GO Park: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (→‎Mechanics: updated IV calaulation info and provided a simple dynamic pseudorandom number function for the Speed IV in the example.)
 
(43 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{incomplete}}
{{Infobox location
{{Infobox location
|image=GO Park artwork.png
|image=GO Park Exterior LGPE.png
|image_size=240
|image_size=300
|type=land
|type=land
|location_name=GO Park
|location_name=GO Park
Line 13: Line 12:
}}
}}


The '''GO Park''' (Japanese: '''GOパーク''' ''GO Park'') is a special Pokémon preserve present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], located in [[Fuchsia City]] in the {{safari|Kanto}} in [[Kanto]]. It allows the player to send over Pokémon from the Kanto Pokédex, including Alola Forms, caught in [[Pokémon GO]].
The '''GO Park''' complex (Japanese: '''GOパーク''' ''GO Park'') is a special Pokémon preserve present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], located in [[Fuchsia City]] in the {{safari|Kanto}} in [[Kanto]]. It allows the {{player}} to send Pokémon from [[Pokémon GO]] to Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.


==Areas==
==Areas==
Line 20: Line 19:
==Minigames==
==Minigames==
[[File:GO Park Play Yard LGPE.jpg|thumb|250px|left|One of the minigames]]
[[File:GO Park Play Yard LGPE.jpg|thumb|250px|left|One of the minigames]]
Once the player has 25 of the same species of Pokémon in the GO Park complex, a special minigame will begin in the Play Yard. In the minigame, the player is tasked with leading all the Pokémon into the goal area within the 3-minute time limit. If the player gets close enough to a Pokémon, it will follow the player. If the player bumps into one of the obstacles placed around the field, such as {{p|Diglett}}, {{p|Sandshrew}}, and {{p|Golem}}, the Pokémon currently following them will become surprised and run away. If all the Pokémon enter the goal area within the time limit, candies will be awarded to the player.
Once the player has 25 of the same species of Pokémon in the GO Park complex, a special minigame will begin in the Play Yard. In the minigame, the player is tasked with leading all the Pokémon into the goal area within the 3-minute time limit. If the player gets close enough to a Pokémon, it will follow the player. If the player bumps into one of the obstacles placed around the field, such as {{p|Diglett}}, {{p|Sandshrew}}, and {{p|Golem}}, the Pokémon currently following them will become surprised and run away. If all the Pokémon enter the goal area within the time limit, {{Candies}} will be awarded to the player.
{{left clear}}
{{left clear}}
===Items===
{{Itlisth|forest}}
{{Itemlist|Courage Candy|Random reward from the minigames|LP=yes|LE=yes}}
{{Itemlist|Health Candy|Random reward from the minigames|LP=yes|LE=yes}}
{{Itemlist|Mighty Candy|Random reward from the minigames|LP=yes|LE=yes}}
{{Itemlist|Quick Candy|Random reward from the minigames|LP=yes|LE=yes}}
{{Itemlist|Smart Candy|Random reward from the minigames|LP=yes|LE=yes}}
{{Itemlist|Tough Candy|Random reward from the minigames|LP=yes|LE=yes}}
{{Itlistfoot|forest}}
==Artwork==
===Layout===
====Interior====
{{Mapgen
|hv=v
|colordark={{locationcolor/dark|building}}
|colorlight={{locationcolor/light|building}}
|genVII=GO_Park_Entrance_LGPE.png
|sizeVII=200px
}}
====Exterior====
{{Mapgen
|hv=v
|genVII=GO Park Exterior LGPE.png
|sizeVII=200px
}}
====Concept Art====
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color}}; font-size:80%"
|style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}"| [[File:GO Park Outer LGPE Concept Art.jpg|x250px]]
|style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}"| [[File:GO Park Inner LGPE Concept Art.jpg|x250px]]
|-
|Outer concept art from the {{color2|000|Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection|Let's Go, Pikachu and Eevee! Super Music Collection}}
|Inner concept art from the {{color2|000|Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection|Let's Go, Pikachu and Eevee! Super Music Collection}}
|}


==Pokémon==
==Pokémon==
The player will be able to catch any Pokémon transferred over from Pokémon GO. Let's Go, Pikachu! and Let's Go Eevee can receive any of the first 150 Pokémon, as well as {{p|Meltan}} and {{p|Melmetal}}. {{p|Mew}} and Pokémon with special accessories, such as [[Pikachu variants#Pokémon GO|Holiday Pikachu]] and Sunglasses {{p|Squirtle}}, cannot be transferred. Like transfers through [[Pal Park]] or [[Poké Transporter]], these transfers are one-way only, and cannot be sent back to GO.  
[[File:GO Park artwork.png|thumb|240px|Artwork demonstrating the transfer process from Pokémon Go to Pokémon Let's Go Pikachu and Let's Go Eevee]]
The player can catch any Pokémon transferred over from Pokémon GO.
 
Let's Go, Pikachu! and Let's Go Eevee can receive any of the first 150 Pokémon, as well as {{p|Meltan}} and {{p|Melmetal}}. [[Alolan form]]s can be sent, but other [[regional form]]s cannot. {{p|Mew}}, {{OBP|Shadow Pokémon|GO}}, Purified Pokémon, and Pokémon with special accessories (such as [[Pikachu variants#Pokémon GO|Holiday Pikachu]] and Sunglasses {{p|Squirtle}}) cannot be transferred.
 
Like transfers through [[Pal Park]] or [[Poké Transporter]], these transfers are one-way only, and cannot be sent back to GO.
 
===Modifications to transferred Pokémon===
====Origin====
Pokémon transferred from Pokémon GO have Pokémon GO as their [[game of origin]], resulting in them having the GO [[origin mark]] [[File:GO icon PE.png|20px]].


===Mechanics===
The Pokémon's [[language of origin]] will also become the language that was originally set by the player in Let's Go. (The current language of the Pokémon GO account has no impact on the Pokémon's language of origin.)
Pokémon transferred through GO Park have {{IV}}s reflect their stats in GO, multiplied by 2 and added 1. Because Special Attack and Special Defense do not exist in GO, they are set to be equal to Attack and Defense. Meanwhile, its Speed IV and [[Nature]] are determined at random, and can be hard reset by saving before encountering the Pokémon and resetting until the desired result is met. For example: if an {{alo|Vulpix}} had these stats in GO:
 
====Level====
The Pokémon's [[level]] will be the same as its [[power up]] level in Pokémon GO, rounded down to the nearest integer. This means that Pokémon caught in GO Park can range from level 1 to level 40.
 
====Moves====
The moves that a Pokémon knew in Pokémon GO have no bearing on its moves in Let's Go. The Pokémon's moves are reset to moves it would know in the wild in Let's Go, Pikachu! and Let's Go Eevee! at its current level (i.e. its level-up moves at that level).
 
====Original Trainer and nickname====
Original Trainer information from Pokémon GO is only kept until re-caught in GO Park. When the Pokémon is re-caught in GO Park, the Let's Go player becomes the Pokémon's Original Trainer in all aspects except [[game of origin]].
 
When it is caught in GO Park, the Pokémon's [[Original Trainer]] is set to the player in the Let's Go game; however, the Pokémon will still earn [[experience]] as if it were an [[outsider Pokémon]].
 
The Pokémon's [[nickname]] is removed. However, because the Let's Go player is considered its Original Trainer, they can freely change its nickname.
 
====Met Date====
The date the Pokémon was first met is retained from Pokémon Go, the server time from Pokémon GO is used, rather than the Switch's current date and time.
 
====Poké Ball====
The type of [[Poké Ball]] used when initially obtaining the Pokémon in Pokémon GO is overridden when re-captured by the player in GO Park. The only available balls that can be used are standard {{i|Poké Ball}}s, [[Great Ball]]s, [[Ultra Ball]]s, [[Master Ball]]s, and [[Premier Ball]]s.
 
====IVs====
The Pokémon's {{IV}}s are calculated from its IVs in Pokémon GO. In Let's Go, its GO IVs are doubled then increased by 1 (i.e. <math>IV_{LG} = 2 \times IV_{GO} + 1</math>). As a result, the maximum possible IV for a transferred Pokémon is 31 (the maximum possible for any Pokémon) while the minimum is 1 (except for Speed).
 
Speed has no corresponding IV in Pokémon GO, so is randomly generated when the Pokémon is encountered in GO Park. As a result, Speed is the only IV which can be even on Pokémon transferred from GO.
 
The following are the corresponding GO IVs for each IV in Let's Go.
{| class="roundtable" style="background:#{{Let's Go Pikachu color}}; border:3px solid #{{Let's Go Eevee color light}}; text-align:center"
! Core series IV
! GO IV
|-
| HP || HP
|-
| Attack || Attack
|-
| Defense || Defense
|-
| Special Attack || Attack
|-
| Special Defense || Defense
|-
| Speed
| ''N/A''
|}{{-}}
Due to this calculation enforcing that all of the Pokémon's IVs except Speed are odd, Pokémon transferred from GO will always have either {{t|Ice}}- or {{type|Dark}} Hidden Power.
 
=====Example=====
If {{rf|Alolan}} {{p|Vulpix}} with these IVs in Pokémon GO is transferred to Let's Go...


{| class="roundy" width="650px" style="background: #{{platinum color}}; border: 3px solid #{{platinum color light}}"
{| class="roundy" width="650px" style="background: #{{platinum color}}; border: 3px solid #{{platinum color light}}"
|- style="text-align:center"
|- style="text-align:center"
| class="roundyleft" rowspan=2 style="background: #fff; width: 14%" | [[File:037Vulpix-Alola.png|100px]]
| class="roundyleft" rowspan=2 style="background: #fff; width: 14%" | [[File:037Vulpix-Alola.png|100px]]
| style="background: #f00; width: 14%" | '''Hit Points'''
! style="background: #f00; width: 14%" | Hit Points
| style="background: #f93; width: 14%" | '''Attack'''
! style="background: #f93; width: 14%" | Attack
| class="roundytr" style="background: #fc3; width: 14%" | '''Defense'''
! class="roundytr" style="background: #fc3; width: 14%" | Defense
|- style="text-align:center"
|- style="text-align:center"
| style="background: #fff; width: 14%" | 8
| style="background: #fff; width: 14%" | 8
Line 41: Line 131:
|}
|}


It could have this combination of IVs in Let's Go, Pikachu! and Let's Go, Eevee!:
It could have this set of IVs in Let's Go, Pikachu! and Let's Go, Eevee!:


{{Hidden Power calculation/IV|17|31|9|{{#expr:{{#time: U}} mod 32}}|31|9|037Vulpix-Alola.png{{!}}100px}}
{{Hidden Power calculation/IV|17|31|9|25|31|9|037Vulpix-Alola.png{{!}}100px}}


The Pokémon completely forgets all [[move]]s it knew in GO, including special event moves, and its moves are reset to moves it would know by level up in Let's Go, Pikachu! and Let's Go Eevee!.
====Nature====
The Pokémon's [[Nature]] is randomly generated when the Pokémon is encountered in GO Park. It can be influenced by the [[Celadon City#Fortune Teller|fortune teller]] in [[Celadon City]].


==Items==
====Height and weight====
{{Itlisth|forest}}
The Pokémon's [[height]] and [[weight]] are retained from Pokémon GO.
{{Itemlist|Courage Candy|Random reward from the minigames|LP=yes|LE=yes|display={{DL|Candy|Courage Candy}}}}
{{Itemlist|Health Candy|Random reward from the minigames|LP=yes|LE=yes|display={{DL|Candy|Health Candy}}}}
{{Itemlist|Mighty Candy|Random reward from the minigames|LP=yes|LE=yes|display={{DL|Candy|Mighty Candy}}}}
{{Itemlist|Quick Candy|Random reward from the minigames|LP=yes|LE=yes|display={{DL|Candy|Quick Candy}}}}
{{Itemlist|Smart Candy|Random reward from the minigames|LP=yes|LE=yes|display={{DL|Candy|Smart Candy}}}}
{{Itemlist|Tough Candy|Random reward from the minigames|LP=yes|LE=yes|display={{DL|Candy|Tough Candy}}}}
{{Itlistfoot|forest}}


==In other languages==
==In other languages==
Line 65: Line 149:
|it=GO Park
|it=GO Park
|ko=GO파크 ''GO Park''
|ko=GO파크 ''GO Park''
|pt_br=GO Park
|ru=Парк GO ''Park GO''
|es=GO Park
|es=GO Park
|th=GO พาร์ก ''GO Park''
|tr=GO Park
}}
}}


==See also==
*[[GO Transporter]]
{{Inter-gen transfer|Kanto}}
{{Kanto}}<br/>
{{Kanto}}<br/>
{{Project Locations notice}}
{{Project Locations notice}}
Line 73: Line 165:
[[Category:Kanto locations]]
[[Category:Kanto locations]]
[[Category:Let's Go, Pikachu! and Let's Go, Eevee! locations]]
[[Category:Let's Go, Pikachu! and Let's Go, Eevee! locations]]
[[Category:Pokémon GO]]
[[Category:Parks]]
[[Category:Parks]]



Latest revision as of 13:50, 12 September 2024

GO Park GOパーク
GO Park
"Wild Missingno. appeared!"
GO Park Exterior LGPE.png
Map description: {{{mapdesc}}}
Location: North of Fuchsia City
Region: Kanto
Generations: VII
Kanto Pal Park Map.png
Location of GO Park in Kanto.
Pokémon world locations

The GO Park complex (Japanese: GOパーク GO Park) is a special Pokémon preserve present in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, located in Fuchsia City in the Safari Zone in Kanto. It allows the player to send Pokémon from Pokémon GO to Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.

Areas

There are 20 different GO Parks, each capable of holding up to 50 Pokémon, giving a maximum capacity of 1,000 Pokémon. Each park contains a Play Yard.

Minigames

One of the minigames

Once the player has 25 of the same species of Pokémon in the GO Park complex, a special minigame will begin in the Play Yard. In the minigame, the player is tasked with leading all the Pokémon into the goal area within the 3-minute time limit. If the player gets close enough to a Pokémon, it will follow the player. If the player bumps into one of the obstacles placed around the field, such as Diglett, Sandshrew, and Golem, the Pokémon currently following them will become surprised and run away. If all the Pokémon enter the goal area within the time limit, Candies will be awarded to the player.

Items

Item Location Games
Courage Candy Courage Candy Random reward from the minigames  P  E 
Health Candy Health Candy Random reward from the minigames  P  E 
Mighty Candy Mighty Candy Random reward from the minigames  P  E 
Quick Candy Quick Candy Random reward from the minigames  P  E 
Smart Candy Smart Candy Random reward from the minigames  P  E 
Tough Candy Tough Candy Random reward from the minigames  P  E 

Artwork

Layout

Interior

GO Park Entrance LGPE.png
Generation VII

Exterior

GO Park Exterior LGPE.png
Generation VII

Concept Art

GO Park Outer LGPE Concept Art.jpg GO Park Inner LGPE Concept Art.jpg
Outer concept art from the Let's Go, Pikachu and Eevee! Super Music Collection Inner concept art from the Let's Go, Pikachu and Eevee! Super Music Collection

Pokémon

Artwork demonstrating the transfer process from Pokémon Go to Pokémon Let's Go Pikachu and Let's Go Eevee

The player can catch any Pokémon transferred over from Pokémon GO.

Let's Go, Pikachu! and Let's Go Eevee can receive any of the first 150 Pokémon, as well as Meltan and Melmetal. Alolan forms can be sent, but other regional forms cannot. Mew, Shadow Pokémon, Purified Pokémon, and Pokémon with special accessories (such as Holiday Pikachu and Sunglasses Squirtle) cannot be transferred.

Like transfers through Pal Park or Poké Transporter, these transfers are one-way only, and cannot be sent back to GO.

Modifications to transferred Pokémon

Origin

Pokémon transferred from Pokémon GO have Pokémon GO as their game of origin, resulting in them having the GO origin mark GO icon PE.png.

The Pokémon's language of origin will also become the language that was originally set by the player in Let's Go. (The current language of the Pokémon GO account has no impact on the Pokémon's language of origin.)

Level

The Pokémon's level will be the same as its power up level in Pokémon GO, rounded down to the nearest integer. This means that Pokémon caught in GO Park can range from level 1 to level 40.

Moves

The moves that a Pokémon knew in Pokémon GO have no bearing on its moves in Let's Go. The Pokémon's moves are reset to moves it would know in the wild in Let's Go, Pikachu! and Let's Go Eevee! at its current level (i.e. its level-up moves at that level).

Original Trainer and nickname

Original Trainer information from Pokémon GO is only kept until re-caught in GO Park. When the Pokémon is re-caught in GO Park, the Let's Go player becomes the Pokémon's Original Trainer in all aspects except game of origin.

When it is caught in GO Park, the Pokémon's Original Trainer is set to the player in the Let's Go game; however, the Pokémon will still earn experience as if it were an outsider Pokémon.

The Pokémon's nickname is removed. However, because the Let's Go player is considered its Original Trainer, they can freely change its nickname.

Met Date

The date the Pokémon was first met is retained from Pokémon Go, the server time from Pokémon GO is used, rather than the Switch's current date and time.

Poké Ball

The type of Poké Ball used when initially obtaining the Pokémon in Pokémon GO is overridden when re-captured by the player in GO Park. The only available balls that can be used are standard Poké Balls, Great Balls, Ultra Balls, Master Balls, and Premier Balls.

IVs

The Pokémon's IVs are calculated from its IVs in Pokémon GO. In Let's Go, its GO IVs are doubled then increased by 1 (i.e. ). As a result, the maximum possible IV for a transferred Pokémon is 31 (the maximum possible for any Pokémon) while the minimum is 1 (except for Speed).

Speed has no corresponding IV in Pokémon GO, so is randomly generated when the Pokémon is encountered in GO Park. As a result, Speed is the only IV which can be even on Pokémon transferred from GO.

The following are the corresponding GO IVs for each IV in Let's Go.

Core series IV GO IV
HP HP
Attack Attack
Defense Defense
Special Attack Attack
Special Defense Defense
Speed N/A


Due to this calculation enforcing that all of the Pokémon's IVs except Speed are odd, Pokémon transferred from GO will always have either Ice- or Dark-type Hidden Power.

Example

If Alolan Vulpix with these IVs in Pokémon GO is transferred to Let's Go...

037Vulpix-Alola.png Hit Points Attack Defense
8 15 4

It could have this set of IVs in Let's Go, Pikachu! and Let's Go, Eevee!:

037Vulpix-Alola.png Hit Points Attack Defense Speed Sp. Attack Sp. Defense
17 31 9 25 31 9

Nature

The Pokémon's Nature is randomly generated when the Pokémon is encountered in GO Park. It can be influenced by the fortune teller in Celadon City.

Height and weight

The Pokémon's height and weight are retained from Pokémon GO.

In other languages

Language Title
Chinese Cantonese GO Park
Mandarin GO Park
France Flag.png French GO Park
Germany Flag.png German GO Park
Italy Flag.png Italian GO Park
South Korea Flag.png Korean GO파크 GO Park
Brazil Flag.png Brazilian Portuguese GO Park
Russia Flag.png Russian Парк GO Park GO
Spain Flag.png Spanish GO Park
Thailand Flag.png Thai GO พาร์ก GO Park
Turkey Flag.png Turkish GO Park

See also


Inter-generational transfer
Gen I Time CapsulePoké TransporterBank
Gen II
Gen III Dual-slot modePal Park
Gen IV Dual-slot modePal ParkPoké TransferRelocator
Gen V Poké TransferRelocatorPoké TransporterBank
Gen VI Poké TransporterBank
Gen VII Poké TransporterBankGO ParkHOME
Gen VIII BankHOMEGO Transporter
Gen IX


Kanto
Boulder Badge.png Cascade Badge.png Thunder Badge.png Rainbow Badge.png Soul Badge.png Marsh Badge.png Volcano Badge.png Earth Badge.png
Settlements
Pallet TownViridian CityPewter CityCerulean CityVermilion CityLavender Town
Celadon CitySaffron CityFuchsia CityCinnabar IslandIndigo Plateau
Routes
12345678910111213141516171819202122232425262728
Landmarks
Professor Oak's LaboratoryViridian ForestDiglett's CavePewter Museum of ScienceMt. Moon (Square) • Cerulean Cave
Underground Path (Kanto Routes 5–6)Underground Path (Kanto Routes 7–8)S.S. AnneS.S. AquaSea CottageRock Tunnel
Power PlantCycling Road/Pokémon RoadTeam Rocket HideoutSilph Co.Magnet TrainPokémon TowerSafari Zone/Pal Park
GO ParkSeafoam IslandsPokémon MansionCinnabar LabPokémon League Reception GateVictory RoadTohjo Falls
Access to
Sevii IslandsJohto


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.