Ceaseless Edge (move): Difference between revisions

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==Effect==
==Effect==
===Generation VIII===
===Generation VIII===
Ceaseless Edge inflicts damage and has an increased critical hit ratio. It also leaves the target with {{status|splinters}} for 4 turns ([[Move mastery|Strong Style]]), 2 turns ([[Move mastery|Agile Style]]), or 3 turns (otherwise).
Ceaseless Edge inflicts damage and has an increased critical-hit ratio. It also leaves the target with {{status|splinters}} for 4 turns ([[Move mastery|Strong Style]]), 2 turns ([[Move mastery|Agile Style]]), or 3 turns (otherwise).


{{LegendsMove
{{LegendsMove
Line 57: Line 57:


===Generation IX===
===Generation IX===
Ceaseless Edge inflicts damage and sets up one layer of {{m|Spikes}} on the target's side of the field. If used by a Pokémon with {{a|Sharpness}}, its power is increased by 50%.
Ceaseless Edge inflicts damage and sets up one layer of {{m|Spikes}} on the opposing side of the field. If used by a Pokémon with {{a|Sharpness}}, its power is increased by 50%. It does not have an increased critical-hit ratio.


==Description==
==Description==
{{movedesc|Dark}}
{{movedesc|Dark}}
{{movedescentry|{{gameabbrev8|LA}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.}}
{{movedescentry|{{gameabbrev8|LA}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.}}
{{movedescentry|{{gameabbrev9|SV}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.}}
{{movedescentry|{{gameabbrev9|SV}}|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.{{tt|*|Prior to Version 2.0.1}}<br/>The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.{{tt|*|Version 2.0.1 onwards}}}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Dark|8}}
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|LA}}}}
{{Moveentry/2|503H|Samurott|type=Water|type2=Dark|1|Field|Field|21{{sup/8|LA}}|{{tt|Evo.|Learned upon evolving}}|STAB='''|form=Hisuian Form}}
{{Moveentry/2|0503|formsig=H|Samurott|type=Water|type2=Dark|1|Field|Field|form=Hisuian Form|21|{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Movefoot|Dark|8}}
{{Movefoot|Dark|2}}
 
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%"
|- style="background: #{{dark color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Ceaseless Edge
{{statustable|Physical}}
|4
|—
|160
|192
|90%
|An opponent
|—
|Critical hits land more easily. Applies Dark Damage Field to the opponents' field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.)
|{{sync|Akari|Samurott}}
|- style="background:#{{dark color light}}"
! colspan=12 |{{color2|000|Buddy move}}
|- style="background:#fff"
|Top Performer Ceaseless Edge
{{statustable|Physical}}
|2
|—
|200
|240
|—%
|An opponent
|Sure Hit
|'''Activation Condition:''' When Dark Damage Field applies to the opponents' field of play.
 
'''Deactivation Condition:''' When the opponents' field of play is no longer Dark Damage Field.
 
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move's power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user's Pokémon, this move's power returns to normal.
|{{sync|Akari|Samurott}}
|- style="background:#{{dark color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background: #{{dark color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=3 | Master Crafter Ceaseless Edge
| rowspan=3 align="center" style="background:#{{Physical color}}"|{{color2|{{Physical textcolor}}|Physical move|Physical}}
| colspan=2 | Default
| rowspan=3 | 250
| rowspan=3 | 300
| colspan=2 rowspan=2 | An opponent
| rowspan=3 | —
| No additional effect.
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Akari|Samurott}}
|- style="background:#fff"
| colspan=2 | '''6★ EX'''
| rowspan=2 | '''Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Dark Zone'''
|- style="background:#fff"
| colspan=2 | '''6★ EX with EX role'''
| colspan=2 | '''All opponents'''
|}


==In other generations==
==In other generations==
===Core series games===
{{Movegen
{{Movegen
|type=Dark
|type=Dark
|LA=Ceaseless Edge LA
|LA=Ceaseless Edge LA
|}}
|}}
===Spin-off series games===
{{movegen
|type=Dark
|Masters=Ceaseless Edge Masters
}}


==In other languages==
==In other languages==
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|es=Tajo Metralla
|es=Tajo Metralla
}}
}}
{{-}}
{{Stone Axe|dark}}
{{Stone Axe|dark}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Entry hazard-creating moves]]
[[Category:Entry hazard-creating moves]]



Latest revision as of 04:21, 10 August 2024

Ceaseless Edge
ひけん・ちえなみ
Secret Sword - Thousand Waves
Ceaseless Edge IX.png
Type  Dark
Category  Physical
PP  15 (max. 24)
Power  65
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Ceaseless Edge (Japanese: ひけん・ちえなみ Secret Sword - Thousand Waves) is a damage-dealing Dark-type move introduced in Pokémon Legends: Arceus. It is the signature move of Hisuian Samurott.

Effect

Generation VIII

Ceaseless Edge inflicts damage and has an increased critical-hit ratio. It also leaves the target with splinters for 4 turns (Strong Style), 2 turns (Agile Style), or 3 turns (otherwise).

Category  Physical
PP  15
Agile Strong
Power  65  50  80
Accuracy  90%  90%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Turns  3  2  4
Crit. stage  +1  +1  +2
   ?  ?
Leaves splinters on the target
High critical hit ratio

Generation IX

Ceaseless Edge inflicts damage and sets up one layer of Spikes on the opposing side of the field. If used by a Pokémon with Sharpness, its power is increased by 50%. It does not have an increased critical-hit ratio.

Description

Games Description
LA The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.
SV The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.*
The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.*


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0503 Samurott
Samurott
Hisuian Form
WaterIC Big.png
DarkIC Big.png
Field Field 21 Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Ceaseless Edge Physical 4 160 192 90% An opponent Critical hits land more easily. Applies Dark Damage Field to the opponents' field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.) Akari & Samurott
Buddy move
Top Performer Ceaseless Edge Physical 2 200 240 —% An opponent Sure Hit Activation Condition: When Dark Damage Field applies to the opponents' field of play.

Deactivation Condition: When the opponents' field of play is no longer Dark Damage Field.

Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move's power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user's Pokémon, this move's power returns to normal.

Akari & Samurott
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Master Crafter Ceaseless Edge Physical Default 250 300 An opponent No additional effect. Akari & Samurott
6★ EX Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
• Dark Zone
6★ EX with EX role All opponents

In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 秘劍・千重濤 Beigim Chīnchùhngtòuh
Mandarin 秘劍・千重濤 / 秘剑・千重涛 Mìjiàn Qiānchóngtáo / Mìjiàn Qiānchóngtāo
France Flag.png French Vagues à Lames
Germany Flag.png German Klingenschwall
Italy Flag.png Italian Lama Milleflutti
South Korea Flag.png Korean 비검천중파 Bigeom Cheonjungpa
Spain Flag.png Spanish Tajo Metralla


Variations of the move Stone Axe
PhysicalIC HOME.png Stone AxeCeaseless Edge


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.