Sniper (Ability): Difference between revisions
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====Generation V==== | ====Generation V==== | ||
Sniper can now be activated by Beat Up. Additionally, rather than changing the critical hit multiplier directly, Sniper now | Sniper can now be activated by Beat Up. Additionally, rather than changing the critical hit multiplier directly, Sniper now multiplies by 1.5 the damage dealt by a move that deals a critical hit, applied last to [[damage]] as part of the "final" modifiers that get applied to the damage, resulting in virtually the same effect. | ||
====Generation VI onward==== | ====Generation VI onward==== | ||
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==Pokémon with Sniper== | ==Pokémon with Sniper== | ||
{{Ability/head|water}} | {{Ability/head|water}} | ||
{{ability/entry| | {{ability/entry|0015|Beedrill|Bug|Poison|Swarm|None|Sniper}} | ||
{{ability/entry| | {{ability/entry|0021|Spearow|Normal|Flying|Keen Eye|None|Sniper}} | ||
{{ability/entry| | {{ability/entry|0022|Fearow|Normal|Flying|Keen Eye|None|Sniper}} | ||
{{ability/entry| | {{ability/entry|0116|Horsea|Water|Water|Swift Swim|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ability/entry| | {{ability/entry|0117|Seadra|Water|Water|Poison Point|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ability/entry| | {{ability/entry|0167|Spinarak|Bug|Poison|Swarm|Insomnia|Sniper}} | ||
{{ability/entry| | {{ability/entry|0168|Ariados|Bug|Poison|Swarm|Insomnia|Sniper}} | ||
{{ability/entry| | {{ability/entry|0223|Remoraid|Water|Water|Hustle|Sniper|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ability/entry| | {{ability/entry|0224|Octillery|Water|Water|Suction Cups|Sniper|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ability/entry| | {{ability/entry|0230|Kingdra|Water|Dragon|Swift Swim|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ability/entry| | {{ability/entry|0451|Skorupi|Poison|Bug|Battle Armor|Sniper|Keen Eye}} | ||
{{ability/entry| | {{ability/entry|0452|Drapion|Poison|Dark|Battle Armor|Sniper|Keen Eye}} | ||
{{ability/entry| | {{ability/entry|0688|Binacle|Rock|Water|Sniper|Tough Claws|Pickpocket}} | ||
{{ability/entry| | {{ability/entry|0689|Barbaracle|Rock|Water|Sniper|Tough Claws|Pickpocket}} | ||
{{ability/entry| | {{ability/entry|0816|Sobble|Water|Water|Torrent|None|Sniper}} | ||
{{ability/entry| | {{ability/entry|0817|Drizzile|Water|Water|Torrent|None|Sniper}} | ||
{{ability/entry| | {{ability/entry|0818|Inteleon|Water|Water|Torrent|None|Sniper}} | ||
{{Ability/foot|water}} | {{Ability/foot|water}} | ||
==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | ==={{g|Mystery Dungeon series}}=== | ||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Sniper makes critical hits do 2× damage instead of 1.5× damage. | In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Sniper makes critical hits do 2× damage instead of 1.5× damage. | ||
===Description=== | ===Description=== | ||
{{movedesc|water}} | {{movedesc|water}} | ||
Line 72: | Line 73: | ||
==Trivia== | ==Trivia== | ||
* All Pokémon that can have Sniper can learn | * All Pokémon that can have Sniper can learn {{m|Focus Energy}} or at least one {{cat|moves with a high critical-hit ratio|move with a high critical-hit ratio}}. | ||
==In other languages== | ==In other languages== | ||
Line 82: | Line 83: | ||
|it=Cecchino | |it=Cecchino | ||
|ko=스나이퍼 ''Sniper'' | |ko=스나이퍼 ''Sniper'' | ||
| | |pt_br=Franco-atirador | ||
|es=Francotirador<sup>{{gen|VI}}+</sup><br>Francotirad.<sup>{{gen|III}}–{{gen|V}}</sup> | |es=Francotirador<sup>{{gen|VI}}+</sup><br>Francotirad.<sup>{{gen|III}}–{{gen|V}}</sup> | ||
|th=สไนเปอร์ | |||
|tr=Keskin Nişancı}} | |tr=Keskin Nişancı}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Latest revision as of 14:55, 7 January 2024
Sniper | スナイパー | ||||||||||||||||||||||||
Sniper | |||||||||||||||||||||||||
Flavor text
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Sniper (Japanese: スナイパー Sniper) is an Ability introduced in Generation IV.
Effect
In battle
Sniper increases critical hit damage by 50%.
Generation IV
Critical hits will do 3× damage instead of 2× damage. Sniper cannot be activated by Beat Up.
Generation V
Sniper can now be activated by Beat Up. Additionally, rather than changing the critical hit multiplier directly, Sniper now multiplies by 1.5 the damage dealt by a move that deals a critical hit, applied last to damage as part of the "final" modifiers that get applied to the damage, resulting in virtually the same effect.
Generation VI onward
Critical hits will now effectively do only 2.25× damage, as a result of the critical hit multiplier being lowered to 1.5×.
Outside of battle
Sniper has no effect outside of battle.
Pokémon with Sniper
In other games
Pokémon Mystery Dungeon series
In Explorers of Time, Darkness, and Sky, Sniper makes critical hits do 2× damage instead of 1.5× damage.
Description
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In the manga
Pokémon Adventures
Trivia
- All Pokémon that can have Sniper can learn Focus Energy or at least one move with a high critical-hit ratio.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |