Appendix:Crystal walkthrough/Section 9: Difference between revisions

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[[File:Olivine City C.png|thumb|Olivine City]]
[[File:Olivine City C.png|thumb|Olivine City]]


[[Olivine City]] is a major port city situated on the west coast. Local attractions include the [[Olivine Gym]] and the [[Olivine Lighthouse]], neither of which is operating normally. In addition, the [[S.S. Aqua]], a ferry that sails to Kanto's [[Vermilion City]] and back, is not currently operational either. {{ga|Silver}} meets you near the Gym, and mentions that the Gym Leader is tending to a sick Pokémon in the lighthouse.
[[Olivine City]] is a major port city located in northwest [[Johto]], between {{rt|39|Johto}} to the north and {{rt|40|Johto}} to the west. The [[Olivine Gym]] stands in the north part of town, and the [[Olivine Lighthouse]] helps to guide ships like the [[S.S. Aqua]] into the harbor.


{| class="expandable" align="center" style="background: #829D3A; {{roundy}}; border: 5px solid #9BAE53;"
{| class="expandable" align="center" style="background: #829D3A; {{roundy}}; border: 5px solid #9BAE53;"
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{{Catch/entry2|222|Corsola|no|no|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{Catch/entry2|222|Corsola|no|no|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{Catch/entry2|120|Staryu|no|no|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{Catch/entry2|120|Staryu|no|no|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{Catch/div|road|Special}}
{{Catch/div|building|Special}}
{{Catch/entry2|100|Voltorb|no|no|yes|Trade|The same as the Traded Pokémon|all=One|tradenum=098|tradename=Krabby|type1=Electric}}
{{Catch/entry2|100|Voltorb|no|no|yes|Trade|The same as the traded Pokémon|all=One|tradenum=098|tradename=Krabby|type1=Electric}}
{{Catch/footer|road}}
{{Catch/footer|road}}
|}
|}
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|-  
|-  
|
|
{{Catch/header|building|4}}
{{Catch/header|road|4}}
{{Catch/div|water|Surfing}}
{{Catch/div|water|Surfing}}
{{Catch/entry2|072|Tentacool|no|no|yes|Surf|15-24|all=90%|type1=Water|type2=Poison}}
{{Catch/entry2|072|Tentacool|no|no|yes|Surf|15-24|all=90%|type1=Water|type2=Poison}}
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{{Catch/entry2|170|Chinchou|no|no|yes|Fish Good|20|all=20%|type1=Water|type2=Electric}}
{{Catch/entry2|170|Chinchou|no|no|yes|Fish Good|20|all=20%|type1=Water|type2=Electric}}
{{Catch/entry2|090|Shellder|no|no|yes|Fish Good|20|all=10%|type1=Water}}
{{Catch/entry2|090|Shellder|no|no|yes|Fish Good|20|all=10%|type1=Water}}
{{Catch/footer|building}}
{{Catch/footer|road}}
|}
|}
|}
|}
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{{itlisth|road}}
{{itlisth|road}}
{{Itemlist|Good Rod III|From the Fishing Guru in the house south of the Gym|C=yes|display=[[Good Rod]]}}
{{Itemlist|Good Rod III|From the Fishing Guru in the house south of the Gym|C=yes|display=[[Good Rod]]}}
{{Itemlist|HM Normal|From the Sailor in Olivine Café|C=yes|display={{HM|04|Strength}}}}
{{Itemlist|None|Held by Volty, a {{p|Voltorb}} received through a trade|C=yes|display=[[PRZCureBerry]]}}
{{Itemlist|none|Held by Volty, the traded {{p|Voltorb}}|C=yes|display=[[PRZCureBerry]]}}
{{Itemlist|HM Normal|Olivine Café; from the Sailor|C=yes|display={{HM|04|Strength}}}}
{{catch/div|road|After the lighthouse beacon is restored}}
{{catch/div|road|Later visit}}
{{Itemlist|TM Steel|From Jasmine upon her defeat|C=yes|display={{TM|23|Iron Tail}}}}
{{Itemlist|TM Steel|From [[Gym Leader]] [[Jasmine]], after saving [[Amphy]] and defeating her|C=yes|display={{TM|23|Iron Tail}}}}
{{Itemlist|Protein|Olivine Harbor; southwest of the S.S. Aqua (hidden; requires [[S.S. Ticket]])|C=yes}}
{{itlistfoot|road}}
{{itlistfoot|road}}
|}
|}




===Hook the Big One!===
===Beacon's Plight===
Stop by the house south of the Gym. The [[Fishing Brothers|Fishing Guru]] inside will give you the [[Good Rod]], a mid-level rod that is capable of hooking more variety of fish than the [[Old Rod]].
When you approach the Gym, {{ga|Silver}} is just leaving. He informs you that the Gym Leader is away at the lighthouse, taking care of a Pokémon that has fallen ill. He walks away, wondering aloud why she would do such a thing, as he firmly believes that any Pokémon unable to battle is worthless.
 
===Fishing Guru 2===
Visit the first house to the south of the Gym and speak to the Fisherman inside to receive a [[Good Rod]]. This mid-level fishing rod can reel in a greater variety of water-dwelling Pokémon than the [[Old Rod]].


===Time for a Trade===
===Time for a Trade===
North of the lighthouse are two houses. The man in the left house would like to trade, and is willing to offer his {{p|Voltorb}} for your {{p|Krabby}}. Krabby are fairly common in these waters, especially with your new [[Good Rod]].
There are two houses standing side-by-side in the northeast part of town. Visit the western house to find a man who would like to trade Pokémon. He is willing to part with his {{p|Voltorb}} in exchange for a {{p|Krabby}}. Krabby can be found in [[Olivine City]] and on {{rt|40|Johto}} to the west, and is an easy catch with a [[Good Rod]].


===Olivine Café===
===Olivine Café===
Pay a visit to the Olivine Café to the west of the Pokémon Center. Speak to the Sailor inside to receive {{HM|04|Strength}}, a powerful move that lets a Pokémon move large boulders with ease.
The Olivine Café is located to the west of the Pokémon Center. Speak to the Sailor sitting at the table to receive {{HM|04|Strength}}. This field move lets a compatible Pokémon move large boulders with ease.


[[File:Glitter Lighthouse C.png|thumb|left|Olivine Lighthouse]]
===Olivine Lighthouse===
===Olivine Lighthouse===
The [[Olivine Lighthouse|Lighthouse]] is easy to navigate. First, climb all the way to the fifth floor to gather the items there. Climb down to the fourth floor and drop through the hole near Lass Connie. Sailor Terrell attacks when you land on the third floor; defeat him and claim the [[Ether]]. Climb two flights of stairs to reach the inside area of the fifth floor, and battle Sailor Ernest. Grab the [[Super Repel]] lying in the corner and take the stairs to the sixth floor.
[[File:Glitter Lighthouse 6F GSC.png|thumb|Olivine Lighthouse, Beacon Room]]


[[Jasmine]], the local Gym Leader, is here tending to her sick {{p|Ampharos}}, [[Amphy]]. It would normally use its tail to illuminate the harbor, but has gotten sick and has not yet recovered to its full strength. Jasmine talks of a {{DL|Cianwood City|Cianwood City Pharmacy|pharmacy}} across the ocean in [[Cianwood City]] that specializes in a form of [[Secret Medicine|non-traditional medicine]]. She cannot leave Amphy unattended, and requests that you retrieve the medicine for her. Teach a Pokémon how to {{m|Surf}}, then travel west from the city to {{rt|40|Johto}}.
The [[Olivine Lighthouse]] is located in the southeast part of the city. [[Amphy|A certain Pokémon]] usually serves as the lighthouse beacon to safely guide ships into the harbor, but has recently fallen ill.


{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
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|
|
{{trainerheader|building}}
{{trainerheader|building}}
{{catch/div|building|2F}}
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Alfred|1440|1|164|Noctowl|♂|20|None}}
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Alfred|1440|1|164|Noctowl|♂|20|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Huey|720|2|060|Poliwag|♂|18|None|061|Poliwhirl|♂|18|None|38=phone}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Huey|720|2|060|Poliwag|♂|18|None|061|Poliwhirl|♂|18|None|38=phone}}
{{trainerdiv|building}}
{{catch/div|building|3F}}
{{Trainerentry|Spr GS Bird Keeper.png|Bird Keeper|Theo|360|5|016|Pidgey|♂|17|None|016|Pidgey|♂|19|None|016|Pidgey|♂|15|None|016|Pidgey|♂|15|None|016|Pidgey|♂|15|None}}
{{Trainerentry|Spr GS Bird Keeper.png|Bird Keeper|Theo|360|5|016|Pidgey|♂|17|None|016|Pidgey|♂|19|None|016|Pidgey|♂|15|None|016|Pidgey|♂|15|None|016|Pidgey|♂|15|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Preston|1296|2|058|Growlithe|♂|18|None|058|Growlithe|♂|18|None}}
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Preston|1296|2|058|Growlithe|♂|18|None|058|Growlithe|♂|18|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Terrell|800|1|061|Poliwhirl|♂|20|None}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Terrell|800|1|061|Poliwhirl|♂|20|None}}
{{trainerdiv|building}}
{{catch/div|building|4F}}
{{Trainerentry|Spr GS Lass.png|Lass|Connie|504|1|183|Marill|♀|21|None}}
{{Trainerentry|Spr GS Lass.png|Lass|Connie|504|1|183|Marill|♀|21|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Kent|800|2|098|Krabby|♂|18|None|098|Krabby|♂|20|None}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Kent|800|2|098|Krabby|♂|18|None|098|Krabby|♂|20|None}}
{{trainerdiv|building}}
{{catch/div|building|5F}}
{{Trainerentry|Spr GS Bird Keeper.png|Bird Keeper|Denis|432|3|021|Spearow|♂|18|None|021|Spearow|♂|18|None|022|Fearow|♂|20|None}}
{{Trainerentry|Spr GS Bird Keeper.png|Bird Keeper|Denis|432|3|021|Spearow|♂|18|None|021|Spearow|♂|18|None|022|Fearow|♂|20|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Ernest|720|3|066|Machop|♂|18|None|066|Machop|♂|18|None|061|Poliwhirl|♂|18|None}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Ernest|720|3|066|Machop|♂|18|None|066|Machop|♂|18|None|061|Poliwhirl|♂|18|None}}
{{Trainerdiv|building|Rematch}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Huey|1120<br><small>After the [[Goldenrod Radio Tower]] incident<br/>and defeating the previous team</small>|2|061|Poliwhirl|♂|28|None|061|Poliwhirl|♂|28|None|36=ゲンキ|37=Genki|38=phone}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Huey|1360<br><small>After becoming {{pkmn|Champion}}<br/>and defeating the previous team</small>|2|061|Poliwhirl|♂|34|None|062|Poliwrath|♂|34|None|36=ゲンキ|37=Genki|38=phone}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Huey|1520<br><small>After returning the [[Machine Part]]<br/>and defeating the previous team</small>|2|186|Politoed|♂|38|None|062|Poliwrath|♂|38|None|36=ゲンキ|37=Genki|38=phone}}
{{Trainerfooter|building|II}}
{{Trainerfooter|building|II}}
|}
|}
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|
|
{{itlisth|building}}
{{itlisth|building}}
{{catch/div|building|3F}}
{{Itemlist|Protein|2F; from Sailor Huey, after defeating him in a third rematch|C=yes}}
{{Itemlist|Ether|Next to Sailor Terrell|C=yes}}
{{Itemlist|Ether|3F (Inner); next to Sailor Terrell, accessed via 4F|C=yes}}
{{catch/div|building|5F}}
{{Itemlist|TM Normal|5F (Outer); west side|C=yes|display={{TM|34|Swagger}}}}
{{Itemlist|TM Normal|West side of the outer area|C=yes|display={{TM|34|Swagger}}}}
{{Itemlist|Hyper Potion|5F (Outer); west side, next to TM34 (hidden)|C=yes}}
{{Itemlist|Hyper Potion|West side of the outer area (hidden)|C=yes}}
{{Itemlist|Rare Candy|5F (Outer); east side|C=yes}}
{{Itemlist|Rare Candy|East side of the outer area|C=yes}}
{{Itemlist|Super Repel|5F (Inner); southwest of Sailor Ernest|C=yes}}
{{Itemlist|Super Repel|Inner area|C=yes}}
{{Itemlist|Super Potion|6F (Beacon Room); west side, north end|C=yes}}
{{catch/div|building|6F}}
{{Itemlist|Super Potion|West side|C=yes}}
{{itlistfoot|building}}
{{itlistfoot|building}}
|}
|}


{{-}}
 
====1F-4F====
Battle other Trainers on the way to the fifth floor.
 
====5F (Outer)====
Go south to find {{TM|34|Swagger}}, then battle Bird Keeper Denis on the north side of the building. Pick up the [[Rare Candy]] on the east side and jump down through the gap in the floor.
 
====4F (Outer)====
Head northwest to battle Lass Connie, then jump down through the nearby gap.
 
====3F (Inner)====
Battle Sailor Terrell, then pick up the [[Ether]] and climb up the stairs to 4F.
 
====4F (Inner)====
Climb the stairs to a separate part of the fifth floor.
 
====5F (Inner)====
Battle Sailor Ernest, then collect the [[Super Repel]] and climb up the stairs.
 
====6F====
On the top floor, you find the local Gym Leader, [[Jasmine]], keeping the ill {{p|Ampharos}} company. [[Amphy]] would normally use its tail to illuminate the harbor, but does not have the strength for it at the moment. Jasmine informs you of {{DL|Cianwood City|Cianwood City Pharmacy|a pharmacy}} across the sea in [[Cianwood City]], and as she cannot leave the Pokémon unattended, asks if you would bring their [[Secret Potion|medicine]] back for Amphy.


==Route 40==
==Route 40==
[[File:Johto Route 40 C.png|thumb|135px|Route 40]]
[[File:Johto Route 40 C.png|thumb|135px|Route 40]]
[[File:Battle Tower C.png|thumb|135px|Battle Tower]]


{{rt|40|Johto}} consists of a small beach on the ocean's edge, and links [[Olivine City]] to {{rt|41|Johto}} in the south. There are several [[breakable rock]]s here, one of which rests on a hidden [[Hyper Potion]]; the occasional {{p|Shuckle}} may be hiding under these rocks as well. To the north is the {{Gdis|Battle Tower|II}}, a facility where Trainers can compete for prizes.
{{rt|40|Johto}} includes a small beach outside [[Olivine City]] and a stretch of open ocean leading south to {{rt|41|Johto}}. The gate to the [[Battle Tower (Generation II)|Battle Tower]] is located here.
 
On Mondays, [[Week Siblings|Monica]] can be found on the beach; speak to her to receive a [[Sharp Beak]], which enhances {{type|Flying}} moves.


{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
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|
{{catch/header|ocean}}
{{catch/header|ocean}}
{{catch/div|rock|Rock Smash}}
{{catch/entry2|098|Krabby|no|no|yes|Rock Smash|15|all=90%|type1=Water}}
{{catch/entry2|213|Shuckle|no|no|yes|Rock Smash|15|all=10%|type1=Bug|type2=Rock}}
{{catch/div|ocean|Surfing}}
{{catch/div|ocean|Surfing}}
{{catch/entry2|072|Tentacool|no|no|yes|Surf|15-24|all=90%|type1=Water|type2=Poison}}
{{catch/entry2|072|Tentacool|no|no|yes|Surf|15-24|all=90%|type1=Water|type2=Poison}}
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{{catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|129|Magikarp|no|no|yesFish Good|20|all=35%|type1=Water}}
{{catch/entry2|222|Corsola|no|no|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{catch/entry2|222|Corsola|no|no|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{catch/entry2|120|Staryu|no|no|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{catch/entry2|120|Staryu|no|no|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{catch/div|sand|Rock Smash}}
{{catch/entry2|098|Krabby|no|no|yes|Rock Smash|15|all=90%|type1=Water}}
{{catch/entry2|213|Shuckle|no|no|yes|Rock Smash|15|all=10%|type1=Bug|type2=Rock}}
{{catch/footer|ocean}}
{{catch/footer|ocean}}
|}
|}
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|
|
{{itlisth|ocean}}
{{itlisth|ocean}}
{{Itemlist|Hyper Potion|Under a rock (hidden, requires {{m|Rock Smash}})|C=yes}}
{{Itemlist|Hyper Potion|Under a rock (hidden; requires {{m|Rock Smash}})|C=yes}}
{{Itemlist|Sharp Beak|From Monica{{dotw|Mo}} on your first meeting|C=yes}}
{{Itemlist|Sharp Beak|From Monica{{dotw|Mo}}|C=yes}}
{{itlistfoot|ocean}}
{{itlistfoot|ocean}}
|}
|}




[[File:Battle Tower C.png|thumb|left|The Battle Tower]]
===Battle Tower===
===Battle Tower===
The {{Gdis|Battle Tower|II}} allows Trainers who have acquired all eight [[Johto]] Gym Badges to battle under a certain set of {{DL|Battle Tower (Generation II)|restrictions}}. Trainers choose three of their Pokémon, and are then guided to a certain room where they must defeat seven opponents in a row. After every battle, the attendant offers to heal the challenger's Pokémon. After defeating the seven opponents, the challenger is rewarded with one of five [[vitamin]]s; [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], or [[Carbos]].
The [[Battle Tower (Generation II)|Battle Tower]] is a facility that allows Trainers to challenge themselves by battling under certain {{DL|Battle Tower (Generation II)|restrictions}}. Challengers must speak to the attendant to register their team of three Pokémon, and will be unable to proceed if their party does not match this quantity. After saving the game, Trainers are asked the level of the challenge that they wish to enter. Initially, Levels 10, 20, 30, and 40 are available; each party Pokémon's level must be no higher than the desired challenge level. The attendant then leads the way to one of the Battle Rooms, where challengers must defeat seven opponents in a row. Challengers may not use healing items during battle, but are asked by the attendant after each battle if they require medical attention. [[Held item]]s are allowed, but teams may not have more than one of the same item. After each group of seven opponents is defeated, challengers are awarded five bottles of a certain [[Vitamin]].
 
{| style="margin: auto; background: #{{locationcolor/med|building}}; {{roundy}}; border: 2px solid #{{locationcolor/dark|building}};" "cellspacing="2" cellpadding="4"
|- style="background: #{{locationcolor/light|building}};"
! colspan="2" style="margin: auto; {{roundytop|5px}};" | Possible Prizes
|- style="background: #FFF;"
| {{bag|HP Up}} || [[HP Up]] ×5
|- style="background: #FFF;"
| {{bag|Protein}} || [[Protein]] ×5
|- style="background: #FFF;"
| {{bag|Iron}} || [[Iron]] ×5
|- style="background: #FFF;"
| {{bag|Calcium}} || [[Calcium]] ×5
|- style="background: #FFF;"
| style="{{roundybl|5px}};" | {{bag|Carbos}}
| style="{{roundybr|5px}};" | [[Carbos]] ×5
|}
 
 
After entering the [[Hall of Fame]], participants may then challenge Levels 60, 70, 80, 90, and 100.


{{-}}
{{-}}
==Route 41==
==Route 41==
[[File:Johto Route 41 GSC.png|thumb|135px|Route 41]]
[[File:Johto Route 41 GSC.png|thumb|135px|Route 41]]


{{rt|41|Johto}} is a small part of Johto's ocean that surrounds the [[Whirl Islands]]. These mysterious islands are said to be where {{p|Lugia|the silver-colored Pokémon}} fled to when {{ci|Ecruteak}}'s [[Burned Tower|Brass Tower]] burned. However, no one can reach the islands to investigate without {{m|Whirlpool|a certain move}} to calm the violent whirlpools. In the meantime, sail west to [[Cianwood City]].
{{rt|41|Johto}} is a water route that connects {{rt|40|Johto}} to the north and [[Cianwood City]] to the west. It is a rough spot in the sea where whirlpools can block the way.


{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
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{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Mathew|184|1|098|Krabby|♂|23|None}}
{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Mathew|184|1|098|Krabby|♂|23|None}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Denise|440|1|086|Seel|♀|19|None}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Denise|440|1|086|Seel|♀|22|None}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Kirk|180|2|130|Gyarados|♂|20|None|130|Gyarados|♂|20|None}}
{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Kirk|180|2|130|Gyarados|♂|20|None|130|Gyarados|♂|20|None}}
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{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Berke|184|1|211|Qwilfish|♂|23|None}}
{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Berke|184|1|211|Qwilfish|♂|23|None}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Susie|440|2|054|Psyduck||19|None|118|Goldeen||19|None}}
{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Charlie|152|3|090|Shellder|♂|21|None|072|Tentacool|♂|19|None|073|Tentacruel||19|None}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr GS Swimmer M.png|Swimmer|Charlie|152|3|090|Shellder||21|None|072|Tentacool||19|None|073|Tentacruel|♂|19|None}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Susie|440|2|054|Psyduck||20|None|118|Goldeen||22|None}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Kaylee|400|3|118|Goldeen|♀|18|None|118|Goldeen|♀|20|None|119|Seaking|♀|20|None}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Kaylee|400|3|118|Goldeen|♀|18|None|118|Goldeen|♀|20|None|119|Seaking|♀|20|None}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Wendy|420|2|116|Horsea|♀|21|None|116|Horsea|♀|21}}
{{Trainerentry|Spr GS Swimmer F.png|Swimmer|Wendy|420|2|116|Horsea|♀|21|None|116|Horsea|♀|21|None}}
{{Trainerfooter|ocean|II}}
{{Trainerfooter|ocean|II}}
|}
|}
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{{catch/header|ocean}}
{{catch/header|ocean}}
{{catch/div|ocean|Surfing}}
{{catch/div|ocean|Surfing}}
{{catch/entry2|072|Tentacool|no|no|yes|Surf|15-24|all=60%|type1=Water|type2=Poison}}
{{catch/entry2|072|Tentacool|no|no|yes|Surf|20-24|all=60%|type1=Water|type2=Poison}}
{{catch/entry2|073|Tentacruel|no|no|yes|Surf|20-24|all=30%|type1=Water|type2=Poison}}
{{catch/entry2|073|Tentacruel|no|no|yes|Surf|20-24|all=30%|type1=Water|type2=Poison}}
{{catch/entry2|226|Mantine|no|no|yes|Surf|20-24|all=10%|type1=Water|type2=Flying}}
{{catch/entry2|226|Mantine|no|no|yes|Surf|20-24|all=10%|type1=Water|type2=Flying}}
{{catch/div|ocean|Fishing}}
{{catch/div|ocean|Fishing}}
{{catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|222|Corsola|no|no|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{catch/entry2|120|Staryu|no|no|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{catch/footer|ocean}}
|}
===Whirl Islands===
[[Whirl Islands|These islands]] form a small archipelago between the [[Johto]] mainland and [[Cianwood City]]. The four islands are connected underwater by a sprawling network of dark caves, where seawater and boulders restrict movement in some areas. The moves {{m|Surf}}, {{m|Strength}}, {{m|Whirlpool}}, and {{m|Flash}} are needed to fully explore every area. In addition, the [[Silver Wing]] is required to encounter {{p|Lugia|the immense, silver-colored Pokémon}} that is said to make its home here.
{| class="expandable" align="center"
|- align="center"
| '''Exploring the Islands'''
|-
|
In the time it took you to obtain the [[Silver Wing]], {{p|Lugia}} has appeared in the deepest cavern. Stock up on [[Ultra Ball]]s, and bring a party that is capable of inflicting status ailments in order to wear it down faster. There are many items to be found throughout the caves, but if you are only looking for Lugia, start with the northeast island.
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Available Pokémon
|-
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! 1F
|-
|
{{Catch/header|cave}}
{{Catch/entry2|098|Krabby|no|no|yes|Cave|22-24|40%|40%|60%|type1=Water}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|23|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|086|Seel|no|no|yes|Cave|22-24|25%|25%|0%|type1=Water}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|24-25|5%|5%|10%|type1=Poison|type2=Flying}}
{{Catch/div|cave|Surfing}}
{{Catch/entry2|072|Tentacool|no|no|yes|Surf|20-24|all=60%|type1=Water|type2=Poison}}
{{Catch/entry2|116|Horsea|no|no|yes|Surf|15-19|all=30%|type1=Water}}
{{Catch/entry2|073|Tentacruel|no|no|yes|Surf|20-24|all=10%|type1=Water|type2=Poison}}
{{Catch/div|cave|Fishing}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|072|Tentacool|no|no|yes|Fish Old|10|all=15%|type1=Water|type2=Poison}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{Catch/entry2|072|Tentacool|no|no|yes|Fish Good|20|all=35%|type1=Water|type2=Poison}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|116|Horsea|no|no|yes|Fish Good|20|all=10%|type1=Water}}
{{Catch/entry2|170|Chinchou|no|no|yes|Fish Good|20|all=20%|type1=Water|type2=Electric}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Super|40|all=40%|type1=Water}}
{{Catch/entry2|090|Shellder|no|no|yes|Fish Good|20|all=10%|type1=Water}}
{{Catch/entry2|116|Horsea|no|no|yes|Fish Super|40|all=30%|type1=Water}}
{{catch/footer|ocean}}
{{Catch/entry2|099|Kingler|no|no|yes|Fish Super|40|all=20%|type1=Water}}
{{Catch/entry2|117|Seadra|no|no|yes|Fish Super|40|all=10%|type1=Water}}
{{Catch/footer|cave}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
! B1F
|-
|
{{Catch/header|cave}}
{{Catch/entry2|098|Krabby|no|no|yes|Cave|23-25|40%|40%|60%|type1=Water}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|24|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|086|Seel|no|no|yes|Cave|23-25|25%|25%|0%|type1=Water}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|25-26|5%|5%|10%|type1=Poison|type2=Flying}}
{{Catch/footer|cave}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! B2F
|-
|
{{Catch/header|cave}}
{{Catch/entry2|098|Krabby|no|no|yes|Cave|24-26|40%|40%|60%|type1=Water}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|25|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|086|Seel|no|no|yes|Cave|24-26|25%|25%|0%|type1=Water}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|26-27|5%|5%|10%|type1=Poison|type2=Flying}}
{{Catch/div|cave|Surfing}}
{{Catch/entry2|116|Horsea|no|no|yes|Surf|15-24|all=90%|type1=Water}}
{{Catch/entry2|072|Tentacool|no|no|yes|Surf|20-24|all=10%|type1=Water|type2=Poison}}
{{Catch/div|cave|Fishing}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|116|Horsea|no|no|yes|Fish Good|20|all=10%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Super|40|all=40%|type1=Water}}
{{Catch/entry2|116|Horsea|no|no|yes|Fish Super|40|all=30%|type1=Water}}
{{Catch/entry2|099|Kingler|no|no|yes|Fish Super|40|all=20%|type1=Water}}
{{Catch/entry2|117|Seadra|no|no|yes|Fish Super|40|all=10%|type1=Water}}
{{Catch/footer|cave}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! B2F (Inner Cave)
|-
|
{{Catch/header|cave}}
{{Catch/entry2|098|Krabby|no|no|yes|Cave|25-27|40%|40%|60%|type1=Water}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|26|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|086|Seel|no|no|yes|Cave|25-27|25%|25%|0%|type1=Water}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|27-28|5%|5%|10%|type1=Poison|type2=Flying}}
{{Catch/div|cave|Surfing}}
{{Catch/entry2|116|Horsea|no|no|yes|Surf|20-24|all=60%|type1=Water}}
{{Catch/entry2|073|Tentacruel|no|no|yes|Surf|20-24|all=30%|type1=Water|type2=Poison}}
{{Catch/entry2|117|Seadra|no|no|yes|Surf|20-24|all=10%|type1=Water}}
{{Catch/div|cave|Fishing}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|116|Horsea|no|no|yes|Fish Good|20|all=10%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Super|40|all=40%|type1=Water}}
{{Catch/entry2|099|Kingler|no|no|yes|Fish Super|40|all=20%|type1=Water}}
{{Catch/entry2|116|Horsea|no|no|yes|Fish Super|40|all=30%|type1=Water}}
{{Catch/entry2|117|Seadra|no|no|yes|Fish Super|40|all=10%|type1=Water}}
{{Catch/div|cave|Special}}
{{Catch/entry2|249|Lugia|no|no|yes|Special|60|all=One|type1=Psychic|type2=Flying}}
{{Catch/footer|cave}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
|- align="center"
! Items
! Items
|-  
|-  
|
|
{{itlisth|cave}}
{{itlisth|ocean}}
{{catch/div|ocean|Outside}}
{{catch/div|ocean|Later visit}}
{{Itemlist|Max Ether|On the northwest corner of the southwest island (hidden)|C=yes}}
{{Itemlist|Max Ether|On the beach of the southwest island (hidden; requires {{m|Whirlpool}})|C=yes}}
{{catch/div|cave|Northeast island}}
{{itlistfoot|ocean}}
{{Itemlist|Ultra Ball|Next to the southeastern ladder|C=yes}}
{{catch/div|cave|Southwest island}}
{{Itemlist|Ultra Ball|East of the entrance, across the water|C=yes}}
{{catch/div|cave|Central chamber}}
{{Itemlist|Carbos|Northwest area, southwest of the northwest island ladder|C=yes}}
{{Itemlist|Full Restore|
* Northwest area, southeast of the northwest island ladder
* Lone rock directly south of the Carbos (hidden)|C=yes|display=[[Full Restore]] ×2}}
{{Itemlist|Nugget|North-central area, north of two ledges|C=yes}}
{{Itemlist|Rare Candy|Northeast area, northeast corner with three rocks (hidden)|C=yes}}
{{Itemlist|Escape Rope|South-central area|C=yes}}
{{Itemlist|Calcium|Southeast area, north of the southeast island ladder|C=yes}}
{{Itemlist|Ultra Ball|Southeast area, northeast corner with two rocks (hidden)|C=yes}}
{{catch/div|cave|Waterfall cave}}
{{Itemlist|Max Elixir|On the platform at the top of the waterfall|C=yes|display=[[Max Elixir|Max Elixer]]}}
{{Itemlist|Full Restore|On the platform at the top of the waterfall|C=yes}}
{{Itemlist|Max Revive|North of the waterfall|C=yes}}
{{itlistfoot|cave}}
|}
|}


[[File:Whirl Islands 1F NW GSC.png|thumb|left|Whirl Islands, northwest interior]]
[[File:Whirl Islands 1F NE GSC.png|thumb|Whirl Islands, northeast interior]]
[[File:Whirl Islands 1F SE GSC.png|thumb|Whirl Islands, southeast interior]]
[[File:Whirl Islands 1F SW GSC.png|thumb|left|Whirl Islands, southwest interior]]
[[File:Whirl Islands B1F GSC.png|thumb|left|Whirl Islands, central chamber]]
[[File:Whirl Islands B2F GSC.png|thumb|Whirl Islands, waterfall cave]]
[[File:Whirl Islands basement GSC.png|thumb|left|Lugia in the deepest chamber]]
====Northwest Island====
Step inside the cave and take the ladder down to the central chamber.


Walk south to find a [[Carbos]] by the west wall and a hidden [[Full Restore]] on the lone rock directly south. Climb down the ladder south of here. Grab the [[Max Elixir|Max Elixer]] and Full Restore and backtrack to the entrance ladder. Head south off the rock platform to find another Full Restore nearby. Turn east and trek across the northern rock platform to get a [[Nugget]]. Jump the double-ledge to the east, then north passing the ladder to the upper-right corner with three rocks and a hidden [[Rare Candy]]. Climb the ladder you just passed for an [[Ultra Ball]]. Head back down and go south, jumping two single-ledges on the way. The boulder can't be moved from this side, so grab the [[Escape Rope]] lying here and climb the ladder to the southwest. This brings you to the southwest island entrance.
===Whirl Islands===
 
The [[Whirl Islands]] form an archipelago between the [[Johto]] mainland and [[Cianwood City]]. These islands are connected underwater by a sprawling network of dark caves, where seawater and boulders restrict movement in some areas. The rough seas make it impossible to reach them without {{m|Whirlpool|a certain field move}}.
====Northeast Island====
From the entrance, walk east, jump the ledge, and take the northern path to reach the next part of the central cavern.
 
Follow the rock platform southward, and climb down the ladder to the waterfall cave. Pick up the [[Max Revive]] and surf to the south. Ride the waterfall to the bottom and enter the cave to the west. Save your progress; there's only one {{p|Lugia}}, so don't risk losing it.
 
=====Lugia=====
Start off by using status-inflicting moves, like {{m|Spore}} or {{m|Thunder Wave}}, to wear it down. Follow up with {{t|Rock}}-, {{t|Ghost}}-, {{t|Electric}}-, {{t|Ice}}-, or {{type|Dark}} attacks to inflict double the damage. Then slowly chip away at its remaining health with {{t|Fighting}}-, {{t|Grass}}-, or {{type|Psychic}} attacks, as moves of these types only inflict half- or quarter-damage.
 
{| align="center" style="background: #{{silver color}}; {{roundy}}; border: 5px solid #{{silver color light}};"
|- align="center"
! Lugia
|-
|
{{Pokémon/2|game=Crystal
|ndex=249|pokemon=Lugia
|type1=Psychic|type2=Flying
|level=60
|move1=Gust|move1type=Flying
|move2=Recover|move2type=Normal
|move3=Hydro Pump|move3type=Water
|move4=Rain Dance|move4type=Water
}}
|}
 
 
Taking the ladder south of Lugia's chamber will lead you to the southwest island entrance, but if you're done here, using an Escape Rope is easier.
 
====Southeast Island====
From the entrance, walk north and take the ladder down to the central chamber.
 
Head north along the rock platform to find a [[Calcium]]. Turn around and go south off of the platform then towards the northeast corner with two rocks for a hidden [[Ultra Ball]]. Continue west. Moving the boulder here will take you directly to the southwest island entrance. But instead, climb the ladder to the south.
 
Pick up the Ultra Ball, then surf west to reach the exit to the southwest island.
 
====Southwest Island====
All items accessible from the southwest island would have been collected already. They are an Ultra Ball, a Calcium, and an Escape Rope.
|}




Line 432: Line 293:
|game=Crystal
|game=Crystal
|gamename=Crystal
|gamename=Crystal
|prev=yes
|next=yes
|prevsection=8
|prevsection=8
|prevname=Ecruteak City, Route 38, Route 39
|nextsection=10
|nextsection=10
|prevname=Ecruteak City, Route 38, Route 39
|nextname=Cianwood City, Olivine Gym, Route 42
|nextname=Cianwood City, Olivine Gym, Route 42
}}
}}

Latest revision as of 15:58, 14 July 2024

Olivine City

Olivine City

Olivine City is a major port city located in northwest Johto, between Route 39 to the north and Route 40 to the west. The Olivine Gym stands in the north part of town, and the Olivine Lighthouse helps to guide ships like the S.S. Aqua into the harbor.


Beacon's Plight

When you approach the Gym, Silver is just leaving. He informs you that the Gym Leader is away at the lighthouse, taking care of a Pokémon that has fallen ill. He walks away, wondering aloud why she would do such a thing, as he firmly believes that any Pokémon unable to battle is worthless.

Fishing Guru 2

Visit the first house to the south of the Gym and speak to the Fisherman inside to receive a Good Rod. This mid-level fishing rod can reel in a greater variety of water-dwelling Pokémon than the Old Rod.

Time for a Trade

There are two houses standing side-by-side in the northeast part of town. Visit the western house to find a man who would like to trade Pokémon. He is willing to part with his Voltorb in exchange for a Krabby. Krabby can be found in Olivine City and on Route 40 to the west, and is an easy catch with a Good Rod.

Olivine Café

The Olivine Café is located to the west of the Pokémon Center. Speak to the Sailor sitting at the table to receive HM04 (Strength). This field move lets a compatible Pokémon move large boulders with ease.

Olivine Lighthouse

Olivine Lighthouse, Beacon Room

The Olivine Lighthouse is located in the southeast part of the city. A certain Pokémon usually serves as the lighthouse beacon to safely guide ships into the harbor, but has recently fallen ill.


1F-4F

Battle other Trainers on the way to the fifth floor.

5F (Outer)

Go south to find TM34 (Swagger), then battle Bird Keeper Denis on the north side of the building. Pick up the Rare Candy on the east side and jump down through the gap in the floor.

4F (Outer)

Head northwest to battle Lass Connie, then jump down through the nearby gap.

3F (Inner)

Battle Sailor Terrell, then pick up the Ether and climb up the stairs to 4F.

4F (Inner)

Climb the stairs to a separate part of the fifth floor.

5F (Inner)

Battle Sailor Ernest, then collect the Super Repel and climb up the stairs.

6F

On the top floor, you find the local Gym Leader, Jasmine, keeping the ill Ampharos company. Amphy would normally use its tail to illuminate the harbor, but does not have the strength for it at the moment. Jasmine informs you of a pharmacy across the sea in Cianwood City, and as she cannot leave the Pokémon unattended, asks if you would bring their medicine back for Amphy.

Route 40

Route 40
Battle Tower

Route 40 includes a small beach outside Olivine City and a stretch of open ocean leading south to Route 41. The gate to the Battle Tower is located here.


Battle Tower

The Battle Tower is a facility that allows Trainers to challenge themselves by battling under certain restrictions. Challengers must speak to the attendant to register their team of three Pokémon, and will be unable to proceed if their party does not match this quantity. After saving the game, Trainers are asked the level of the challenge that they wish to enter. Initially, Levels 10, 20, 30, and 40 are available; each party Pokémon's level must be no higher than the desired challenge level. The attendant then leads the way to one of the Battle Rooms, where challengers must defeat seven opponents in a row. Challengers may not use healing items during battle, but are asked by the attendant after each battle if they require medical attention. Held items are allowed, but teams may not have more than one of the same item. After each group of seven opponents is defeated, challengers are awarded five bottles of a certain Vitamin.

Possible Prizes
HP Up HP Up ×5
Protein Protein ×5
Iron Iron ×5
Calcium Calcium ×5
Carbos Carbos ×5


After entering the Hall of Fame, participants may then challenge Levels 60, 70, 80, 90, and 100.


Route 41

Route 41

Route 41 is a water route that connects Route 40 to the north and Cianwood City to the west. It is a rough spot in the sea where whirlpools can block the way.


Whirl Islands

The Whirl Islands form an archipelago between the Johto mainland and Cianwood City. These islands are connected underwater by a sprawling network of dark caves, where seawater and boulders restrict movement in some areas. The rough seas make it impossible to reach them without a certain field move.


← Part 8 Ecruteak City, Route 38, Route 39
Crystal
walkthrough
Cianwood City, Olivine Gym, Route 42 Part 10 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.