Ceaseless Edge (move): Difference between revisions
(14 intermediate revisions by 9 users not shown) | |||
Line 30: | Line 30: | ||
==Effect== | ==Effect== | ||
===Generation VIII=== | ===Generation VIII=== | ||
Ceaseless Edge inflicts damage and has an increased critical hit ratio. It also leaves the target with {{status|splinters}} for 4 turns ([[Move mastery|Strong Style]]), 2 turns ([[Move mastery|Agile Style]]), or 3 turns (otherwise). | Ceaseless Edge inflicts damage and has an increased critical-hit ratio. It also leaves the target with {{status|splinters}} for 4 turns ([[Move mastery|Strong Style]]), 2 turns ([[Move mastery|Agile Style]]), or 3 turns (otherwise). | ||
{{LegendsMove | {{LegendsMove | ||
Line 57: | Line 57: | ||
===Generation IX=== | ===Generation IX=== | ||
Ceaseless Edge inflicts damage and sets up one layer of {{m|Spikes}} on the | Ceaseless Edge inflicts damage and sets up one layer of {{m|Spikes}} on the opposing side of the field. If used by a Pokémon with {{a|Sharpness}}, its power is increased by 50%. It does not have an increased critical-hit ratio. | ||
==Description== | ==Description== | ||
{{movedesc|Dark}} | {{movedesc|Dark}} | ||
{{movedescentry|{{gameabbrev8|LA}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.}} | {{movedescentry|{{gameabbrev8|LA}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.}} | {{movedescentry|{{gameabbrev9|SV}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.{{tt|*|Prior to Version 2.0.1}}<br/>The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.{{tt|*|Version 2.0.1 onwards}}}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 68: | Line 68: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|LA}}}} | ||
{{Moveentry/2| | {{Moveentry/2|0503|formsig=H|Samurott|type=Water|type2=Dark|1|Field|Field|form=Hisuian Form|21|{{tt|Evo.|Learned upon evolving}}|STAB='''}} | ||
{{ | {{Movefoot|Dark|2}} | ||
==In other games== | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{dark color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
|Ceaseless Edge | |||
{{statustable|Physical}} | |||
|4 | |||
|— | |||
|160 | |||
|192 | |||
|90% | |||
|An opponent | |||
|— | |||
|Critical hits land more easily. Applies Dark Damage Field to the opponents' field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.) | |||
|{{sync|Akari|Samurott}} | |||
|- style="background:#{{dark color light}}" | |||
! colspan=12 |{{color2|000|Buddy move}} | |||
|- style="background:#fff" | |||
|Top Performer Ceaseless Edge | |||
{{statustable|Physical}} | |||
|2 | |||
|— | |||
|200 | |||
|240 | |||
|—% | |||
|An opponent | |||
|Sure Hit | |||
|'''Activation Condition:''' When Dark Damage Field applies to the opponents' field of play. | |||
'''Deactivation Condition:''' When the opponents' field of play is no longer Dark Damage Field. | |||
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move's power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user's Pokémon, this move's power returns to normal. | |||
|{{sync|Akari|Samurott}} | |||
|- style="background:#{{dark color dark}}" | |||
! colspan=12 |{{color2|fff|Sync move}} | |||
|- style="background: #{{dark color light}}" | |||
!Name | |||
!{{color2|000|Damage category|Category}} | |||
!colspan="2" |State | |||
!Base {{color2|000|power}} | |||
!Max {{color2|000|power}} | |||
!colspan="2" |Target | |||
!Effect tag | |||
!Description | |||
!Playable {{color2|000|sync pair}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" rowspan=3 | Master Crafter Ceaseless Edge | |||
| rowspan=3 align="center" style="background:#{{Physical color}}"|{{color2|{{Physical textcolor}}|Physical move|Physical}} | |||
| colspan=2 | Default | |||
| rowspan=3 | 250 | |||
| rowspan=3 | 300 | |||
| colspan=2 rowspan=2 | An opponent | |||
| rowspan=3 | — | |||
| No additional effect. | |||
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Akari|Samurott}} | |||
|- style="background:#fff" | |||
| colspan=2 | '''6★ EX''' | |||
| rowspan=2 | '''Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Dark Zone''' | |||
|- style="background:#fff" | |||
| colspan=2 | '''6★ EX with EX role''' | |||
| colspan=2 | '''All opponents''' | |||
|} | |||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | {{Movegen | ||
|type=Dark | |type=Dark | ||
|LA=Ceaseless Edge LA | |LA=Ceaseless Edge LA | ||
|}} | |}} | ||
===Spin-off series games=== | |||
{{movegen | |||
|type=Dark | |||
|Masters=Ceaseless Edge Masters | |||
}} | |||
==In other languages== | ==In other languages== | ||
Line 88: | Line 170: | ||
|es=Tajo Metralla | |es=Tajo Metralla | ||
}} | }} | ||
{{-}} | |||
{{Stone Axe|dark}} | {{Stone Axe|dark}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 95: | Line 177: | ||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Moves in Pokémon Legends: Arceus]] | [[Category:Moves in Pokémon Legends: Arceus]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[Category:Entry hazard-creating moves]] | [[Category:Entry hazard-creating moves]] | ||
Latest revision as of 04:21, 10 August 2024
Ceaseless Edge ひけん・ちえなみ Secret Sword - Thousand Waves | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
|
Ceaseless Edge (Japanese: ひけん・ちえなみ Secret Sword - Thousand Waves) is a damage-dealing Dark-type move introduced in Pokémon Legends: Arceus. It is the signature move of Hisuian Samurott.
Effect
Generation VIII
Ceaseless Edge inflicts damage and has an increased critical-hit ratio. It also leaves the target with splinters for 4 turns (Strong Style), 2 turns (Agile Style), or 3 turns (otherwise).
|
Generation IX
Ceaseless Edge inflicts damage and sets up one layer of Spikes on the opposing side of the field. If used by a Pokémon with Sharpness, its power is increased by 50%. It does not have an increased critical-hit ratio.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VIII | IX | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0503 | Samurott
Hisuian Form |
|
Field | 21 | Evo. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
Ceaseless Edge | Physical | 4 | — | 160 | 192 | 90% | An opponent | — | Critical hits land more easily. Applies Dark Damage Field to the opponents' field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.) | Akari & Samurott | |
Buddy move | |||||||||||
Top Performer Ceaseless Edge | Physical | 2 | — | 200 | 240 | —% | An opponent | Sure Hit | Activation Condition: When Dark Damage Field applies to the opponents' field of play.
Deactivation Condition: When the opponents' field of play is no longer Dark Damage Field. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move's power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user's Pokémon, this move's power returns to normal. |
Akari & Samurott | |
Sync move | |||||||||||
Name | Category | State | Base power | Max power | Target | Effect tag | Description | Playable sync pair | |||
Master Crafter Ceaseless Edge | Physical | Default | 250 | 300 | An opponent | — | No additional effect. | Akari & Samurott | |||
6★ EX | Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Dark Zone | ||||||||||
6★ EX with EX role | All opponents |
In other generations
Core series games
Spin-off series games
In other languages
|
Variations of the move Stone Axe | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |