Pokémon FireRed and LeafGreen beta: Difference between revisions

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During the planning and development stages of {{game|FireRed and LeafGreen|s}}, several parts were going to be a part of the games. Some of them were dropped or changed, but some of those dropped concepts of the prototype version can still be found in the game's programming.
{{Infobox location
|image=SeviiIsle8.png
|type=water
|location_name=Sevii Isle 8
|japanese_name=8ばん ななしま
|translated_name=Sevii Isle number 8
|location=N/A
|region=Sevii Islands
|generation=[[Generation III|III]]
}}


==Locations==
'''Sevii Isles 8 and 9''' are locations which are not accessible through normal gameplay in {{game|FireRed and LeafGreen|s}}. However, unlike other similarly-named unreachable areas, they have actual map data. It is therefore believed that these areas were left unfinished late in the games' development.
[[Image:SeviiIsle9.png|100px|thumb|right|Sevii Isle 9]]
The islands in the [[Sevii Islands]] region would likely be named Sevii Isles. In addition, several more locations in the [[Sevii Islands]] have been found in the programming code, including Sevii Isles 6-9 and 22-24. It is very notable that [[Sevii Isles 8 and 9]] have fully coded map data, implying that they were scrapped very late in the game's production.
[[Image:SeviiIsle8.png|300px|thumb|left|Sevii Isle 8]]
<br clear="left">


A [[mixing records|records room]] like that in the [[Hoenn]] games has also been found, but cannot be accessed without the use of a [[cheating|cheating device]].
No Pokémon are programmed into the areas by default; it seems as if there are abandoned areas left over from the [[Pokémon FireRed and LeafGreen beta|beta of FireRed and LeafGreen]]. No index pointers lead to it by default either; on Isle 8 the central island of the "route" has what one would assume to have been cave entrances changed into the side of a rock.


==Items==
If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.
Key items exclusive to {{game2|Ruby|Sapphire|Emerald}} are found in the coding of this game, and are obtainable only by hacking. For the most part, they have no use, though the Mach Bike and Acro Bike will act as the normal bicycle obtainable in FireRed and LeafGreen does. Strangely, all of these items have accurate bag descriptions that are different from those in the Hoenn games (which have a different menu setup and less room for the description).
{{-}}
{{Infobox location
|image=SeviiIsle9.png
|type=water
|location_name=Sevii Isle 9
|japanese_name=9ばん ななしま
|translated_name=Sevii Isle number 9
|location=N/A
|region=Sevii Islands
|generation={{gen|III}}
}}
{{-}}
{{stub|Location}}
{{Glitches}}
{{Sevii Islands}}


[[HM08]], normally unobtainable and containing {{m|Dive}} like in the Hoenn games can be taught ''and deleted'' freely, making its use almost the same as a normal TM.
{|
| {{Project Locations notice}}
| {{Project GlitchDex notice}}
|}
[[Category:Glitch and Beta locations]]
[[Category:Sevii Islands]]
[[Category:FireRed and LeafGreen locations]]
[[Category:Islands]]


==Beta Professor Oak sprite==
[[ja:8ばん ななしま]]
There is a beta sprite for Professor Oak that would have been used in the games' introduction.
[[ja:9ばん ななしま]]
[[File:Oak.jpg|300px|thumb|left|Footage from FireRed and LeafGreen from one of the Japanese commercials, showing the beta sprite for Professor Oak]]
<br clear="left">
 
{{beta}}
{{Stub|Game}}
[[Category:Pokémon meta]]
[[Category:Games]]

Revision as of 21:48, 2 June 2010

Sevii Isle 8 8ばん ななしま
Sevii Isle number 8
"Wild Missingno. appeared!"
File:SeviiIsle8.png
Map description: {{{mapdesc}}}
Location: N/A
Region: Sevii Islands
Generations: III
Sevii Islands Sevii Isle 8 Map.png
Location of Sevii Isle 8 in Sevii Islands.
Pokémon world locations

Sevii Isles 8 and 9 are locations which are not accessible through normal gameplay in Pokémon FireRed and LeafGreen. However, unlike other similarly-named unreachable areas, they have actual map data. It is therefore believed that these areas were left unfinished late in the games' development.

No Pokémon are programmed into the areas by default; it seems as if there are abandoned areas left over from the beta of FireRed and LeafGreen. No index pointers lead to it by default either; on Isle 8 the central island of the "route" has what one would assume to have been cave entrances changed into the side of a rock.

If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.

Sevii Isle 9 9ばん ななしま
Sevii Isle number 9
"Wild Missingno. appeared!"
File:SeviiIsle9.png
Map description: {{{mapdesc}}}
Location: N/A
Region: Sevii Islands
Generations: III
Sevii Islands Sevii Isle 9 Map.png
Location of Sevii Isle 9 in Sevii Islands.
Pokémon world locations


Project Cities and Towns logo.png This location-related article is a stub. You can help Bulbapedia by expanding it.


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Sevii Islands
1Island.png 2Island.png 3Island.png 4Island.png 5Island.png 6Island.png 7Island.png 8Island.png 9Island.png
Settlements
One IslandTwo IslandThree IslandFour IslandFive IslandSix IslandSeven Island
Routes
Treasure BeachKindle RoadCape BrinkBond BridgeThree Isle PortThree Isle PathResort GorgeousWater Labyrinth
Five Isle MeadowMemorial PillarOutcast IslandGreen PathWater PathRuin ValleyTrainer TowerCanyon Entrance
Sevault CanyonTanoby Ruins
Landmarks
Mt. EmberBerry ForestIcefall CaveRocket WarehouseLost CaveAltering CavePattern Bush
Dotted HoleTanoby KeyTanoby ChambersNavel RockBirth Island
Access to
Kanto
Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.