Water Veil (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Water Veil
|name=Water Veil
|jname=みずのベール
|jpname=みずのベール
|tmname=Water Veil
|jptrans=Water Veil
|gen=3
|jptranslit=Mizu no Bēru
|text3=Prevents burns.
|colorscheme=water
|text4=Prevents the Pokémon from getting a burn.
|gen=III
}}
}}
'''Water Veil''' (Japanese: '''みずのベール''' ''Water Veil'') is an [[ability]] introduced in [[Generation III]]. Four [[Pokémon]] have this ability, all of which are {{type2|Water}}.
{{AbilityInfobox/desc|III|Prevents burns.}}
{{AbilityInfobox/desc|IV|Prevents the Pokémon from getting a burn.}}
{{AbilityInfobox/desc|V|Prevents the Pokémon from getting a burn.}}
{{AbilityInfobox/desc|VI|Prevents the Pokémon from getting a burn.}}
{{AbilityInfobox/desc|VII|The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. }}
{{AbilityInfobox/desc|VIII|The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.}}
{{AbilityInfobox/desc|IX|The Pokémon's water veil prevents it from being burned.}}
|}
'''Water Veil''' (Japanese: '''みずのベール''' ''Water Veil'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Water Veil prevents {{status|burn}}s. If a Pokémon is Burned and gains this ability through {{m|Transform}}, {{m|Role Play}} or {{a|Trace}}, the Burn will be removed. If these abilities are lost, the Burn will return.
Water Veil prevents the Pokémon from being {{status|burn}}ed.
 
A Pokémon with this Ability will be cured of burn if it is burned while in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is burned by a Pokémon with an Ability like {{a|Mold Breaker}}).
 
====Generation III====
If a burned Pokémon has Water Veil as its original Ability but not its current Ability, it will remain burned when switched out.
 
If a burned Pokémon with Water Veil is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Water Veil due to {{a|Trace}}, it will not be cured of burn until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of burn if it is switched in to replace a switched out Pokémon (including if switched in via {{m|Baton Pass}}).
 
If the Pokémon with this Ability is burned and is holding a {{b|Rawst}}, {{b|Lum}}, or [[Yago Berry]], Water Veil will cure the Pokémon of burn before the Berry has a chance to be consumed.
 
====Generation IV====
If a burned Pokémon has Water Veil as its original Ability but not its current Ability, then if it is one of the active Pokémon at the end of the battle or if it is switched out, it will be cured of burn (with no message). Thus, there is no way for a burned Pokémon with Water Veil to enter battle.
 
====Generation V onward====
If a burned Pokémon has Water Veil as its original Ability but not its current Ability, it will remain burned when switched out.
 
If the Pokémon with this Ability is burned and is holding a {{b|Rawst}} or [[Lum Berry]], the Berry will be eaten and cure the Pokémon of burn before Water Veil has a chance to activate.


===Outside of battle===
===Outside of battle===
Water Veil has no effect outside of battle.
If a burned Pokémon gains Water Veil by [[evolution]] or the [[Ability Capsule]], it will not be cured of burn until sent into battle. Pokémon with Water Veil will not be burned by the {{tc|Gentleman}}'s {{p|Kirlia}} or {{p|Dusclops}} in the [[Battle Pike]] nor the [[Battle Arcade]]'s game board.


==Pokémon with Water Veil==
==Pokémon with Water Veil==
===Single ability===
{{Ability/head|Water}}
No Pokémon have Water Veil as their only ability.
{{ability/entry|0118|Goldeen|Water|Water|Swift Swim|Water Veil|Lightning Rod}}
{{ability/entry|0119|Seaking|Water|Water|Swift Swim|Water Veil|Lightning Rod}}
{{ability/entry|0226|Mantine|Water|Flying|Swift Swim|Water Absorb|Water Veil}}
{{ability/entry|0320|Wailmer|Water|Water|Water Veil|Oblivious|Pressure}}
{{ability/entry|0321|Wailord|Water|Water|Water Veil|Oblivious|Pressure}}
{{ability/entry|0367|Huntail|Water|Water|Swift Swim|None|Water Veil}}
{{ability/entry|0418|Buizel|Water|Water|Swift Swim|None|Water Veil}}
{{ability/entry|0419|Floatzel|Water|Water|Swift Swim|None|Water Veil}}
{{ability/entry|0456|Finneon|Water|Water|Swift Swim|Storm Drain|Water Veil}}
{{ability/entry|0457|Lumineon|Water|Water|Swift Swim|Storm Drain|Water Veil}}
{{ability/entry|0458|Mantyke|Water|Flying|Swift Swim|Water Absorb|Water Veil}}
{{ability/entry|0963|Finizen|Water|Water|Water Veil|None|None}}
{{ability/entry|0977|Dondozo|Water|Water|Unaware|Oblivious|Water Veil}}
{{Ability/foot|Water}}


===Dual ability===
==In other games==
{{Abilitylist2}}
===Description===
{{Abilityentry2|118|Goldeen|1|Water||Swift Swim}}
{{movedesc|Water}}
{{Abilityentry2|119|Seaking|1|Water||Swift Swim}}
{{movedescentry|{{gameabbrevmd|RB}}|Prevents burns.}}
{{Abilityentry2|320|Wailmer|1|Water||Oblivious}}
{{movedescentry|{{gameabbrevmd|TDS}}|Protects the Pokémon from burns.}}
{{Abilityentry2|321|Wailord|1|Water||Oblivious}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt| やけどじょうたいに ならない|Protects the Pokémon from burns.}}}}
{{Abilityfooter}}
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}
{{movedescentry|{{gameabbrevmd|SMD}}|It protects the Pokémon from getting a burn.}}
{{movedescentry|{{gameabbrevmd|DX}}|This Ability protects the Pokémon from getting a Burn.}}
|}
|}{{left clear}}


==Trivia==
==In the manga==
* All the Pokémon that are able to have this ability can learn {{m|Water Pulse}} by leveling up.
===Pokémon Adventures===
* [[Wallace]]'s {{p|Seaking}}, Charles, is revealed to have Water Veil as his Ability.


==See also==
==In other languages==
* {{a|Limber}}
{{langtable|color={{water color}}|bordercolor={{water color dark}}
|zh_yue=水幕 ''{{tt|Séuimohk|Water Veil}}''
|zh_cmn=水幕 ''{{tt|Shuǐmù|Water Veil}}''
|fr=Ignifu-Voile
|de=Aquahülle
|it=Idrovelo
|ko=수의베일 ''Su-yi Veil''
|pt_br=Véu de Água
|es=Velo Agua
|vi=Màn Nước
|th=ม่านน้ำ
}}


[[Category:Abilities that prevent non-volatile status ailments]]
{{AbilityVariations|Limber|Oblivious|Insomnia|Immunity|Own Tempo|Inner Focus|Magma Armor|Water Veil|Vital Spirit|color=Water|1color={{electric color dark}}|2color={{psychic color dark}}|3color={{status color dark}}|4color={{poison color dark}}|5color={{psychic color dark}}|6color={{fighting color dark}}|7color={{fire color dark}}|8color={{water color dark}}|9color={{status color dark}}}}
[[Category:Abilities]]
{{-}}
{{Project Moves and Abilities notice}}
 
[[Category:Abilities that prevent non-volatile status conditions]]
[[Category:Abilities that can heal non-volatile status conditions]]
[[Category:Ignorable Abilities]]


[[de:Aquahülle]]
[[de:Aquahülle]]
 
[[es:Velo agua]]
[[fr:Ignifu-Voile]]
[[fr:Ignifu-Voile]]
[[it:Idrovelo]]
[[ja:みずのベール]]
[[ja:みずのベール]]
[[zh:水幕(特性)]]

Latest revision as of 15:05, 18 October 2023

Water Veil みずのベール
Water Veil
Flavor text
Generation III
Prevents burns.
Generation IV
Prevents the Pokémon from getting a burn.
Generation V
Prevents the Pokémon from getting a burn.
Generation VI
Prevents the Pokémon from getting a burn.
Generation VII
The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Generation VIII
The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Generation IX
The Pokémon's water veil prevents it from being burned.

Water Veil (Japanese: みずのベール Water Veil) is an Ability introduced in Generation III.

Effect

In battle

Water Veil prevents the Pokémon from being burned.

A Pokémon with this Ability will be cured of burn if it is burned while in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is burned by a Pokémon with an Ability like Mold Breaker).

Generation III

If a burned Pokémon has Water Veil as its original Ability but not its current Ability, it will remain burned when switched out.

If a burned Pokémon with Water Veil is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Water Veil due to Trace, it will not be cured of burn until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of burn if it is switched in to replace a switched out Pokémon (including if switched in via Baton Pass).

If the Pokémon with this Ability is burned and is holding a Rawst, Lum, or Yago Berry, Water Veil will cure the Pokémon of burn before the Berry has a chance to be consumed.

Generation IV

If a burned Pokémon has Water Veil as its original Ability but not its current Ability, then if it is one of the active Pokémon at the end of the battle or if it is switched out, it will be cured of burn (with no message). Thus, there is no way for a burned Pokémon with Water Veil to enter battle.

Generation V onward

If a burned Pokémon has Water Veil as its original Ability but not its current Ability, it will remain burned when switched out.

If the Pokémon with this Ability is burned and is holding a Rawst or Lum Berry, the Berry will be eaten and cure the Pokémon of burn before Water Veil has a chance to activate.

Outside of battle

If a burned Pokémon gains Water Veil by evolution or the Ability Capsule, it will not be cured of burn until sent into battle. Pokémon with Water Veil will not be burned by the Gentleman's Kirlia or Dusclops in the Battle Pike nor the Battle Arcade's game board.

Pokémon with Water Veil

# Pokémon Types First Ability Second Ability Hidden Ability
0118 Goldeen Goldeen
Water Water Swift Swim Water Veil Lightning Rod
0119 Seaking Seaking
Water Water Swift Swim Water Veil Lightning Rod
0226 Mantine Mantine
Water Flying Swift Swim Water Absorb Water Veil
0320 Wailmer Wailmer
Water Water Water Veil Oblivious Pressure
0321 Wailord Wailord
Water Water Water Veil Oblivious Pressure
0367 Huntail Huntail
Water Water Swift Swim None Water Veil
0418 Buizel Buizel
Water Water Swift Swim None Water Veil
0419 Floatzel Floatzel
Water Water Swift Swim None Water Veil
0456 Finneon Finneon
Water Water Swift Swim Storm Drain Water Veil
0457 Lumineon Lumineon
Water Water Swift Swim Storm Drain Water Veil
0458 Mantyke Mantyke
Water Flying Swift Swim Water Absorb Water Veil
0963 Finizen Finizen
Water Water Water Veil None None
0977 Dondozo Dondozo
Water Water Unaware Oblivious Water Veil
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Description

Games Description
MDRB Prevents burns.
MDTDS Protects the Pokémon from burns.
BSL やけどじょうたいに ならない
MDGtI Unavailable
SMD It protects the Pokémon from getting a burn.
MDRTDX This Ability protects the Pokémon from getting a Burn.


In the manga

Pokémon Adventures

  • Wallace's Seaking, Charles, is revealed to have Water Veil as his Ability.

In other languages

Language Title
Chinese Cantonese 水幕 Séuimohk
Mandarin 水幕 Shuǐmù
France Flag.png French Ignifu-Voile
Germany Flag.png German Aquahülle
Italy Flag.png Italian Idrovelo
South Korea Flag.png Korean 수의베일 Su-yi Veil
Brazil Flag.png Brazilian Portuguese Véu de Água
Spain Flag.png Spanish Velo Agua
Thailand Flag.png Thai ม่านน้ำ
Vietnam Flag.png Vietnamese Màn Nước
Variations of the Ability Limber
LimberObliviousInsomniaImmunityOwn TempoInner FocusMagma ArmorWater VeilVital Spirit


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.