Weakness Policy: Difference between revisions
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==In the core series games== | ==In the core series games== | ||
===Price=== | ===Price=== | ||
{{ItemPrice/ | {{ItemPrice/head|items}} | ||
{{ItemPrice|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|N/A|{{PDollar}}500}} | {{ItemPrice|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|N/A|{{PDollar}}500}} | ||
{{ItemPrice|{{gameabbrev9|SV}}|{{pdollar}}50,000|{{pdollar}}12,500}} | {{ItemPrice|{{gameabbrev9|SV}}|{{pdollar}}50,000|{{pdollar}}12,500}} | ||
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===Description=== | ===Description=== | ||
{{movedesc|items}} | {{movedesc|items}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. If the holder is hit with a move it's weak to, this policy sharply boosts its Attack and Sp. Atk stats.}} | {{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. If the holder is hit with a move it's weak to, this policy sharply boosts its Attack and Sp. Atk stats.}} | ||
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===Acquisition=== | ===Acquisition=== | ||
{{ItemAvailability/ | {{ItemAvailability/head|items}} | ||
|- | |- | ||
| {{gameabbrev6| | | {{gameabbrev6|XYORAS}} | ||
| | | | ||
| [[Battle Maison]] (32 [[Battle Point|BP]]) | | [[Battle Maison]] (32 [[Battle Point|BP]]) | ||
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| [[Delibird Presents]] ([[Mesagoza]] Branch, after completing the main storyline) | | [[Delibird Presents]] ([[Mesagoza]] Branch, after completing the main storyline) | ||
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====Distribution==== | |||
{| class="roundy" style="background: #{{items color light}}; border: 5px solid #{{items color}}" | |||
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! style="background:#FFF; {{roundytl|5px}}" | Games | |||
! style="background:#FFF" | Event | |||
! style="background:#FFF" | Language/Region | |||
! style="background:#FFF; {{roundytr|5px}}" | Distribution period | |||
|- style="background:#FFF;" | |||
| {{gameabbrev6|XY}} | |||
| {{DL|List of other event distributions in Generation VI|Jump Festa 2014 Weakness Policy}} | |||
| All | |||
| December 21 to 22, 2013 | |||
|- style="background:#FFF;" | |||
| {{gameabbrev8|SwSh}} | |||
| {{DL|List of other event distributions in Generation VIII|Players Cup III items}} | |||
| All | |||
| April 23 to 26, 2021 | |||
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=====As a [[held item]]===== | |||
{| class="roundy" style="background: #{{items color light}}; border: 5px solid #{{items color}}" | |||
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! style="background:#FFF; {{roundytl|5px}}" | Games | |||
! style="background:#FFF" | Event | |||
! style="background:#FFF" | Language/Region | |||
! style="background:#FFF; {{roundytr|5px}}" | Distribution period | |||
|- style="background:#FFF;" | |||
| rowspan=3 | {{gameabbrev6|XY}} | |||
| {{DL|List of local event Pokémon distributions in Generation VI|XY Sylveon}} | |||
| Taiwan | |||
| Various | |||
|- style="background:#FFF;" | |||
| {{DL|List of local event Pokémon distributions in Generation VI|Eevee House Sylveon}} | |||
| South Korea | |||
| Various | |||
|- style="background:#FFF;" | |||
| {{DL|List of local event Pokémon distributions in Generation VI|2014 World Championships Aegislash}} | |||
| United States | |||
| August 16 to 17, 2014 | |||
|- style="background:#FFF;" | |||
| {{gameabbrev8|SwSh}} | |||
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Wolfe Glick's Gigantamax Coalossal}} | |||
| All | |||
| August 14 to 16, 2021 | |||
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Latest revision as of 22:47, 30 June 2024
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The Weakness Policy (Japanese: じゃくてんほけん Weakness Insurance) is a type of consumable held item introduced in Generation VI. It raises the holder's Attack and Special Attack if it is hit by a super-effective move.
In the core series games
Price
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Effect
If the holder is hit by a super-effective move, it consumes the Weakness Policy, and its Attack and Special Attack are increased by two stages each.
A Pokémon with Contrary will have its Attack and Special Attack lowered by two stages instead unless it is hit by a super-effective move from a Pokémon with Mold Breaker.
It does not activate if the holder already has both +6 Attack and +6 Special Attack stat stages (unless its Ability is Contrary, in which case it will not activate if the holder has both -6 Attack and -6 Special Attack stat stages). It does not activate if the holder is protected from or unaffected by the super-effective move (e.g. due to Telepathy). Fixed-damage moves (such as Seismic Toss or Mirror Coat) will never activate the Weakness Policy, even if the move's type is supereffective on the holder.
If multiple Pokémon each holding a Weakness Policy are hit by a super-effective move at once, each hit Pokémon will consume its Weakness Policy before Symbiosis transfers any item (including Weakness Policies).
Description
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Acquisition
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Distribution
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As a held item
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Gallery
Artwork
Artwork from Scarlet and Violet |
In the spin-off games
Pokémon UNITE
In Pokémon UNITE, the Weakness Policy is a held item that grants Attack buff upon taking damage that lasts for 3s and can stack 4 times. The buff is equal to 2%/2.5%/3% at Grade 1, 10, and 20 respectively. This item also increases HP and Attack: 70 and 0 at Grade 1 respectively and 210 and 15 at Grade 30.
In the TCG
- Main article: Weakness Policy (Primal Clash 142)
Weakness Policy was introduced as an Pokémon Tool card in the Pokémon Trading Card Game during the Japanese XY Era. It was first released in the Japanese Gaia Volcano expansion before debuting in English in the Primal Clash expansion, where it was released as both a Regular card and a Secret card. When this Pokémon Tool card is attached to a Pokémon, that Pokémon has no Weakness.
In other languages
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See also
External links
- On Smogon Itemdex:
- Generation VI – VII – VIII – IX
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |