User talk:Nescientist/Template:MoveInfobox: Difference between revisions
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Nescientist (talk | contribs) (Created page with " Relevant links: *User talk:Tiddlywinks/Template:MoveInfobox *Template talk:MoveInfobox (top and last few sections) *Talk:Psychic Terrain (move)#Blocked moves *...") |
m (→Intro: link to TehPerson's draft) |
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(26 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
Relevant links: | Relevant links: | ||
*[[User talk:Tiddlywinks/Template:MoveInfobox]] | *[[User talk:Tiddlywinks/Template:MoveInfobox]] | ||
Line 7: | Line 5: | ||
*[[User:Nescientist/Move research notes#Flags etc.]] | *[[User:Nescientist/Move research notes#Flags etc.]] | ||
*[[:de:Vorlage:Infobox Attacke]] and [[:de:Vorlage:Atk-Effekte]] | *[[:de:Vorlage:Infobox Attacke]] and [[:de:Vorlage:Atk-Effekte]] | ||
*[[Talk:Accuracy#Move]] and [[Talk:Damage category#Move]] | |||
*[[Z-Move#Z-Power Effects of status moves]] | |||
*[[User:TehPerson/MoveInfobox]] | |||
(Additional) TODOs: | (Additional) TODOs: | ||
*Fix Z-Moves | *<s>Fix Z-Moves</s> | ||
*Implement Z-Effects (and Z-Moves?) | *<s>Implement Z-Effects (and Z-Moves?)</s> | ||
*Better targeting | *<s>Better targeting</s> (''ideally'' all params [and categories?] should be renamed, maybe colors redesigned) | ||
*Flags | *<s>Flags</s> | ||
*<s>Something with the accuracy percent sign?</s> | |||
Changes: | |||
*code optimization/simplification | |||
** no more "display:none", which merely ''hide'' contents but may place links/categories regardless | |||
** less (and less expensive) #parsers | |||
** removed unused/redundant params "spm", "useskingsrock", tm1/hm1 (those without #), but not currently unused params "altname", "footnotes" | |||
*damage category icons | |||
*zcrystal (for Z-Moves only) | |||
*target: | |||
** field; Trick Room etc., as opposed to Perish Song etc. (all) | |||
** usersidefield; Reflect etc., as opposed to Aromatherapy etc. (team) | |||
** foesidefield; Spikes etc., as opposed to Shadow Panic etc. (foes, or adjacentfoes when there's desire to get rid of one param/category) | |||
** (twoteam, ally and allies are currently unused) | |||
*zeffect (optional, for status moves; "Z-Power Effect", mostly white background, with values "Attack ↑" etc.) | |||
*zpower (optional, for physical/special moves) | |||
*removed percent sign at accuracy (apparently not used in-game anyway, and "—%" looks weird) | |||
*"flags" (in order; changes in italics; asterisk means they are mandatory yes/no and will show up either way): | |||
**''(wording; no longer a generic "affected by")'' | |||
**touches*/''[[:Category:Moves that make contact]]'' | |||
**''removed protect* (too different between status/attacking moves, and too important)'' | |||
**magiccoat* | |||
**snatch* | |||
**mirrormove* | |||
**''removed kingsrock* (changes too often, not important enough)'' | |||
**''nonsky/[[:Category:Moves prohibited in Sky Battles]]'' | |||
**''naturalobjects/[[:Category:Moves that can hit natural objects]]'' | |||
**''aromaveil/[[:Category:Mental attacks]]'' | |||
**''gravity/[[:Category:Moves prevented by Gravity]]'' | |||
**''bite/[[:Category:Biting moves]]'' | |||
**''bullet/[[:Category:Ball and bomb moves]]'' | |||
**''dance/[[:Category:Dance moves]]'' | |||
**''powder/[[:Category:Powder and spore moves]]'' | |||
**''pulse/[[:Category:Aura and pulse moves]]'' | |||
**''punch/[[:Category:Punching moves]]'' | |||
**sound/[[:Category:Sound-based moves]] | |||
**''field/[[:Category:Moves usable outside of battle]]'' | |||
**''authentic/[[:Category:Moves that hit through Substitute]]'' | |||
Z-Power Effects: | |||
{| class="roundy" style="border:3px solid #{{kanto color dark}}; text-align:center" | |||
! style="background:#{{kanto color light}}; | Z-Power effects | |||
|- | |||
| Boosts critical-hit ratio | |||
|- | |||
| Attack ↑ | |||
|- | |||
| Defense ↑ | |||
|- | |||
| Special Attack ↑ | |||
|- | |||
| Special Defense ↑ | |||
|- | |||
| Speed ↑ | |||
|- | |||
| Accuracy ↑ | |||
|- | |||
| Evasiveness ↑ | |||
|- | |||
| Attack ↑↑ | |||
|- | |||
| Defense ↑↑ | |||
|- | |||
| Special Attack ↑↑ | |||
|- | |||
| Special Defense ↑↑ | |||
|- | |||
| Speed ↑↑ | |||
|- | |||
| Accuracy ↑↑ | |||
|-| Evasiveness ↑↑ | |||
|- | |||
| Attack ↑↑↑ | |||
|- | |||
| Defense ↑↑↑ | |||
|- | |||
| Special Attack ↑↑↑ | |||
|- | |||
| Special Defense ↑↑↑ | |||
|- | |||
| Speed ↑↑↑ | |||
|- | |||
| Accuracy ↑↑↑ | |||
|- | |||
| Evasiveness ↑↑↑ | |||
|- | |||
| Stats ↑ | |||
|- | |||
| Stats ↑↑ | |||
|- | |||
| Stats ↑↑↑ | |||
|- | |||
| Reset Stats | |||
|- | |||
| Restores HP | |||
|- | |||
| Restores replacement’s HP | |||
|- | |||
| Center of attention | |||
|- | |||
| Changes depending on the type | |||
|- | |||
| None | |||
|} | |||
=Tests= | =Tests= | ||
Needed to hide them, cause they all add categories. Just unhide in preview to see. | Needed to hide them, cause they all add categories. Just unhide in preview to see. | ||
<!-- Pound, Misty Terrain, Gigavolt Havoc, Extreme Evoboost, Spore | <!-- Pound, Misty Terrain, Gigavolt Havoc, Extreme Evoboost, 10,000,000 Volt Thunderbolt, Spore, Aqua Jet, Rock Smash | ||
updated template is left, current one right | updated template is left, current one right | ||
I kept all parameters to show they didn't break, but they're not all needed | |||
{| | {| | ||
{{MoveInfobox | {{MoveInfobox | ||
Line 70: | Line 174: | ||
|power=40 | |power=40 | ||
|accuracy=100 | |accuracy=100 | ||
|zpower=100 | |||
|category=Tough | |category=Tough | ||
|appeal=4 | |appeal=4 | ||
Line 124: | Line 229: | ||
footnotes= }} | footnotes= }} | ||
| | | | ||
{{User:Nescientist/Template:MoveInfobox| | {{User:Nescientist/Template:MoveInfobox | ||
n=581| | |n=581 | ||
name=Misty Terrain | | |name=Misty Terrain | ||
jname=ミストフィールド| | |jname=ミストフィールド | ||
jtrans=Mist Field | | |jtrans=Mist Field | ||
jtranslit=Misuto Fīrudo | | |jtranslit=Misuto Fīrudo | ||
gameimage=Misty Terrain VI.png | | |gameimage=Misty Terrain VI.png | ||
gameimagewidth=300| | |gameimagewidth=300 | ||
type=Fairy| | |type=Fairy | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=10 | | |basepp=10 | ||
maxpp=16 | | |maxpp=16 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
priority=0 | | |priority=0 | ||
gen=VI | | |gen=VI | ||
category=Beautiful| | |zeffect=Special Defense ↑ | ||
appeal6=3| | |category=Beautiful | ||
jam6=0| | |appeal6=3 | ||
cdesc6=Excites the audience a lot if used first.| | |jam6=0 | ||
touches=no | | |cdesc6=Excites the audience a lot if used first. | ||
protect=no | | |touches=no | ||
magiccoat=no | | |protect=no | ||
snatch=no | | |magiccoat=no | ||
brightpowder=no | | |snatch=no | ||
kingsrock=no | |brightpowder=no | ||
|kingsrock=no | |||
|sound=no | |||
|target=field | |||
target= | }} | ||
|} | |} | ||
{{-}} | {{-}} | ||
Line 194: | Line 298: | ||
|gameimage2=SM Prerelease Gigavolt Havoc 2.png | |gameimage2=SM Prerelease Gigavolt Havoc 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|zcrystal=Electrium Z | |||
|type=Electric | |type=Electric | ||
|damagecategory=Varies | |damagecategory=Varies | ||
Line 250: | Line 355: | ||
|gameimage2=SM Prerelease Extreme Evoboost 2.png | |gameimage2=SM Prerelease Extreme Evoboost 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|zcrystal=Eevium Z | |||
|type=Normal | |type=Normal | ||
|damagecategory=Status | |damagecategory=Status | ||
Line 265: | Line 371: | ||
|sound=no | |sound=no | ||
|target=self | |target=self | ||
|footnotes= | |||
}} | |||
|} | |||
{{-}} | |||
{| | |||
{{MoveInfobox | |||
|n=719 | |||
|name=10,000,000 Volt Thunderbolt | |||
|jname=1000まんボルト | |||
|jtrans=10,000,000 Volts | |||
|jtranslit=Senman Boruto | |||
|gameimage= | |||
|gameimagewidth=300 | |||
|type=Electric | |||
|damagecategory=Special | |||
|basepp=— | |||
|maxpp=— | |||
|power=195 | |||
|accuracy=— | |||
|gen=VII | |||
|touches=no | |||
|protect=no | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=no | |||
|kingsrock=yes | |||
|sound=no | |||
|target=anyadjacent | |||
|footnotes= | |||
}} | |||
| | |||
{{User:Nescientist/Template:MoveInfobox | |||
|n=719 | |||
|name=10,000,000 Volt Thunderbolt | |||
|jname=1000まんボルト | |||
|jtrans=10,000,000 Volts | |||
|jtranslit=Senman Boruto | |||
|gameimage= | |||
|gameimagewidth=300 | |||
|zcrystal=Pikashunium Z | |||
|type=Electric | |||
|damagecategory=Special | |||
|basepp=— | |||
|maxpp=— | |||
|power=195 | |||
|accuracy=— | |||
|gen=VII | |||
|touches=no | |||
|protect=no | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=no | |||
|kingsrock=yes | |||
|sound=no | |||
|target=anyadjacent | |||
|footnotes= | |footnotes= | ||
}} | }} | ||
Line 322: | Line 483: | ||
|accuracy=100 | |accuracy=100 | ||
|gen=I | |gen=I | ||
|zeffect=Reset Stats | |||
|category=Beauty | |category=Beauty | ||
|appeal=1 | |appeal=1 | ||
Line 339: | Line 501: | ||
|kingsrock=no | |kingsrock=no | ||
|sound=no | |sound=no | ||
|powder=yes | |||
|target=anyadjacent | |target=anyadjacent | ||
}} | }} | ||
|} | |} | ||
{{-}} | |||
{| | |||
{{MoveInfobox | |||
|n=1000000 | |||
|name=Shadow Blast | |||
|jname=ダークブラスト | |||
|jtranslit=Dāku Burasuto | |||
|jtrans=Dark Blast | |||
|gameimage=Shadow Blast.png | |||
|gameimagewidth=256 | |||
|gameimage2=Shadow Blast 2.png | |||
|type=Shadow | |||
|damagecategory=Physical | |||
|basepp=N/A | |||
|maxpp=N/A | |||
|power=80 | |||
|accuracy=100 | |||
|gen=III | |||
|touches=no | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=yes | |||
|sound=no | |||
|target=any | |||
}} | |||
| | |||
{{User:Nescientist/Template:MoveInfobox | |||
|n=1000000 | |||
|name=Shadow Blast | |||
|jname=ダークブラスト | |||
|jtranslit=Dāku Burasuto | |||
|jtrans=Dark Blast | |||
|gameimage=Shadow Blast.png | |||
|gameimagewidth=256 | |||
|gameimage2=Shadow Blast 2.png | |||
|type=Shadow | |||
|damagecategory=Physical | |||
|basepp=N/A | |||
|maxpp=N/A | |||
|power=80 | |||
|accuracy=100 | |||
|gen=III | |||
|touches=no | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=yes | |||
|sound=no | |||
|target=any | |||
}} | |||
|} | |||
{{-}} | |||
{| | |||
{{MoveInfobox | |||
|n=453 | |||
|name=Aqua Jet | |||
|jname=アクアジェット | |||
|jtrans=Aqua Jet | |||
|jtranslit=Akua Jetto | |||
|gameimage=Aqua Jet VI.png | |||
|gameimage2=Aqua Jet VI 2.png | |||
|gameimagewidth=300 | |||
|type=Water | |||
|damagecategory=Physical | |||
|basepp=20 | |||
|maxpp=32 | |||
|power=40 | |||
|accuracy=100 | |||
|priority=+1 | |||
|gen=IV | |||
|target=anyadjacent | |||
|category=Beauty | |||
|appeal=2 | |||
|jam=0 | |||
|cdesc=Appeals first in the next turn | |||
|appealsc=2 | |||
|scdesc=Enables the user to perform first in the next turn. | |||
|category6=Cool | |||
|appeal6=3 | |||
|jam6=0 | |||
|cdesc6=Causes the user to move earlier on the next turn. | |||
|pokefordex=Aqua%20Jet | |||
|touches=yes | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=yes | |||
|flag7=no | |||
|flag8=no | |||
|sound=no | |||
|footnotes= | |||
}} | |||
| | |||
{{User:Nescientist/Template:MoveInfobox | |||
|n=453 | |||
|name=Aqua Jet | |||
|jname=アクアジェット | |||
|jtrans=Aqua Jet | |||
|jtranslit=Akua Jetto | |||
|gameimage=Aqua Jet VI.png | |||
|gameimage2=Aqua Jet VI 2.png | |||
|gameimagewidth=300 | |||
|type=Water | |||
|damagecategory=Physical | |||
|basepp=20 | |||
|maxpp=32 | |||
|power=40 | |||
|accuracy=100 | |||
|priority=+1 | |||
|zpower=100 | |||
|gen=IV | |||
|target=anyadjacent | |||
|category=Beauty | |||
|appeal=2 | |||
|jam=0 | |||
|cdesc=Appeals first in the next turn | |||
|appealsc=2 | |||
|scdesc=Enables the user to perform first in the next turn. | |||
|category6=Cool | |||
|appeal6=3 | |||
|jam6=0 | |||
|cdesc6=Causes the user to move earlier on the next turn. | |||
|pokefordex=Aqua%20Jet | |||
|touches=yes | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=yes | |||
|flag7=no | |||
|flag8=no | |||
|sound=no | |||
|footnotes= | |||
}} | |||
|} | |||
{{-}} | |||
{| | |||
{{MoveInfobox | |||
|n=249 | |||
|name=Rock Smash | |||
|jname=いわくだき | |||
|jtrans=Rock Smash | |||
|jtranslit=Iwa Kudaki | |||
|gameimage=Rock Smash V.png | |||
|type=Fighting | |||
|damagecategory=Physical | |||
|basepp=15 | |||
|maxpp=24 | |||
|power={{tt|40|20 in Generations II-III}} | |||
|accuracy=100 | |||
|category=Tough | |||
|appeal=1 | |||
|jam=0 | |||
|cdesc=The appeal works well if the user's condition is good. | |||
|appealsc=2 | |||
|scdesc=Earn +2 if the Pokémon performs last in the turn. | |||
|appeal6=4 | |||
|jam6=0 | |||
|cdesc6=Quite an appealing move. | |||
|gen=II | |||
|na=no | |||
|tm2=yes | |||
|tm#2=08 | |||
|hm3=yes | |||
|hm#3=06 | |||
|hm4=yes | |||
|hm#4=06 | |||
|tm5=yes | |||
|tm#5=94 | |||
|tmxy=yes | |||
|tm#xy=94 | |||
|hmoras=yes | |||
|hm#oras=06 | |||
|touches=yes | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=no | |||
|sound=no | |||
|field=yes | |||
|target=anyadjacent | |||
}} | |||
| | |||
{{User:Nescientist/Template:MoveInfobox | |||
|n=249 | |||
|name=Rock Smash | |||
|jname=いわくだき | |||
|jtrans=Rock Smash | |||
|jtranslit=Iwa Kudaki | |||
|gameimage=Rock Smash V.png | |||
|type=Fighting | |||
|damagecategory=Physical | |||
|basepp=15 | |||
|maxpp=24 | |||
|power={{tt|40|20 in Generations II-III}} | |||
|accuracy=100 | |||
|zpower=100 | |||
|category=Tough | |||
|appeal=1 | |||
|jam=0 | |||
|cdesc=The appeal works well if the user's condition is good. | |||
|appealsc=2 | |||
|scdesc=Earn +2 if the Pokémon performs last in the turn. | |||
|appeal6=4 | |||
|jam6=0 | |||
|cdesc6=Quite an appealing move. | |||
|gen=II | |||
|na=no | |||
|tm2=yes | |||
|tm#2=08 | |||
|hm3=yes | |||
|hm#3=06 | |||
|hm4=yes | |||
|hm#4=06 | |||
|tm5=yes | |||
|tm#5=94 | |||
|tmxy=yes | |||
|tm#xy=94 | |||
|hmoras=yes | |||
|hm#oras=06 | |||
|touches=yes | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=no | |||
|sound=no | |||
|field=yes | |||
|target=anyadjacent | |||
}} | |||
|} | |||
{{-}} | |||
--> | --> | ||
=Discussion= | =Discussion= | ||
==Selfadjecentally== | |||
selfadjacentally shouldn't be unused; it's used on {{m|Acupressure}} (and no other moves). --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 17:30, 17 June 2017 (UTC) | |||
:My bad. I guess I forgot a "can" when I searched for the category. Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:40, 17 June 2017 (UTC) | |||
==Reset Stats== | |||
This should probably instead be "Resets stats", since every other Z-effect in your list is in sentence case and conjugated in the third-person singular. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:12, 18 June 2017 (UTC) | |||
:I noticed that, too, but I believe it is accurate, as I've taken it from the [[User:Abcboy#Text dumps|text dump]]. (You can see that in-game in the Z-Moves' info screen.) No idea why it's uppercase, though. (Maybe "Stats" is a proper noun..??) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:28, 18 June 2017 (UTC) | |||
::Ah, I didn't realize these were directly from text dumps. Sorry, then! [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 20:07, 18 June 2017 (UTC) |
Latest revision as of 18:01, 5 April 2022
Relevant links:
- User talk:Tiddlywinks/Template:MoveInfobox
- Template talk:MoveInfobox (top and last few sections)
- Talk:Psychic Terrain (move)#Blocked moves
- User:Nescientist/Move research notes#Flags etc.
- de:Vorlage:Infobox Attacke and de:Vorlage:Atk-Effekte
- Talk:Accuracy#Move and Talk:Damage category#Move
- Z-Move#Z-Power Effects of status moves
- User:TehPerson/MoveInfobox
(Additional) TODOs:
Fix Z-MovesImplement Z-Effects (and Z-Moves?)Better targeting(ideally all params [and categories?] should be renamed, maybe colors redesigned)FlagsSomething with the accuracy percent sign?
Changes:
- code optimization/simplification
- no more "display:none", which merely hide contents but may place links/categories regardless
- less (and less expensive) #parsers
- removed unused/redundant params "spm", "useskingsrock", tm1/hm1 (those without #), but not currently unused params "altname", "footnotes"
- damage category icons
- zcrystal (for Z-Moves only)
- target:
- field; Trick Room etc., as opposed to Perish Song etc. (all)
- usersidefield; Reflect etc., as opposed to Aromatherapy etc. (team)
- foesidefield; Spikes etc., as opposed to Shadow Panic etc. (foes, or adjacentfoes when there's desire to get rid of one param/category)
- (twoteam, ally and allies are currently unused)
- zeffect (optional, for status moves; "Z-Power Effect", mostly white background, with values "Attack ↑" etc.)
- zpower (optional, for physical/special moves)
- removed percent sign at accuracy (apparently not used in-game anyway, and "—%" looks weird)
- "flags" (in order; changes in italics; asterisk means they are mandatory yes/no and will show up either way):
- (wording; no longer a generic "affected by")
- touches*/Category:Moves that make contact
- removed protect* (too different between status/attacking moves, and too important)
- magiccoat*
- snatch*
- mirrormove*
- removed kingsrock* (changes too often, not important enough)
- nonsky/Category:Moves prohibited in Sky Battles
- naturalobjects/Category:Moves that can hit natural objects
- aromaveil/Category:Mental attacks
- gravity/Category:Moves prevented by Gravity
- bite/Category:Biting moves
- bullet/Category:Ball and bomb moves
- dance/Category:Dance moves
- powder/Category:Powder and spore moves
- pulse/Category:Aura and pulse moves
- punch/Category:Punching moves
- sound/Category:Sound-based moves
- field/Category:Moves usable outside of battle
- authentic/Category:Moves that hit through Substitute
Z-Power Effects:
Z-Power effects |
---|
Boosts critical-hit ratio |
Attack ↑ |
Defense ↑ |
Special Attack ↑ |
Special Defense ↑ |
Speed ↑ |
Accuracy ↑ |
Evasiveness ↑ |
Attack ↑↑ |
Defense ↑↑ |
Special Attack ↑↑ |
Special Defense ↑↑ |
Speed ↑↑ |
Accuracy ↑↑ |
Attack ↑↑↑ |
Defense ↑↑↑ |
Special Attack ↑↑↑ |
Special Defense ↑↑↑ |
Speed ↑↑↑ |
Accuracy ↑↑↑ |
Evasiveness ↑↑↑ |
Stats ↑ |
Stats ↑↑ |
Stats ↑↑↑ |
Reset Stats |
Restores HP |
Restores replacement’s HP |
Center of attention |
Changes depending on the type |
None |
Tests
Needed to hide them, cause they all add categories. Just unhide in preview to see.
Discussion
Selfadjecentally
selfadjacentally shouldn't be unused; it's used on Acupressure (and no other moves). --SnorlaxMonster 17:30, 17 June 2017 (UTC)
- My bad. I guess I forgot a "can" when I searched for the category. Thanks. Nescientist (talk) 17:40, 17 June 2017 (UTC)
Reset Stats
This should probably instead be "Resets stats", since every other Z-effect in your list is in sentence case and conjugated in the third-person singular. Pumpkinking0192 (talk) 19:12, 18 June 2017 (UTC)
- I noticed that, too, but I believe it is accurate, as I've taken it from the text dump. (You can see that in-game in the Z-Moves' info screen.) No idea why it's uppercase, though. (Maybe "Stats" is a proper noun..??) Nescientist (talk) 19:28, 18 June 2017 (UTC)
- Ah, I didn't realize these were directly from text dumps. Sorry, then! Pumpkinking0192 (talk) 20:07, 18 June 2017 (UTC)