Heal Order (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox
|n=456
|n=456
|name=Heal Order
|name=Heal Order
|jname=かいふくしれい
|jname=かいふくしれい
|jtrans=Heal Order
|jtrans=Recovery Order
|jtranslit=Kaifukushirei
|jtranslit=Kaifuku Shirei
|gameimage=Heal Order V.png
|gameimage=Heal Order VII.png
|gameimagewidth=300
|type=Bug
|type=Bug
|damagecategory=Status
|damagecategory=Status
Line 27: Line 27:
|magiccoat=no
|magiccoat=no
|snatch=yes
|snatch=yes
|brightpowder=no
|mirrormove=no
|kingsrock=no
|kingsrock=no
|flag7=no
|flag7=no
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|target=self
|target=self
|footnotes= }}
|footnotes= }}
'''Heal Order''' (Japanese: '''かいふくしれい''' ''Heal Order'') is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation IV]]. It is one of the [[signature move]]s of {{p|Vespiquen}}.
'''Heal Order''' (Japanese: '''かいふくしれい''' ''Recovery Order'') is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation IV]]. It is one of the [[signature move]]s of {{p|Vespiquen}}, alongside {{m|Attack Order}} and {{m|Defend Order}}.


==Effect==
==Effect==
Heal Order recovers half of the user's maximum {{stat|HP}}.
===Generation IV===
Heal Order restores up to 50% of the user's maximum HP, rounded down.


If powered up by a {{DL|Z-Crystal|Buginium Z}} into Z-Heal Order, all of the user's lowered stats are reset.
===Generation V to VII===
Heal Order now restores 50% of the user's maximum HP, rounded up.
 
If powered up by a [[Buginium Z]] into Z-Heal Order, all of the user's lowered stats are reset.
 
===Generation VIII onwards===
Heal Order cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Bug}}
{{movedesc|Bug}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 49: Line 57:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Bug|4}}
{{Movehead/Games|Bug|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/4|416|Vespiquen|1|Bug|Bug|25|25{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29}}
{{Moveentry/4|0416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29}}
{{Movefoot|Bug|4}}
{{Movefoot|Bug|4}}
==In other games==
==={{g|Mystery Dungeon series}}===
In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Heal Order restores 25% of the user's max HP. In the [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, the move always restores 40 HP regardless of user's max HP. In [[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]], the move restores 40% of user's max HP.
{{MDMoveheader|type=bug}}
{{MDMoveRow|game=TDS|pp=12|acc=—%|range=User|target=User}}
{{MDMoveRow|game=BSL|pp=12|acc=—%|range=User|target=User}}
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{MDMovefoot|type=bug|TDS=yes|BSL=yes|SMD=yes}}
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Heal Order could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Heal Order could be seen as a move used by Boss {{p|Vespiquen}}.
{{RumbleRushOtherAttack|move=Heal Order|type=Bug
|charge=1.9
|range=Circular (self)
|target=Self
|effect=Restores HP}}
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center; width:80%"
|- style="background: #{{bug color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Heal Order
{{statustable|Status}}
|1
|1
|—
|—
|—%
|Self
|Heals
|Restores the user's HP by approximately 50% of its maximum HP.
|style="{{roundybr|5px}}"|{{sync|Aaron|Vespiquen}}
|}
===Description===
{{movedesc|Bug}}
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the user's HP.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの HPをかいふくする|Restores the user's HP}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It restores your HP.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=bug|gen=The user has its grubs heal it.|image1=Roughneck Vespiquen Heal Order Adventures.png|image1p=Vespiquen}}
* In ''[[PS381|Vexing Vespiquen & Unmanageable Mothim I]]'', a {{tc|Roughneck}} tried to tell his {{p|Vespiquen}} to use Heal Order, but Vespiquen's grubs were too confused to execute the command.
{{movep|type=bug|ms=416|pkmn=Vespiquen|method=Vespiquen orders its grub to heal it.}}
{{movebtmManga|type=bug|user=Roughneck (Trainer class)|user1=A Roughneck's Vespiquen|startcode=PS381|startname=Vexing Vespiquen & Unmanageable Mothim I|notes=Debut}}


==In other generations==
==In other generations==
===Core series games===
{{Movegen
{{Movegen
|type=Bug
|type=Bug
|genIV=Heal Order IV
|genIV=Heal Order IV
|genV=Heal Order V
|genVI=Heal Order VI
}}
===Side series games===
{{Movegen
|type=Bug
|PBR=Heal Order PBR
}}
===Spin-off series games===
{{Movegen
|type=Bug
|PSMD=Heal Order PSMD
|Masters=Heal Order Masters
}}
}}
==Trivia==
* In [[Generation VIII]] and [[Generation IX|IX]], Heal Order is the only one of Vespiquen's signature moves that cannot be used in a battle.


==In other languages==
==In other languages==
{{Langtable|color={{bug color}}|bordercolor={{bug color light}}
{{Langtable|color={{bug color}}|bordercolor={{bug color light}}
|zh_cmn=回復指令 ''{{tt|Huí​fù​ Zhǐ​lìng|Heal Order}}''
|zh_yue=回復指令 ''{{tt|Wùihfuhk Jílihng|Heal Order}}''
|zh_cmn=回復指令 / 回复指令 ''{{tt|Huífù Zhǐlìng|Heal Order}}''
|fr=Appel Soins
|fr=Appel Soins
|de=Heilbefehl
|de=Heilbefehl
|el=Προσταγή Ίασης
|el=Προσταγή Ίασης
|it=Comandocura
|it=Comandocura
|ko=회복지령 ''Hoebok Jiryeong''
|ko=회복지령 ''{{tt|Hoebok Jiryeong|Heal Order}}''
|es=Auxilio
|es=Auxilio
|pt_eu=Ordem de cura
|vi=Lệnh Phục Hồi
|pt_br=Ordem de Cura}}
}}
{{-}}
{{-}}
{{Recover|Bug}}
{{Recover|Bug}}
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[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Status moves that heal the user immediately]]
[[Category:Status moves that heal the user immediately]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Heilbefehl]]
[[de:Heilbefehl]]
[[es:Auxilio]]
[[fr:Appel Soins]]
[[fr:Appel Soins]]
[[it:Comandocura (mossa)]]
[[it:Comandocura]]
[[ja:かいふくしれい]]
[[ja:かいふくしれい]]
[[pl:Heal Order]]
[[zh:回复指令(招式)]]
[[zh:回复指令(招式)]]

Latest revision as of 15:50, 22 August 2024

Heal Order
かいふくしれい Recovery Order
Heal Order VII.png
Type  Bug
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Heal Order (Japanese: かいふくしれい Recovery Order) is a non-damaging Bug-type move introduced in Generation IV. It is one of the signature moves of Vespiquen, alongside Attack Order and Defend Order.

Effect

Generation IV

Heal Order restores up to 50% of the user's maximum HP, rounded down.

Generation V to VII

Heal Order now restores 50% of the user's maximum HP, rounded up.

If powered up by a Buginium Z into Z-Heal Order, all of the user's lowered stats are reset.

Generation VIII onwards

Heal Order cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
The user calls out its underlings to heal it. The user regains up to half of its max HP.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0416 Vespiquen BugIC Big.png
FlyingIC Big.png
Bug Bug 25 25BW
29B2W2
29 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Explorers series, Heal Order restores 25% of the user's max HP. In the Adventure Squad series, the move always restores 40 HP regardless of user's max HP. In Super Mystery Dungeon, the move restores 40% of user's max HP.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 12 - —% - User User -
BSL - - 12 - —% - User User -
SMD - - 13 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Heal Order could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Heal Order could be seen as a move used by Boss Vespiquen.

BugIC RR.png Heal Order
Charge time 1.9 seconds
Range type Circular (self)
Target Self
Additional effect Restores HP
Heal Order Rumble Rush.png

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Heal Order Status 1 1 —% Self Heals Restores the user's HP by approximately 50% of its maximum HP. Aaron & Vespiquen

Description

Games Description
MDTDS Restores the user's HP.
BSL じぶんの HPをかいふくする
MDGtI IconKanji2MD.pngUNUSED
SMD It restores your HP.


In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation VIII and IX, Heal Order is the only one of Vespiquen's signature moves that cannot be used in a battle.

In other languages

Language Title
Chinese Cantonese 回復指令 Wùihfuhk Jílihng
Mandarin 回復指令 / 回复指令 Huífù Zhǐlìng
France Flag.png French Appel Soins
Germany Flag.png German Heilbefehl
Greece Flag.png Greek Προσταγή Ίασης
Italy Flag.png Italian Comandocura
South Korea Flag.png Korean 회복지령 Hoebok Jiryeong
Spain Flag.png Spanish Auxilio
Vietnam Flag.png Vietnamese Lệnh Phục Hồi


Variations of the move Recover
StatusIC HOME.png RecoverSoft-BoiledMilk DrinkSlack OffHeal OrderRoost


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.