Escape Rope: Difference between revisions
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When used in the overworld while the player is in a [[cave]] or dungeon, the player is warped to the last [[Pokémon Center]] they healed at (or the [[player's house]] if they have never healed at a Pokémon Center). | When used in the overworld while the player is in a [[cave]] or dungeon, the player is warped to the last [[Pokémon Center]] they healed at (or the [[player's house]] if they have never healed at a Pokémon Center). | ||
Due to an [[List of overworld glitches | Due to an [[List of overworld glitches in Generation I#Escaping from Sea Cottage and Pokémon Fan Club|oversight]] in {{game|Red and Blue|s}}, this can be used to escape from from the [[Sea Cottage]] or the [[Vermilion City]] [[Pokémon Fan Club]]. This was fixed in {{game|Yellow}}. | ||
=====Generation II-VII===== | =====Generation II-VII===== | ||
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{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|A long and durable rope. Use it to escape instantly from a cave or a dungeon.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|A long and durable rope. Use it to escape instantly from a cave or a dungeon.}} | ||
{{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|BDSP}}|A long and durable rope. Use it to escape instantly from locations like caves or dungeons.}} | {{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|BDSP}}|A long and durable rope. Use it to escape instantly from locations like caves or dungeons.}} | ||
{{movedescentry|{{gameabbrev8| | {{movedescentry|{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|A long and durable rope. Use it to escape instantly from locations like caves or dungeons. It can be used any number of times.}} | ||
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==See also== | ==See also== | ||
* [[List of Key Items | * [[List of Key Items in Generation VIII]] | ||
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Latest revision as of 22:06, 30 June 2024
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The Escape Rope (Japanese: あなぬけのヒモ Hole-Escape Rope) is a type of item introduced in Generation I. It is used to escape from a cave or a dungeon. In most games, it is a consumable item; in Pokémon Sword and Shield, it is a Key Item.
It was developed by Silph Co.
In the core series games
Price
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Effect
Manual activation
Generation I
When used in the overworld while the player is in a cave or dungeon, the player is warped to the last Pokémon Center they healed at (or the player's house if they have never healed at a Pokémon Center).
Due to an oversight in Pokémon Red and Blue, this can be used to escape from from the Sea Cottage or the Vermilion City Pokémon Fan Club. This was fixed in Pokémon Yellow.
Generation II-VII
When used in the overworld while the player is in a cave or dungeon, the player is warped to the entrance through which the player entered the cave or dungeon. It cannot be used in Pokémon Colosseum and Pokémon XD: Gale of Darkness.
The Escape Rope cannot be used to escape from Turnback Cave. Spear Pillar, the Distortion World, and the Hall of Origin are not treated as caves.
Generation VIII
In Pokémon Sword and Shield, the Escape Rope is now an infinite-use Key Item. In Pokémon Brilliant Diamond and Shining Pearl, it is a consumable item again.
Exchange
In Anville Town, on weekends the player can give a man two Escape Ropes in exchange for a Revive.
Other uses
In Pokémon Crystal and HeartGold and SoulSilver, in the Ruins of Alph, the player requires an Escape Rope to open the hidden room in the northeastern chamber. In Pokémon Crystal, the item is consumed and the player escapes as normal. In Pokémon HeartGold and SoulSilver, the item is not consumed and the player does not move.
Description
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Acquisition
Gallery
Artwork
Unused artwork from Scarlet and Violet |
In the manga
Pokémon Adventures
Gold, Silver & Crystal arc
In Hurray for Heracross, Bugsy discovered a puzzle in the Ruins of Alph that read "ESCAPE", prompting him to use an Escape Rope. As a result, the wall collapsed, revealing Suicune.
In the TCG
- Main article: Escape Rope (Plasma Storm 120)
The Escape Rope was introduced as a Pokémon Tool Trainer card in the Pokémon Trading Card Game during the English Black & White Series (the Japanese BW Era) in the Plasma Storm expansion. It was reprinted throughout the XY, Sun & Moon, and Sword & Shield Series. A gold etched Secret print of the card was included in the Burning Shadows expansion (To Have Seen the Battle Rainbow in Japan). The card forces each player to switch their Active Pokémon with one of their Benched Pokémon, with the opponent switching first.
Trivia
- In Pokémon FireRed and LeafGreen, it is possible to use an Escape Rope to escape from the Saffron Gym. This is the only Gym in these games where this is possible.
In other languages
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See also
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |