen. | ||
==Game data== | ==Game data== | ||
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{{Availability/Gen|gen=I}} | {{Availability/Gen|gen=I}} | ||
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[ゥ (C1)]] in {{2v2|Red|Blue}}}} | {{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[ゥ (C1)]] in {{2v2|Red|Blue}}}} | ||
{{Availability/Entry1|v=Yellow|area=[[Mew glitch]] (Special stat 193)<br>[[ | {{Availability/Entry1|v=Yellow|area=[[Mew glitch]] (Special stat 193)<br>[[Time Capsule exploit]] ({{p|Meganium}})}} | ||
|} | |} | ||
|} | |} | ||
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Normal= 100 | | Normal= 100 | | ||
Flying= 100 | | Flying= 100 | | ||
Fighting= | Fighting=400 | | ||
Ground= 100 | | Ground= 100 | | ||
Rock= 100 | | Rock= 100 | | ||
Bug= 100 | | Bug= 100 | | ||
Poison= 100 | | Poison= 100 | | ||
Ghost= | Ghost= 0 | | ||
Fire= 100 | | Fire= 100 | | ||
Water= 100 | | Water= 100 | | ||
Line 85: | Line 84: | ||
Ice= 100 | | Ice= 100 | | ||
Dragon= 100 | | Dragon= 100 | | ||
}} | |||
===Learnset=== | ===Learnset=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{learnlist/levelh|♀ .|normal|normal|1|0}} | {{learnlist/levelh|♀ .|normal|normal|1|0}} | ||
{{learnlist/level1|Start|Spike Cannon|Normal|20|100|15|}} | {{learnlist/level1|Start|Spike Cannon|Normal|20|100|15||'''}} | ||
{{learnlist/level1|Start|Waterfall|Water|80|100|15}} | {{learnlist/level1|Start|Waterfall|Water|80|100|15}} | ||
{{learnlist/level1|Start|Dream Eater|Psychic|100|100|15}} | {{learnlist/level1|Start|Dream Eater|Psychic|100|100|15}} | ||
{{learnlist/level1|Start|Constrict|Normal|10|100|35|}} | {{learnlist/level1|Start|Constrict|Normal|10|100|35||'''}} | ||
{{learnlist/level1|6|Hyper Beam|Normal|150|90|5|}} | {{learnlist/level1|1|TM05|Glitch|—|—|33}} | ||
{{learnlist/level1| | {{learnlist/level1|2|Supersonic|Normal|—|55|20}} | ||
{{learnlist/level1| | {{learnlist/level1|3|Ember|Fire|40|100|25}} | ||
{{learnlist/level1|4|Petal Dance|Grass|70|100|20}} | |||
{{learnlist/level1|6|Hyper Beam|Normal|150|90|5||'''}} | |||
{{learnlist/level1|7|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|9|TM50|Glitch|56|28|25}} | |||
{{learnlist/level1|10|Pay Day|Normal|40|100|20||'''}} | |||
{{learnlist/level1|11|TM41|Glitch|71|—|2}} | {{learnlist/level1|11|TM41|Glitch|71|—|2}} | ||
{{learnlist/level1|12|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|12|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|13| | {{learnlist/level1|13|TM15|Normal|0|0|0}} | ||
{{learnlist/level1|15| | {{learnlist/level1|15|TM29|Normal|0|0|0}} | ||
{{learnlist/level1|16| | {{learnlist/level1|16|--|Cooltrainer♀|—|—|—}} | ||
{{learnlist/level1|21| | {{learnlist/level1|19|TM54|Normal|2|8|62||'''}} | ||
{{learnlist/level1|22| | {{learnlist/level1|21|--|Cooltrainer♀|—|—|—}} | ||
{{learnlist/level1|22|--|Cooltrainer♀|—|—|—}} | |||
{{learnlist/level1|23|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|23|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|24|ThunderPunch|Electric|75|100|15}} | {{learnlist/level1|24|ThunderPunch|Electric|75|100|15}} | ||
{{learnlist/level1|25|Wrap|Normal|15|85|20|}} | {{learnlist/level1|25|Wrap|Normal|15|85|20||'''}} | ||
{{learnlist/level1| | {{learnlist/level1|28|TM54|Normal|2|8|62||'''}} | ||
{{learnlist/level1|29|Tackle|Normal|35|95|35|}} | {{learnlist/level1|29|Tackle|Normal|35|95|35||'''}} | ||
{{learnlist/level1|30|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|30|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|32|Scratch|Normal|40|100|35|}} | {{learnlist/level1|32|Scratch|Normal|40|100|35||'''}} | ||
{{learnlist/level1|33|TM27|Ice|35|3|3}} | {{learnlist/level1|33|TM27|Ice|35|3|3}} | ||
{{learnlist/level1|35|TM05|Glitch|—|—|33}} | {{learnlist/level1|35|TM05|Glitch|—|—|33}} | ||
{{learnlist/level1|38|Absorb|Grass|20|100|20}} | {{learnlist/level1|38|Absorb|Grass|20|100|20}} | ||
{{learnlist/level1|40|Stomp|Normal|65|100|20|}} | {{learnlist/level1|40|Stomp|Normal|65|100|20||'''}} | ||
{{learnlist/level1|41|TM54|Normal|2|8|62|}} | {{learnlist/level1|41|TM54|Normal|2|8|62||'''}} | ||
{{learnlist/level1|42|Mimic|Normal|—|—|10}} | {{learnlist/level1|42|Mimic|Normal|—|—|10}} | ||
{{learnlist/level1|44|Petal Dance|Grass|70|100|20}} | {{learnlist/level1|44|Petal Dance|Grass|70|100|20}} | ||
{{learnlist/level1|49|TM15|Normal|0|0|0}} | {{learnlist/level1|49|TM15|Normal|0|0|0}} | ||
{{learnlist/level1|51|TM54|Normal|2|8|62|}} | {{learnlist/level1|51|TM54|Normal|2|8|62||'''}} | ||
{{learnlist/level1|52|TM54|Normal|2|8|62|}} | {{learnlist/level1|52|TM54|Normal|2|8|62||'''}} | ||
{{learnlist/level1|56|Twineedle|Bug|25|100|20}} | {{learnlist/level1|56|Twineedle|Bug|25|100|20}} | ||
{{learnlist/level1|59|Double Kick|Fighting|30|100|30}} | {{learnlist/level1|59|Double Kick|Fighting|30|100|30}} | ||
{{learnlist/level1|60|TM50|Glitch|56|28|25}} | {{learnlist/level1|60|TM50|Glitch|56|28|25}} | ||
{{learnlist/level1|61|Hypnosis|Psychic|—|60|20}} | |||
{{learnlist/level1|62|Double Kick|Fighting|30|100|30}} | |||
{{learnlist/level1|66|TM05|Glitch|—|—|33}} | {{learnlist/level1|66|TM05|Glitch|—|—|33}} | ||
{{learnlist/level1|70|TM18|Flying|7|17|46}} | {{learnlist/level1|70|TM18|Flying|7|17|46}} | ||
{{learnlist/level1|71|TM04|Water|0|18|39}} | {{learnlist/level1|71|TM04|Water|0|18|39}} | ||
{{learnlist/level1|74|TM15|Normal|0|0|0}} | {{learnlist/level1|74|TM15|Normal|0|0|0}} | ||
{{learnlist/level1|80|Tackle|Normal|35|95|35|}} | {{learnlist/level1|80|Tackle|Normal|35|95|35||'''}} | ||
{{learnlist/level1|82|Hydro Pump|Water|120|80|5}} | {{learnlist/level1|82|Hydro Pump|Water|120|80|5}} | ||
{{learnlist/level1|85|Twineedle|Bug|25|100|20}} | {{learnlist/level1|85|Twineedle|Bug|25|100|20}} | ||
{{learnlist/level1|93|TM15|Normal|0|0|0}} | |||
{{learnlist/level1|95|TM04|Water|0|18|39}} | |||
{{learnlist/level1|99|Pay Day|Normal|40|100|20||'''}} | |||
{{learnlist/level1|100|Horn Drill|Normal|—|—|5}} | |||
{{learnlist/level1|109|TM41|Glitch|71|—|2}} | |||
{{learnlist/level1|111|Fire Blast|Fire|110|85|5}} | |||
{{learnlist/level1|112|Pay Day|Normal|40|100|20||'''}} | |||
{{learnlist/level1|116|Bite|Normal|100|60|25||'''}} | |||
{{learnlist/level1|119|Take Down|Normal|90|85|20||'''}} | |||
{{learnlist/level1|122|Twineedle|Bug|25|100|20}} | |||
{{learnlist/level1|126|TM25|Normal|0|0|0}} | |||
{{learnlist/level1|127|Poison Sting|Poison|15|100|35}} | |||
{{learnlist/level1|131|Twineedle|Bug|25|100|20}} | |||
{{learnlist/level1|132|Aurora Beam|Ice|65|100|20}} | |||
{{learnlist/level1|135|Hypnosis|Psychic|—|60|20}} | |||
{{learnlist/level1|139|TM24|Glitch|118|31|0}} | |||
{{learnlist/level1|140|BubbleBeam|Water|65|100|20}} | |||
{{learnlist/level1|141|Wrap|Normal|15|90|20||'''}} | |||
{{learnlist/level1|143|TM15|Normal|0|0|0}} | |||
{{learnlist/level1|144|TM24|Glitch|118|31|0}} | |||
{{learnlist/level1|161|Focus Energy|Normal|—|—|30}} | |||
{{learnlist/level1|165|Recover|Normal|—|—|10}} | |||
{{learnlist/level1|167|Horn Drill|Normal|—|—|5}} | |||
{{learnlist/level1|171|Ice Beam|Ice|90|100|10}} | |||
{{learnlist/level1|175|TM24|Glitch|118|31|0}} | |||
{{learnlist/level1|177|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|179|Twineedle|Bug|25|100|20}} | |||
{{learnlist/level1|180|TM03|Glitch|9|32|57}} | |||
{{learnlist/level1|184|Twineedle|Bug|25|100|20}} | |||
{{learnlist/level1|185|Horn Drill|Normal|—|—|5}} | |||
{{learnlist/level1|187|Poison Sting|Poison|15|100|35}} | |||
{{learnlist/level1|193|Twineedle|Bug|25|100|20}} | |||
{{learnlist/level1|194|Swords Dance|Normal|—|—|20}} | |||
{{learnlist/level1|195|TM07|Ghost|131|20|0}} | |||
{{learnlist/level1|198|Twineedle|Bug|25|100|20}} | |||
{{learnlist/level1|202|TM09|Glitch|255|33|16}} | |||
{{learnlist/level1|203|Kinesis|Psychic|—|80|15}} | |||
{{learnlist/level1|204|Swords Dance|Normal|—|—|20}} | |||
{{learnlist/level1|205|Constrict|Normal|10|100|35||'''}} | |||
{{learnlist/level1|207|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|208|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|209|Bone Club|Ground|65|85|20}} | |||
{{learnlist/level1|210|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|212|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|214|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|215|TM03|Glitch|9|32|57}} | |||
{{learnlist/level1|216|Poison Sting|Poison|15|100|35}} | |||
{{learnlist/level1|218|TM03|Glitch|9|32|57}} | |||
{{learnlist/level1|224|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|229|Tackle|Normal|35|95|35||'''}} | |||
{{learnlist/level1|230|Blizzard|Ice|120|90|5}} | |||
{{learnlist/level1|234|Fly|Flying|70|95|15}} | |||
{{learnlist/level1|236|TM50|Glitch|56|28|25}} | |||
{{learnlist/level1|240|Barrage|Normal|15|85|20||'''}} | |||
{{learnlist/level1|241|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|242|TM50|Glitch|56|28|25}} | |||
{{learnlist/level1|245|Horn Drill|Normal|—|—|5}} | |||
{{learnlist/level1|247|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|249|Acid|Poison|40|100|30}} | |||
{{learnlist/level1|250|TM24|Glitch|118|31|0}} | |||
{{learnlist/level1|253|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|254|TM11|Normal|0|0|0}} | |||
{{learnlist/level1|255|TM02|Glitch|15|51|11}} | |||
{{learnlist/levelf|[[File:YGlitchNameC1.png|link=]]|normal|normal|1|5}} | {{learnlist/levelf|[[File:YGlitchNameC1.png|link=]]|normal|normal|1|5}} | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{{learnlist/tmh|♀|normal|normal|1|0}} | {{learnlist/tmh|♀|normal|normal|1|0}} | ||
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}} | {{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}} | ||
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10}} | {{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}} | ||
{{learnlist/tm1|TM03|Swords Dance|Normal|—|—|30}} | {{learnlist/tm1|TM03|Swords Dance|Normal|—|—|30}} | ||
{{learnlist/tm1|TM04|Whirlwind|Normal|—|100|20}} | {{learnlist/tm1|TM04|Whirlwind|Normal|—|100|20}} | ||
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}} | {{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}} | ||
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}} | {{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}} | ||
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20}} | {{learnlist/tm1|TM16|Pay Day|Normal|40|100|20||'''}} | ||
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}} | {{learnlist/tm1|TM17|Submission|Fighting|80|80|25}} | ||
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10}} | {{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10}} | ||
Line 149: | Line 218: | ||
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}} | {{learnlist/tm1|TM31|Mimic|Normal|—|—|10}} | ||
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}} | {{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}} | ||
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}} | {{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}} | ||
{{learnlist/tm1|TM41|Softboiled|Normal|—|—|10}} | {{learnlist/tm1|TM41|Softboiled|Normal|—|—|10}} | ||
{{learnlist/tm1|TM42|Dream Eater|Psychic|100|100|15 | {{learnlist/tm1|TM42|Dream Eater|Psychic|100|100|15}} | ||
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}} | {{learnlist/tm1|TM44|Rest|Psychic|—|—|10}} | ||
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | {{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | ||
Line 159: | Line 228: | ||
{{GlitchEvobox | {{GlitchEvobox | ||
|sprite1=YGlitch 193 | |sprite1=YGlitch 193 | ||
|name1=♀ . | |name1=♀ . | ||
|type1-1=Normal | |type1-1=Normal | ||
|type2-1=Normal | |type2-1=Normal | ||
Line 165: | Line 234: | ||
==Sprites== | ==Sprites== | ||
[[File:YGlitchNameC1.png|link=]]'s sprite randomly varies. | [[File:YGlitchNameC1.png|link=]]'s sprite randomly varies. | ||
{{GlitchSpriteBox| | {{GlitchSpriteBox| | ||
fimage=YGlitch 193.png | | fimage=YGlitch 193.png | | ||
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==Trivia== | ==Trivia== | ||
* [[File:YGlitchNameC1.png|link=]] has the name of another glitch Pokémon in its {{pkmn|category}} name; [[4 h]], which is also a Normal/Normal type. | |||
* [[File:YGlitchNameC1.png|link=]] has the name of another glitch Pokémon in its | |||
* [[File:YGlitchNameC1.png|link=]] has the same Pokédex number as [[PkMn (D8)]]. | * [[File:YGlitchNameC1.png|link=]] has the same Pokédex number as [[PkMn (D8)]]. | ||
* [[File:YGlitchNameC1.png|link=]] sometimes will move the player's visual position on screen or spawn randomly moving glitch players when encountered. | * [[File:YGlitchNameC1.png|link=]] sometimes will move the player's visual position on screen or spawn randomly moving glitch players when encountered. | ||
* [[File:YGlitchNameC1.png|link=]]'s sprite varies. <!-- a picture will be added once I can do so --> | * [[File:YGlitchNameC1.png|link=]]'s sprite varies. <!-- a picture will be added once I can do so --> | ||
* The player can view [[File:YGlitchNameC1.png|link=]]'s sprite without the [[glitch screen]] by using an [[ | * The player can view [[File:YGlitchNameC1.png|link=]]'s sprite without the [[glitch screen]] by using an original [[Game Boy]] or [[Super Game Boy]]. | ||
==External links== | ==External links== | ||
Line 194: | Line 261: | ||
{{Project Glitchdex notice}} | {{Project Glitchdex notice}} | ||
[[fr: | [[fr:Â Ô ♀ . ë]] | ||
[[it:♀ .]] | [[it:♀ .]] |
Latest revision as of 01:52, 1 July 2024
- ♀ redirects here. For the female gender, see gender.
♀ . ふイ゙ ヂ Fuiji | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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is a dual-type Normal/Normal glitch Pokémon, found only in Pokémon Yellow Version.
can be obtained by doing Method #3 of the Mew glitch with a Pokémon with a special stat of 193, by trading a ゥ (C1) from Red/Blue to Yellow, or via the Time Capsule exploit with Meganium.
The Pokédex number for is #205, which makes this glitch's National Pokédex equivalent to that of Forretress's. When encountered, 's sprite (defined as 9×1 tiles, though the actual size varies as its sprite pointer is in RAM) overflows the decompression buffers and corrupts the parts of the game's memory responsible for sound; as such, it will terminate the battle music and load for a considerable time (longer than MissingNo.) before appearing. can also replace the battle music with never-ending glitchy sounds that don't allow its cry (which is identical to Raticate's) to play, effectively locking up the game.
's Pokédex entry can be bypassed by having seen a Haunter.
When is sent into battle, the player will not be able to see 's moves, as the battle menu will be covered by a black glitch screen, the same one that covers its front sprite.
When appears in color in Pokémon Stadium, 's sprite will be red and surrounded by a black glitch screen.
Game data
Pokédex entry
Game locations
|
Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 134
|
194 - 240 | 378 - 471 | |
139
|
144 - 190 | 283 - 376 | |
132
|
137 - 183 | 269 - 362 | |
145
|
150 - 196 | 295 - 388 | |
80
|
85 - 131 | 165 - 258 | |
Total: 630
|
(710 on other generations' scale) | ||
|
Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Mega Punch | Normal | 80 | 85% | 20 | |||||
TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
TM03 | Swords Dance | Normal | — | —% | 30 | |||||
TM04 | Whirlwind | Normal | — | 100% | 20 | |||||
TM08 | Body Slam | Normal | 85 | 100% | 15 | |||||
TM11 | BubbleBeam | Water | 65 | 100% | 20 | |||||
TM16 | Pay Day | Normal | 40 | 100% | 20 | |||||
TM17 | Submission | Fighting | 80 | 80% | 25 | |||||
TM21 | Mega Drain | Grass | 40 | 100% | 10 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM33 | Reflect | Psychic | — | —% | 20 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM41 | Softboiled | Normal | — | —% | 10 | |||||
TM42 | Dream Eater | Psychic | 100 | 100% | 15 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
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Evolution
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Sprites
's sprite randomly varies.
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Trivia
- has the name of another glitch Pokémon in its category name; 4 h, which is also a Normal/Normal type.
- has the same Pokédex number as PkMn (D8).
- sometimes will move the player's visual position on screen or spawn randomly moving glitch players when encountered.
- 's sprite varies.
- The player can view 's sprite without the glitch screen by using an original Game Boy or Super Game Boy.
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |